CALL FOR PAPERS: SHAPE MODELING INTERNATIONAL (SMI) 2024
<https://smiconf.github.io/2024/>
https://smiconf.github.io/2024/
Shape Modeling International (SMI) provides an international forum for the
dissemination of new mathematical theories and computational techniques for
modeling, simulating and processing digital representations of shapes and
their properties to a community of researchers, developers, students, and
practitioners across a wide range of fields. Conference proceedings will be
published in a Special Issue of Computer & Graphics Journal, Elsevier.
Papers presenting original research are sought in all areas of shape
modeling and its applications.
This year SMI will be held in Detroit, Michigan, USA, from July 12th to
14th, 2024.
SMI also participates in the Replicability Stamp Initiative, an additional
recognition for authors who are willing to go one step further, and in
addition to publishing the paper, provide a complete open-source
implementation. For more details, check the SMI2024 website.
IMPORTANT DATES SMI 2024 (23:59 UTC/GMT):
Abstract submission: March 25, 2024
Full paper submission: March 29, 2024
First review notification: May 6, 2024
Revised papers: May 20, 2024
Second review notification: June 10, 2024
Camera ready full papers due: June 24, 2024
Conference: July 12-14, 2024
SUBMISSION:
Papers should present previously unpublished, original results that are not
simultaneously submitted elsewhere. The SMI conference will use a
double-blind review process. Consequently, all submissions must be
anonymous. All papers should be submitted using the easychair website.
Submissions should be formatted according to the style guidelines for the
Computers & Graphics Journal and should not exceed 12 pages, including
figures and references. We strongly recommend using the LaTeX template to
format your paper. We also accept papers formatted by MS Word according to
the style guidelines for Computers & Graphics. The file must be exported to
a pdf file for the first round of submission. For format details, please
refer to the Computers & Graphics Journal Guide for Authors.
SMI CONFERENCE CHAIRS:
Hui Huang Shenzhen University, China
Raphaëlle Chaine University of Lyon, France
Jing Hua Wayne State University, USA
SMI TECHNICAL PAPERS CHAIRS:
Georges-Pierre Bonneau University of Grenoble-Alpes, France
Tao Ju Washington University in St Louis, USA
Zichun Zhong Wayne State University, USA
SMI COMMUNICATION CHAIRS:
Ergun Akleman Texas A&M University, USA
Silvia Biasotti CNR-IMATI, Italy
Yang Liu Microsoft Research Asia, China
LIST OF TOPICS (non restrictive):
Curves and surfaces
Implicit surfaces
Triangle and polygonal meshes
Parametric and procedural models
Acquisition and reconstruction
Compression and streaming
Healing and resampling
Segmentation
Medial and skeletal representations
Correspondence and registration
Feature extraction and classification
Shape analysis and synthesis
3D retrieval
Shape statistics
Exploration of shape collections
Shape transformation and deformation
Behaviour and animation models
Computational topology
Learning techniques for shape modeling
Geometric deep learning
Digital fabrication and 3D printing
Simulation
3D Digital Twins
Interactive modeling, design and editing
Sketching and 3D input modalities
AR/VR environments
Semantics of shapes
Shape modeling applications (product design, biomedicine, GIS, geoscience,
art, education and training, cultural heritage, gaming, and others)
SCULPT:
The SCULPT track: Shape Creation Using Layouts, Programs, & Technology is
focused on original research on the theory and practice of shape design,
sculpting, and architecture. It includes the physical realization of the
envisioned shapes via tentative mock-up constructions, sketching,
computer-aided modeling, constructivist assembly of parts, or 3D printing.
The presented work may have an underlying algorithmic or mathematical basis
and address the inverse process of obtaining a clean CAD model from a given
physical artifact.
Papers should clearly describe how interesting geometrical shapes have been
conceived, modeled, and optimized. Such papers should inspire readers to use
similar approaches to create additional interesting shapes. We also invite
you to submit your original work for exhibition at the SCULPT event, where
we will showcase the theory and practice of shape design, sculpting, and
architecture. Accepted works will be digitally showcased in the exhibition
section of SCULPT 2024. Review criteria for Virtual Exhibition include (1)
Mathematical content; (2) Aesthetic appeal; (3) Medium; (4) Craftsmanship;
(5) Innovation and originality; and (6) Artist statement and artwork
description.
We also invite you to submit your original work for exhibition at the SCULPT
event, where we will showcase the theory and practice of shape design,
sculpting, and architecture. Accepted works will be digitally showcased in
the exhibition section of SCULPT 2024. Review criteria include: (1)
Mathematical content (This is a mathematically sophisticated audience.)
Aesthetic appeal (This is admittedly highly subjective.) (2) Medium (Various
media will make for a more dynamic exhibit.) (3) Craftsmanship (The level of
skill and effort that goes into making an effective presentation of the
idea.) (4) Innovation and originality (Pushing mathematical art in new
directions.) (5) Artist statement and artwork description (Written
statements should be clear and on point.)
All SCULPT dates will be announced later.
SCULPT Steering Committee:
Ergun Akleman Texas A&M University, TX, USA
Negar Kalantar California School of Arts, CA, USA
Robert Fathauer Tessellations, AZ, US
Oleg Frayazinov Bournemouth University, UK
Carlo Sequin UC Berkeley, CA, USA