Dear all,
This is a gentle reminder about the MAM./MANER/APPAMAT, which will be held in Bordeaux on June 30, 2026 just before EGSR 2026.
The deadline to submit a short-paper is next Tuesday, June 2 AOE.
Romain Pacanowski
> Begin forwarded message:
>
> From: "Rushmeier, Holly" <000017d64d2c358d-dmarc-request(a)LISTSERV.SIGGRAPH.ORG>
> Subject: [GRAPHICS-WORLDWIDE] Conferences: MAM/Maner/APPAMAT 2026, 2nd CFP
> Date: 28 May 2026 at 14:22:35 CEST
> To: "graphics-worldwide(a)listserv.siggraph.org" <graphics-worldwide(a)listserv.siggraph.org>
>
> REMINDER: DEADLINE IS JUNE 2.
>
>
> Holly Rushmeier
> Chair, Dept. Computer Science, Yale
>
>
> From: Rushmeier, Holly <holly.rushmeier(a)yale.edu <mailto:holly.rushmeier@yale.edu>>
> Date: Friday, April 10, 2026 at 9:01 AM
> To: graphics-worldwide(a)listserv.siggraph.org <mailto:graphics-worldwide@listserv.siggraph.org> <graphics-worldwide(a)listserv.siggraph.org <mailto:graphics-worldwide@listserv.siggraph.org>>
> Subject: Conferences: MAM/Maner/APPAMAT 2026
>
> JOINT EVENT
> Eurographics Workshop on Material Appearance Modeling (MAM2026), MANER Conference Bordeaux 2026 (Material Appearance Network for Education and Research), and APPAMAT 2026.
>
> Event Co-Chairs: Holly Rushmeier (Yale Univ.), Damien Muselet (La Rochelle Univ.), Romain Pacanowski (Inria, Univ. Bordeaux)
>
> The purpose of this event, which will take place in Bordeaux, France, on June 30, 2026, in conjunction with EGRS 2026 (The 37th Eurographics Symposium on Rendering, https://egsr2026.inria.fr/), <https://egsr2026.inria.fr/> is to discuss and define open issues in the acquisition, modeling, perception, and applications of material appearance. In this workshop, we gather researchers and potential users of material appearance models across disciplines and domains, to share recent research and discuss what the major challenges and problems are in this area. One output of the workshop will be a document available through the EG Digital Library (past editions are at http://diglib.eg.org/handle/10.2312/2584) that is intended to help guide future development of material appearance modeling.
>
> As in previous years, the workshop will include short presentations of position papers. Types of position papers include but are not limited to:
> Acquisition systems
> Perceptual studies of material appearance
> Digital material authoring systems
> Fabrication of material appearance
> New representations of material appearance
> Material appearance in AR/VR/XR
> Applications requiring high fidelity appearance modeling
>
> You may also submit “Appearance Reflections and Extensions”. If you recently published a journal paper (including Eurographics and SIGGRAPH papers) on material appearance and have additional data, information or insights about the work beyond what was presented in the original paper, you are welcome to present these at the workshop. Submit a short abstract summarizing what you will present that augments the original paper.
>
> SUBMISSION
> Submissions should be four pages or less in length, using the Style Guide given in this file. <https://drive.google.com/file/d/19uoImskC9mM8UpTEyitrg3vEmik-kXyu/view?usp=…> The deadline for submissions is June 2, 2026. Submissions and any questions should be sent via email to the workshop co-chairs: Holly Rushmeier (holly(a)acm.org <mailto:holly@acm.org>). Do not hesitate to drop us a line beforehand about your intention to submit. In special cases, submissions may be reviewed earlier. More information about the event will be available at https://egsr2026.inria.fr/ and https://maner.network/.
>
>
>
>
>
> Holly Rushmeier
> Chair, Department of Computer Science
> John C Malone Professor of Computer Science
> Yale University
> holly.rushmeier(a)yale.edu <mailto:holly.rushmeier@yale.edu>
> (203)432-4091
>
>
>
>
>
> To unsubscribe from the GRAPHICS-WORLDWIDE list, click the following link:
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Dear colleagues,
We are pleased to share with you these exciting news:
**Deadline Extended** for*ICAT-EGVE 2026 Full and Short paper*
submission to *June 15th, 2026 (23:59 AoE).*
- All accepted Papers will be published in theEurographics Digital Library.
- All papers will beGold Open Access
<https://www.eg.org/wp/eurographics-publications/>, and are Plan-S
compliant <https://www.coalition-s.org/>.
- A selection of the best papers at ICAT-EGVE 2026 will be invitedto
submit an extended version (for peer review) in a *Special Section to
the Computers & Graphics journal*
<https://www.sciencedirect.com/journal/computers-and-graphics>after the
conference.
- The Eurographics (EG) is offering a (limited) number of scholarships
for attendees of workshops and conferences through the *EG Widening
Participation Scholarships*.
<https://www.eg.org/wp/eg-widening-participation-scholarships/>
- ICAT-EGVE 2026will be held between September 30thand October 2nd,
2026in Goiânia, Brazil.
For further information, please visit https://icat-egve2026.inf.ufg.br/
<https://icat-egve2026.inf.ufg.br/>
**** Please accept our apologies if you receive multiple copies of this
CFP ****
========================================================================
*ICAT-EGVE 2026 :: Call for Papers (UPDATED)*
September 30th to October 2nd, 2026 | Goiânia, Brazil
https://icat-egve2026.inf.ufg.br/
========================================================================
image.png
The ICAT-EGVE 2026 <https://icat-egve2026.inf.ufg.br>conference will be
held between September 30thand October 2nd, 2026, at the Universidade
Federal de Goiás, Goiânia, Brazil. The ICAT-EGVE is the merger of the
36th International Conference on Artificial Reality and Telexistence
(ICAT 2026) and the 31stEurographics Symposium on Virtual Environments
(EGVE 2026). Together, these are two of the oldest international
conferences in the world on Artificial Reality and Virtual Environments.
This year ICAT-EGVE will be colocated with three conferences: 28th
Symposium on Virtual and Augmented Reality (SVR
<https://svr.sbc.org.br/2026>); 39th Conference on Graphics, Patterns
and Images (SIBGRAPI <https://sibgrapi.sbc.org.br/2026>), and 25th
Brazilian Symposium on Games and Digital Entertainment (SBGames
<https://sbgames.org/sbgames2026>).
Important Dates (All times: AoE)
Papers (Short and Full):
*
Abstract Submission Deadline: May 25thJun 15th, 2026
*
Paper Submission Deadline: May 31stJun 15th, 2026
*
Paper Submission Notification: July 15th, 2026
*
Paper Camera Ready Deadline:August 15th, 2026
*
Conference:September 30thand October 2nd, 2026
Submissions
We invite the submission of Papers, Posters, and Demonstrations
describing novel research ideas, work in progress, recently completed
work, preliminary results, or unusual systems and applications.
ICAT-EGVE 2026 seeks inspiring submissions describing research,
applications, or systems in all areas of Virtual Reality, Augmented
Reality, Mixed Reality, Telexistence, and 3D User Interfaces, e.g., the
following non-exhaustive list of more specific areas:
*
3D interaction for VR/AR/MR
*
VR/AR/MR systems and toolkits
*
User studies and evaluation for VR/AR/MR
*
Telexistence, Telepresence, and Teleimmersion
*
Haptics, audio, and other non-visual modalities
*
Serious games and edutainment using VR/AR/MR
*
Presence, cognition, perception, and embodiment in VR/AR/MR
*
Novel devices (both input and output) for VR/AR/MR, and haptics
*
Multi-user and distributed VR/AR/MR, Tele-immersion, and Telepresence
*
Immersive projection technologies and other advanced display
technologies
Submissions in other related areas are welcome too.
Details about submissions are available at:
https://icat-egve2026.inf.ufg.br/ <https://icat-egve2026.inf.ufg.br/>
Submission of Posters and Demos
Please note that there is a separate submission portal for our Posters
and Demos programme. For details, please see the Call for Posters and
Demos on the website.
Review and Publication
*
All accepted Papers/Posters/Demos will be published in
theEurographics Digital Libraryand presented interactively at the
conference.
*
All papers will beGold Open Access
<https://www.eg.org/wp/eurographics-publications/>, and are Plan-S
compliant <https://www.coalition-s.org/>.
*
All Papers/Posters/Demos submissions will undergo a double-blind
review process and be selected by the responsible chairs for
presentation at the conference based on the reviews.
*
Upon acceptance, the camera-ready version of the submission will be
included in the electronic proceedings, provided potential reviewer
comments are appropriately addressed.
*
A selection of the best papers at ICAT-EGVE 2026 will be invitedto
submit an extended version (for peer review) in a *Special Section
to the Computers & Graphics journal*
<https://www.sciencedirect.com/journal/computers-and-graphics>after
the conference.
*
*
Diversity, Equity and Inclusion
*
The Eurographics (EG) is offering a (limited) number of scholarships
for attendees of workshops and conferences through the EG Widening
Participation Scholarships. It aims to incentivise attendance from
researchers worldwide; in particular, those who belong to
underrepresented groups at EG events.
*
More information at:
https://www.eg.org/wp/eg-widening-participation-scholarships/
<https://www.eg.org/wp/eg-widening-participation-scholarships/>
*
*
Venue and organization
Goiânia, the capital of Goiás, is a vibrant and welcoming city
strategically located in the heart of Brazil. Known for its modern
architecture, vast green areas, and the creative energy that drives its
technology and innovation ecosystem, the city stands out as one of the
country's most promising urban centers.
ICAT-EGVE 2026 is organized with the support and cooperation of:
*
European Association for Computer Graphics (Eurographics)
*
The Virtual Reality Society of Japan (VRSJ)
*
Brazilian Computer Society (SBC)
*
Universidade Federal Rural de Pernambuco (UFRPE)
*
Universidade Federal de Pernambuco (UFPE)
*
Universidade Federal de Goiás (UFG)
*
Voxar Labs, CIn, UFPE
*
AKCIT, UFG
General Chairs
*
João Paulo Silva do Monte Lima (Federal Rural University of
Pernambuco, Brazil)
*
Francisco Paulo Magalhães Simões (Federal University of Pernambuco,
Brazil)
Program Chairs
*
Alexandre de Siqueira, University of Florida, United States
*
Rebecca Fribourg, Ecole Centrale de Nantes, France
*
Satoshi Saga, Kumamoto University, Japan
*
Thiago Porcino, National Laboratory for Scientific Computing (LNCC),
Brazil
For any questions: icat-egve2026(a)cin.ufpe.br
<mailto:icat-egve2026@cin.ufpe.br>
Sincerely,
Program Chairs of ICAT-EGVE 2026
Interested in some hands-on practice with visualizing biological and/or
medical data? The Bio+MedVis Challenge @ IEEE VIS 2026 is a great
opportunity to explore and ideate on new, exciting ways to visualize data
from biology and medicine! This year, we have two exciting challenges:
- The first challenge is focused on adaptive molecular dynamics simulation
data, which is used to explore how biomolecules change their structure and
interact with other molecules over time. These simulations can reveal
important changes and are essential to drug design. However, they generate
large and abstract datasets that make it difficult to explore the changes,
compare trajectories, or reason about molecular behavior across entire
ensembles.
- The second challenge is based on OMAMA-DB, a large public dataset of 2D
and 3D mammography images, combined with metadata, pathology labels, and
automated lesion annotations. While this data supports large-scale
analysis, it is difficult to explore beyond individual cases, making it
challenging to spot patterns, compare annotations, and understand how image
data, metadata, and AI-generated labels relate to each other.
Participants are expected to prepare a two-page PDF abstract with up to 5
additional figures. Authors of accepted submissions will get the
opportunity to present their work during the Bio+MedVis session at the IEEE
VIS 2026 conference.
To learn more about the challenges, submission guidelines, and any further
details, see the challenge website:
http://biovis.net/2026/biovisChallenges_vis/
If you have any questions, reach out at biovis_challenge(a)ieeevis.org
Organizers:
Katarina Furmanova, Masaryk University, Czech Republic
Daniel Haehn, University of Massachusetts Boston, USA
Robert Krueger, New York University, USA
Eurographics Symposium on Geometry Processing (SGP)
Graduate School 29-30 June, 2026
Main Conference 1-3 July, 2026
https://sgp26.org/
Registration is now open! https://sgp26.org/registration/
SGP 2026 will be held in Bern, Switzerland, on 1-3 July, 2026. The SGP Graduate School<https://sgp26.org/program/#graduate-school> will offer tutorials taught by leading experts on 29-30 June, 2026. Please refer to the conference website for additional information: https://sgp26.org/
Keynote Speakers
Julie Digne, LIRIS - CNRS - Université Claude Bernard Lyon 1
Bernhard Kerbl, University of Copenhagen / Vienna University of Technology (TU Wien)
Justin Solomon, MIT CSAIL
The Eurographics Symposium on Geometry Processing (SGP) is the premier venue for disseminating research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are developed and applied to offer insights into and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation, and other types of processing of 3D models and shape collections.
Software Award
Following its traditions, the SGP 2026 Software Award will recognize the authors of an open-source software project that has greatly influenced the field. Please send nominations to awardnominations(a)geometryprocessing.org<mailto:awardnominations@geometryprocessing.org>
Posters [Deadline May 31]
We invite authors to submit proposals for poster presentations that highlight innovative research, preliminary findings, novel ideas, ongoing projects in the field of geometry processing, as well as refined methods or applications of already published research. Please refer to https://sgp26.org/submit/ for additional information.
Program Chairs
Marco Livesu, CNR IMATI
Melina Skouras, Inria Grenoble Rhône-Alpes
Graduate School Chairs
Mark Gillespie, École Polytechnique
Ruben Wiersma, ETH Zurich
Conference Chairs
David Bommes, University of Bern
Leif Kobbelt, RWTH Aachen University
SGP Steering Committee
Leif Kobbelt, RWTH Aachen University [president]
Marc Alexa, Technische Universität Berlin
Pierre Alliez, Inria
Mirela Ben-Chen, Technion-IIT
Hui Huang, Shenzhen University
Niloy Mitra, University College London
Daniele Panozzo, New York University
**** Please accept our apologies if you receive multiple copies of this
CFP ****
==============================================================================
*ICAT-EGVE 2026 :: Call for Papers*
September 30th to October 2nd, 2026 | Goiânia, Brazil
https://icat-egve2026.inf.ufg.br/
==============================================================================
image.png
The* ICAT-EGVE 2026 <https://icat-egve2026.inf.ufg.br/>* conference will
be held between *September 30th and October 2nd, 2026*, at the
*Universidade Federal de Goiás (UFG), Goiânia, Brazil. *The ICAT-EGVE is
the merger of the 36th International Conference on Artificial Reality
and Telexistence (ICAT 2026) and the 31st Eurographics Symposium on
Virtual Environments (EGVE 2026). Together, these are two of the oldest
international conferences in the world on Artificial Reality and Virtual
Environments.
This year ICAT-EGVE will be colocated with three conferences organized
by the Brazilian Computer Society (SBC): 28th Symposium on Virtual and
Augmented Reality (SVR <https://svr.sbc.org.br/2026>); 39th Conference
on Graphics, Patterns and Images (SIBGRAPI
<https://sibgrapi.sbc.org.br/2026>), and 25th Brazilian Symposium on
Games and Digital Entertainment (SBGames <https://sbgames.org/sbgames2026>).
*Important Dates (All times: AoE)*
Paper (Short and Full):
* *Abstract Submission Deadline:* *_May 25th, 2026 (Title and abstract
deadline)_*
* *Paper Submission Deadline:* May 31st, 2026 (Full submission deadline)
* *Paper Submission Notification:* July 15th, 2026
* *Paper Camera Ready Deadline:* August 15th, 2026
* *Conference:* September 30th and October 2nd, 2026
*Submissions*
We invite the submission of Papers, Posters, and Demonstrations
describing novel research ideas, work in progress, recently completed
work, preliminary results, or unusual systems and applications.
ICAT-EGVE 2026 seeks inspiring submissions describing research,
applications, or systems in all areas of Virtual Reality, Augmented
Reality, Mixed Reality, Telexistence, and 3D User Interfaces, e.g., the
following non-exhaustive list of more specific areas:
* 3D interaction for VR/AR/MR
* VR/AR/MR systems and toolkits
* User studies and evaluation for VR/AR/MR
* Telexistence, Telepresence, and Teleimmersion
* Haptics, audio, and other non-visual modalities
* Serious games and edutainment using VR/AR/MR
* Presence, cognition, perception, and embodiment in VR/AR/MR
* Novel devices (both input and output) for VR/AR/MR, and haptics
* Multi-user and distributed VR/AR/MR, Tele-immersion, and Telepresence
* Immersive projection technologies and other advanced display
technologies
Submissions in other related areas are welcome too.
*Submission Guidelines*
The following are the guidelines for the submission of full and short
papers:
* Full papers must not exceed eight (8) pages in length (excluding
references).
* Short papers must not exceed four (4) pages in length (excluding
references).
* Both full and short papers must be in English and should be
formatted using the Eurographics format.
* ICAT-EGVE uses a double-blind review process. Therefore, submissions
should not contain information (including citations and optional
videos) that unnecessarily identifies the authors or their
institutions or places of work. All papers must be submitted
electronically as a PDF. Authors are encouraged to submit videos to
aid the program committee in the review of their submissions.
* The conference uses the EG submission tool. All submissions should
be made through the online submission system SRMv2
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2026>.
* Submissions should be original, unpublished work and should not be
in submission to other venues concurrently. Any dual submission will
be rejected outright without review.
* For a policy regarding arXiv, the following guidelines will be
followed: https://eg25.cs.ucl.ac.uk/main/arxiv-policy.html
* We accept submitting optional supplemental material whose size is
under 700MB (following the double-blind review process).
* All the details about submission and the submission system link will
be available in the ICAT-EGVE website: https://icat-egve2026.inf.ufg.br/
*Submission of Posters and Demos*
Please note that there is a separate submission portal for our Posters
and Demos programme. For details, please see the Call for Posters and
Demos on the website.
*Review and Publication*
* All accepted Papers/Posters/Demos will be published in the
*Eurographics Digital Library* and presented interactively at the
conference.
* All papers will be Gold Open Access
<https://www.eg.org/wp/eurographics-publications/>, and are Plan-S
compliant <https://www.coalition-s.org/>.
* All Papers/Posters/Demos submissions will undergo a double-blind
review process and be selected by the responsible chairs for
presentation at the conference based on the reviews.
* Upon acceptance, the camera-ready version of the submission will be
included in the electronic proceedings, provided potential reviewer
comments are appropriately addressed.
* A selection of the *best papers at ICAT-EGVE 2026* will be invited
to submit an extended version (for peer review) in a Special Section
to the Computers & Graphics journal
<https://www.sciencedirect.com/journal/computers-and-graphics> after
the conference.
*Venue and organization*
Goiânia, the capital of Goiás, is a vibrant and welcoming city
strategically located in the heart of Brazil. Known for its modern
architecture, vast green areas, and the creative energy that drives its
technology and innovation ecosystem, the city stands out as one of the
country's most promising urban centers.
ICAT-EGVE 2026 is organized with the support and cooperation of:
* European Association for Computer Graphics (Eurographics)
* The Virtual Reality Society of Japan (VRSJ)
* Brazilian Computer Society (SBC)
* Universidade Federal Rural de Pernambuco (UFRPE)
* Universidade Federal de Pernambuco (UFPE)
* Universidade Federal de Goiás (UFG)
* Voxar Labs, CIn, UFPE
* AKCIT, UFG
*General Chairs*
* João Paulo Silva do Monte Lima (Federal Rural University of
Pernambuco, Brazil)
* Francisco Paulo Magalhães Simões (Federal University of Pernambuco,
Brazil)
*Program Chairs*
* Alexandre de Siqueira, University of Florida, United States
* Rebecca Fribourg, Ecole Centrale de Nantes, France
* Satoshi Saga, Kumamoto University, Japan
* Thiago Porcino, National Laboratory for Scientific Computing (LNCC),
Brazil
For any questions: icat-egve2026(a)cin.ufpe.br
<mailto:icat-egve2026@cin.ufpe.br>
Sincerely,
Program Chairs of ICAT-EGVE 2026.
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