Call for Papers
15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Graz, Austria, September 27-29, 2017
http://gch17.tugraz.at/
Full Paper Deadline: May 05, 2017
The 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2017)
aims to foster an international dialogue between ICT experts and CH
scientists to advance the understanding of critical requirements for
processing, managing, and delivering cultural information to a broad
audience. The objective of the workshop is to introduce and showcase new
techniques and applications for supporting Cultural Heritage information
ranging from data acquisition, analysis and synthesis, 3D documentation, and
data management, to new forms of interactive presentation and 3D printing
solutions. Interdisciplinary approaches for analysis, classification and
interpretation of cultural artefacts are particularly relevant to the event.
GCH 2017 provides a scientific forum to exchange novel ideas and techniques
in research, education and dissemination of Cultural Heritage information,
to transfer them into practice, and identify future research and application
opportunities. To advance the dialogue between ICT and CH experts, GCH 2017
will be held in close cooperation with the Museumsakademie of the
Universalmuseum Joanneum in Graz, providing opportunity for exchange between
the domains.
We seek original, innovative and previously unpublished contributions in the
computer graphics area applied to digital cultural heritage, challenging the
state of the art solutions and leveraging new ideas for future developments.
Equally, original contributions in the cultural heritage field of relevance
to computer graphics are welcome. Specific workshop sessions will be devoted
to reports on applications, experiences and projects in this domain.
Contributions are solicited (but not limited to) in the following areas:
. 2/3/4D data acquisition and processing in Cultural Heritage
. Multispectral imaging and data fusion
. Digital acquisition, representation and communication of intangible
heritage
. Material acquisition analysis
. Heterogeneous data collection, integration and management
. 3D printing of cultural assets
. Shape analysis and interpretation
. Similarity search of digital artefacts
. Visualization and Virtual Museums including storytelling and design of
heritage communications
. Multi-modal and interactive environments and applications for Cultural
Heritage
. Spatial and mobile augmentation of physical collections with digital
presentations
. Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
. Digital libraries, archiving and long-term preservation of 3D documents
. Standards and documentation
. Serious games in Cultural Heritage
. Organizational aspects of cooperation between ICT and CH experts for
project development
. Best practices for deployment of novel ICT solution in the CH domain,
including budgeting and maintenance
. User demand and reception of ICT solutions in CH institutions
In cooperation with the Museumsakademie Joanneum, GCH is also planning for a
half-day tutorial program, addressing practices and challenges in the
important areas of acquisition and presentation of CH content.
IMPORTANT DATES
05 May Full Papers Deadline
30 June Notification Full Paper
14 July Short Papers + Posters
15 Aug Notification Short Papers + Posters
03 Sept Camera Ready Deadline
27-29 Sept Event takes place
Proceedings
All accepted papers will be published by the Eurographics Association and
archived in the EG Digital Library. The authors of selected best papers will
be invited to submit an extended version to the ACM Journal on Computing and
Cultural Heritage (JOCCH, see http://jocch.acm.org/).
Organization
Event Co-Chairs
. Dieter Fellner, TU Darmstadt/Fraunhofer IGD, TU Graz
. Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Program Co-Chairs
. Tim Weyrich, University College London
. Tobias Schreck, Graz University of Technology
Tutorial Co-Chairs
. Pavlos Mavridis, Graz University of Technology
. Bettina Habsburg-Lothringen, Universalmuseum Joanneum, Graz
Short Paper Chairs
. Robert Sablatnig, TU Wien
. Benjamin Stular, Slovenian Academy of Sciences and Arts, Ljubljana
Local Chair
. Torsten Ullrich, Fraunhofer Austria, Graz
Full Paper Program Committee
To be announced
Expressive 2017: The Joint Symposium on Computational Aesthetics (CAe),
Sketch-Based Interfaces and Modeling (SBIM) and Non-Photorealistic Animation
and Rendering (NPAR)
A single registration for Expressive 2017 includes all three tracks (CAe,
NPAR and SBIM)
Dates: July 29--30, 2017
Location: Los Angeles, California
(co-located with Siggraph 2017)
URL:
<https://expressivesymposium.com/> https://expressivesymposium.com
Expressive fuses three symposia centered on expressive aspects of computer
graphics.
Computational Aesthetics (CAe) integrates the bridging aspects of computer
science, philosophy, psychology, and the fine, applied & performing arts.
CAe investigates both tools to enhance the expressiveness of fine and
applied arts, as well as theoretical approaches that further our
understanding of aesthetic evaluation, perception and meaning.
Non-Photorealistic Animation and Rendering (NPAR) investigates computational
techniques for visual communication. Such techniques usually focuses on
imagery and motion which is expressive, rather than photorealistic, although
they may incorporate realistic elements.
Sketch-Based Interfaces and Modeling (SBIM) focuses on the exploration of
models, algorithms, and technologies for efficient sketch-based interfaces.
It investigates the classification and recognition of hand-drawn shapes, and
ways of using these techniques for creating or editing digital models, text,
mathematics or 3D shapes.
Each paper submission should be designated by the authors as belonging to at
least one of the three tracks. Paper submissions are invited across the
broad range of areas covered by Expressive. We welcome papers in several
categories:
● Research: new algorithms, scientific studies, analysis, or data
(i.e., traditional academic papers). These must contain novel results that
make a substantive contribution to the field.
● Production: candid discussion of the process of creating a work
(e.g., film, image, game) or art tool (e.g., paint or CAD program, software
library). We are equally interested in papers on the use of existing
techniques combined in novel ways, or applying them in a new or unusual
context.
● Meta: statements about research that do not contain new results,
e.g.: grand challenges, position papers, evaluation standards, surveys, and
primers on art / aesthetics / psychophysics for a computer science audience.
We welcome papers that discuss the challenges of bridging computational
expression across disciplines.
Topics include, but are not limited to:
● Analysis and modeling of creative behavior (AI, A-life)
● Simulation of natural media, traditional styles, and novel artistic
styles
● Analysis of image style and saliency (paintings, photographs,
others)
● Visualization techniques
● Simplification and abstraction techniques (e.g. sketching,
indication)
● Empirically-based metrics of aesthetic attributes
● Applied visual perception
● Interaction techniques (e.g. sketch, gestural, multi-touch,
multi-modal)
● Sketch-parsing, classification and recognition
● Novel interfaces for art creation, modeling, control, sketch input,
etc.
● Study designs and methodologies for evaluating and validating
sketch-based systems, aesthetic metrics, visual communication systems, etc.
● Advanced rendering techniques (e.g. volumetric, GPU, mobile,
multi-modal)
● Applications in special domains: Medicine, Geology, Biology,
Sociology, etc.
● Sketch-based information retrieval
● Stylistic or aesthetic aspects of character animation and simulated
physics
● Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
● Visual composition
● Design, rendering, and evaluation of layouts for text and
presentation graphics
● Style transfer
● Temporal and spatial coherence
● Aesthetic evaluation and stylistic rendering of visual effects such
as motion blur, depth of field, and lighting
● Non-traditional camera models
Paper Submissions
All work must be previously unpublished. Production and Meta papers need not
contain original research or results, but must make a substantive
contribution to the knowledge in the field. Papers should be 8--10 pages in
length (excluding citations). For more submission details, please refer to
the
<https://expressivesymposium.com/home/submit-your-work/call-for-papers/>
complete paper
<https://expressivesymposium.com/home/submit-your-work/call-for-papers/>
CFP on our webpage.
Important Paper Dates
Papers submission deadline:
April 10, 2017
Papers acceptance notification:
May 8, 2017
Papers Camera-ready deadline: June
5, 2017
Paper chairs:
Holger Winnemoeller, <mailto:hwinnemo@adobe.com> hwinnemo(a)adobe.com, Adobe
Systems, Inc., USA
Lyn Bartram, <mailto:lyn@sfu.ca> lyn(a)sfu.ca, Simon Fraser University,
Canada
General Submission - Posters, Demos & Art Exhibition
We seek poster, demo and art exhibition submissions that show work that
pertains to all three tracks of Expressive 2017. All submissions should be
in the form of a two-page abstract, written in English, and should follow
the Siggraph formatting instructions, including a title page with an
abstract, keywords, and a bibliography. Submissions should provide a clear
description of the work and the process. Posters, demos and artworks will be
demonstrated and/or displayed at the conference venue. Authors of accepted
works in all areas of submitted work are encouraged to bring a demonstration
of their work as well; it is not necessary to create a separate submission
for a poster and a demo if they refer to the same project. For additional
details, please see the complete
<https://expressivesymposium.com/home/call-for-posters-demos-and-artworks/>
general submission CFP on our website.
Important Dates for Posters, Demos & Art Exhibition
2-Page Extended Abstracts due: May
31, 2017
Acceptance
notification: June 15, 2017
2-Page Extended Abstracts camera-ready due: June 30, 2017
General Submission Co-Chairs:
Ergun Akleman, <mailto:ergun.akleman@gmail.com> ergun.akleman(a)gmail.com,
Texas A&M University, USA
Cassidy Curtis, <mailto:cassidy@otherthings.com> cassidy(a)otherthings.com,
Google, USA
Tracy Hammond, <mailto:hammond@tamu.edu> hammond(a)tamu.edu, Texas A&M
University, USA
WSCG 2017 - Call for Papers - Submission EXTENDED to March 20, 2017
-------- 25. Anniversary Conference WSCG -----------
------------ Submission EXTENDED to March 20, 2017 --------------
25. WSCG Int. Conf. on Computer Graphics, Visualization and Computer Vision
2017
May 29 - June 2, 2017
<http://www.wscg.cz> http://www.wscg.cz <http://www.wscg.eu>
http://www.wscg.eu
in cooperation with EUROGRAPHICS
- Venue: Primavera hotel & Congress Center, <http://www.primaverahotel.cz/>
http://www.primaverahotel.cz/
Pilsen [Plzen] (City of Beer) close to Prague [Praha], Czech Republic
===================================================
Main topics (but not limited to - see WEB for details)
---------------------------------------------------------------------
Computer graphics, scientific and medical visualization, computer vision,
image processing, pattern recognition, GPU graphics, graphical human
computer interfaces, geometric modeling, rendering and animation, virtual
reality, haptic systems, medical imaging, graphical interaction,
computational photography, data compression for graphics, image based
rendering, mathematical methods for graphics and vision, physically based
modeling, shape analysis & modeling & retrieval, surface and volume
parameterization, parallel graphics, CAD, CAGD and GIS systems, related
applications and other related topics.
WSCG Conference Co-Chairs
------------------------------
Paul Bourke, University of Western Australia, Perth, Australia
Vaclav Skala, c/o University of West Bohemia, Plzen, Czech Republic
Important dates (see WEB for details)
--------------------------------------------
- Paper submission (EXTENDED): March 20, 2017
- Acceptance notification (approx.): April 20, 2017
- Final version submission (approx.): April 30, 2017 (including REBUTAL)
Willing to help us as a reviewer (PhD is required)? Please, send your Last
name; First name; @mail address; URL of your research publication page to
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz - SUBJ: WSCG-Reviewing - your
help is highly appreciated
PUBLICATIONS
----------------------
All submitted papers will be anonymously reviewed by external reviewers
("extended abstract" type submissions will be desk-top rejected).
Title, authors and abstract will be available publicly after acceptance
decision and final version of the paper upload.
Accepted and presented papers will be published in:
- Journal of WSCG (the best selected papers only)
ISSN 1213-6972 (print), ISSN 1213-6980 (CD-ROM)
- Computer Science Research Notes series (conference proceedings)
CSRN 27xx, ISSN 2464-4617 (print), ISSN 2464-4625 (CD-ROM)
Journal of WSCG and ALL proceedings published will also be available via WEB
with access free => FAST research results dissemination!
Recent publications are available at <http://wscg.zcu.cz/DL/wscg_DL.htm>
http://wscg.zcu.cz/DL/wscg_DL.htm
(OPEN access - available ALL papers since 1992)
The Journal of WSCG and CSRN proceedings will be sent for indexing to
Scopus,
ISI/Thomson Reuters, IEE, Elsevier's Engineering Information (EI) and other
reputable indexing services.
Associated "sub-events" (part of the WSCG)
---------------------------------------
- GraVisMa - Computer Graphics, Computer Vision and Computational
Mathematics 2017, <http://www.GraVisMa.eu> http://www.GraVisMa.eu
- HCI-Europe - Human Computer Interfaces 2017, <http://www.HCI-Europe.eu>
http://www.HCI-Europe.eu
Contact
-----------
Prof. Vaclav Skala (Conference Organizer & Co-Chair)
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz mail subject WSCG2017
c/o University of West Bohemia, Faculty of Applied Sciences
Dept. of Computer Science and Engineering, Univerzitni 8, CZ 30614, Plzen,
Czech Republic, <http://www.VaclavSkala.eu> http://www.VaclavSkala.eu
Call for Papers: Eurographics Workshop on Intelligent Cinematography and
Film Editing (WICED'2017).
<http://wiced.inria.fr/> http://wiced.inria.fr/
NEW EXTENDED DEADLINE: February 28.
NEW TRACK for INVITED TALKS: Send one page abstract.
The expressive use of virtual cameras, mise-en-scene, lighting and
editing (montage) within 3D synthetic environment shows great promise
to extend the communicative power of film and video into the artificial
environments of interactive games and virtual worlds.
At the same time, recent advances in computer vision-based object, actor
and action recognition make it possible to envision novel
re-cinematography (re-lighting, re-framing) and automatic editing of
live-action video.
The workshop series is intended to bridge the gap between the two areas
and confront research being performed in both domains.
One common area of active research is the representation and
understanding of the story to be told and its relation to its
communicative goals. Another area is the extension of traditional film
grammar towards more immersive and interactive experiences, and the
emergence of virtual reality and augmented reality movie making.
This one-day workshop aims to bring together researchers and industrial
experts working in all aspects of digital cinematography and film
editing in their respective fields, including 3D graphics, artificial
intelligence, computer vision, visualization, interactive narrative,
cognitive
and perceptual psychology, computational linguistics, computational
aesthetics and visual effects.
Drawing upon cutting edge research and technologies regarding both the
production and comprehension of cinematographic art-work, the workshop
seeks to offer a glimpse of the future of cinematography and film
editing, as well as a forum for discussion of outstanding research issues.
The 6th edition of the workshop will take place at Villa Lumiere, 25 rue
du Premier Film, in Lyon, France on April 24, 2017, immediately before
Eurographics 2017. The workshop will include a visit of the Lumiere
Museum, which honours the contribution to filmmaking by Auguste and
Louis Lumière - inventors of the cinématographe and fathers of the cinema.
==========
Submission
==========
Researchers should submit one of:
Regular paper (max 8 pages) reporting new work or new ideas in a
relevant research area.
Short paper (max 4 pages) describing work in progress or a vision of
the near term future of intelligent cinematography.
NEW:Invited paper (1 page abstract) reporting relevant work already
published in other venues.
Submission information will be updated on the workshop site
<http://wiced.inria.fr/> http://wiced.inria.fr/
Proceedings of the workshop will be published by EG Publishing in the EG
Digital Library.
=================
Topics of interest
=================
Camera path planning and visibility
Interactive and automatic camera control
Automatic video editing
Movie pre-vizualization
Game cinematics, cinematic replays, and machinima
Virtual reality and augmented reality movie making
Immersive and interactive cinema
Natural user interfaces for cinematography and editing
Expressive performance of virtual characters
Cognitive models of film perception
Automatic video analysis of movies
Re-cinematography, re-lighting and re-framing
Computer-assisted multi-camera production
Evaluation methodologies and user experience
Analysis of film style
===============
Important Dates
===============
Paper submission (EXTENDED DEADLINE): February 28, 2017.
Notification to authors: March 17, 2017.
Camera-ready deadline: March 24, 2017.
Workshop held: April 24, 2017.
====================
Organizing committee
====================
The international workshop series is supervised by a steering committee
composed of Magy Seif El-Nasr (Northeastern University), R. Michael
Young (NC State University), Joseph Magliano (Northern Illinois
University), Paolo Burelli (Aalborg University Copenhagen), Arnav Jhala
(UC Santa Cruz), and Remi Ronfard (Inria Grenoble).
This 6th edition of the workshop is co-organized by William Bares
(College of Charleston, South Carolina, USA), Vineet Gandhi (IIIT,
Hyderabad), Quentin Galvane (Technicolor R&D, France) and Rémi Ronfard
(Inria, France).
Program chairs
William Bares, College of Charleston, Charleston, SC, USA
( <mailto:bareswh@cofc.edu> bareswh(a)cofc.edu)
Rémi Ronfard, INRIA / LJK, France ( <mailto:remi.ronfard@inria.fr>
remi.ronfard(a)inria.fr)
Program committee (tentative)
John Bateman, University of Bremen ( <mailto:bateman@uni-bremen.de>
bateman(a)uni-bremen.de)
Paolo Burelli, Aalborg University Copenhagen, Denmark (pabu(a)itu.dk)
Peter Carr, Disney Research, Pittsburgh (
<mailto:peter.carr@disneyresearch.com> peter.carr(a)disneyresearch.com)
Brad Cassell, NC State University, USA ( <mailto:bacassel@ncsu.edu>
bacassel(a)ncsu.edu)
Yun-Gyung Cheong, ITU Copenhagen, Denmark
(ygcheong@gmail.com,aimecca@gmail.com)
Marc Christie, U. Rennes and INRIA, France (
<mailto:marc.christie@irisa.fr> marc.christie(a)irisa.fr)
Michael Gleicher, University of Wisconsin, Madison, USA (
<mailto:gleicher@cs.wisc.edu> gleicher(a)cs.wisc.edu)
Arnav Jhala, North Carolina State University, USA (
<mailto:ahjhala@ncsu.edu> ahjhala(a)ncsu.edu)
Tsai-yen Li (National Cheng Chi University) ( <mailto:li@nccu.edu.tw>
li(a)nccu.edu.tw)
Henry Lowood, Stanford University, USA ( <mailto:lowood@stanford.edu>
lowood(a)stanford.edu)
Joseph Magliano, Northern Illinois University, USA (
<mailto:jmagliano@niu.edu> jmagliano(a)niu.edu)
Roberto Ranon, University of Udine, Italy ( <mailto:roberto.ranon@uniud.it>
roberto.ranon(a)uniud.it)
Magy Seif El-Nasr, Northeastern University (
<mailto:magy@northeastern.edu> magy(a)northeastern.edu)
I-Cheng Yeh (Yuan Ze University) ( <mailto:ichenyeh@saturn.yzu.edu.tw>
ichenyeh(a)saturn.yzu.edu.tw)
Michael Young, University of Utah, USA ( <mailto:young@cs.utah.edu>
young(a)cs.utah.edu)
Call for Papers
GraDiFab2017 - Eurographics Workshop on
Graphics for Digital Fabrication in the Arts and Culture
5th-6th July, 2017 at University College London, UK.
Co-located with the Eurographics Symposium on Geometry Processing
Workshop URL: www.gradifab.org
Abstract deadline: May 12th, 2017
Submissions deadline: May 19th, 2017
***Aims and scope***
Digital fabrication technologies comprise of a combination of
programmable tools, processes, materials and equipment. They allow
the creation of physical objects of complexities not achievable by
traditional manufacturing processes. Artists and other professionals
in the Arts and Culture sector are experimenting with innovative
technical solutions which can support their creative processes.
The research of the computer graphics community has the potential
to impact on these communities by offering skills, techniques,
tools and infrastructure.
In its second edition, the workshop aims to bring together communities
working on aspects related to computer graphics and digital fabrication
for Arts and Culture. The intended audience involves practitioners and
experts from a wide range of areas such as computer graphics, additive
manufacturing, computer aided design, materials, human computer
interaction as well as end users.
Topics include are (but are not limited to) the following:
- Artistic processes and cultural applications of digital fabrication
- 3D printing and fabrication algorithms and applications
- Digital fabrication for museums and art galleries
- 3D acquisition algorithms and applications
- Complex art shapes processes, algorithms, examples
- Reproduction of complex materials
- Fabrication at different scales from nano to large scales
- Fabrication of flexible materials
- Digital fabrication using innovative materials and technologies
- User applications in arts and culture
***Submission contributions***
We invite submissions of different types:
- Research papers: reporting relevant research. Page limit is 10.
- Project reports: discussing current projects or experiences from
practitioners in the area of arts and culture. Reports should
address creative processes and requirements for new technologies.
Page limit is 4.
- Posters: reporting related initiatives where digital fabrication is
being (or is intended to be) used and where the author will benefit
with interaction with the wider community. Two-page abstract for
review.
Paper and reports submission via:
https://srmv2.eg.org/COMFy/Conference/GraDiFab_2017/
Poster submission via email to: chairs-gradifab2017(a)eg.org
***Presentation & publication***
Submission will be reviewed by the Programme Chairs and the
International Programme Committee. Successful submissions will be
presented at the workshop. Accepted posters will be exhibited during
the workshop as an A1 poster.
All accepted research contributions will be published by the European
Association of Computer Graphics (Eurographics). They will also be
made available in the Eurographics Digital Library Archive.
***Important dates***
- Abstract deadline for papers and reports: May 12th, 2017
- Submission deadline for contributions: May 19th, 2017
- Poster submission: June 1st,
2017
- Notification of acceptance: June 9th, 2017
- Camera-ready deadline: June 16th, 2017
- Workshop: July 5th-6th, 2017
***Program Chairs***
Ergun Akleman (Texas A&M University)
Konrad Polthier (Freie Universitaet Berlin)
***Organizers***
Asla Medeiros e Sá (Getulio Vargas Foundation)
Karina Rodriguez Echavarria (University of Brighton)
Nico Pietroni (ISTI-CNR)
------
Spring Conference on Computer Graphics is the oldest annual meeting of
computer graphics researchers in Central Europe with 33 years of tradition.
It is a highly successful venue for sharing ideas and research results among
computer graphics researchers and practitioners from Europe and around the
world. The philosophy of SCCG is to put together top experts with young
researchers and to support a good communication channel for East-West
exchange of prospective ideas.
We invite the authors to submit their original scientific papers to the
conference. The conference topics include: rendering, modeling, animation,
image processing, vision, visualization, interaction, digital fabrication,
and virtual reality.
All submission will be made through the new PCS conference management system
(new.precisionconference.com). After the first review round the
international program committee will nominate the papers adhering to high
quality standards for a publication in a special issue of Elseviers
Computers and Graphics journal. The second review cycle for these papers
will be handled through the Elsevier editorial system.
The remaining accepted papers will be published in the conference
proceedings that will be part of the ACM Digital Library. We also welcome
posters covering your recent research work, late-breaking technical results,
and work in progress. The posters will be part of posters proceedings.
**Keynote speakers**
Niloy Mitra (University College London)
Kwan-Liu Ma (University of California at Davis) Daniel Sykora (Czech
Technical University in Prague)
**Important dates for papers**
Paper submission: **March 1, 2017(extended deadline)** First decision: April
5, 2017 Revised version due: April 19, 2017 Final decision: April 26, 2017
Camera ready: May 3, 2017
**Important dates for posters**
Poster submission: April 12, 2017
Notification of acceptance: April 19, 2017
**Conference Info**
Date: May 15-17, 2017
Conference chair: Pavel Zemcik
Program chairs: Jiri Bittner, Ivan Viola Poster chair: Vítezslav Beran
Organization
Co-chairs: Vítezslav Beran, Andrej Ferko Elsevier C&G: Joaquim Jorge
Location: hotel Galant, Mikulov, Czech Republic (about 100 km from Vienna
airport) Web site: <http://www.sccg.sk> http://www.sccg.sk
**Organizers**
Faculty of Information Technology, Brno University of Technology, Brno,
Czech Republic The Faculty of Mathematics, Physics and Informatics, Comenius
University, Bratislava, Slovakia The Slovak Society for Computer Science
In cooperation with ACM SIGGRAPH and EUROGRAPHICS.
New PhD Student Position in Machine Learning for Fluid Simulation
Within the scope of the Doctoral Programme ("Doktoratskolleg")
Computational Interdisciplinary Modelling (DK-CIM) of the University
of Innsbruck, the Interactive Graphics and Simulation Group and the
Unit of Environmental Engineering invite applications for the position
of a PhD student, focusing on the acceleration of solvers for
Navier-Stokes equations via machine learning techniques.
We are seeking a motivated and talented PhD student with interest and
skill in physically-based simulation, fluid simulation, data-driven
approaches, and/or machine learning techniques. The main focus will be
on the development of data-driven machine learning methods for
accelerating computations in physically-based simulations. The main
application domain will be the simulation of fluids in environmental
engineering scenarios such as flows in hydraulic networks and
structures as well as surface flows. Of special interest will be
(particle based) semi-Lagrangian solutions, fluid-solid boundaries,
mesh adaptivity, as well as learning correction methods. A further
target will be the tracking and characterizing of the simulation
error, also via machine learning.
The work will be jointly supervised by Prof. Wolfgang Rauch, head of
the Unit of Environmental Engineering and Prof. Matthias Harders, head
of the Interactive Graphics and Simulation Group.
Candidates should have earned a Master or Diploma degree in either
Computer Science, Environmental Engineering, Physics, Applied
Mathematics or other related fields. Good knowledge in
physically-based simulation is expected.
In addition, some experience with machine learning methods is of
advantage.
Further, knowledge of domain-specific applied fluid simulation is also
a plus. Experience and knowledge in C/C++ programming is expected, as
well as a good level in English, both written and spoken.
The position is open immediately until filled. It is offered on the
level of a nonpermanent university research student for three years at
a 75% rate (i.e. 30 hours per week). Successful candidates will become
employees of the University of Innsbruck with full social security
coverage under Austrian national law. The gross salary for the
position will be about
2.048,30 EUR/month (14x).
PhD level studies will be carried out according to DK-CIM regulations.
Note that a final doctoral degree would be possible either in Computer
Science or in Engineering. The Doctoral Programme is committed to
increasing the percentage of female employees in science and therefore
explicitly invites women to apply.
Candidates should send electronically in PDF format an application
with complete CV, grades and transcripts, relevant certificates, and
URLs to relevant prior publications via email to the Research Area
Scientific Computing (scientificcomputing(a)uibk.ac.at).
https://www.uibk.ac.at/dk-cim/students-neu/students-info.html.en
For further questions, please get in touch with:
Prof. Dr. Matthias Harders
Interactive Graphics and Simulation Group Department of Computer
Science University of Innsbruck Austria
matthias.harders(a)uibk.ac.at
http://igs.uibk.ac.at/
Dear all,
Please note, we changed our submission deadlines to be consistent with the
co-located EuroVIS 2017 venues.
The new deadlines will be:
Submission deadline: 27 February, 2017 Notification of acceptance: 27 March,
2017 Camera-ready deadline: 24 April, 2017 EuroVA workshop: 12-13 June, 2017
Please find the adapted Call for Papers below:
----------
EuroVA 2017 is the eighth international EuroVis workshop on Visual
Analytics.
It will take place June 12-13, 2017 in Barcelona, Spain.
Visual Analytics is a problem-solving and sense-making technology that
integrates analytical computations, visual representations, and interaction.
It includes the analysis of complex (massive, dynamic, ambiguous,
conflicting, .) data and information for gaining understanding, building
knowledge, and inferring insight. Visual Analytics aims at a synergistic
collaboration of humans and computers mediated through interactive visual
interfaces. As such, Visual Analytics is an interdisciplinary field of
research, including aspects of visualization, human-computer interaction,
statistics and mathematics, data management and knowledge representation,
data analysis and machine learning, cognitive and perceptual sciences, and
more.
EuroVA is an established workshop to present and discuss new ideas, methods
and theories, interesting applications and designs, and studies of the use
of Visual Analytics in practice.
The workshop will accept three paper types:
. Research papers present new unpublished concepts, methods, or
techniques
. Special session papers focus on a topic of particular topic of
interest
. Position papers express relevant and potentially controversial
standpoints
The workshop seeks to attract innovative, fresh and creative ideas with a
high potential of becoming significant contributions to the Visual Analytics
community.
Special Session on Interaction
Visual Analytics integrates the human in the loop. Interaction between the
human and Visual Analytics methods and tools is essential for effective data
exploration and analysis. EuroVA 2017 especially invites papers that focus
on interaction in Visual Analytics. Topics of interest for the special
session on interaction include but are not limited to:
. Interaction techniques for Visual Analytics
. Interface design for exploration and analysis
. New display environments and interaction modalities
. Guidance for Visual Analytics
. Syntax and semantics of interactions for data analysis activities
. Models of human-in-the-loop data analysis
. Collaborative Visual Analytics
Regular Topics
Regular topics of interest include but are not limited to:
. Visual representations of complex data
. Computational methods to support analysis tasks
. Data management, data provenance, and data uncertainty
. Theoretical foundations of Visual Analytics
. Cognitive and perceptual aspects
. Infrastructures and architectures for Visual Analytics systems and
services
. Visual Analytics applications
. Evaluation of Visual Analytics techniques and procedures
Position Papers
Position papers are problem discussions or statements describing the
author's relevant experience and ideas regarding Visual Analytics. Position
papers will be selected according to their importance and relevance for the
workshop topics and the planned discussions.
Important dates
Submission deadline: 27 February, 2017 Notification
of acceptance: 27 March, 2017 Camera-ready deadline: 24
April, 2017 EuroVA workshop: 12-13 June, 2017
Submission guidelines
Papers, 4 pages in length + 1 extra page for references (maximum) must be
prepared using the EuroVA LaTeX template, which can be downloaded here:
<http://www.eurova.org/wp-content/uploads/egPublStyle-EuroVA2017.zip>
egPublStyle-EuroVA2017.zip
Papers are to be submitted via PCS at:
<https://precisionconference.com/%7Eeurova17>
https://precisionconference.com/~eurova17
At least one author of an accepted paper must register and participate in
the workshop to present the accepted work. The EuroVA 2017 Workshop
Proceedings will be published by the Eurographics Association, and be stored
on the Eurographics Digital Library.
Workshop Chairs
Michael Sedlmair, University of Vienna, Austria Christian Tominski,
University of Rostock, Germany
Publicity chair: Michael Behrisch, University of Konstanz, Germany
Due to popular demand, the submission deadline for the EuroVis Workshop on
Reproducibility, Verification, and Validation ( <http://www.eurorvvv.org/>
EuroRVVV) has now been extended until February the 27th. You are kindly
invited to contribute to this workshop, which will be held in conjunction
with the <http://eurovis2017.virvig.es/> EuroVis 2017 in Barcelona, Spain
on June 12-13, 2017. Further details, including the call for paper below,
can be found at <http://www.eurorvvv.org/> http://www.eurorvvv.org/.
/// 5th EuroVis Workshop on Reproducibility, Verification, and Validation
/// * * * Perception in Visualization * * *
/// * * * Extended Deadline ** Feb 27th 2017 * * *
/// http://www. <http://www.eurovis.org/> eurorvvv.org/
For the fifth time, EuroRVVV will be held in conjunction with EuroVis. The
purpose of this workshop is to develop a common sense of good
reproducibility in our community. Workshop papers will be peer-reviewed in a
one-stage process by an international program committee. They will be
electronically archived in the Eurographics Digital Library and are fully
citable publications. Submissions for the EuroRVVV track should be 4 pages
(at most), excluding references, and 5 pages (at most), in total. They will
be orally presented at the workshop.EuroRVVV 2017 will be held in Barcelona,
Spain, June 12th and 13th, 2017 as part of EuroVis 2017.
Important Dates:
*Papers Submission Deadline*: February 27th, 2017
Acceptance Notification: March 27th, 2017
Camera-ready Deadline: April 24th, 2017
Workshop Dates: June 12th and 13th, 2017
This year, the workshop is subtitled "Perception in Visualization" and we
encourage authors to share both positive and negative experience that could
be beneficial to the visualization community regarding - but not limited -
to the following topics:
* Verification or validation of visualization algorithms to ensure
reproducibility
* Experiences with the evaluation verification of scientific
visualization, information visualization, and visual analytics, based on
perceptual tasks
* Evaluation methods for visualization techniques or applications to
verify perceptual hypotheses
* A new methodology for designing or studying perceptual tasks in
visualization systems that has demonstrable benefits for the EuroVis
community
* Statistical analysis methods to interpret evaluation results
* Outcomes of perceptual studies and their relevance for the visualization
community
Further details and <http://www.eurorvvv.org/submission/> submission
instructions can be found at:
<http://eurorvvv.org/> http://eurorvvv.org
The final versions of the papers must follow the official EuroVis Short
Paper style guides, which can be found here:
<http://eurovis2017.virvig.es/images/site/EuroVis2017FullPapers_latex2e.zip>
http://eurovis2017.virvig.es/images/site/EuroVis2017FullPapers_latex2e.zip
The EuroRVVV 2017 Organizers
Kai Lawonn, University of Koblenz-Landau, Germany
Noeska Smit, University of Bergen, Norway
Douglas Cunningham, BTU Cottbus-Senftenberg, Germany
If you have any questions, please don't hesitate to contact us via
<mailto:chairs@eurorvvv.org> chairs(a)eurorvvv.org
Further information: <http://www.eurovis.org/> http://www.eurorvvv.org
[We apologize if you receive multiple copies of this message.] Eurographics
2017 Symposium on Parallel Graphics and Visualization (EGPGV 2017) Call for
Papers
=========================================================================
June 12-13, 2017, Barcelona, Spain
Co-located with EuroVis 2017
<http://www.vis.uni-stuttgart.de/egpgv/egpgv2017/>
http://www.vis.uni-stuttgart.de/egpgv/egpgv2017/
Dear colleagues,
The importance of parallel computing is increasing rapidly with the
ubiquitous availability of multi-core CPUs, GPUs, and cluster systems.
Computationally demanding and data-intensive applications in graphics and
visualization are strongly affected by this trend and require novel
efficient parallel solutions. The aim of this symposium is to foster the
exchange of experiences and knowledge exploiting and defining new trends in
parallel graphics and visualization.
The proceedings of the EGPGV Symposium will be published in the Eurographics
Proceedings Series and in the Eurographics Digital Library. Best papers from
the EGPGV symposium will be invited to submit an extended journal version to
IEEE Transactions on Visualization and Computer Graphics.
Focusing on parallel computing, the symposium seeks papers on graphics and
visualization techniques, data structures, algorithms, and systems for:
- large-data
- HPC and cloud environments
- (multi-)GPU computing, and heterogeneous, hybrid architectures
- shared and/or distributed memory architectures
- out-of-core
The symposium topics include:
- computationally and data intensive rendering
- scientific visualization (volume rendering, flow, and tensor
visualization)
- information visualization and visual analytics
- in-situ analytics and in-situ visualization
- simulations for virtual environments (physics-based animation, collision
detection, acoustics)
- mesh processing, level-of-detail, and geometric methods
- visual computing (image- and video-based rendering, image processing and
exploitation, segmentation)
- scheduling, memory management, and data coherence
- distributed, parallel, or multi-threaded approaches
- mapReduce-based and database-related methods, algorithms or approaches,
query based visualization
- advanced hardware for data handling or visualization
- large and high resolution displays, virtual environments
- scientific, engineering, and industrial applications
Submission types
========================
You are invited to submit original and unpublished research works. Two types
of submissions are accepted, as follows.
Full papers
========================
Full papers are expected to be eight to ten (8-10) pages in length, with the
final length appropriate to the contribution of the paper. Submissions are
to be formatted along the Eurographics paper publication guidelines.
We expect that full paper submissions will clearly discuss the novel and
significant contributions as well as related work in the field. Authors must
highlight how their contributions differ and advance the state of the art in
parallel graphics and visualization. The full paper and all supplementary
material, if any, must be submitted via the PCS online system.
Short papers
============================
This year we introduce a new type of submission: short papers. Short papers
target the same interest topics as full papers, but are maximally 4 pages in
length. As such, they typically address novel ideas or work in progress
which has not been sufficiently solidly validated as for full papers. Short
papers can also target use-cases and applications of parallel graphics and
visualization, presentation of parallel graphics and visualization tools and
systems, industry success stories, and showcases of applications making use
of parallel graphics and visualization. The short paper track thus broadens
the visualization showcase track that was present in earlier editions of
EGPGV. Short papers and their supplementary material, if any, must be
submitted via the PCS online system.
Accepted papers (both full and short) will appear in the symposium
proceedings and be published via the Eurographics Digital Library.
Submission process
=================
Papers are accepted when submitted via the PCS system
(precisionconference.com). Additional details with respect to the submission
process will be announced shortly on egpgv.org/egpgv2017
Reviewing process
=================
Both paper types (full and short) will be reviewed by at least three members
of the International Program Committee (IPC), in a single review pass. Full
papers deemed insufficient in terms of the contribution level expected for a
full paper, but presenting otherwise interesting, novel, and valuable
results, can be selected by the IPC to be accepted as short papers. The
review process is not double blind; we leave it to the latitude of the
authors whether they want to disclose their identity in their submissions.
Important Dates
=================
Papers Submission: March 6, 2017
Author Notification: April 20, 2017
Camera-Ready Submission: April 27, 2017
Symposium: June 12-13, 2017
Symposium Chair
=================
Fernando Cucchietti, Barcelona Supercomputing Center, Spain
Program Chairs
===============
Alexandru Telea, University of Groningen, the Netherlands
Janine Bennett, Sandia National Laboratories, USA