Research Fellow in 3D Heritage Technologies
https://jobs.brighton.ac.uk/vacancy.aspx?ref=TE4047-23-110
School of Architecture, Technology and Engineering
Location:
Brighton - Moulsecoomb
Salary:
£38,474 to £45,737 per annum
Fixed Term End Date:
18/02/2024
Closing Date:
Tuesday 18 April 2023
Reference:
TE4047-23-110
We are pleased to announce the opportunity to join an exciting
interdisciplinary team of computing and humanities researchers with
world-leading expertise in developing and embedding digital tools and
interdisciplinary methods across the arts and humanities.
This appointment is for a fixed term until 18/02/2024 initially, where you
will be will joining the AHRC-funded project A Roadmap for a National
Training Centre on Multidimensional Digital Media in the Arts and Humanities
(Feb 2023-January 2024). This project aims to develop a roadmap for
establishing a National Training Centre for upskilling the Arts and
Humanities community in data management of multidimensional data, including
2D images, 3D models and 4D datasets generated through digitisation and
creative processes.
You will contribute to the project outcomes, including designing and testing
approaches for training advanced digital skills in the arts and humanities
(e.g. summer school, industrial placements, data+art residencies), as well
as supporting the development of an online platform to support the training.
The research will contribute towards developing an open hybrid training
framework for the community, as well as developing a roadmap for a Regional
Training Centre in Multidimensional (2D/3D) Digital Data Literacy. In order
to be successful in this post you should have:
* A good (1 or 2:1) degree BSc/MSc in Computer, Engineering, Digital
Heritage or related technical subjects.
* Specialist knowledge in the creation, processing, management,
use/reuse of multi-dimensional (2D/3D) data for the arts and humanities
* Good knowledge of programming in various web-oriented languages and
frameworks for providing access to 2D/3D data
* Experience in writing reports and research papers, and communicating
research via various methods
Please see the attached job description and person specification for full
details of the post.
Given the relatively short duration of this contract, you should be
available to take up your new role within 1 month of interview.
We welcome applications form candidates seeking to jobs share.
Call for Papers - IMET 2023
The 3rd International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2023) – Technically Co-Sponsored by the IEEE Computer Society will be held in Barcelona on 4-6 October 2023. IMET 2023 is organized by the Universitat Politècnica de Catalunya and the CYENS Centre of Excellence.
The conference is dedicated to the exploration of current practices in the use of emerging and interactive technologies. The interdisciplinary research topics presented and discussed at IMET render it a rather unique venue that promotes a dearly needed blend of technology and applied research. Given the very distinct needs and methodologies of these both fields, the conference ensures that the presentation and discussion of results is accessible to both audiences, allows for fruitful discussion and exchange, and still has great scientific value allowing to promote your latest work in a welcoming mindset. We further offer post-conference invitations to the best submissions for inclusion in special journal issues, and includes educational researchers.
IMET has been created in 2021 as the flagship conference of CYENS Centre of Excellence ( <http://www.cyens.org.cy/> http://www.cyens.org.cy). CYENS constitutes a centre of excellence and a joint venture between the three public universities of Cyprus (University of Cyprus, Cyprus University of Technology and Open University of Cyprus), the Municipality of Nicosia, the Max Planck Institute for Informatics (Germany) and University College London (UK).
Organising Committees
General Chairs
Nuria Pelechano (Polytechnic University of Catalonia)
Fotis Liarokapis (Cyprus University of Technology/CYENS)
Program Chairs
Damien Rohmer (Ecole Polytechnique)
Ali Asadipour (Royal College of Art)
The main theme of IMET 2023 will be on Interactive Media in relation to: (a) Novel Technologies and (b) Applications and we invite submissions on the following subjects, as well the conference's standard topics:
· Artificial intelligence
· Deep learning
· Pervasive computing
· Human-computer interaction
· Visualisation techniques
· Computer graphics
· Multimedia
· Virtual reality
· Augmented reality
· Eye tracking
· Wearables and IoT
· Brain computer interfaces
· Affective computing
· Computer Animation
· Robotics and Vision
· Physically Based Modeling
· Image processing
· Haptic interfaces
· Computer vision
· Arts and Cultural Heritage
· Health and Assistive Technologies
· Computer Education
· Learning and eLearning
· Blended Learning
· Serious games and gamification
· Game design
· User-modelling
· Smart cities and Urban spaces
· Tourism and Environment
· Pedagogy
· Design Management
· Evaluation approaches and studies
· User experience
· Methodologies
· Theories and frameworks
· Privacy and Security
· Cartography and GIS
· Ethics and ethical considerations
Important Dates
· Paper submission deadline: 21st April 2023
· Short Paper, Poster submission deadline: 26th May 2023
· Demo submission deadline: 16th June 2023
· Workshop proposal deadline: 15th April 2023
· Notification of acceptance for full papers: 29th May 2023
· Notification of acceptance for short papers, posters: 15th June 2023
· Final full paper submission date: 1st June 2023
· Final short papers, posters submission date: 1st July 2023
· Camera ready: 1st August 2023
· Conference: 4-6 Oct 2023
Submission
Accepted papers must be presented orally in English at IMET 2023. This event uses a triple-blind reviewing approach, so please be sure to remove all personal data (such as authors, affiliations, funding, etc.) from your submission. References to your own work should be made in the third person to maintain anonymity. Reviewers are asked to keep confidential all materials sent to them for evaluation. Non-anonymous submissions will be rejected without review. One registered participant may present up to two papers but each accepted paper, or poster, with multiple co-authors should have a different conference registrant.
Electronic submission of all papers is mandatory and will be conducted using the <https://easychair.org/conferences/?conf=imet2023> Easy Chair system. Papers must be written in English, must be anonymized, and must be formatted according to <https://www.ieee.org/conferences/publishing/templates.html> IEEE standards (A4 template) (regardless of category). IMET accepts 4 types of papers: full papers (8 pages), short papers (4 pages), poster papers (2 pages) and demo papers (2 pages), including references. Authors should ensure that their paper fits within the specified length for their submission track, including references. They should make sure that the work is original and checked through their institution’s plagiarism software/account (i.e. Turnitin).
All authors will be notified of paper acceptance after the reviewing period is finished. There is no rebuttal process. Successful submissions will be asked to carefully review their paper and make any minor modifications requested by reviewers, before uploading the camera-ready version. All papers will be checked for plagiarism by the reviewers.
Visit our website: <https://imet.cyens.org.cy/> https://imet.cyens.org.cy/
Proceedings
All accepted papers (full, short, poster and workshop papers) will be submitted for inclusion in the IEEE Digital Library.
------------------------------
We have 2 full-time PhD positions in Visual Analytics for initially three
years available at Graz University of Technology, Austria.
------------------------------
One position is in Adaptive Visualization of Health Information within an
FWF (Austria) research group together with researchers in Cognitive
Psychology and Medicine. The other position is in Visual Analytics of
Time-Oriented Data within an FFG (Austria) research project together with
domain experts from industry.
Both positions are initially for three years, and with the possibility of
preparing a PhD thesis in Computer Science at TU Graz. We offer exemplary
professional and personal development possibilities. Our institute is part
of the Visual Computing research cluster at TU Graz, providing a leading
scientific environment. The full-time gross salary for this position is,
depending on the employment level, up to 3.058,60 Euro per month (14 times a
year), and includes social insurance. The city of Graz and its surrounding
region offer exceptional quality of living.
For further information and how to apply, please see
<https://www.tugraz.at/institute/cgv/about-cgv/open-positions#c522012>
https://www.tugraz.at/institute/cgv/about-cgv/open-positions#c522012 or
contact Prof. Tobias Schreck at <mailto:tobias.schreck@cgv.tugraz.at>
tobias.schreck(a)cgv.tugraz.at.
--
Univ.-Prof. Dr. Tobias Schreck
Graz University of Technology
Institute of Computer Graphics and Knowledge Visualization
Inffeldgasse 16c II, Room 134
A-8010 Graz, Austria
Phone: +43 316 873 5403, Fax: +43 316 873 105403
Mail: <mailto:tobias.schreck@cgv.tugraz.at> tobias.schreck(a)cgv.tugraz.at
Web: https://www.cgv.tugraz.at/schreck/
Deadline Extension: April 21, 2023
Call for Posters
As in previous years, the EuroVis 2023 poster track will present late-breaking results, work in progress, follow-up extensions, application case studies, or evaluations of existing methods. In particular, it provides young researchers, especially postgraduate students, with valuable opportunities to receive feedback from other researchers and engage in stimulating discussions. Due to multiple requests, we have decided to extend the deadline:
Important Dates
Submission: ** NEW ** April 21, 2023
Notification: May 3, 2023
Camera Ready Version: May 12, 2023
All deadlines are at 23:59 GMT on the date indicated.
Submission Instructions
We solicit poster submissions in the form of a sketch (i.e., an extended abstract of at most 2 pages in the EuroVis poster format, with an additional page allowed for references only). We strongly encourage the submission of additional materials. For example, you can submit an additional PDF (without any page limit) that contains a number of example results, screenshots, an interaction sequence, etc. The poster draft can also be added as additional material (but is not mandatory for the submission). Finally, submissions can also include supplementary material such as videos or executable programs. In particular for interactive tools/approaches, a digital video is essential and thus strongly encouraged to allow the reviewers to assess the interactive aspects.
Any accepted posters are required to have at least one (paid) registered author to attend and present the poster at the conference.
Authors of accepted posters will also be required to present a brief (less than one minute) summary of their poster content at the opening preview session (also called fast-forward).
Both a PDF version of the poster and the extended abstract will be included on the conference USB stick and also in the EG digital library with a DOI. The material in a poster/sketch can later be reused by the original authors for a more extensive publication (e.g., a full paper) with more detailed content and mature results, without being considered self-plagiarism.
Formatting Instructions
To submit to EuroVis 2023 posters, authors prepare their submission as a 2-page PDF file ("sketch") using the conference LaTeX template<https://conferences.eg.org/eurovis2023/wp-content/uploads/sites/17/2022/10/…> (including a document class, a style file, a sample source file, and a corresponding PDF output file). On Overleaf<https://www.overleaf.com/>, this template can be imported easily by selecting "New Project" -> "Upload Project" and uploading the zip file. Select EGauthorGuidelines-eurovis23-poster.tex as the main document of the project and use it for your submission.
Please make sure that an image embedded in your poster sketch does not contain transparent pixels (i.e., an alpha channel of a transparent color) because this will lead to problems when the resulting PDF is displayed or printed.
Submissions can also include supplementary material such as videos or executable programs. The server will accept uploads of at most 200 MB, so multiple files of over 200 MB must be submitted separately. We encourage the use of digital videos to support poster submissions, particularly if part of, or all of the work covers interactive techniques. Please use only the most common video codecs (e.g., MP4 format using the H.264 codec) to maximize the chances that the reviewers can see it.
A poster draft can also be added as additional material but is not mandatory for the submission. The final posters should be printed on paper no larger than paper size A0 (or A1) portrait (84.1cm x 118.9cm = 33.1in x 46.8in, cf. https://en.wikipedia.org/wiki/Paper_size).
Poster sketches are submitted using the Precision Conference System (PCS)<https://new.precisionconference.com/>. Please note you have to select Eurographics as Society.
Author Guidelines
EuroVis 2023 poster submissions will undergo a one-stage double-blind review process. Author identities will be hidden from the external reviewers. Authors should, therefore, not include their name or institution on the cover page of the initial submission, and should make an effort to ensure that there is no self-revealing information in the text. However, you will still need to provide a complete list of authors when submitting your poster so that members of the program committee can avoid conflicts of interest during reviewer assignment. All authors must be specified in the submission system (but not in the sketch or poster draft) at the time of the submission. Adding additional authors after the acceptance of a poster is not acceptable.
We expect that the submissions will clearly discuss the novel and significant contributions as well as place them in the context of prior art in the field.
At least one author of an accepted poster must attend the conference to present the work, and authors will also be required to present a brief (less than one minute) summary of their poster content at the opening preview session (also called fast-forward).
Contributions must be written and presented in English.
Our conference will adhere to the following ethics guidelines for reviewers, which can be found on the Reviewer Guidelines<https://conferences.eg.org/eurovis2023/for-reviewers/> page.
EuroVis 2023 Posters Chairs
Christina Gillmann, Leipzig University, Germany
Michael Krone, University of Tübingen, Germany / New York University, USA
Simone Lenti, Sapienza University of Rome, Italy
For any questions concerning poster submissions please contact the posters chairs at posters(at)eurovis.org<mailto:posters@eurovis.org>.
Dear Colleagues,
We are pleased to invite you to contribute to the 21st EUROGRAPHICS Workshop
on Graphics and Cultural Heritage (GCH 2023: <https://www.gch2023.eu/>
https://www.gch2023.eu/). GCH this year is organised from the 4th to the 6th
of September 2023, in the astonishing location of Salento (at Convitto
Palmieri in Lecce, Italy) , and, for the first time, in co-location with
XRSalento (XRSalento 2023); a special interactive session dedicated to XR
for Cultural Heritage will be jointly organised on the 6th of September.
Presentation. GCH 2023 welcomes presentations of new research, projects,
applications and best practices that demonstrate how computer graphics and
digital technologies are impacting cultural heritage research, preservation,
simulation, dissemination and promotion of sustainable cultural tourism.
Focus of this years forum is to present and showcase new developments at
the crossroads of AI technologies with rendering, reconstruction and
advanced user experiences applied to the cultural heritage. Aim of EG GCH is
to foster discussion between AI, Computer Vision, Computer Graphics, HCI and
Digital Heritage researchers, in a collaborative environment with cultural
institutions, scholars in the cultural heritage domain and creative
industries. We encourage the community to participate in the panel
discussion on promises and concerns about the adoption of AI and
reconstruction technologies by scientists and practitioners in the field of
Creative Industries and Cultural Heritage. This year's GCH workshop will
open up a new avenue and impact by creating a link between researchers with
innovative ideas and scientific journals.
Publication and Submission. Accepted full papers and short papers will be
published by Eurographics and will be available with open access in the
Eurographics Digital Library (EG GCH:
<https://diglib.eg.org/handle/10.2312/452> EUROGRAPHICS Workshop on Graphics
and Cultural Heritage ISSN 1811-864X, since 2014: GCH: ISSN 2312-6124).
Accepted papers with a high innovation potential will receive a proposal to
prepare an extended manuscript of their contribution to be submitted to a
scientific journal. This year, GCH has established dedicated agreements with
the following journals that are available to publish manuscripts from the
conference: <https://dl.acm.org/journal/jocch> ACM JOCCH Journal,
<https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a
nd-cultural-heritage> Elsevier DAACH and
<https://www.mdpi.com/journal/heritage> MDPI Heritage (but other journals
might be included). You can submit your work using template and guidelines
you can find in the <https://srmv2.eg.org/COMFy/Conference/GCH_2023> SRM
system (Submission & Review Management), selecting either Eurographics GCH
full paper (max 10 pages), short paper (4 pages) or demo/poster contribution
(2 pages)
Types of Contributions.
1. Full Research papers: original and innovative research (max 10 pages
incl. refs.);
2. Short Papers: research activities, applications or projects (max 4
pages inc. refs.);
3. Posters/Demo: overview of activities or national/international
Interdisciplinary projects (2 pages).
Topics.
Contributions are solicited within the following topics (but not limited
to):
* eXtended Reality Applications for Tangible or Intangible Heritage
* Collaborative interactive eXtended and hybrid environments
* Advanced Image Based Rendering techniques
* General AI technologies beneficial for eXtended Reality CH
environments
* AI-based view synthesis for ad-hoc 2d and 3d reconstruction
AI-based material reconstruction for rendering and presentation
* Digitisation of Cultural Heritage resources, such as 3D scanning,
motion capture, multispectral imaging, X-ray, etc.
* Material acquisition, reconstruction, preservation
* Semantic technologies for digital libraries
* HCI new approaches and emotional / cognitive UX design
* Multi-modal and interactive environments
* Virtual Museums, Digital Technologies and Applications for Museums
* Visualisation, AR, VR, MR
* Spatial and mobile augmentation of physical collections
* Digital fabrication, including 3D printing and smart objects for
tangible interfaces
Social Events Social events will include the trips to discover the
historical city center of Lecce and Otranto, one of the pearls of the
historical cities, facing directly on the Mediterranean Sea.
Important Dates
DEADLINE
NOTIFICATION
CAMERA READY
DEADLINE FOR JOURNAL
2nd NOTIFICATION
Short Papers
May 7th
May 30th
June 30th
June 30th
July 30th*
GCH Full Papers
May 30th
June 30th
July 15th
July 30th
September 5th*
Interactive Demo / Poster
June 30th
July 30th
September 5th
Support. GCH2023 is organised and supported by
<https://www.ispc.cnr.it/en/> CNR ISPC,
<https://www.igd.fraunhofer.de/en.html> Fraunhofer IGD, University of
Salento, and the <http://perceive-horizon.eu> PERCEIVE project.
Holger Graf
Abteilungsleiter / Head of Department
Dep. Virtual and Augmented Reality
Fraunhofer Institut für Graphische Datenverarbeitung (IGD)
Fraunhoferstraße 5
D-64823 Darmstadt
Tel. +49 6151 155 471
Mob. +49 171 7610 621
e.mail. holger.graf(a)igd.fraunhofer.de
<mailto:holger.graf@igd.fraunhofer.de>
https://www.linkedin.com/in/holger-graf-674393/
===== Apologies for any duplication =====
Dear Colleagues,
we hereby cordially invite you to the 25th EG Conference on
Visualization (EUROVIS 2023), which will be from June 12-16, 2023 in
Leipzig (Germany).
The registration will be open from now on. Get your ticket until May 7,
2023 at the early bird rate!
For more information please visit the website:
https://conferences.eg.org/eurovis2023/for-attendees/registration/
Should I reserve my hotel room early?
The answer is YES! The „Bachfest“ is taking place in Leipzig at the same
time so we highly recommend to make the booking in advance. We are
providing a hotel contingent at the Motel One Hotel. You are welcome to
book directly! Please use the code „EUROVIS 2023“
https://conferences.eg.org/eurovis2023/for-attendees/venue/
We are looking forward to welcoming you to EUROVIS 2023 in Leipzig.
Please do not hesitate to contact us if you need any further assistance.
Warm regards!
Your Conference Office EUROVIS 2023
Dear colleagues,
The Rendering and Modeling group at TU Wien is accepting applications for a
*PhD candidate* in the research project
*Instant Visualization and Interaction for Large Point Clouds (IVILPC)*:
https://www.cg.tuwien.ac.at/research/projects/IVILPC
to explore rendering, interaction, and learning solutions for massive
point-based data sets in the context of this exciting project. If you are
interested in topics like software rasterization on the GPU, virtual reality,
levels of detail, and/or ML for rendering, please apply via the link above!
The deadline for applications is May 20th, 2023, 23:59 CET), but please
contact me if you miss the deadline and still would like to apply.
Would you be so kind to distribute this job offer amongst your scientific
colleagues and potential candidates?
Thanks,
Michael Wimmer
--
-- Dr. Michael Wimmer--------------------------------------------------------
Institut fuer Visual Computing & Human-Centered Technology
Technische Universitaet Wien tel: +43 (1) 58801 18687
Favoritenstr. 9-11/5/E193-02 http://www.cg.tuwien.ac.at
A-1040 Wien, Oesterreich mailto:wimmer@cg.tuwien.ac.at
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The Eurographics Symposium on Geometry Processing 2023 will be held in Genova, Italy on 3-5 July, 2023. The SGP graduate school will offer tutorials taught by leading experts on 1-2 July.
SGP is the premier venue for disseminating research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are developed and applied to offer insights into and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation, and other types of processing of 3D models and shape collections.
We invite submissions related to, but not limited to, the following topics:
* Acquisition and reconstruction
* Analysis and fabrication for 3D printing
* Architectural geometry
* Computational geometry
* Differentiable rendering
* Discrete differential geometry
* Exploration of shape collections
* Geometry and topology data structures and representations
* Geometry compression
* Geometric deep learning
* Geometric representations for machine learning
* Geometry processing applications
* Interactive techniques
* Meshing and remeshing
* Multiresolution modeling
* Multimodal shape processing
* Neural shape representations
* Point cloud acquisition and processing
* Processing of massive geometric datasets
* Shape analysis and synthesis
* Simulation and animation
* Smoothing, filtering, and denoising
* Surface and volume parameterization and deformation
Dataset Papers
SGP encourages submission of dataset papers to the technical papers program. Geometric datasets play a critical role in evaluating the behavior of geometric algorithms, and in recent years they have provided challenging examples that have driven the field forward. We seek papers that build on this success by providing, documenting, and discussing datasets with larger, more challenging examples than those seen before—or datasets that capture new challenges in geometry processing.
The SGP proceedings will appear as a regular electronic issue of Computer Graphics Forum, the International Journal of the EUROGRAPHICS Association. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions.
Conference website: https://sgp2023.github.io/
Paper submission via the Submission and Review Management (SRMv2) system: https://srmv2.eg.org
Timeline:
(Recommended) Abstract submission
April 7, 2023, 23:59 UTC
Paper submission
April 12, 2023, 23:59 UTC
Notification of acceptance
May 31, 2023
Revised version due
June 9, 2023, 23:59 UTC
Camera ready due
June 20, 2023, 23:59 UTC
Graduate School
July 1-2, 2023
Conference
July 3–5, 2023
All deadlines are at 23:59 UTC/GMT.
Awards and Recognitions
Following its traditions, SGP 2023 will attribute three best paper awards, a software award recognising the authors of an open-source software that has greatly influenced the field, and a data set award designed to acknowledge the suppliers of high quality datasets used in geometry processing. In addition, SGP may provide papers with the reproducibility stamp to recognise the effort of researchers who, in addition to publishing their paper at SGP 2023, provide a complete open-source implementation of their algorithm.
Technical Program co‑Chairs
* Justin Solomon, (MIT)
* Pooran Memari, (CNRS-LIX, Ecole Polytechnique)
Graduate School co‑Chairs
* Rana Hanocka, (University of Chicago)
* Nico Pietroni, (University of Technology Sydney)
Software & Dataset Awards Chair
* Marc Alexa, Technische Universität Berlin
Call for Technical Papers
The 31th Pacific Conference on Computer Graphics and Applications (Pacific
Graphics) 2023 is an annual flagship conference of the Asia Graphics
Association. As a highly successful conference series, Pacific Graphics
provides a premium forum for researchers, developers, practitioners in the
Pacific Rim and around the world to present and discuss new problems,
solutions, and technologies in computer graphics and related areas.
Technical Papers Program will showcase innovative research in Computer
Graphics and related areas. We invite submissions of new ideas and encourage
all forms of research creativity and originality. We are interested in the
practice, experience, novel applications, technological, system, or
theoretical papers, with the ambition of setting the standard in the field
and stimulating future trends.
The Technical Papers Program of Pacific Graphics 2023 consists of two
tracks: Full Papers and Short Papers. First, accepted full papers will be
presented at Pacific Graphics 2023 and published in a special issue of the
Eurographics journal <https://onlinelibrary.wiley.com/journal/14678659>
Computer Graphics Forum. The full papers submissions will undergo a
double-blind two-step review process. Second, accepted short papers will be
published in the Proceedings of Pacific Graphics 2023 in the EG Digital
Library, with an oral presentation at the conference. There is a single
stage review cycle for short papers submissions. Full and short papers will
be reviewed by the same international program committee for technical
quality, novelty, significance, and clarity. Pacific Graphics Technical
Papers will all be presented in the EG Digital Library.
We encourage submissions from all areas related to computer graphics,
including but not limited to rendering, modeling, animation, simulation,
visualization, virtual and augmented reality, display technology, image
processing, computational imaging, computational fabrication, human-computer
interaction, and deep learning techniques applied to graphics problems.
Pacific Graphics 2023 will be hosted at Daejeon Convention Center, Daejeon,
South Korea on October 10th13th, 2023. Daejeon is located in the center of
South Korea and there are high-tech industries, national research centers,
and a renowned science and technology university of Korea, Korea Advanced
Institute of Science and Technology (KAIST). The conference convention
center is also located in the science park, a popular destination for locals
and tourists alike, with a variety of exhibits, recreational activities.
Other popular attractions include the National Science Museum, which
features interactive exhibits on science and technology, and the Daejeon
Museum of Art, which accommodates a collection of modern and contemporary
art, and the Daejeon Arts Center, which hosts a wide variety of
performances, including concerts, musicals, operas, and dance performances.
These attract many visitors to the city, making it a variant and youthful
place to live. Overall, Deajeon is a modern and dynamic city with a rich
cultural heritage and many attractions to explore. Coming to PG 2023 will
also be an opportunity for the international community to discover Korea and
its prestigious laboratories at KAIST, especially for their research in
computer science and vision.
Participants of Pacific Graphics 2023 will be able to attend presentations
of the latest advances in computer graphics and imaging from research and
industry experts. It is also going to be a great opportunity to meet with
international researchers in the domain and socialize around the conference
social events.
More information on Pacific Graphics 2023 is available at
<https://pg2023.org/> https://pg2023.org/.
Timeline for full/short papers
June 1, 2023 Preliminary abstract due (required for any
further submission)
June 6, 2023 Full/short papers due
July 21, 2023 Reviews available, rebuttal start
July 28, 2023 Rebuttal due
August 12, 2023 Notification to Authors
September 1, 2023 Revised version due
September 8, 2023 Final notification
September 15, 2023 Camera-ready version due
October 10, 2023 Conference in Daejeon, South Korea
* All deadlines are at 23:59 AoE
Submission dates
A preliminary abstract is due by 23:59 AoE, June 1, 2023, and the full/short
papers deadline is 23:59 AoE, June 8, 2023. Note that a full/short paper can
only be submitted if its abstract has been submitted by the abstract
deadline.
Submission details
Electronic submissions of all full and short papers are mandatory and will
be conducted using the <https://srmv2.eg.org/COMFy/Conference/PG_2023>
Submission and Review Management (SRMv2) system. Paper submissions must be
written in English, must be anonymized, and must be formatted according to
the Eurographics Computer Graphics Forum guidelines. The publication
guidelines and LaTeX templates are available on
<https://srmv2.eg.org/COMFy/Conference/PG_2023/Instruction> SRMv2. Accepted
papers must be presented orally in English at Pacific Graphics 2023. Review
of full/short papers is based on a double-blind reviewing approach, so
please be sure to remove all personal data (such as authors, affiliations,
acknowledgements, etc.) from the submissions. References to the authors own
work should be made in the third person to maintain anonymity. Reviewers are
asked to keep confidential all materials sent to them for evaluation.
Full papers track: there is no maximum length imposed on full paper
submissions. However, full paper submissions should only be as long as they
need to be, but not longer. Reviewers might rank submissions perceived as
being either repetitive or unnecessarily long lower than they would score
concisely written papers.
Short papers track: short paper submissions cannot be longer than 7 pages
(excluding references). There is no limit on the length of the reference
section. Short paper submissions will be declined without review if they
exceed the above page limit.
Authors of the accepted technical papers will present a short summary or a
teaser during a fast-forward session. This presentation will be around 25
seconds and can be augmented by slides. To ensure a smooth organization,
they will be asked to prepare a short video of the slides for this purpose,
in two versions: one with the spoken text and one without. Details will be
sent to the authors of the accepted papers.
Plagiarism
A submission to the Pacific Graphics 2023 Technical program should describe
the original work of the authors. Authors must not use ideas or content
originating from others without properly crediting their original sources.
Note that such sources are not limited to peer-reviewed publications but
also include patents, textbooks, technical reports, theses, unpublished work
posted on arXiv, and other posts on the World Wide Web. Failure to comply
with this requirement will be considered plagiarism and result in rejection.
Prior Art
Authors are expected to cite, discuss differences and novelty, and compare
results, if applicable, with respect to relevant existing publications,
provided they have been published in a peer-reviewed venue. This also
applies to patents, which also undergo a professional reviewing process. But
what about technical reports, and other non-peer-reviewed publications, such
as technical reports or papers posted on arXiv, which we henceforth refer to
as pre-publications? With the rapid progress of search engines and the
increased perusal of arXiv papers by the scientific community, asking
authors to thoroughly compare their work to these pre-publications imposes
an unreasonable burden a seemingly relevant report that is incomplete in
its disclosure or validation might appear online shortly before the
deadline. Although peer-reviewed publications are certainly not immune to
these shortcomings, they have, at least, been judged sufficiently complete
and valid by a group of peers. Consequently, authors are not required to
discuss and compare their work with recent prepublications (arXiv, technical
reports, theses, etc.), although they must properly cite those that inspired
them (see Plagiarism above). Nevertheless, we encourage authors to mention
all related works they are aware of as good academic practice dictates. Note
that with new works posted on arXiv on a daily basis, it is increasingly
likely that reviewers might point out similarities between the submitted
work and online reports that have been missed by the authors. In this case,
authors of conditionally accepted papers should be prepared to cite these
pre-publications in their final revision as concurrent work, without the
burden of having to detail how their work compares to or differs from these
pre-publications. When authors cite previous work that they have authored,
the citation should be in the third person to preserve anonymity. There are,
however, situations where such prior work should not be cited. This is the
case if these prior works correspond to prepublications of the submission
(arXiv), with largely similar content. In this case, it must be ensured that
no publicity related to the publication is available on the web.
arXiv policy
As authors, putting a submission on a repository like arXiv is allowed,
either before submission or during the review cycle. There is no penalty for
publishing a submission as a prepublication. However, if there are largely
overlapping prepublications of the same authors that are available online at
the time of submission (arXiv), earlier or largely similar versions of the
submission should not be cited in the submission because this would identify
the authors. This is consistent with the submission guidelines at SIGGRAPH
and CVPR/ECCV/ICCV. If an author is applying for jobs during the review
cycle, it is allowed, as an exception, to list a submission as under review
at Pacific Graphics in the authors CV.
After submission, the authors should try to preserve the anonymity of the
submission. Authors must not discuss the submitted research with social or
regular media that includes blogs and news articles, as well as publicize
via media segments of universities and/or research institutes. Please do not
advertise the work on social media or list it on web pages as under review
at Pacific Graphics.
Double Submission Policy
By submitting a manuscript to the Pacific Graphics Technical Papers program,
authors acknowledge that the technical contributions they claim have not
been previously published or accepted for publication in another
peer-reviewed venue and that no manuscript substantially similar in content
is currently under review. Also, double submissions for both tracks
simultaneously are not allowed. Violations constitute grounds for rejection.
Re-submitted Material
For papers that have previously been reviewed by other venues and have been
rejected or withdrawn, the authors are encouraged to provide a cover letter
to describe the history of the paper (however, this does not imply reviewer
continuity). This cover letter can also answer the comments made in the
previous reviews, by either listing the changes that were made to comply
with them or discussing/rebutting/clarifying some elements if need be.
Though not mandatory, this procedure is strongly encouraged. The cover
letter has to be submitted through SRM as an Additional Attachment (see
the last section of the SRM upload form for details).
Rebuttal, Notification, Publication, and Prizes
* The reviews will be made available to the authors on July 21, 2023.
During a rebuttal period from July 21 to July 28, 2023, authors will be able
to submit a brief document to address any factual errors or clarify any
issues raised by reviews.
* The date for notification of the results of the first round of the review
process is August 12, 2023.
* Revised versions of paper submissions conditionally accepted in the first
round must be submitted by September 1, 2023.
* The final notification of the outcome of the second reviewing round will
be made on September 8, 2023.
* The camera-ready version of accepted papers will be due on September 15,
2023.
* At the issue of all the presentations, an international jury will select
the best full paper. The best paper will receive the Best Paper Award,
presented at Pacific Graphics 2023.
Pacific Graphics 2023 Full Papers Co-Chairs
Raphaëlle Chaine, LIRIS, Université Lyon 1, CNRS, France
Zhigang Deng, University of Houston, United States
Min H. Kim, KAIST, South Korea
For any questions concerning full paper submissions, please do not hesitate
to contact the papers program co-chairs via
<mailto:chairs-pg2023full@eg.org> chairs-pg2023full(a)eg.org.
===================================================================
New Post-Doctoral Position Opening
The Interactive Graphics and Simulation (IGS) Group, at University
of Innsbruck, Austria, invites applications for the position of a
full-time post-doctoral researcher.
We are seeking a highly-qualified individual with interest and skill
in fields related to the research themes of the IGS group. This could
include, but is not limited to: medical training systems, virtual/
augmented reality, physically-based simulation, computer haptics.
Candidates should have earned a doctoral degree in a relevant field
(Computer Science, Applied Mathematics, Mechatronics, or other related
areas), possess a publication record commensurate with experience,
and have demonstrated strengths in some of the interest domains of
the IGS group, as outlined above. Knowledge and experience in
programming in C/C++ is sought, as well as a good level in English,
both written and spoken. Experience in teaching and project management
is a benefit.
The search is open immediately (application deadline May 2nd, 2023);
with a possible start earliest from July 1st, 2023. The position
is offered for a duration of up to three years, on the level of
non-permanent university research staff. Applications can be
submitted online:
https://lfuonline.uibk.ac.at/public/karriereportal.details?asg_id_in=13408
Applications comprise a motivation letter, research statement,
curriculum vitae with a publication list, URLs to 2-3 selected
publications (online only), contact information of at least three
references, and scans of relevant degree documents.
Please feel free to get in contact in case of questions:
Prof. Dr. Matthias Harders
Computer Science
University of Innsbruck
Austria
matthias.harders(a)uibk.ac.at
http://igs.uibk.ac.at/
We are looking forward to hearing from you.