Open Position: Academic Councilor (permanent)
Area: Faculty IV: School of Science and Technology | Job scope: full-time |
Posting-ID:5348
The University of Siegen is a modern university with an international
orientation and a focus on interdisciplinary research. It currently has
around 18,000 students and covers a range of research fields from the
humanities, social and economic sciences to natural sciences, engineering
and life sciences. With over 2,000 employees, the university is one of the
largest employers in the region and offers a unique environment for
teaching, study, research and knowledge transfer.
We seek:
In the Faculty IV: School of Science and Technology, Professorship for
Computer Graphics and Multimedia Systems, we are looking for a academic
councilor from the earliest possible date on at the following conditions:
* 100% = 41,00 hours
* Pay grade A13 LBesG NRW
* Permanent / for life
Your tasks:
* Adoption and independent execution of tasks in research
and teaching in the field of computer graphics, e.g., in the areas of neural
graphics, rendering, scientific visualization or graphical simulation; a
research relation to machine learning is advantageous.
* Support and independent activities in the acquisition of
third-party funded research projects.
* Conceptual support and further development of the GPU
cluster hardware for teaching and research in cooperation with the visual
computing professorships and the computing center
* Assumption of independent teaching duties in the amount of
5 semester hours per week; teaching is predominantly offered in English and
within 4 years the ability to teach in German should be available
* Participation in the academic self-administration
Your profile:
* Requirements for employment: § 44 Hochschulgesetz NRW
i.V.m. § 45 career regulations NRW
* Scientific university degree (Master or equivalent degree)
in the field of computer scienceor mathematics with focus on computer
science
* Doctorate in the field of computer science with clear
reference to computer graphics (exceptions are regulated by § 45 para. 3 LVO
NRW)
* Periods of fulltime employment in the thematically
relevant environment/topic area of 3 years and 6 months after graduation or
1 year after completion of the doctoral degree
* High ability for scientific work and experience in the
research field of computer graphics, proven by publications in professional
journals, and peer-reviewed conferences and workshops
* Pedagogical/didactic aptitude, demonstrated by experience
in teaching and supervising student theses
* Distinct communicative and organizational skills, combined
with an independent working style
* Precise verbal and written expression in English, as well
as the willingness to acquire knowledge of written and spoken German within
4 years
Our range of services:
* A permanent position in a civil service relationship for
life.
* If the general requirements under civil service law are
not met, employment as a salaried employee is possible
* Responsibility for a field of activity with great creative
potential
* Diverse opportunities to take on responsibility and make a
visible contribution in the environment of research and teaching
* A modern understanding of leadership and collaboration
* Good work-life balance
* Extensive personnel development program
* Health management with a broad range of prevention and
counseling services
We look forward to receiving your application by 06.12.2022.
Please apply exclusively via our job portal ( <https://jobs.uni-siegen.de>
https://jobs.uni-siegen.de). Unfortunately, we cannot consider applications
in writing form or by e-mail.
Your contact person:
Prof. Dr. Andreas Kolb 0271/740-2404
<mailto:andreas.kolb@uni-siegen.de> andreas.kolb(a)uni-siegen.de
Equal opportunities and diversity are promoted and embodied at the
University of Siegen. The advertisement is explicitly addressed to people of
all genders; applications from women will be given special consideration in
accordance with the State Equal Opportunities Act. We also welcome
applications from people with different personal, social, and cultural
backgrounds, people with severe disabilities, and people of equal status.
Open PhD and PostDoc Positions in 3D Computer Vision and Continual Learning
Saarland University <https://www.uni-saarland.de/en/home.html> is one of the leading locations for computer science in Germany and Europe. The Computer Vision and Machine Perception <https://cvmp.cs.uni-saarland.de/> research lab is headed by Eddy Ilg <https://scholar.google.com/citations?user=MYvSvGsAAAAJ&hl=de> with close ties to MPI Saarbrücken <https://www.mpi-inf.mpg.de/de/home> and to Meta <https://about.facebook.com/realitylabs/> and has open PhD and PostDoc positions for 3D computer vision and continual learning.
Although deep learning has conquered the field of perception algorithms and is today omnipresent, strong limitations of conventional systems are that they operate in 2D and use a fixed training dataset.
The goal of your project will be to advance state-of-the-art machine perception algorithms by lifting the representation to 3D and enabling the systems to increase their knowledge from continuously incoming unlabeled data. To this end, you will be developing deep learning-based models that can reason about their own knowledge and combining those models with state-of-the-art 3D reconstruction techniques. Your work will involve 3D reconstruction, physical light transport models, uncertainty estimation and continual learning and connect to natural language processing, reinforcement learning and fundamental research.
The positions target publications on CVPR, ECCV, ICCV and NeurIPS and will set you up for an outstanding career in academia or industry. The research is highly relevant for the future of AI and the practical use of your research will be for 3D scene understanding, contextual AI, virtual shopping and visual search. You will be working in an interdisciplinary setting embedded in the environment of Saarland Informatics Campus <https://saarland-informatics-campus.de/> with leading researchers in the field and building international relationships.
Requirements for the PhD position:
* An outstanding Master’s degree
* Coursework in computer vision and machine learning
* Ideally coursework in computer graphics and natural language processing
* A thesis in a related topic
* Strong interest in research
* A previously published paper is desired
Please include the following information with your application:
* Your CV
* A recent grade transcript
* A link to your thesis
Requirements for the PostDoc position:
* An outstanding PhD with strong visibility on CVPR, ECCV, ICCV and NeuIPS
* Background in 2D and 3D computer vision
* Optionally a background in continual learning
* Interest to work in an interdisciplinary setting in 2D/3D computer vision, NLP and reinforcement learning
* Interest to take a leading role by contributing to the direction of the project and co-supervising students
* Motivation to build international relationships
* Optionally interest in co-founding a startup
Please include the following information with your application:
* Your CV
* Your publication list
* A link to your thesis
Please send your application to cvmp-applications(a)cs.uni-saarland.de.
You can find more information and news at cvmp.cs.uni-saarland.de <http://cvmp.cs.uni-saarland.de> . Eddy Ilg <https://scholar.google.com/citations?user=MYvSvGsAAAAJ&hl=de> is known for his contributions to computer vision on optical flow and his work on AR technology at Meta <https://about.facebook.com/realitylabs/> . Saarland University <https://www.uni-saarland.de/en/home.html> is surrounded by the Saarland Informatics Campus <https://saarland-informatics-campus.de/> with five strong research institutes and three collaborating university departments. It offers a dynamic and stimulating research environment and holds 28 ERC Grants and 7 Gottfried Wilhelm Leibniz Prize winners. You will be working in an english-speaking diverse environment with international students and collaborating with many other famous professors, inside Saarland Informatics Campus as well as internationally. Industry collaborations with US tech companies are also planned.
Please share this post.
#phd #phdposition #phdstudent #phdstudent #postdoc #machinelearning #deeplearning #computervision #machineperception #artificialintelligence #computergraphics #3dreconstruction #3dcomputervision #3dvision #saarlanduniversity #saarlandinformaticscampus #hiring #research #ai #technology #university #augmentedreality #continuallearning #uncertaintyestimation
-
Dear colleagues,
We would like to invite you to contribute to:
*******************************************************************************
VisGap - The Gap between Visualization Research and Visualization Software
(co-located with EuroVis 2023) June 12th, 2023, Leipzig, Germany
*******************************************************************************
Over the years, many visualization methods and tools have been developed and published by the visualization research community. However, most of these are prototypes and never reach a state that can be reliably used by the target audience, e.g., domain scientists. Also, availability of these prototypes as source code or at least as executables is still the exception rather than the norm. The VisGap workshop aims to shed light on this gap between research and practical applicability, examine the obstacles every researcher faces, and propose solutions to overcome this problem as a community.
VisGap'23 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software.
Following the scheme of EGPGV, VisGap'23 has two submission deadlines: early submission in mid-December and regular submission in early March. This gives authors the flexibility to choose between the two submission deadlines. The early submission deadline also allows authors improving their manuscripts and resubmitting them to the regular deadline in case they are not successful in the early review stage, similar to a major revision.
We solicit papers with 4-8 pages, with one additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book, or must present a substantial extension of previous work (at least 30%). Papers must be submitted through PCS (https://new.precisionconference.com/). All submissions will undergo a single-blind, single-stage peer review process. Accepted papers will be published by the Eurographics Association, and be stored in the Eurographics Digital Library. At least one author of each accepted paper must register and participate in the VisGap'23 workshop to present their work.
Topics include, but are not limited to:
- Requirements for successful visualization in applications in general
- Domain-specific requirements for visualizations
- Reflections on the research community and the visualization software ecosystem
- Incentives and funding for developing/maintaining visualization research software
- Legal requirements (e.g., licensing, certification) for visualizations in applications
- Case studies of (un)successful visualization solutions in applications
- Requirements for novel visualization libraries
- Verification and validation in visualization (applications)
- Reproducibility of visualizations
Important Dates (Early Submission Deadline)
*******************************************************************************
Early Paper Submission Deadline: December 16, 2022
Early Notification of Acceptance: January 27, 2023
Workshop Date: June 12, 2023
More info:
https://visgap.gitlab.io/visgap23/
Organizers and Contact
*******************************************************************************
Christina Gillmann, TU Kaiserslautern, Germany
Michael Krone, Eberhard Karls University of Tübingen, Germany
Guido Reina, University of Stuttgart, Germany
Thomas Wischgoll, Wright State University, Dayton, USA
If you have any questions, please contact us:
mailto: visgap(a)googlegroups.com
Best regards,
Christina Gillmann, Michael Krone, Guido Reina, Thomas Wischgoll
VisGap'23 Organizing Committee
Dear Colleagues,
— Please forward this to anyone who might be interested —
— Apologies for cross-posting —
With this email, we would like to inform you about the deadline extension
for submissions to the Computers and Graphics Journal (C&G)
<https://www.journals.elsevier.com/computers-and-graphics> Special Section
on Molecular Graphics and Visual Analytics of Molecular Data. The deadline
was extended till November 20, 2022. However, we will start the review
process immediately after the submission. Therefore if you submit sooner,
you will also receive the notification sooner (i.e., within 4 weeks from
the submission).
All accepted papers will be presented at MolVA 2023 Workshop
<http://tinyurl.com/molva> which will be co-located with EuroVis 2023
<https://www.eurovis.org/> in Leipzig, Germany. Therefore, at least one of
the authors of an accepted paper will have to register and attend the
workshop. For more information, please see our webpage:
http://tinyurl.com/molva
Important Dates
-
Submission Due: November 20, 2022
-
First Decision: December 15, 2022 (or within 4 weeks from your
submission)
-
Revised Papers Due: January 30, 2023
-
Final Decision: February 28, 2023
-
Publication / Workshop Date: 12-16 June 2023
Suggested topics for papers include, but are not limited to:
-
Molecular Graphics & Rendering
-
Web-based Molecular Graphics & Visualization
-
Immersive Analytics approaches using, e.g., VR/AR technologies
-
Visual Analysis of Molecular Data (e.g., molecular structures,
biological networks and pathways, or omics data)
-
Visualization of Dynamic Molecular Data & Large Molecular Systems
-
Machine-learning approaches for analysis of molecular data
-
Tools papers describing new molecular visualization tools or novel
features in existing tools
Best regards,
Jan Byška, Michael Krone, Björn Sommer
MolVA General Chairs
The Universitat Politecnica de Catalunya (UPC) in Barcelona is looking for postdocs to work in a project dealing with the simulation of virtual crowds in outdoor scenes and their impact on hiking paths and terrain degradation, through computer graphics and VR solutions. This project is coordinated by the ViRVIG group http://www.virvig.eu/
The project involves a large range of topics such as: procedural modeling (automatic generation of hiking networks with semantic information and navigation meshes for complex uneven terrain), pathfinding and navigation in such terrains (pathfinding and route selection adapted to agents' abilities, planning of navigation in difficult sections, Reinforcement Learning for individual route selection), analysis of collections of trajectories (real or simulated), and simulation and rendering of anthropogenic degradation effects (trail erosion, litter, and other traces of passage).
More information about the project can be found here:
<https://www.virvig.eu/senda/senda.html>
https://www.virvig.eu/senda/senda.html
We are offering two postdocs positions to work on two main goals: (1) virtual human path finding and (2) modeling of terrain degradation. We are looking for candidates with experience on some of the following topics: reinforcement learning, crowd simulation, path finding, geometric algorithms, procedural modeling, simulation of natural phenomena, virtual reality, and computer graphics.
Candidates should hold a PhD in computer science, physics, mathematics, or some engineering discipline. Candidates should have a track record of publications in computer graphics, virtual reality, and/or animation. The following skills will be valued:
-. Good programming skills in C++, C#, or Python.
-. Computer graphics
-. Experience with Unity and VR is a plus.
Do not hesitate to contact us if you have any questions.
Best regards,
Nuria Pelechano (nuria.pelechano(a)upc.edu <mailto:nuria.pelechano@upc.edu> )
Oscar Argudo (oscar.argudo(a)upc.edu <mailto:oscar.argudo@upc.edu> )
--
-------------------------------------------------
Prof. Nuria Pelechano, PhD
Associate Professor, Computer Science dept.
Universitat Politecnica de Catalunya (UPC)
http://www.cs.upc.edu/~npelechano/
-------------------------------------------------
Dear Colleagues,
— Please forward this to anyone who might be interested —
— Apologies for cross-posting —
With this email, we would like to remind you of the approaching deadline
for submissions to the Computers and Graphics Journal (C&G)
<https://www.journals.elsevier.com/computers-and-graphics> Special Section
on Molecular Graphics and Visual Analytics of Molecular Data. All accepted
papers will be presented at MolVA 2023 Workshop <http://tinyurl.com/molva>,
which will be co-located with EuroVis 2023 <https://www.eurovis.org/> in
Leipzig, Germany. Therefore, at least one of the authors of an accepted
paper will have to register and attend the workshop. For more information,
please see our webpage: http://tinyurl.com/molva
Important Dates
-
Submission Due: October 30, 2022
-
First Decision: December 15, 2022
-
Revised Papers Due: January 30, 2023
-
Final Decision: February 28, 2023
-
Publication / Workshop Date: 12-16 June 2023
Suggested topics for papers include, but are not limited to:
-
Molecular Graphics & Rendering
-
Web-based Molecular Graphics & Visualization
-
Immersive Analytics approaches using, e.g., VR/AR technologies
-
Visual Analysis of Molecular Data (e.g., molecular structures,
biological networks and pathways, or omics data)
-
Visualization of Dynamic Molecular Data & Large Molecular Systems
-
Machine-learning approaches for analysis of molecular data
-
Tools papers describing new molecular visualization tools or novel
features in existing tools
Best regards,
Jan Byška, Michael Krone, Björn Sommer
MolVA General Chairs
----------------------------
EuroVis 2023 Call for Papers
----------------------------
<https://conferences.eg.org/eurovis2023/for-submitters/full-papers/>
https://conferences.eg.org/eurovis2023/for-submitters/full-papers/
With this call for papers, we invite submission of high-quality papers that
will set the standard and stimulate future trends in the field of
visualization and visual analytics. Accepted full papers will be published
in a special issue of Computer Graphics Forum, the International Journal of
the Eurographics Association, after a two-stage peer-reviewing process. All
accepted papers will be presented orally at the conference.
Suggested topics include, but are not limited to:
. Techniques: novel algorithms, visual encoding methods, and/or interaction
techniques for data analysis, exploration, or communication. All sub-areas
of data visualization and visual analytics are welcomed, including
high-dimensional, time-series, spatial, geographic, text, hierarchical, and
network data. Techniques may be specialized for specific devices or
form-factors (e.g., mobile or wall-scale visualization).
. Systems: new software frameworks, languages, or tools for visualization;
systems for large-scale visualization; integrated graphical systems for
visual analysis or interactive machine learning; collaborative and web-scale
visualization systems.
. Applications & Design Studies: novel use of visualization to address
problems in an application domain, including accounts of innovative system
design, deployment and impact. We welcome diverse application areas,
including the physical sciences, life sciences, social sciences,
engineering, arts, sports, and humanities.
. Evaluation & Empirical Research: Comparative evaluation of competing
visualization approaches; controlled experiments to inform visualization
best practices; longitudinal and qualitative studies to understand user
needs, visualization adoption, and use.
. Theory: models of visual encoding, interaction, and/or analysis tasks;
implications from theories of perception, cognition, design, and/or
aesthetics; methods for automated design or visualization recommendation.
For a wider range of paper types, please see "Broadening Intellectual
Diversity in Visualization Research Papers" by B. Lee et al.:
<http://cmci.colorado.edu/visualab/papers/19-CGA-ContributionTypes.pdf>
http://cmci.colorado.edu/visualab/papers/19-CGA-ContributionTypes.pdf
---------------
Important Dates
---------------
Abstract deadline: November 25, 2022 (Friday)
Full paper deadline: December 2, 2022 (Friday)
Reviews available, rebuttal start: January 26, 2023 (Thursday)
Rebuttal deadline: January 31, 2023 (Tuesday)
First Round Notification: February 20, 2023 (Monday)
Revised Submission: March 10, 2023 (Friday)
Final Notification: March 24, 2023 (Friday)
Camera Ready Version: April 14, 2023 (Friday)
All deadlines are at 23:59 GMT on the date indicated.
-----------------------
Submission Instructions
-----------------------
The maximum length for submitted papers to the full papers track is 10 pages
(in Computer Graphics Forum (CGF) style, including all images, but excluding
references). Authors are encouraged to use supplementary documents to
provide extra content. Papers exceeding the maximum allowed number of pages
will be automatically rejected.
Submissions must be made using the Computer Graphics Forum style, using the
conference LaTeX template for full papers which includes a sample document
explaining the required format. Please download the template from
<https://conferences.eg.org/eurovis2023/for-submitters/full-papers/>
https://conferences.eg.org/eurovis2023/for-submitters/full-papers/.
Authors have the option to submit their papers anonymously. In contrast to
previous years, double-blind reviewing is optional, not required: authors
may choose to disclose their identities to the reviewers. The reviewing
process does not consider anonymity as a factor. The process will attempt to
preserve anonymity of authors of anonymized submissions. However, the
program committee, which is responsible for half of the reviews, will know
the authors of submissions reviewed by them.
Authors have the option of submitting additional material with their
submissions. Supplementary materials, such as videos and supporting data,
are encouraged. For papers that have previously been reviewed for other
venues and have been rejected or withdrawn, the authors are strongly
encouraged to provide the original submission with a cover letter describing
the changes they have made to comply with reviewers' comments and requests.
All full papers accepted to EuroVis appear in a special issue of Computer
Graphics Forum, containing the conference proceedings, and will appear at
the same time in the Eurographics digital library.
EuroVis submissions and papers are subject to the pre-print and
self-archiving policies of the Computer Graphics Forum journal. Details are
available from the journal web site:
<https://authorservices.wiley.com/author-resources/Journal-Authors/open-acce
ss/preprints-policy.html>
https://authorservices.wiley.com/author-resources/Journal-Authors/open-acces
s/preprints-policy.html
Given the uncertainty due to the pandemic, further details will be
communicated regarding possible Open Access charges.
In addition, a video presentation of all full papers accepted to EuroVis is
required ahead of the conference.
Abstracts and full papers are submitted using the Precision Conference
System (PCS): <https://new.precisionconference.com/eurovis23a>
https://new.precisionconference.com/eurovis23a. Please select Society:
Eurographics, Conference/Journal: EuroVis 2023, Track: EuroVis 2023 Papers.
Submission of an abstract is mandatory by the abstract deadline, with
completed papers due by the full paper deadline. Submissions will not be
accepted if an abstract is not submitted by the abstract deadline. Abstract
submissions require the title, authors, paper type, abstract, and keywords
in the form. The remaining fields (the document, additional material) are
submitted by the full paper deadline. Please note that EuroVis accepted
papers are published as a regular-length journal article, so submitting just
an abstract is not sufficient. Submitters need to choose keywords and
categories appropriate for their paper as this information is used in
reviewer selection.
------------------
Full Papers Chairs
------------------
Daniel Archambault, Swansea University, UK
Roxana Bujack, Los Alamos National Laboratory, USA
Tobias Schreck, Graz University of Technology, Austria
For any questions concerning full paper submissions please contact the full
paper chairs at: fullpapers(at)eurovis.org.
Dear colleagues,
With this call, we invite submissions of high-quality State of the Art
Reports (STAR) to be presented at the EuroVis 2023 conference (
<https://www.eurovis.org/> https://www.eurovis.org/) and published in the
<https://onlinelibrary.wiley.com/journal/14678659> Computer Graphics Forum
journal. The EuroVis 2023 conference will be held in Leipzig, Germany on
June 12-16, 2023.
The call for STARs is included below and further details are on the EuroVis
webpage (https://conferences.eg.org/eurovis2023/for-submitters/stars/). The
STAR submissions will go through a two-stage process, and the deadline for
the first stage, i.e., submissions of STAR sketches of two pages
(+references, +bibliography), is just around the corner on **October 21,
2022** and we look forward to receiving your submissions, details below.
For any questions, please contact us at stars(a)eurovis.org
<mailto:stars@eurovis.org>
Best wishes,
Renata, Stefan & Cagatay
EuroVis 2023 - Call for State of the Art Reports (STARs)
State-of-the-Art Reports (STARs) are intended to provide up-to-date and
comprehensive surveys on topics of interest to the visualization research
community. We encourage the submission of STARs on topics that have not yet
been covered in any recent STAR or other survey [1,2].
We welcome submissions that introduce emerging areas of research that are of
relevance and interest to visualization research, as well as proposals on
more traditional visualization topics. We also welcome contributions from
related disciplines and application areas demonstrating contributions to, or
benefits from, the area of visualization including, but not limited to,
visual computing, computer graphics, human-computer interaction, virtual
reality, image processing, computer vision, psychology, geography,
chemistry, computational fluid dynamics, data analysis, computational
sciences, medicine, biology, economy, social science, etc. All accepted
EuroVis STAR reports will be published in the
<https://onlinelibrary.wiley.com/journal/14678659> Computer Graphics Forum
journal.
Important Dates
Submission of STAR Sketch: October 21, 2022 (two pages, +references,
+bibliography)
Invitation for full STAR submission: November 18, 2022
Submission of full STAR: February 3, 2023
Review notification: Mar 24, 2023
Second round submission: April 21, 2023
Second review notification: May 5, 2023
Camera-ready deadline: May 19, 2023
All deadlines are at 23:59 GMT on the date indicated.
Instructions
As part of the acceptance process for Computer Graphics Forum, STARs will
undergo a multi-stage review process where authors first submit a 2-page
STAR Sketch that they receive preliminary feedback on, followed by a full
STAR submission. Submission of the STAR Sketch and full report is mandatory
and will be conducted using the Precision Conference System (
<https://new.precisionconference.com/submissions/eurovis21c> PCS). For
detailed paper preparation and submission instructions please refer to the
submission guidelines below.
Upon acceptance, we aim to schedule each STAR as an approximately 45 minute
presentation (subject to the schedule management of the EuroVis 2023
program). In any circumstance, a STAR presentation will be given a longer
time slot than that of a full paper.
STAR Sketch Submission
A STAR Sketch briefly describes the planned STAR by outlining the topic,
discussing its relevance to the visualization community, providing the
planned structure and outline of the STAR together with all key references,
and short biographies of the authors. The length of a STAR Sketch main text
is limited to two pages. To demonstrate the relevant expertise needed to
produce the proposed STAR, brief biographies of all authors are required as
supplementary material. References and short biographies are considered
supplementary pages and are not counted within the two page limit. Authors
receive feedback on their sketches to help improve the submission and to
inform their decisions whether to progress to the Full STAR submission
stage.
Full STAR Submission
In the next stage, authors are required to submit a full STAR. There is no
strict maximum length for full submissions. However, it is unusual for STARs
to exceed 20 pages (excluding references). Full STAR submissions will then
undergo a single blind, two-stage review process, similar to that of regular
papers submitted to Computer Graphics Forum, where 3-4 external experts on
the respective topic will evaluate the STAR.
STAR Chairs
Stefan Bruckner, University of Bergen, Norway
Cagatay Turkay, University of Warwick, UK
Renata G. Raidou, TU Wien, Austria
For any questions concerning State-of-the-Art Report submissions please
contact the STAR chairs at stars(a)eurovis.org <mailto:stars@eurovis.org> .
Further details of the conference and the call can be accessed here:
<https://conferences.eg.org/eurovis2023/for-submitters/stars/>
https://conferences.eg.org/eurovis2023/for-submitters/stars/
https://myview.uea.ac.uk/webrecruitment/pages/vacancy.jsf?latest=01009058
Associate Professor/Senior Lecturer in Interactive Graphics and Vision
Ref: ATR1632
£53,353 to £61,823 per annum
The School of Computing Sciences is on a trajectory for growth across our
teaching, research and innovation portfolio. Within our forward plan we are
looking to further develop and expand our portfolio in the Creative
Industries and links with stakeholders and local agencies in the sector to
help grow our research laboratory in Interactive Graphics and Audio.
We now wish to appoint a full-time permanent Associate Professor/Senior
Lecturer in Graphics and Vision. We are interested in candidates who can
contribute to both our course offering and research portfolio in Creative
Industries. We are particularly interested in candidates who share an
enthusiasm and drive to assist in the exploration of new research
opportunities linked to areas such as imaging from autonomous platforms,
immersive graphics, digital animation, digital gaming platforms, haptics for
a range of application areas such as
engineering/health/medical/environmental as well as 3D reconstruction
environments and Digital Humans.
We recently invested in the establishment of a new Motion Capture
Laboratory, and this provides opportunities for student projects and links
with other research groups in the School and also groups in other Schools
such as Environmental Sciences, History & Archaeology and Psychology.
You will be expected to have a PhD in a relevant area with a sustained track
record of REF-returnable journal publications and grant income as well as an
excellent track record of teaching in a Higher Education environment in
terms of module management and delivery in subject areas linked to Graphics,
Vision and Animation.
The successful applicant will have, or be willing to work towards, a
Postgraduate Certificate in Learning and Teaching in Higher Education or
Fellowship of Advance HE (FHEA) within an agreed timeframe.
You will be expected to have a track record of attracting research funding
from government funding agencies such as EPSRC or industry in related
domains and will also have a portfolio of recent research publications in
prestigious international journals or flagship conference proceedings in the
domain. It is also desirable that the successful applicant has an
extensive network of national and international collaborators from academia,
government and industry.
You will have experience to undertake project supervision and advisory roles
at both undergraduate and MSc/PhD level and engage with a range of relevant
administrative roles and outreach activities to support the mission of the
School.
We strongly encourage applications from women and all those from Black,
Asian or other minority ethnic backgrounds and welcome applications from all
protected groups as defined by the Equality Act 2010. Appointment will be
made on merit.
The University is committed to building a culturally diverse institution
where all staff and students can flourish and feel valued for their
contribution and individuality. All appointments are made on merit. Our
policies and practices are designed to encourage talented people, whatever
their background, to work and study here. Work-life balance, family friendly
policies and staff benefits are described at
<https://www.uea.ac.uk/about/working-at-uea/staff-benefits> Staff Benefits -
Working at UEA - About.
This post is available immediately on a full-time, indefinite basis.
Closing date: Thursday 6 October 2022
==========================================================
ICAT-EGVE 2022 Call for Posters and Demos
November 30-December 3, 2022 at Yokohama, JAPAN
<https://icat.vrsj.org/2022/cfpd.html> https://icat.vrsj.org/2022/cfpd.html
==========================================================
Organization
The ICAT-EGVE 2022 conference will be held between November 30th and
December 3nd, as a hybrid conference in virtual and Keio University,
Yokohama, Japan. The ICAT-EGVE is the merger of the 32nd International
Conference on Artificial Reality and Telexistence (ICAT 2022) and the
27th Eurographics Symposium on Virtual Environments (EGVE 2022).
Together, these are two of the oldest international conferences in the
world on Artificial Reality and Virtual Environments.Submissions
We invite the submission of Posters / Demos describing novel research
ideas, work in progress, recently completed work, preliminary results,
or unusual systems and applications. ICAT-EGVE 2022 seeks inspiring
submissions describing research, applications or systems in all areas
of Virtual Reality, Augmented Reality, Mixed Reality, Telexistence, 3D
User Interfaces and more. Specific areas of work include the following
non-exhaustive list:
3D interaction for VR/AR/MR
VR/AR/MR systems and toolkits
User studies and evaluation for VR/AR/MR
Telexistence, Telepresence and Teleimmersion
Haptics, audio, and other non-visual modalities
Serious games and edutainment using VR/AR/MR
Presence, cognition, and embodiment in VR/AR/MR
Novel devices (both input and output) for VR/AR/MR, and haptics
Multi-user and distributed VR/AR/MR, Tele-immersion and Telepresence
Immersive projection technologies and other advanced display technologies
Submissions in other related areas are welcome too.
Important Dates (AoE)
Poster / Demo Submission Deadline: October 7, 2022
Poster / Demo Submission Notification: October 21, 2022
Conference: November 30-December 3, 2022
Submission Guidelines: Posters / Demos
The conference invites poster / demo submissions::
- The conference uses the EG submission tool. All submissions should
be made through the online submission system.
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2022P>
https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2022P
- Please check the following link before contacting us for questions
regarding how to modify your submission:
<https://wiki.eg.org/SRMv2Wiki/index.php/Modify_your_submission>
https://wiki.eg.org/SRMv2Wiki/index.php/Modify_your_submission
- Posters / Demos abstract must not exceed two (2) pages in length
(including references).
Posters / Demos abstract must be in English and should be formatted
using the Eurographics format. A sample LaTeX document for ICAT-EGVE
2022 can be found here:
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2022/Instruction>
https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2022/Instruction
- The conference venue will be able to provide a space of 1.8m x 1.8m
which comes with a table, a partition panel, a 100V AC outlet (Type A)
and wireless connections as a standard floor plan for each exhibition.
While some criteria are flexible, exhibitors must bring all necessary
equipment and material by themselves. In case you need buy some
additional supplies, there is an electric appliance shop (Nojima)
within 5 minutes walk from the conference venue.
- A submission of a demo should be associated with a 1-page (max)
description of a floor plan: a PDF file to provide a description of
your demonstration setup. We highly recommend including information
that you think is important for ensuring your demo runs smoothly. Some
aspects to consider may include space, size, electrical, networking,
lighting and sound requirements (text and/or visual description). We
also advise the document to specify (if any) specific concerns for
logistics, such as the time required to set up if it was significantly
longer, and the number of people required to set up / present the
demonstration.
- For each accepted poster/demo a registration at the conference is
needed and at least one of the authors of each accepted poster/demo
proposal is required to present their work at the scheduled work
session - locally or virtually.
- ICAT-EGVE uses a double-blind review process. Therefore, submissions
should not contain identifiable information (including citations and
optional videos) of the authors or their institutions or places of
work. All Posters / Demos must be submitted electronically as PDF.
Authors are encouraged to submit a supplemental video of up to 3
minutes (optional) to aid the program committee in the review of their
submissions.
- Submissions should be original, unpublished work, and should not be
in a submission state at other venues. Concurrent submissions will be
desk rejected.
Presentation Format: Posters / Demos
Posters / Demos presentations will be a hybrid style.
Authors can opt to present their works in person at the conference
venue or virtually.
Review and Publication
All accepted Posters / Demos will be published in the Eurographics
Digital Library and presented interactively at the conference.
Posters/Demos will be selected by the responsible chairs. Upon
acceptance, the camera-ready version of the submission will be
included in the electronic proceedings, provided that potential
comments from the reviewers are appropriately addressed.
Poster / Demo Chairs
Theophilus Teo (Keio University)
Ryota Kondo (Keio University)Publicity Chairs:
Yun Suen Pai (Keio Media Design)
Midori Kawaguchi (Keio Media Design)