Apologies for cross-posting
2nd Call for Papers
2nd International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET 2022) - Technical co-sponsored by IEEE Computer Society (Approval is Pending)
https://imet.cyens.org.cy/
The conference is dedicated to the exploration of current practices in the use of emerging and interactive technologies. The interdisciplinary research topics presented and discussed at IMET render it a rather unique venue that promotes a dearly needed blend of technology and applied research. Given the very distinct needs and methodologies of both these great scientific fields, the conference must ensure that the presentation and discussion of results is accessible to both audiences and still has great scientific value. It also must serve different mindsets in terms of publications which is why, for instance, we offer post-conference invitations to the best submissions for inclusion in special journal issues which is greatly relevant especially to educational researchers. The main theme of IMET 2022 will be on Interactive Media in relation to: (a) Novel Technologies and (b) Applications.
We invite submissions on the following subjects, as well the conference's standard topics:
Novel Technologies
• Artificial intelligence
• Deep learning
• Pervasive computing
• Human-computer interaction
• Visualisation techniques
• Computer graphics
• Multimedia
• Virtual reality
• Augmented reality
• Eye tracking
• Wearables and IoT
• Brain computer interfaces
• Affective computing
• Computer Animation
• Robotics and Vision
• Physically Based Modeling
• Image processing
• Haptic interfaces
• Computer vision
Applications
• Arts and Cultural Heritage
• Health and Assistive Technologies
• Computer Education
• Learning and eLearning
• Blended Learning
• Serious games and gamification
• Game design
• User-modelling
• Smart cities and Urban spaces
• Tourism and Environment
• Pedagogy
• Design Management
• Evaluation approaches and studies
• User experience
• Methodologies
• Theories and frameworks
• Privacy and Security
• Cartography and GIS
• Ethics and ethical considerations
Submission
Electronic submission will be conducted using the EasyChair conference system (https://easychair.org/conferences/?conf=imet2022). Full papers should be up 8 pages (including references), short papers 4 pages (including references), poster papers and demo papers up to 2 pages (including references). All papers must be formatted according to IEEE templates (https://www.ieee.org/conferences/publishing/templates.html). All accepted papers (full, short, poster, demo and workshop papers) will be submitted for inclusion at the IEEE Digital Library.
Special Issues
Selected papers (that will be extended), will be submitted to a special section to Computers & Graphics (https://www.journals.elsevier.com/computers-and-graphics) as well as to Personal and Ubiquitous Computing (https://www.springer.com/journal/779)
Important Dates
• Paper submission deadline: 08th March 2022
• Short Paper, Poster submission deadline: 16th April 2022
• Demo submission deadline: 16th May 2022
• Workshop proposal deadline: 15th April 2022
• Notification of acceptance for full papers: 15th April 2022
• Notification of acceptance for short papers, posters: 15th May 2022
• Final full paper submission date: 1st May 2022
• Final short papers, posters submission date: 1st June 2022
• Camera ready: 1st August 2022
• Conference: 4-7 Oct 2022
______________________________________________________
SMI'2022 Shape Modeling International Conference
Online from NTU, Singapore, June 27-29, 2022
Website: <https://smiconf.github.io/2022/> https://smiconf.github.io/2022/
______________________________________________________
Important Dates
Abstract Registration Due: Mar 8, 2022
Submission Deadline: Mar 15, 2022
Notification Due: Apr 10, 2022
Final Version Due: May 13, 2022
__________________________________________________
Call for Papers
Shape Modeling International (SMI) provides an international forum for the
dissemination of new mathematical theories and computational techniques for
modeling, simulating, and processing digital representations of shapes and
their properties to a community of researchers, developers, students, and
practitioners across a wide range of fields. Conference proceedings will be
published in a Special Issue of Computer & Graphics Journal, Elsevier.
Papers presenting original research are sought in all areas of shape
modeling and its applications.
SMI will be co-located with the Symposium on Solid and Physical Modeling
(SPM) and Shape Creation Using Layouts, Programs, & Technology (SCULPT).
SCULPT will present original research at the intersection of theory and
practice in shape modeling, fabrication, and sculpting. SMI also
participates in the Replicability Stamp Initiative, an additional
recognition for authors who are willing to go one step further, and in
addition to publishing the paper, provide a complete open-source
implementation. For more details, check the SMI2022 website.
We invite submissions related to, but not limited to, the following topics:
Acquisition & reconstruction, Behavior & animation models, Compression &
streaming, Computational topology, Correspondence & registration, Curves &
surfaces, Deep Learning Techniques for Shape Processing, Digital Fabrication
& 3D Printing, Exploration of shape collections, Feature extraction and
classification, Healing & resampling, Implicit surfaces, Interactive
modeling, design & editing, Medial and skeletal representations, Parametric
& procedural models, Segmentation, Semantics of shapes, Shape analysis and
retrieval, Shape correspondence and retrieval, Shape modeling applications
(Biomedical, GIS, Artistic/cultural and others), Shape statistics, Shape
transformation, bending & deformation, Simulation, Sketching & 3D input
modalities, Triangle and polygonal meshes, Shape modeling for 3D printing
and fabrication, Biomedical applications, Artistic and cultural
applications.
SUBMISSION:
Papers should present previously unpublished, original results that are not
simultaneously submitted elsewhere. The SMI conference will use a
double-blind review process. Consequently, all submissions must be
anonymous.
All papers should be submitted using the easychair website:
<https://easychair.org/my/conference?conf=smi2022>
https://easychair.org/my/conference?conf=smi2022
Submissions should be formatted according to the style guidelines for the
Computers &Graphics Journal and should not exceed 12 pages, including
figures and references. We strongly recommend using the LaTeX template to
format your paper. We also accept papers formatted by MS Word according to
the style guidelines for Computers & Graphics. The file must be exported to
a pdf file for the first round of submission. For format details, please
refer to the Computers & Graphics Journal Guide for Authors.
SMI Conference Chairs
Ying He (Nanyang Technological University, SINGAPORE)
Stefanie Hahmann (University of Grenoble, France)
Yang Liu (Microsoft Research, China)
Technical Paper Chairs
Silvia Biasotti (CNR, Genoa, Italy)
Jorg Peters (University of Florida, USA)
Ramanathan Muthuganapathy (Indian Institute of Technology Madras, INDIA
SGP 2022, July 4–6
The Eurographics Symposium on Geometry Processing (SGP) is the premier venue for disseminating new research ideas and cutting-edge results in digital geometry processing. In this research area, concepts from mathematics, computer science, and engineering are studied and applied to offer new insights and design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation and other types of processing of 3D models and shape collections.
In 2022, SGP will be held from July 4th through 6th. To enable safe and broad participation regardless of developments, SGP will take place as an online event this year. Details and registration information will soon be available at http://geometryprocessing.org
Continuing a successful tradition, SGP will also offer a Graduate School on July 2nd and 3rd, targeted at students and researchers new to the field. Courses will be taught by leading experts and complemented by interactive demonstrations to provide in-depth knowledge of recent and fundamental aspects of geometry processing.
We invite paper submissions (Deadline: April 11th 2022) related to, but not limited to, the following topics:
* Acquisition and reconstruction
* Analysis and fabrication for 3D printing
* Architectural geometry
* Discrete differential geometry
* Exploration of shape collections
* Geometry and topology representations
* Geometry compression
* Geometric deep learning
* Geometry processing applications
* Interactive techniques
* Meshing and remeshing
* Multiresolution modeling
* Multimodal shape processing
* Processing of massive geometric datasets
* Geometric representations for machine learning
* Shape analysis and synthesis
* Simulation and animation
* Smoothing, filtering, and denoising
* Surface and volume parameterization and deformation
Important Dates in 2022:
Paper submission: April 11
Notification: May 30
Revised version due: June 10
Camera ready version due: June 20
Graduate School: July 2–3
Conference: July 4–6
Submission form and paper template can be found at: https://srmv2.eg.org/COMFy/Conference/SGP_2022
Program Chairs:
Marcel Campen (Osnabrück University)
Michela Spagnuolo (CNR)
Graduate School Chairs:
Ruizhen Hu (Shenzhen University)
Teseo Schneider (University of Victoria)
SGP Steering Committee:
Leif Kobbelt (RWTH Aachen University) [chair]
Marc Alexa (TU Berlin)
Pierre Alliez (INRIA)
Mirela Ben-Chen (Technion-IIT)
Hui Huang (Shenzhen University)
Niloy Mitra (UCL)
Daniele Panozzo (NYU)
The EUROGRAPHICS Workshop on Intelligent Graphics provides a scientific
forum to exchange novel ideas and techniques in artificial intelligence (AI)
in the context of computer graphics (CG).
We postponed the submission deadline by 14 days:
The new submission deadline is February 20th, 2022.
We are inviting contributions on topics including, but not limited to
- AI in CAD
- AI in CG
- CG for AI
- VR/AR & AI
- CG & AI
Registration and submission details are online at:
https://aigraphics.tugraz.at/
<https://eur06.safelinks.protection.outlook.com/?url=https%3A%2F%2Faigraphic
s.tugraz.at%2F&data=04%7C01%7Cstefanie.behnke%40fraunhofer.at%7Cdb92246f92d4
4f9bfe4f08d9ea253ef3%7Cc27ae1974be44876ad148ebd06f2db19%7C0%7C0%7C6377982679
55051579%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI
6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=sAh7Gfq8XW7a3rZtjevDTlRpr8g3B%2BWjU%2Bw
v3FoDZxY%3D&reserved=0>
If you have any questions regarding this workshop, please contact us
directly.
AIGraphics Program Chairs
aigraphics(a)cgv.tugraz.at <mailto:aigraphics@cgv.tugraz.at>
Call for EuroGraphics 2022 Doctoral Consortium Submissions
The Eurographics Doctoral Consortium is a networking event that provides PhD
students, working in all areas of computer graphics, with an excellent
opportunity to present their work and interact with distinguished and
experienced researchers in the field. They will receive feedback and
mentoring, as well as a different perspective from senior researchers
outside their home institution. In addition, the Doctoral Consortium
provides a unique forum for PhD students to share their work and experience
among their fellow PhD students. The Doctoral Consortium will take place
within the Eurographics2022 conference, April 25-29, 2022.
Who should apply?
PhD students working in all areas of computer graphics are encouraged to
apply. We particularly encourage applications from students who are in the
first half of their PhD work, especially those who already have a clear
research direction (possibly with some published results), as they have
sufficient time ahead to profit from their participation in the Doctoral
Consortium. Students who are close to finishing their doctorate degree, or
have very recently finished it, are also welcome to share their experience
and to discuss their ongoing research and future research plans.
The applicants are strongly encouraged to consider submitting a poster of
their work to the poster track in parallel.
Timeline
February 4th, 2022 February 15th
Submission deadline
March 4th, 2022
Notification of acceptance
March 28th, 2022
Camera ready submission and video
* All deadlines are at 23:59 UTC
Submission guidelines
Submission website: <https://srmv2.eg.org/COMFy/Conference/EG_2021DC>
Eurographics Submission and Review Management (SRM) system.
Template: The format should be in accordance with Eurographics Authors
<https://srmv2.eg.org/COMFy/Conference/EG_2021DC/Instruction> guidelines.
Eligible Doctoral Consortium students who would like to participate in the
Doctoral Consortium should submit the following documents as a single PDF
file:
1. Research Statement: A 3-4 pages extended abstract summarizing their
dissertation research, singly authored by themself. The submissions should
NOT be anonymous. The use of figures is encouraged. This document should
include:
* university doctoral program context in which the work is being
conducted, including starting date and expected graduation date;
* motivation that drives the dissertation research;
* research objectives/questions;
* background and related work that informs the authors research;
* research approach, methodology and proposed experiments (where
appropriate);
* dissertation status and a description of the remaining work;
* current and expected contributions.
The research statement should transcend the scope of a single publication or
project, and instead focus on the general research theme or agenda for the
students PhD thesis.
2. Supervisors letter of support: A one-page signed letter from the PhD
students supervisor, supporting her/his participation in the Doctoral
Consortium, and providing the following information:
* the students status with respect to the institutions PhD
requirements;
* the expected date of thesis/dissertation defense or graduation;
* why attendance at this Doctoral Consortium would be particularly
beneficial to the student;
* what contributions the student is likely to make to the event if
invited to attend.
3. Curriculum vitae: A 1-2 pages CV plus the list of all publications.
All three documents must be written in English.
Review Process
The review process is single-anonymous. The review and decision of
acceptance will take into account: (1) Quality of the submission (potential
contribution and impact of the research to the field of computer graphics)
and the authors stage of doctoral research; (2) the benefits of the
consortium for the authors PhD research; (3) the authors contribution to
the diversity of topics, backgrounds and profiles that will integrate the
Consortium.
Each accepted author will be paired with a panelist, a senior researcher in
her/his research field, with whom they will be interacting in a one-to-one
manner.
Participation
All authors of accepted submissions are expected to attend the Doctoral
Consortium, where they will present their work to a panel of experts,
selected by the Doctoral Consortium co-chairs to match at best the topics
related to the accepted submissions.
The doctoral consortium event will be a closed event with only the authors
and the panelists present. The authors will start by presenting their work
(around 10 minutes each) followed by discussion with the panelists and other
authors. Afterwards, there will be time for one-to-one discussions between
each author and their paired panelist.
Eurographics 2022 Doctoral Consortium Chairs
Julie Digne, LIRIS, Université Claude Bernard Lyon 1, CNRS, France
Noeska Smit, University of Bergen, Norway
For any questions concerning submissions, please do not hesitate to contact
the doctoral consortium program co-chairs via chairs-eg2022dc(a)eg.org
<mailto:chairs-eg2022dc@eg.org?subject=[EG22-DC-Submission]%20Information> .
The Eurographics Symposium on Rendering 2022 will take place from July 4th
to July 6th, 2022, hosted by Charles University in Prague. This 33nd event
continues the series of highly successful Eurographics Symposia and
Workshops on Rendering.
This year, EGSR features two paper submission tracks: the Research Track and
the Industry Track.
All accepted research papers will be presented at EGSR 2022 and archived in
the Eurographics digital library. Furthermore, a selection of them will be
published in an issue of the Computer Graphics Forum (CGF) journal, based on
both the recommendations of the reviewers and the outcome of a second cycle
of review.
The industry track provides an accessible venue for getting out ideas that
have found practical use in industry and could impact the future of
rendering research, but might not meet the standards/expectations of
scientific evaluation expected in formal research papers. These papers will
be curated by the paper co-chairs and will be presented in the conference
along with the traditional research papers.
Topics of interest
We invite original contributions that advance the state-of-the-art in topics
related, but not limited, to:
* Physically-based rendering and global illumination
* Monte Carlo sampling, reconstruction, and integration
* Real-time rendering, including ray tracing, acceleration structures,
and GPU algorithms
* Rendering software systems
* Specialized rendering hardware systems
* Inverse and differentiable rendering
* Image processing for rendering and compositing, such as denoising,
matting, deblurring, colorization
* Image manipulation, such as warping, inpainting, relighting
* Machine learning for rendering, rendering for machine learning
* Deep generative models of image synthesis
* Neural representation for rendering
* Material and scattering models
* Acquisition and modeling of geometry, appearance and illumination
* Color science, spectral modeling and rendering
* Face and human capture and rendering
* Computational photography, optics, and displays
* Image-based rendering (IBR), lightfields
* Expressive/Non-Photorealistic rendering (NPR)
* Vector graphics and other non-pixel-based rendering formats
* Procedural modeling, texturing, and simulation
* Augmented/virtual/mixed reality, including rendering, input, and
output technologies
* Human perception on rendering
* Scientific visualization, e.g. large-scale data visualization and
volume rendering
* Audio/sound rendering
How to Submit Your Work
Please submit your work using the SRM online submission system. The
submission should use the EGSR 2022 LaTeX template available on SRM shortly.
Important dates (All times are midnight, 23:59 UTC)
* Abstract deadline: April 8th
* Papers deadline: April 15th
* Reviews released to authors: May 18th
* Rebuttals due: May 24th
* Author notification: June 3rd
* Final papers due: June 20th
* Conference: July 4th - July 6th
Program chairs
* Abhijeet Ghosh, Imperial College London
* Li-Yi Wei, Adobe Research
Conference chair
* Alexander Wilkie, Charles University
More detailed information including important dates, review process, and
topics of interest can be found under the official CFP
<https://egsr.eu/2022/call-for-papers/>
https://egsr.eu/2022/call-for-papers/.
--- We apologize for multiple messages ----
We invite researchers to participate in the SHREC (Eurographics Shape
Retrieval Contest, http://www.shrec.net ) 2022 track:
Online detection of heterogeneous gesture
<https://univr-vips.github.io/Shrec22/>
https://univr-vips.github.io/Shrec22/
The track is aimed at benchmarking methods to detect and classify gestures
from 3D trajectories of the
fingers' joints. This track is related to the similar one organized in
2021, but we made some important updates to the gestures' dictionary and the
recognition task and we will provide a novel dataset captured with Hololens
2 finger tracking.
Details and instructions are described on the web page
<https://univr-vips.github.io/Shrec22/>
https://univr-vips.github.io/Shrec22/
Data are now available on the web site.
Results are required by February 28 (strict deadline).
Best regards,
Marco Emporio, Marco Cristani, Ariel Caputo, Andrea Giachetti, University of
Verona
Dear all,
We would like to invite you to contribute to the 10th Workshop on Intelligent Cinematography and Editing (WICED). The deadline for paper submissions has been extended to 18 February 2022.
Please find below the updated call for papers with the new dates, submission link, and updated program committee.
You are more than welcome to diffuse it!
Best Regards,
Rémi Ronfard, Hui-Yin (Helen) Wu, Marc Christie
========================================
WICED 2022 Call for papers
The 10th Workshop on Intelligent Cinematography and Editing (WICED 2022) will be collocated with Eurographics in Reims, and held in hybrid mode.
The website can be found here: https://project.inria.fr/wiced2022/ <https://project.inria.fr/wiced2022/>
We invite submissions in the form of regular papers (4-8 pages) and invited papers (1 page abstract).
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SUBMISSION
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Researchers should submit one of:
- Regular paper (max 8 pages) reporting original research or proposing perspectives for future directions.
- Invited paper (1 page abstract) reporting relevant work already published in other venues.
Submission link: https://easychair.org/conferences/?conf=wiced2022 <https://easychair.org/conferences/?conf=wiced2022>
Proceedings of the workshop will be published in the Eurographics Digital Library.
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IMPORTANT DATES
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- Paper deadline: 18 February 2022
- Notification: 21 March 2022
- Camera-ready due: 28 March 2022
- Workshop: 28 April 2022
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TOPICS OF INTEREST
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- Camera path planning and visibility
- Interactive and automatic camera control
- Automatic video editing
- Movie pre-vizualization
- Game cinematics, cinematic replays, and machinima
- Virtual reality and augmented reality movie making
- Immersive and interactive cinema
- Natural user interfaces for cinematography and video editing
- Expressive performance of virtual characters
- Cognitive models of film perception
- Automatic video analysis of movies
- Re-cinematography, re-lighting and re-framing of live-action video
- Computer-assisted multi-camera production
- Evaluation methodologies and user experience
- Analysis of film style
- Interactive visual storytelling
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COMMITTEE
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## Program Chairs ##
Rémi Ronfard, Inria Université Grenoble Alpes, France
Hui-Yin Wu, Centre Inria d'Université Côte d'Azur, France
## Organizers ##
Marc Christie, IRISA/INRIA Rennes Bretagne Atlantique, France
Rémi Ronfard, Inria Université Grenoble Alpes, France
## Steering committee ##
Magy Seif El-Nasr, University of California, Santa Cruz, USA
R. Michael Young, University of Utah, USA
Joseph Magliano, Georgia State University, USA
Paolo Burelli, Aalborg University Copenhagen, Denmark
Arnav Jhala, North Carolina State University, USA
Rémi Ronfard, Inria, Univ. Grenoble Alpes, France
William Bares, College of Charleston, USA
## Program committee ##
John Bateman, University of Bremen, Germany
Vineet Gandhi, IIIT Hyderabad, India
Stephen Jolly, BBC, UK
Sebastian Knorr, Ernst Abbe University of Applied Sciences Jena, Germany
Tsai-Yen Li, Chengchi University, Taiwan
Dong Liu, Netflix, USA
Belen Masia, Universidad de Zaragoza, Spain
Roberto Ranon, University of Udine, Italy
María Cecilia Reyes, University of Genoa, Italy
Lucile Sassatelli, Université Côte d’Azur, IUF, CNRS I3S, France
Ana Serrano, Universidad de Zaragoza, Spain
Ariel Shamir, Efi Arazi School of Computer Science, Israel
I-Cheng Yeh, Yuan Ze University, Taiwan
2022 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2022)
27-29 September 2022
Kanazawa, Japan
In cooperation with Eurographics Association, ACM SIGGRAPH, and the Society of Art and Science
Conference web page: <https://art-science.org/cyberworlds/cw22/> https://art-science.org/cyberworlds/cw22/
Real and online attendance registrations will be offered.
== SCOPE ==
Cyberworlds are information spaces and communities that immensely augment the way we interact, participate in business and receive information throughout the world.
Cyberworlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities, and massively multiplayer online role-playing games.
The focus theme of CW 2022 is Immersive Space Design.
== TOPICS ==
CW 2022 will have the following tracks with topics not limited to:
Main Track: Visual and Interactive Computing in Cyberspace
* Visual Computing: Extended Reality (XR), Computer graphics, Computer animation, Visualization, Image processing, Computer vision, etc.
* Data Science for Immersive Communication: Immersive analytics, Machine learning in visual communication, Collaborative visual analysis, etc.
* Applications of Cyberworlds: Digital humans, Education in cyberspace, Shared art and cultural heritage, Health care in cyberspace, Online games and living in shared virtual worlds, Non-fungible tokens (NFT), Shared digital fabrication, etc.
* Multimodal Interaction and Human Factors: Man-machine interaction (haptics, olfaction, sonification), Human dynamics, Communication, Collaboration, Entertainment, Digital assistants, Enhanced living, Human augmentation, etc.
Special Track: Cognitive Human-Machine Interaction
* Brain-Computer Interfaces (BCI) in Extended Reality (XR): BCI applications, EEG-based neuroimaging, Mobile and adaptive BCIs, Neurofeedback systems and games, Neurorehabilitation and neuroplasticity, Machine-assisted cognitive enhancement, etc.
* Human Factors in Cyberspace: Affective computing, Emotion artificial intelligence, Human factors in transportation and industry, Biosignals, Internet of bodies, Machine and deep learning for biosignal-based algorithms, Neuroergonomics, Cognitive multimodal interfaces, Human factors in XR, Cognitive human-robot interaction, etc.
Special Track: Cybersecurity
* Cybercrime Prevention: Identity and trust management, Content protection and digital rights management, Information hiding and anonymity, Privacy protocols, Security protocols, Malware detection, Attack detection, etc.
* Biometrics in Cyberspaces: Behavioral biometrics, Biometric template protection, Emerging biometrics, Multi-biometrics, Presentation attack detection
* Internet of Things: Security of embedded systems, Security protocols, Security in V2X and smart cities, Mobile networks security, etc.
* Analysis of Digital Traces in Cyberspaces: Forensics (computer, mobile devices, network, social media), Altered content detection (multimedia, deep fake), Digital data analysis (social media, file carving), etc.
== SUBMISSION CATEGORIES ==
Full paper (8 pages)
Short paper (4 pages)
Poster paper (2 pages)
CONFERENCE PROCEEDINGS with all accepted papers will be published by Conference Publishing Services as well as submitted to the IEEE Xplore Digital Library, IEEE Computer Society Digital Library, and reference databases of all major referencing indices including EI Compendex, Scopus, and SCI.
SPECIAL JOURNAL ISSUES will consider for publications extended versions of the best accepted FULL papers.
== IMPORTANT DATES ==
Papers (Full/Short) Submission: April 22, 2022(Fri)
Papers (Full/Short) Notification: May 30, 2022(Mon)
Poster papers submission: June 10, 2022(Fri)
Poster papers notification: June 27, 2022(Mon)
Camera-ready submission: July 15, 2022(Fri)
Author registration: July 15, 2022(Fri)
== CONTACT ==
Program Co-Chairs: Yuriko Takeshima, Haoran Xie, Alexei Sourin
Contact: <mailto:cw2022@easychair.org> cw2022(a)easychair.org
Conference web page: <https://art-science.org/cyberworlds/cw22> https://art-science.org/cyberworlds/cw22
Facebook: https://www.facebook.com/cw.cyberworlds
Call for Posters - EG'22
Authors are invited to submit proposals for poster presentations of
recent results, work in progress, new ideas, and other smaller projects
which may be of interest to the general community, but which are still
too speculative, incomplete or not of sufficient extent to warrant a
(full or short) paper. We encourage submissions from all areas related
to computer graphics, such as rendering, modeling, visualization,
perception, animation, simulation, virtual reality, computer vision, and
imaging.
One or more authors of accepted posters are expected to be present at
the conference, to discuss their work and answer questions during the
poster session. Updated information about physical versus virtual
attendance will be posted here
<https://eg2022.univ-reims.fr/su-speakers-information.html>. Accepted
posters and the final papers will be included in the digital media with
the proceedings and other material.
Timeline
(All deadlines are at 23:59 UTC)
Submission Feb. 25, 2022
Notification Mar. 14, 2022
Camera-ready (paper + poster) Mar. 28, 2022
Short video Apr. 5, 2022
Conference in Reims Apr. 25, 2022
Submission details
Poster submissions should be in the form a poster accompanied by a
2-page paper which must be formatted according to the Eurographics
Author’s guidelines. Submissions shall be anonymous and made through the
Eurographics Submission and Review Management (SRMv2) system
<https://srmv2.eg.org/COMFy/Conference/EG_2022P> and subject to a review
process.
The authors of accepted posters are expected to provide:
* a poster in A0 portrait format, with a resolution of at least 9933 x
14043 pixels;
* a final 2-page paper describing the poster content;
* a short video (2 to 3 min) explaining the poster to a virtual visitor.
*Eurographics 2022 Posters Chairs
* *Jasminka Hasic Telalovic*, University Sarajevo School of Science and
Technology, Bosnia and Herzegovina
*Basile Sauvage*, University of Strasbourg, France
For any question concerning poster submissions please contact the poster
chairs: chairs-eg2022posters(a)eg.org
<mailto:chairs-eg2022posters@eg.org?subject=[EG22-Posters-Submission]%20Information>.