2020 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW2020)
Caen, 29 September - 1 October, 2020
Organized by Universite Caen Normandie
In cooperation with Eurographics Association,
and Normandie Univ, ENSICAEN, CNRS, Region Normandie, Caen-la-mer
Conference web page: https://cyberworlds2020.sciencesconf.org,
www.cyberworlds-conference.org <http://www.cyberworlds-conference.org/>
Follow us on Facebook: https://www.facebook.com/cw.cyberworlds
The Cyberworlds 2020 paper submission deadline is coming.
The safety and wellbeing of all conference participants is our top priority.
We are following updates on the COVID-19
situation from local authorities and the World Health Organization. The
conference is half a year away, and we remain
confident that COVID-19 concerns will subside and Cyberworlds 2020 will be
held in the end of September, 2020 as planned.
However, we are already considering alternatives, should the situation
change in the coming time.
We will continue to monitor official travel advisories related to COVID-19
and update the conference website,
as well as social media, to keep you informed.
CW 2020 SCOPE:
Created intentionally or spontaneously, cyberworlds are information spaces
and communities that
use computer technologies to augment the way we interact, participate in
business and receive
information throughout the world. CW 2020 is the 19th conference organized
annually since 2002.
CW 2020 will consider the following tracks and topics:
VISUAL AND INTERACTIVE COMPUTING:
Applications of virtual and augmented reality in cyberspace; Art and
heritage in cyberspace;
Color theory and image recoloring for color vision defect support;
Computer vision for augmented and mixed reality; Electronic education in
cyberspace;
Image processing and computer vision for vision enhancement; Image-based
ophthalmologic diagnosis;
Multi-user games in cyberspace; Multimodal interaction; Shape modeling in
cyberspace;
Virtual and augmented reality for smart cities and smart manufacturing;
Virtual city modelling, processing and simulation; Virtual collaborative
spaces;
Virtual humans and avatars; Visual analytics in cyberspace; Visual computing
for active ageing;
Virtual and augmented reality for the vision impaired.
COGNITIVE HUMAN-MACHINE INTERACTION:
Affective computing; BCI applications; Cognitive informatics; EEG-based
neuroimaging;
Emotion artificial intelligence; Game innovation for active living;
Human factors in transportation, maritime, and industry 4.0;
Human and machine intelligence coexistence; Human-robot interaction;
Machine and deep learning for biosignal-based algorithms; Machine-assisted
cognitive enhancement;
Mobile and adaptive BCIs; Multimodal interfaces; Neurofeedback systems and
games;
Neurorehabilitation and neuroplasticity; Signal processing;
Virtual and augmented reality and human factors.
CYBERSECURITY AND BIOMETRICS:
Authentication protocols; Behavioral biometrics; Biometric template
protection;
Content protection and digital rights management; Emerging biometrics;
Identity and trust management;
Information hiding and anonymity; Multi-biometrics; Password security;
Performance evaluation of biometric systems; Presentation attack detection;
Privacy protocols;
Privacy, security and trust in social media; Quality of biometric data; Risk
and reputation management;
Security of embedded systems; Security of personal data; Security protocols.
SUMISSION CATEGORIES: full paper (up to 8 pages), short paper (up to 4
pages),
poster paper (up to 4 pages with publication in the proceeding) and
poster only (1 page abstract without publication in the proceedings).
CONFERENCE PROCEEDINGS with all accepted poster papers will be published by
Conference Publishing Services as well as submitted to the IEEE Xplore
Digital Library,
IEEE Computer Society Digital Library and reference databases of all major
referencing indices
including EI Compendex, Scopus, and SCI
IMPORTANT DATES:
Friday 24 April Papers (Full/Short) submission
Monday 01 June Papers (Full/Short) notification
Friday 12 June Poster papers submission
Wednesday 29 July Poster papers notification
Friday 17 July Author registration
Friday 17 July Camera-ready papers submission to CPS
Paper submission page:
https://cyberworlds2020.sciencesconf.org/resource/page/id/6
ORGANIZATION COMMITTEE:
GENERAL CHAIRS
Christophe Rosenberger, ENSICAEN
Frederic Jurie, University de Caen Normandie, France
PROGRAM CHAIRS
Christophe Charrier, University de Caen Normandie, France
Christine Fernandez-Maloigne, Universite de Poitiers, France
Alexei Sourin, Nanyang Technological University, Singapore
TRACK CHAIRS
Alexei Sourin, Nanyang Technological University, Singapore
Olga Sourina, Fraunhofer Singapore, Singapore
Matthias Woelfel, Karlsruhe University of Applied Sciences, Germany
Jianhua Zhang, Oslo Metropolitan University, Norway
Christophe Rosenberger, Normandy University, France
Marina Gavrilova, University of Calgary, Canada
Conference flyer for downloading:
https://cyberworlds2020.sciencesconf.org/data/pages/CW20_flyer_V1.pdf
CONTACT:
cw2020(a)easychair.org <mailto:cw2020@easychair.org>
cyberworlds2020(a)sciencesconf.org <mailto:cyberworlds2020@sciencesconf.org>
_____
CONFIDENTIALITY: This email is intended solely for the person(s) named and
may be confidential and/or privileged. If you are not the intended
recipient, please delete it, notify us and do not copy, use, or disclose its
contents.
Towards a sustainable earth: Print only when necessary. Thank you.
=========================================================
13th Workshop on 3D Object Retrieval 2020 (3DOR'20)
=========================================================
in Cooperation with Eurographics (pending) and Elsevier
September 4-5, 2020
Graz University of Technology, Austria
https://workshop.cgv.tugraz.at/3dor2020
=========================================================
Update regarding COVID-19 situation:
--------------
We realize the difficulty posed to authors by the current situation, with
most of us striving to keep healthy and other tasks take a lesser priority.
Travelling has become particularly challenging. At the same time, we intend
to keep the 3DOR Workshop alive and uphold its 12-year history. We were
particularly encouraged by the 10 SHREC tracks that are being organized this
year. We are thus taking the following steps:
One month extension to the full paper deadline based on a 2-stage
submission: abstract by the original deadline of 3rd April 2020 and full
paper by 3rd May 2020. Applies also to SHREC papers.
Enable on-line participation for authors that cannot physically make it to
Graz in September.
New this year:
--------------
In 2020, full paper submissions will follow a two-stage review process and
will be published in Computes & Graphics (Elsevier).
3DOR is the dedicated workshop series for methods, applications and
benchmark-based evaluation of 3D object retrieval, classification, and
similarity-based object processing. The workshop also includes the 2020
edition of the 3D Shape Retrieval Contest, keynotes, project presentations,
and a social and networking event. Short papers will follow a one-stage
review process and will appear in the Eurographics Digital Library
(pending).
Important Dates: SHREC Shape Retrieval Contest Timeline
----------------------------------------------------------------
21 February - 03 May: Running of SHREC tracks
03 April: Abstract submission
03 May: Full paper submission
For more information, please see http://www.shrec.net/
Important Dates: Full Paper Submissions for Computers & Graphics
----------------------------------------------------------------
03 April: Abstract submission
03 May: Full paper submission
01 June: First decision
22 June: First revision
29 June: Second decision
12 July: Final version submission
19 July: Final decision
September 2020: Online publication
Important Dates: Short Paper Submission for EG Digital Library
--------------------------------------------------------------
01 June: Short paper submission
15 July: Short paper notification
30 July: Short Paper final version submission
01 September 2020: Online publication
4-5 September 2020: Eurographics Workshop on 3D Object Retrieval 2020 (3DOR)
3D Object Retrieval Workshop Series
-----------------------------------
From the very beginning, the aim of the 3DOR Workshop series is to stimulate
researchers to present state-of-the-art work, learn about or discuss topics
in the field 3D object retrieval, search and exploration in a
multi-disciplinary context of expertise such as Computer Vision, Computer
Graphics, Machine Learning, Cognitive Science and Human-Computer
Interaction. 3DOR provides a cross-fertilization that will stimulate
discussions on the next steps in this important research area. 3DOR 2020
will be the 13th workshop in this series.
Search engines are now the default way in which most people engage with
information, as the vast majority of information is born digital. 3D digital
content is today pervasive: low-cost 3D scanners, 3D printers, and powerful
modelling software have made 3D models appeal to an increasing audience.
Repositories of 3D objects are rapidly growing in both number and size.
Time-dependant acquisition, animation and simulation give rise to 3D objects
as a function of time, yielding 4D objects. Yet, the task of exploring such
large 3D/4D object repositories and retrieving the models of interest
remains a challenging problem. It is crucial to develop algorithms for
content-based searching of 3D object collections; creating compact and
accurate descriptors for 3D objects; creating efficient storage structures
for databases of 3D objects; investigating theoretical aspects of practical
importance, such as the definition of the similarity concept; interfaces for
content-based 3D object search; visualization techniques for 3D search
results; real time aspects of techniques and algorithms; new challenges such
as faceted 3D browsing, social search and navigation of hybrid datasets. The
complex yet concrete problems above are drawing increasing attention from
the research community, which is becoming more and more varied in terms of
disciplines needed to solve various facets of the challenges.
The 3DOR Workshop series has been characterized since the beginning by a
specific attention to benchmarking with the organization of the session on
the 3D Shape Retrieval Contest (SHREC). The general objective of the 3D
Shape Retrieval Contest is to evaluate the effectiveness of 3D-shape
retrieval methods and algorithms. SHREC 2020 is the 15th edition of the
contest. As in previous years, it is organized in conjunction with the
Eurographics Workshop on 3D Object Retrieval. Results papers from SHREC
tracks will be reviewed in a two stage-review process, like regular full
papers (see below). A separate call for participation in SHREC will be
issued shortly.
Call for Papers
---------------
Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D/4D Object Retrieval. State of
the art papers on specific topics of interest are particularly welcome.
Submissions are invited in the form of full papers, which will be
peer-reviewed by a two-stage review process, and published as a special
section of Computers and Graphics Journal (Elsevier). Also, short papers are
invited, which will follow a one-stage review process and will appear in the
Eurographics Digital Library (pending).
Suggested topics include, but are not limited to:
3D/4D shape analysis
3D/4D shape similarity and matching
3D/4D mesh sequence retrieval
3D/4D mobile media retrieval
3D/4D search in large scale data
3D/4D object classification, indexing, and mining
Similarity of non-rigid shapes
Shape correspondence
3D/4D shape decomposition, and segmentation
Partial, part-in-whole, and many-to-many matching
Matching under uncertainty and noise
Semantics-driven 3D/4D object retrieval and classification
Sketch-based retrieval
Query interfaces and search modalities
Benchmarking issues
Deep learning for 3D/4D shape retrieval
Generative/discriminative approaches in 3D object categorization
Visual Analytics for 3D similarity assessment
Applications in all areas relevant to 3D/4D objects, including multimedia
and information systems, CAD, architecture, games, biometrics, e-science,
e-learning, medicine, biology, and cultural heritage, among others.
Submission Information
----------------------
For up-to-date submission information, please refer to the workshop webpage
at https://workshop.cgv.tugraz.at/3dor2020
Organization
------------
Workshop Chairs
Tobias Schreck, Graz University of Technology, Austria
Theoharis Theoharis, NTNU Trondheim, Norway, and NKUA, Greece
Program Co-Chairs
Ioannis Pratikakis, Democritus University of Thrace, Greece
Michela Spagnuolo, CNR Imati, Italy
Remco C. Veltkamp, Utrecht University, Netherlands
IPC
Mirela Ben-Chen (Technion)
Stefano Berretti (University of Florence)
Silvia Biasotti (IMATI-CNR)
Michael Bronstein (Imperial College London)
Benjamin Bustos (University of Chile)
Umberto Castellani (University of Verona)
Mohamed Daoudi (Télécom Lille 1/Institut Mines-Télécom)
Bianca Falcidieno (IMATI-CNR)
Dieter Fellner (TU Darmstadt, Fraunhofer IGD)
Ioannis Fudos (University of Ioannina)
Yue Gao (Tsinghua University)
Andrea Giachetti (University of Verona)
Daniela Giorgi (ISTI-CNR)
Afzal Godil (NIST)
A. Ben Hamza (Concordia University)
Kevin Kai Xu (University of Defense Technology)
Ron Kimmel (Technion)
Hamid Laga (Murdoch University)
Guillaume Lavoué (Université de Lyon LIRIS)
Zhouhui Lian (Peking University)
Lars Linsen (University of Münster)
Or Litany (Stanford University)
Georgios Papaioannou (AUEB)
Raif M. Rustamov (AT&T Labs Research)
Nickolas S. Sapidis (University of Western Macedonia)
Ivan Sipiran (Pontificia Universidad Católic del Perú)
Hedi Tabia (ETIS-ENSEA)
Jean-Philippe Vandeborre (Télécom Lille 1/Institut Mines-Télécom)
Naoufel Werghi (Khalifa University)
The Computer Graphics Group at Bielefeld University, Germany, is offering a
two-year full-time post-doc position in the field of Geometric Learning,
starting as soon as possible.
In a collaboration with the Honda Research Institute Europe we investigate
novel geometry representations for describing 3D models with few, but
geometrically meaningful parameters. By combining this representation with
machine learning we will analyze and manipulate families of geometric
models, for instance to transfer the style of one class of objects to
another class. The candidate will work at Bielefeld University most of the
time, but will also have the opportunity to spend several weeks per year at
the Honda Research Institute Europe (in Offenbach, near Frankfurt) in order
to intensify the collaboration and to gain insight into their research
environment and scientific challenges.
Please forward this call to interested researchers. More details can be
found here:
https://www.uni-bielefeld.de/Universitaet/Aktuelles/Stellenausschreibungen/A
nzeigen/Wiss/wiss20072_englisch.pdf
Best regards
Mario Botsch
We are pleased to announce 15 PhD research positions within the MSCA-ITN-ETN
CLIPE (Creating Lively Interactive Populated Environments)
CLIPE ( http://clipe-itn.eu/ ) is a Marie Sklodowska-Curie Innovative
Training Network in the framework of Horizon 2020, starting on March 1st,
2020 with a four-year duration. The network consists of 9
universities/research centers and 5 industrial partners.
The primary objective of CLIPE is to train a generation of innovators and
researchers in the field of virtual characters simulation and animation.
Advances in technology are pushing towards making VR/AR worlds a daily
experience. Whilst virtual characters are an important component of these
worlds, bringing them to life and giving them interaction and communication
abilities requires highly specialized programming combined with artistic
skills, and considerable investments: millions spent on countless coders and
designers to develop video-games is a typical example. The research
objective of CLIPE is to design the next-generation of VR-ready characters.
CLIPE is addressing the most important current aspects of the problem,
making the characters capable of:
* behaving more naturally;
* interacting with real users sharing a virtual experience with them;
* being more intuitively and extensively controllable for virtual worlds
designers.
To meet our objectives, the CLIPE consortium gathers some of the main
European actors in the field of VR/AR, computer graphics, computer
animation, psychology and perception. CLIPE also extends its partnership to
key industrial actors of populated virtual worlds, giving students the
ability to explore new application fields and start collaborations beyond
academia.
Starting date is by September 2020. For more information about the project
can be found in the attached file, and in the project web site:
<http://clipe-itn.eu/> http://clipe-itn.eu/
Note: the developing COVID-19 situation makes it unlikely that this year’s EGSR is going to take place in its usual format. We are currently evaluating available options for remote attendance. Due to these uncertainties, authors of accepted papers this year are not required to present their work in person and may elect to present remotely instead. We encourage authors to submit work to EGSR even if they do not think they will be able or willing to attend in person due to the virus situation and/or travel restrictions that may be in place at the time.
*** Research Track ***
A PDF version of Research Track call for papers is available to download from here <https://egsr2020.london/call-for-papers/research.pdf> .
The Eurographics Symposium on Rendering 2020 will take place in London, England from June 30th to July 2nd, 2020. This 31th event continues the series of highly successful Eurographics Symposia and Workshops on Rendering.
All accepted research papers will be presented at EGSR 2020 and archived in the Eurographics digital library (exact publication modalities pending). Furthermore, a selection of accepted papers will be published in an issue of the Computer Graphics Forum (CGF) journal, based on both the recommendations of the reviewers and the outcome of a second cycle of review.
We are looking for work that shapes the future of rendering in computer graphics and related fields, such as virtual and augmented reality, deep learning, and computational photography.
There is no fixed minimum or maximum paper length. However, submissions over 12 pages in length will be treated as exceptional cases, and length must be proportional to contribution.
For each submitted paper, a minimum of 3 reviews will be provided to the authors, who will then be able to provide a rebuttal to clarify misunderstandings and answer the reviewers’ questions. The reviewers will then discuss and decide on the acceptance of the paper to the EGSR 2020 program. In the event of acceptance, the authors will submit a revised version of their manuscript prior to the conference.
*** Topics of interest ***
We invite original contributions that advance the state-of-the-art in topics related, but not limited, to:
* Physically-based rendering (PBR) and global illumination
* Monte Carlo sampling and integration
* Real-time rendering, including ray tracing, acceleration structures, and GPU algorithms
* Image processing for rendering, including denoising
* Machine learning for rendering and rendering for machine learning
* Augmented/virtual reality, including rendering, input, and output technologies
* Rendering software systems
* Procedural modeling, texture, geometry, and simulation
* Image-based rendering (IBR)
* Computational photography, optics & displays
* Expressive rendering and image manipulation (NPR)
* Material and scattering models
* Inverse and differentiable rendering
* Acquisition and modeling of geometry and appearance
* Human perception of rendered images
* Specialized rendering hardware
* Scientific visualization, e.g. large-scale data visualization and volume rendering
* Audio/sound rendering
*** How to Submit Your Work ***
Please submit your work using the SRM online submission system <https://srmv2.eg.org/COMFy/Conference/SR_2020> . The submission should use the EGSR 2020 LaTeX template available on SRM following this link <https://srmv2.eg.org/COMFy/Conference/SR_2020/Instruction> (first create an account on the SRM system to download the template).
*** Important dates (All times are midnight, 23:59 UTC) ***
* Abstract deadline: April 2, 2020
* Papers deadline: April 7, 2020
* Reviews released to authors: May 10, 2020
* Rebuttals due: May 14, 2020
* Author notification: May 25, 2020
* Final papers due: June 15, 2020
*** Program chairs ***
* Carsten Dachsbacher, Computer Graphics Group, Karlsruhe Institute of Technology
* Matt Pharr, NVIDIA
*** Local chairs ***
* Abhijeet Ghosh, Imperial College London
* Tobias Ritschel, University College London
* Tim Weyrich, University College London
*** Program committee ***
* Andrea Weidlich, Weta Digital, NZ
* Anton Kaplanyan, Facebook, USA
* Belen Masia, Univ. Zaragoza, Spain
* Christoph Peters, KIT, Germany
* Derek Nowrouzezahrai, McGill, Canada
* Diego Nehab, IMPA, Brazil
* Elena Garces, Technicolor, France
* Elmar Eisemann, TU Delft, Netherlands
* Eric Heitz, Unity, France
* Fabio Pellacini, Sapienza University of Rome, Italy
* George Drettakis, INRIA, France
* Hendrik Lensch, Tübingen University, Germany
* Holly Rushmeier, Yale University, USA
* Hongzhi Wu, Zhejiang University, China
* Iliyan Georgiev, Solid Angle, UK
* Jaakko Lehtinen, NVIDIA, Finland
* Jan Novak, NVIDIA, Switzerland
* Jeppe Revall Frisvad, Technical University of Denmark, Denmark
* Karthik Vaidyanathan, Intel, USA
* Kun Xu, Tsinghua University, China
* Kun Zhou, Zhejiang University, China
* Laszlo Szirmay-Kalos, Budapest University of Technology and Economics, Hungary
* Li-Yi Wei, Univ. of Hong Kong, Hong Kong
* Lingqi Yan, UC Santa Barbara, USA
* Marta Ortín Obón, University of Zaragoza, Spain
* Matthias Zwicker, Univ. of Maryland, USA
* Michael Wimmer, TU Wien, Austria
* Miika Aittala, NVIDIA, Finland
* Nicolas Holzschuch, INRIA, France
* Nima Kalantari, Texas A&M University, USA
* Pedro Sander, Hong Kong, China
* Peter-Pike Sloan, Activision, USA
* Philip Dutré, KU Leuven, Belgium
* Pieter Peers, College of William & Mary, USA
* Rachel Brown, NVIDIA, USA
* Steve Marschner, Cornell, USA
* Sung-Eui Yoon, KAIST, South Korea
* Tamy Boubekeur, Adobe, France
* Toshiya Hachisuka, Univ. Tokyo, Japan
* Tzu-Mao Li, MIT, USA
* Wojciech Jarosz, Dartmouth, USA
* Yue Dong, MSR, China
Dear Eurographics members,
Due to the current coronavirus pandemic the Eurographics Executive Board and
the EuroVis Steering Committee, in discussion with the conference organizing
committee chairs Anders Ynnerman, Jonas Unger, Ingrid Hotz and Patric Ljung,
have decided to hold EGEV, the joint Eurographics/EuroVis conference 2020,
as a virtual meeting rather than a physical meeting. We understand that this
will cause some disruption in travel plans, but we believe it to be a
necessary decision.
We are currently defining the details of the organization of the
virtual-only conference, as we view it as essential that the authors of
accepted submissions be given every opportunity to present their work. Once
we have finalized the arrangements, we will post them on the EGEV 2020
website.
Eurographics also plans to support all collocated workshops in virtual form,
we are in the process of discussing arrangements with their Steering
Committees. This will also be the case for all other workshops during this
year that cannot happen physically due to the Corona crisis.
We apologise for this unprecedented action, but it is now clear that these
steps must be taken. If you have any questions about the process, please
wait until we have posted details on the website, then contact either the
conference organisers, myself as President or Hamish Carr as Secretary.
We trust that you will all understand the situation, and look forward to
seeing you at the earliest possible opportunity.
- Oliver Deussen
Dear colleagues,
We would like to inform you that the submission system for the poster
session at EuroVis 2020 is now open.
The poster track will present late-breaking results, work in progress,
follow-up extensions, application case studies, or evaluations of existing
methods related to visualization and computer graphics. In particular, it
provides young researchers, especially postgraduate students, with valuable
opportunities to receive feedback from other researchers and engage in
stimulating discussions leading to possible new collaborations. This year
we also invite posters describing open research problems defined by domain
scientists (e.g., physicians, biologists, industry partners).
IMPORTANT DATES
Submission deadline: April 3, 2020
Notification: April 20, 2020
Camera-Ready Version: April 30, 2020
All deadlines are at 23:59 GMT on the date indicated.
We solicit poster submissions in the form of a sketch (i.e., an extended
abstract of at most 2 pages in the EuroVis poster format, with an
additional page allowed for references only). For detailed poster
preparation and submission instructions please refer to the webpage:
https://conferences.eg.org/egev20/for-submitters/eurovis-for-submitters/eur…
Kind regards,
Jan Byška and Stefan Jänicke
EuroVis 2020 Poster Chairs
chairs-eurovis2020posters(a)eg.org
Dear colleagues,
TU Wien is looking for *1 PhD student* and *1 PostDoc*
in the interdisciplinary research project *Advanced Computational Design*:
<http://gcd.tuwien.ac.at/?page_id=2404>
http://gcd.tuwien.ac.at/?page_id=2404
For computer graphics researchers, we have 2 openings in "Lighting
Simulation for Architectural Design", covering lighting optimization and
interactive global illumination, while both computer graphics and
geometry/math researchers will find interest in positions in "Higher Order
Paneling of Architectural Freeform Surfaces" and "Flexible Quad-Surfaces for
Transformable Design".
The context of this project is an interdisciplinary research programme where
we aim to develop advanced computational design tools for the early design
phase in Architecture, Engineering and Construction.
This is the second round of applications, which is open till March 15, 2020
23:59 (CET), but please contact me if you miss the deadline and still would
like to apply.
Would you be so kind to distribute this job offer amongst your scientific
colleagues and potential candidates?
Thanks,
Michael Wimmer
--
-- Dr. Michael
Wimmer--------------------------------------------------------
Institut fuer Visual Computing & Human-Centered Technology
Technische Universitaet Wien tel: +43 (1) 58801
18687
Favoritenstr. 9-11/5/E193-02
http://www.cg.tuwien.ac.at
A-1040 Wien, Oesterreich
mailto:wimmer@cg.tuwien.ac.at
----------------------------------------------------------------------------
-
Dear all,
This is to inform you that SMI 2020 will be organised as a teleconference
due to the coronavirus outbreak. The conference program will be exactly the
same as previously years; it will include paper presentations, keynote talks
and several workshops but everything will be done using remote conferencing
services. All attendees will participate to the conference remotely with
video/audio and slide sharing; there will be no on-site participation.
We also kindly remind you that the submission deadline of SMI 2020 is the
11th of March, 23:59 UTC/GMT. Please note that the deadline is strict; no
extensions will be granted.
Frederic
Shape Modeling International (SMI) 2020
Strasbourg, France, June 2-4, 2020
Shape Modeling International (SMI 2020) provides an international forum for
the dissemination of new mathematical theories and computational techniques
for modeling, simulating and processing digital representations of shapes
and their properties to a community of researchers, developers, students,
and practitioners across a wide range of fields. Conference proceedings
(long and short papers) will be published in a Special Issue of
<https://www.journals.elsevier.com/computers-and-graphics> Computer &
Graphics Journal, Elsevier. Papers presenting original research are being
sought in all areas of shape modeling and its applications.
SMI 2020 will be co-located with the Symposium on Solid and Physical
Modeling (SPM 2020) and the Fabrication and Sculpting Event (FASE 2020).
FASE 2020 will present original research at the intersection of theory and
practice in shape modeling, fabrication and sculpting. SMI2020 also
participates in the <http://www.replicabilitystamp.org/> Replicability
Stamp Initiative, an additional recognition for authors who are willing to
go one step further, and in addition to publishing the paper, provide a
complete open-source implementation. For more details, check
<https://smi2020.sciencesconf.org/> the SMI2020 website.
We invite submissions related to, but not limited to, the following topics:
* Acquisition & reconstruction
* Behavior and animation models
* Compression & streaming
* Computational topology
* Correspondence & registration
* Curves & surfaces
* Deep Learning Techniques for Shape Processing
* Digital Fabrication & 3D Printing
* Exploration of shape collections
* Feature extraction and classification
* Healing & resampling
* Implicit surfaces
* Interactive modeling, design & editing
* Medial and skeletal representations
* Parametric & procedural models
* Segmentation
* Semantics of shapes
* Shape analysis and retrieval
* Shape correspondence and retrieval
* Shape modeling applications (Biomedical, GIS, Artistic/cultural and
others)
* Shape statistics
* Shape transformation, bending & deformation
* Simulation
* Sketching & 3D input modalities
* Triangle and polygonal meshes
* Shape modeling for 3D printing and fabrication
* Biomedical applications
* Artistic and cultural applications
SUBMISSION:
Papers should present previously unpublished, original results that are not
simultaneously submitted elsewhere.
The SMI 2020 conference will use a double-blind review process.
Consequently, all submissions must be anonymous. All papers should be
submitted using <https://srmv2.eg.org/COMFy/Conference/SMI_2020> the SRM
website.
Submissions should be formatted according to the style guidelines for the
Computers &Graphics Journal and should not exceed 12 pages, including
figures and references. We strongly recommend using the
<https://www.elsevier.com/__data/promis_misc/elsarticle-CAG-template.zip>
LaTeX template to format your paper. We also accept papers formatted by MS
Word according to the style guidelines for Computers & Graphics. The file
must be exported to pdf file for the first round of submission. For format
details, please refer to the
<http://www.elsevier.com/journals/computers-graphics/0097-8493/guide-for-aut
hors> Computers & Graphics Journal Guide for Authors.
IMPORTANT DATES (23:59 UTC/GMT):
Full paper submission: March 11 (no extension possible)
First review notification: April 6
Revised papers: April 20
Second review notification: April 29
Final version: May 4
Conference: June 2-4
SMI CONFERENCE CHAIRS
Loïc Barthe (University of Toulouse, France)
Frédéric Cordier (University of Haute-Alsace, France)
Hui Huang (Shenzhen University, China)
SMI PROGRAM CHAIRS
David Bommes (University of Bern, Switzerland)
Ruizhen Hu (Shenzhen University, China)
Nico Pietroni (University of Technology Sydney, Australia)
CALL FOR PARTICIPATION
SHREC2020 - 3D Shape Retrieval Challenge 2020
At Workshop on 3D Object Retrieval.
<https://workshop.cgv.tugraz.at/3dor2020/>
Contact: shrec(a)cs.uu.nl <mailto:shrec@cs.uu.nl>
New this year: In 2020, full SHREC papers will follow a two-stage review
process and will be published in the international journal Computes
<https://www.journals.elsevier.com/computers-and-graphics/> & Graphics upon
acceptance.
Introduction
The general objective of the 3D Shape Retrieval Contest is to evaluate the
effectiveness of 3D-shape retrieval algorithms. SHREC2020 is the fifteenth
edition of the contest. Like previous years, it is organized in conjunction
with the Workshop on 3D Object Retrieval. At least one author per track must
register for the workshop, and present the results. We also cordially invite
all participants of a track to register and attend the workshop.
Thanks to the efforts of previous track organizers, SHREC already provides
many resources to compare and evaluate 3D retrieval methods. For this year's
contest, we aim to explore new and updated tracks. Therefore, the
participants are invited to have an active role in the organization of the
event. This includes proposing track themes, building or acquiring a test
collection, and deciding upon the queries, relevance assessment, and
performance measures.
The participants of each track will collectively write a paper, which will
be published in the proceedings of the Workshop 3D Object Retrieval. At
least one author per track must register for the workshop, and present the
results. We also cordially invite all participants of a track to register
and attend the workshop.
Tracks
The following tracks are organized. For description of tasks, the
collections, queries, the evaluation procedure, and time schedule, follow
the links or contact the track organizer.
1. Non-Rigid Shape Correspondence of Physically Based Deformations
Organizers: Roberto Dyke, Feng Zhou, Yu-Kun Lai, and Paul L. Rosin
Contact: Roberto Dyke <mailto:DykeRM@cardiff.ac.uk>
Web page <http://robertodyke.com/shrec2020/>
2. Shape Correspondence with Non-Isometric Deformations
Organizers: Roberto Dyke, Yu-Kun Lai, and Paul L. Rosin
Contact: Roberto Dyke <mailto:DykeRM@cardiff.ac.uk>
Web page <http://robertodyke.com/shrec2020/index2.html>
3. 3D Point Cloud Semantic Segmentation for Street Scenes
Organizers: Tao Ku, Remco Veltkamp
Contact: Tao Ku <mailto:T.Ku@uu.nl>
Web page <https://kutao207.github.io/>
4. Multi-Domain Protein Shape Retrieval
Organizers: Matthieu Montès, Florent Langenfeld
Contact: <mailto:matthieu.montes@cnam.fr> Matthieu Montès,
<mailto:florent.langenfeld@cnam.fr> Florent Langenfeld
<http://shrec2020.drugdesign.fr/> Web page
5. Retrieval and Classification of Relief Surface Patches
Organizers:Elia Moscoso Thompson, Silvia Biasotti, Andrea Giachetti
Contact:Elia Moscoso Thompson <mailto:elia.moscoso@ge.imati.cnr.it>
Web page <http://shrec.ge.imati.cnr.it/shrec20_pattern_retr/index.html>
6. Classification in Cryo-Electron Tomograms
Organizers: Ilja Gubins, Marten Chaillet, Gijs van der Schot, Remco
Veltkamp, Friedrich Förster
Contact: Ilja Gubins <mailto:i.gubins@uu.nl>
Web page <https://www2.projects.science.uu.nl/shrec/cryo-et/>
7. River Gravel Characterization
Organizers: Andrea Giachetti, Silvia Biasotti, Luigi Fraccarollo, Filippo
Andrea Fanni
Contact: Andrea Giachetti <mailto:andrea.giachetti@univr.it> , Silvia
Biasotti <mailto:silvia@ge.imati.cnr.it> , Luigi Fraccarollo
<mailto:luigi.fraccarollo@unitn.it>
Web page <http://www.andreagiachetti.it/shrec20riverbed/>
8. Recognition of Gestures Sequences
Organizers: Ariel Caputo, Andrea Giachetti, Marco Pegoraro
Contact: Ariel Caputo <mailto:fabiomarco.caputo@univr.it> , Andrea Giachetti
<mailto:andrea.giachetti@univr.it>
Web page <http://www.andreagiachetti.it/shrec20gestures/>
9. 6D Object Pose Estimation
Organizers: Honglin Yuan, Remco Veltkamp
Contact: Honglin Yuan <mailto:h.yuan@uu.nl>
Web page <https://yhldrf.github.io/Datasets.github.io/>
10. Monocular Image-based 3D Object Retrieval
Organizers: An-An Liu, Wei-Zhi Nie, Wen-Hui Li, Dan Song, Yu-Qian Li, He-Yu
Zhou, Ting Zhang, Xiao-Qian Zhao, Wei Chen, Wu Liu
Contact: Wen-Hui Li <mailto:liwenhui@tju.edu.cn>
Web page <https://www.iti-tju.org/MI3DOR20/>
Procedure
The following list is a step-by-step description of the activities:
1. Track organizers have sent their proposal describing the envisioned
task, collection, queries, ground truth, evaluation method, and expected
number of participants.
2. The tracks are selected, and are listed at the SHREC web page. The
track organizers start up their track.
3. Participants register for the tracks they want to participate in.
4. Each track is performed according to its own time schedule.
5. The track organizers collect the results.
6. The track results are combined into a joint paper, to be submitted
for review to Computers & Graphics.
7. The description of the tracks and their results are presented at the
Workshop on 3D Object Retrieval, 4-5 September 2020
<https://workshop.cgv.tugraz.at/3dor2020/>
SHREC Time Schedule
Important dates
February 17, 2020: Submission deadline for track proposals.
February 21, 2020: Notification of acceptance of track proposals.
Feb, March 2020: Each track has its own time line.
April 03, 2020: Each track is completed, and results are included in a
track report, submitted for review.
May 1, 2020: Reviews done, first stage decision on acceptance or
rejection.
May 22, 2020: First revision.
May 29, 2020: Second stage decision on acceptance or rejection.
June 12, 2020: First revision.
June 19, 2020: Final decision on acceptance or rejection.
September 1, 2020: Publication online in Computers & Graphics.
September 4-5, 2020: Workshop on 3D Object Retrieval 2020, featuring SHREC
2020.
Past events: SHREC 2019 <http://3dor2019.ge.imati.cnr.it/shrec-2019/> ,
SHREC 2018
<http://www2.projects.science.uu.nl/shrec/index2018-cfparticipation.html> ,
SHREC 2017 <http://liris.cnrs.fr/eg3dor2017/#shrec> , SHREC 2016
<http://www.shrec.net/index2016-cfparticipation.html> , SHREC 2015,
<http://www2.projects.science.uu.nl/shrec/index2015-cfparticipation.html>
SHREC 2014 <http://3dor2014.ensea.fr/SHREC2014.html>