Dear colleagues,
let me remind you that the deadline to submit to ICGI'2019 (former EPCG:
<http://gpcg.pt/icgi2019/> http://gpcg.pt/icgi2019/) has been extended to
the 23rd of July.
All full papers will be published in IEEE Xplore and, with high probability,
indexed on Scopus.
It is also a pleasure to announce our first confirmed keynote speaker, Dr.
Maria V. Sanchez-Vives, from the Institute of Biomedical Research August Pi
i Sunyer in Barcelona, where she is the head of the Systems Neuroscience
group. The title of her keynote is "Embodiment in Virtual Reality: impact
and applications".
More detail on <http://gpcg.pt/icgi2019/keynote-speakers/>
http://gpcg.pt/icgi2019/keynote-speakers/
Luis Paulo Santos <psantos(a)di.uminho.pt>
==== IEEE AIVR CfP 2019
Call for contributions to IEEE AIVR 2019, San Diego, CA, USA, Dec 9-11, 2019
The IEEE International Conference on Artificial Intelligence and Virtual
Reality (AIVR 2019), now in its second run, is a unique event, addressing
researchers and industries from all areas of AI as well as Virtual,
Augmented, and Mixed Reality. It provides an international forum for the
exchange between those fields to present advances in the state of the art,
identify emerging research topics, and together define the future of these
exciting research domains. We invite researchers from VR, as well as
Augmented Reality (AR) and Mixed Reality (MR) to participate and submit
their work to the program. Likewise, any work on AI that has a relation to
any of these fields or potential for the usage in any of them is welcome.
For a detailed call for papers, please refer to the conference's website:
<http://ieee-aivr.org> http://ieee-aivr.org
Deadlines for full/short papers and workshop proposals are end of July.
Deadlines for Posters, demos, and industry contributions are late August.
Please refer to the website for concrete dates. Accepted publications will
be published in the proceedings by IEEE Computer Society.
Last call for papers:
The submission deadline for MIG regular and short papers has been extended
to 22nd July 2019.
See <http://www.mig2019.website/dates.html> http://www.mig2019.website
We are looking forward to your submissions!
Marie-Paule Cani & Tiberiu Popa,
Program co-chairs
---------------------------------------------
Call for papers
The 12th annual ACM/SIGGRAPH conference on Motion, Interaction and Games
(MIG 2019, formerly Motion in Games) will take place in Newcastle upon Tyne,
England, 28th - 30th Oct 2019.
The goal of the Motion, Interaction, and Games conference is to be a
platform for bringing together researchers from interactive systems and
animation, and have them present their most recent results, initiate
collaborations, and contribute to the advancement of the research area. The
program will consist of regular paper sessions for long and short papers,
posters,, and invided talks by a selection of internationally renowned
speakers from Academia and the Industry. More on the conference website:
<http://www.mig2019.website/> http://www.mig2019.website/
Important dates
* Long and Short Paper Submission Deadline: **22th July 2019**
* Long and Short Paper Acceptance Notification: 30th August 2019
* Long and Short Paper Camera Ready Deadline: 20th September 2019
Topics of Interest
Relevant topics include (but are not limited to):
Animation Systems
Animal locomotion
Autonomous actors
Behavioral animation, crowds & artificial life
Clothes, skin and hair
Deformable models
Expressive animation
Facial animation
Facial feature analysis
Game interaction and player experience
Game technology
Gesture recognition
Group and crowd behaviour
Human motion analysis
Image-based animation
Interaction in virtual and augmented reality
Interactive animation systems
Interactive storytelling in games
Machine learning techniques for animation
Motion capture & retargeting
Motion control
Motion in performing arts
Motion in sports
Motion rehabilitation systems
Multimodal interaction: haptics, sound, etc
Navigation & path planning
Physics-based animation
Real-time fluids
User-adaptive interaction and personalization
Virtual humans
We invite submissions of original, high-quality papers in any of the topics
of interest (see above) or any related topic. Each submission should be 7-10
pages in length for a long paper, or 4-6 pages for a short paper. They will
be reviewed by our international program committee for technical quality,
novelty, significance, and clarity.
All of the accepted long and short papers will be presented during sessions
at the conference. They will be archived in the ACM Digital Libraries with
their own DOIs. All submissions will be considered for the Best Paper, Best
Student Paper, and Best Presentation awards, which will be conferred during
the conference.
Authors of selected best papers will be invited to submit extended and
significantly revised versions to be considered for publication in a special
section of IEEE Transactions on Visualizations and Computer Graphics (TVCG,
Impact Factor 3.078), or of Computers & Graphics (C&G, Impact Factor:
1.200).
Submission
Papers should be anonymized for double-blind reviewing, and formatted using
the SIGGRAPH formatting guidelines (sigconf).
Detailed submission instructions are available at:
<http://www.mig2019.website/submityourpaper.html>
http://www.mig2019.website/submityourpaper.html
Please note that at least one full registration will be required for every
published paper, in order to meet the costs of the conference.
Paper Submission Deadline Extended to 23 July, 2019!!!
Important dates:
NEW Paper submission: July 23, 2019
Authors' notification: October 14, 2019
Camera-ready version: October 17, 2019
Highlights:
* All accepted Long Papers will be published on IEEE Xplore Digital
Library and submitted for indexation on Scopus
* Selected papers will be invited to submit an extended version on
special issues of the journals "Computer & Graphics" and "International
Journal of Creative Interfaces and Computer Graphics (IJCICG)"
* Prizes for best paper and best paper for young researcher will be
awarded.
ICGI 2019 Conference:
The ICGI 2019 - International Conference on Graphics and Interaction 2019
will take place between 21 and 22 November 2019 at the University of
Algarve, in Faro, Portugal in a joint organization with the Eurographics
Portuguese Chapter. Please visit the <http://gpcg.pt/icgi2019/> website for
more information.
The ICGI'2019 aims to bring together researchers, teachers, and
professionals in the areas of Computer Graphics, Image Processing, Computer
Vision and Human-Computer Interaction, providing a forum for the
dissemination of work carried out or ongoing and the exchange of scientific
results, experiences, and new knowledge between the academic, industrial and
end-user communities.
Authors are invited to submit original manuscripts reporting scientific
work, experiments or applications. Long papers should not exceed eight pages
and short papers should not exceed four pages. The poster submission will
consist of a manuscript, in the same format as the papers, with a maximum of
2 pages to be included in the proceedings. The official languages of the
conference are English, Portuguese and Spanish.
Publication:
The Scientific Program will include presentations of long and short papers,
invited plenary presentations and a poster session. The accepted long papers
will appear in the ICGI 2019 digital proceedings (book with ISBN). The ICGI
(former EPCGI) proceedings will be submitted for indexation and distributed
by IEEE Xplore. In addition, authors of the best papers of the conference
will be invited to submit extended versions of their contributions to a
special issue of a leading journal in the field.
Note: Authors of high-quality papers will be selected and invited to submit
extended and significantly revised versions of their papers to relevant
journals in the field. The selected papers may be subject to the proper
review process of the respective publications and must be written in
English.
Papers should be formatted according to the instructions available at
<https://www.ieee.org/conferences_events/conferences/publishing/templates.ht
ml> IEEE and should not present any information that identifies its authors
(double-blind review). References to works by the same authors should be
indicated as [BFRP].
The submissions can only be done electronically, in PDF format, through the
<https://easychair.org/conferences/?conf=icgi2019> conference submission
system. Long papers written in Portuguese or Spanish should also include the
title and abstract in English so that they can be submitted for archiving
and indexing on the IEEE Xplore Digital Library platform.
During the event, prizes for best paper and best paper for young researcher
will be awarded.
It is therefore with great pleasure that we invite you to submit
contributions to the ICGI 2019 and attend the event, taking place at
University of Algarve, in Faro, Portugal, on November 21-22, 2019.
Topics
Submitted manuscripts should address original research in all areas related
to Computer Graphics and Interaction, including, but not limited to:
* Accessibility
* Adaptive and Intelligent Interfaces
* Animation and Simulation
* Applications
* Autonomous and Intelligent Agents in Virtual Environments
* CG Modelling
* Cognitive Psychology
* Collaborative Work
* Computer Animation
* Computer Games
* Computer Graphics Algorithms
* Computer Graphics and Interaction in Education
* Computer Vision and 3D Reconstruction
* Creativity and Digital Art
* Ergonomics
* Ethnography
* Image Processing and Analysis
* Interaction Evaluation
* Multimedia and Hypermedia
* Multimodal and Multisensory Interfaces
* Presence, Engagement, and Immersion
* Scientific and Information Visualisation
* Simulation and Animation
* Social and Organisational Aspects
* Tangible Interfaces
* Ubiquitous and Mobile Computing
* Usability and UX
* User-Centered Design
* Virtual, Mixed and Augmented Reality
STAG2019: Call for contributions
STAG 2019 - Smart Tools and Applications in Graphics Cagliari, November
14-15, 2019 <http://stag2019.crs4.it/> http://stag2019.crs4.it/
_____
Smart Tools and Applications in Graphics (STAG) is an annual international
conference organized by the Italian Chapter of the Eurographics association.
For its sixth edition the conference will be held in Cagliari (Italy) on
November 14-15, 2019.
The aim of STAG is the dissemination of research activities and novel ideas
on both theoretical and application oriented aspects of Computer Graphics,
bringing together researchers and practitioners from both national and
international scientific communities to share their latest developments.
This year we invite contributions in the form of full papers or posters, and
we will host, as usual, the EG-Italy thesis award ceremony.
Full Papers
Contributions on new ways to solve real problems, clever solutions to
optimize or otherwise improve techniques and algorithms for real-world
applications are encouraged. System, libraries, and workflow papers with
impact on real-world applications are also welcome. We encourage submissions
in all areas of Computer Graphics, Computer Vision, Visual Computing, and
related disciplines.
Full papers might be accepted, rejected, or accepted as posters. From all
accepted full papers, an international jury will assign the best paper
award.
Full papers are included in the STAG proceedings, published in the
Eurographics Digital Library.
Authors of a selection of the most outstanding papers will be invited to
submit an extended version of their work to a Special Issue of the Computers
& Graphics Journal (Elsevier). Upcoming papers of the last edition can be
found
<https://www.sciencedirect.com/journal/computers-and-graphics/special-issue/
10410J46Z23> here.
For submission information please visit
<http://stag2019.crs4.it/for-submitters/full-papers/>
http://stag2019.crs4.it/for-submitters/full-papers/
Important dates
Papers submission: September 13th, 2019
Notification: October 16th, 2019
Camera Ready: October 25th, 2019
Posters
Authors are invited to submit proposals for poster presentations at STAG
2019. We welcome posters which present recent results, work in progress, new
ideas and small-scale projects which may be of interest to the community,
but which are still too speculative, incomplete, or whose scope is not wide
enough to warrant a full paper. Posters provide a good opportunity for
displaying and discussing ideas. We encourage submissions in all areas of
Computer Graphics, Computer Vision, Visual Computing, and related
disciplines.
Posters will be displayed during the conference, whereas a dedicated poster
session will run in conjunction with the social event.
The authors of accepted posters will be asked to submit the final version of
their 2-page paper, which will be included in the conference proceedings.
For submission information please visit
<http://stag2019.crs4.it/for-submitters/posters/>
http://stag2019.crs4.it/for-submitters/posters/
Important dates
Papers submission: September 13th, 2019
Notification: October 16th, 2019
Camera Ready: October 25th, 2019
Thesis Award
STAG 2019 will host, as usual, the EG-Italy thesis award ceremony. Starting
from this year, the award will be dedicated to the memory of
<http://vcg.isti.cnr.it/matteodellepiane.php> Matteo Dellepiane, whose
passion, enthusiasm, and commitment for science and computer graphics will
be of inspiration for all the recipients of this prize.
The Matteo Dellepiane Award recognizes high quality research thesis produced
in italian institutions. We aim to motivate young researchers, giving them
the opportunity to present their works at an international scientific venue.
Two awards will be granted: one for the best PhD thesis, and one for the
best MSc thesis.
For submission information please visit
<http://stag2019.crs4.it/for-submitters/thesis-awards/>
http://stag2019.crs4.it/for-submitters/thesis-awards/
The documentation must be sent to the Thesis Awards Chairs (
<http://stag2019.crs4.it/for-submitters/thesis-awards/stag2019-thesis-awards
@crs4.it> stag2019-thesis-awards(a)crs4.it) not later than August 31st, 2019.
Nominations can be sent directly by the candidate, the supervisor, or by any
other person.
The organizing comittee,
Marco Agus, Massimiliano Corsini and Ruggero Pintus
PostDoc Research Fellowship for Females @ MPII/Germany: Lise Meitner
Award Postdoctoral Fellowship
The Max Planck Institute for Informatics is looking for excellent
female computer scientists, offering them PostDoc positions to develop
their scientific ideas without exertion of influence. The PostDoc
positions are funded by the Lise Meitner Award. It is a two-year
tax-free postdoctoral research fellowship including business expenses.
This grant is according to the fellowship rules of the Max Planck
Society: it usually amounts to 3,000 Euro/month and is completed by
compensation for business expenses of 10,000 Euro/year.
Fellows will be chosen based on the strength of their academic
background and research credentials. Applications should include a CV,
a cover letter, a publication list, a short research plan (one page is
enough), and two references, that will be contacted later to provide
recommendation letters.
The application process for 2019 ends on September 30th, 2019. See the
Lise Meitner Award web page for details on how to apply:
https://www.mpi-inf.mpg.de/lise-meitner-award-fellowship/
For more information, please contact meitner-award(a)mpi-inf.mpg.de.
Dear Colleagues,
We have an open PhD position in the area of scalable visual analytics
methods to support discovery from high-dimensional data. This position will
develop methods to support the interactive exploration of such data for
hypothesis generation which is the main analysis bottleneck. Through this
visual analytics concept, we aim towards combining massive single-cell and
spatially resolved data sets. The sheer data size and complexity of a single
experiment is becoming the most important bottleneck towards understanding
the patterns in the data. Also, visualization and effective expert
interaction with such large datasets is essential for hypothesis generation.
The position is in close collaboration with researchers from Leiden
University Medical Center (LUMC), who are one of the leading institutions,
worldwide, in the research domain.
The detailed description can be found here:
<https://vacature.beta.tudelft.nl/vacaturesite/permalink/55211/?lang=en>
https://vacature.beta.tudelft.nl/vacaturesite/permalink/55211/?lang=en
Starting date:
as soon as possible
Contact:
Anna Vilanova, <mailto:a.vilanova@tudelft.nl> a.vilanova(a)tudelft.nl
Thomas Hollt, t.hollt-1(a)tudelft.nl <mailto:t.hollt-1@tudelft.nl>
Research Group:
Computer Graphics and Visualization, EEMCS, TU Delft, The Netherlands
http://graphics.tudelft.nl/
The Faculty of Electrical Engineering, Mathematics and Computer Science
(EEMCS) is known worldwide for its high academic quality and the social
relevance of its research programmes. The faculty's excellent facilities
accentuate its international position in teaching and research. Within this
interdisciplinary and international setting the faculty employs more than
1100 employees, including about 400 graduate students and about 2100
students. Together they work on a broad range of technical innovations in
the fields of sustainable energy, telecommunications, microelectronics,
embedded systems, computer and software engineering, interactive multimedia
and applied mathematics.
The Computer Graphics and Visualisation Group has a strong research record
and is known for its expertise in visual analytics, visualisation in
general, modelling, game technology, and rendering. Besides these major
topics, interaction techniques, virtual/augmented reality, vision,
perception, computational photography, and simulations play an important
role. The group also participates strongly in the Delft Research Initiatives
"Environment" and "Health", thus aiming to find solutions for tomorrow's
problems. It maintains a strong network of partners worldwide from academia,
medical centres and industry.
Conditions of employment:
TU Delft offers a customisable compensation package, a discount for health
insurance and sport memberships, and a monthly work costs contribution.
Flexible work schedules can be arranged. An International Children's Centre
offers childcare and an international primary school. Dual Career Services
offers support to accompanying partners. Salary and benefits are in
accordance with the Collective Labour Agreement for Dutch Universities.
As a PhD candidate you will be enrolled in the TU Delft Graduate School. TU
Delft Graduate School provides an inspiring research environment; an
excellent team of supervisors, academic staff and a mentor; and a Doctoral
Education Programme aimed at developing your transferable,
discipline-related and research skills. Please visit www.tudelft.nl/phd
<http://www.tudelft.nl/phd> for more information.
A. (Anna) Vilanova
Associate Professor
TU Delft / Faculty EEMCS
Computer Graphics and Visualization
Building 28 - 6. E160
Van Mourik Broekmanweg 6
2628 XE Delft
Postbox 5031
2600 GA Delft
T +31 (0)15 27 83107
E <mailto:A.Vilanova@tudelft.nl> A.Vilanova(a)tudelft.nl
********Apologies for cross-posting********
17th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Safeguarding Cultural Heritage in the Digital Age
Sarajevo, Bosnia and Herzegovina, November 6-9, 2019
<https://gch19.ssst.edu.ba/> https://gch19.ssst.edu.ba/
*** Extended deadline for research papers: July 8th June 21st (abstract)
and June 24th (paper) ***
The 17th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2019)
aims to engage practitioners and researchers across the world working at the
interface of novel digital technologies and cultural heritage. Taking place
at the heart of the Balkans, in the city of Sarajevo this year's event will
explore the role of computer graphics and other digital technologies in
safeguarding, preserving and providing access to cultural heritage which
might be vulnerable from natural and man-made threats such as climate
change, economic hardship, violence and neglect. As such, the event will
enable participants to showcase and discuss new technologies and workflows
available to heritage professionals to document, monitor, study,
conserve/preserve and provide access to both tangible and intangible
Cultural Heritage. Interdisciplinary and multidisciplinary approaches are
particularly relevant to the event and this is reflected in the diversity of
invited contributions.
For the research community, GCH 2019 provides an excellent scientific forum
to exchange novel ideas and developments as well as to identify future
research and application opportunities. For the practitioner community, GCH
2019 provides a unique opportunity to feed into technical developments as
well as to identify new techniques and ideas which can be transferred into
practice.
The event seeks different types of contributions including:
1. Research papers: original and innovative research (maximum 10 pages),
2. Short papers: update of ongoing research activities or projects (maximum
4 pages),
3. Posters: overview of activities (500 words abstract),
4. Tutorials of solutions available to the community, and
5. Special sessions on topics of interest to the workshop.
TOPICS
Contributions are solicited (but not limited to) in the following topics:
- Imaging techniques for Cultural Heritage processes, including visual
analysis techniques such as 3D scanning, motion capture, multispectral
imaging, X-ray, terahertz imaging, and other techniques allowing to record
Cultural Heritage.
- Visual data processing and data fusion
- Digital libraries, archiving and long-term preservation of 3D documents
- Visual analysis of datasets, including semantic-aware representation of
digital artefacts (metadata, classification schemes, annotation), similarity
search and browsing.
- Visualization and virtual museums, including serious games and
storytelling
- Multi-modal and interactive environments
- Spatial and mobile augmentation of physical collections with digital
presentations
- Digital fabrication, including subtractive and additive methods such as 3D
printing
- Organizational aspects of cooperation between ICT and CH experts for
project development
- Best practices and guidelines for deployment of ICT solution in the CH
domain, including budgeting and maintenance
- User demand and reception of ICT solutions in CH institutions
IMPORTANT DATES
Research papers deadline: July 8th June 21st (abstract), June 24th
(paper)
Tutorials deadline: July 15th
Special sessions deadline: July 15th
Short papers deadline: August 30th August 12th
Poster deadline: August 30th August 12th
Notification research papers, tutorials and special sessions: August 12th
Notification short papers and posters: September 20th
Camera ready for all contributions: September 30th
PROCEEDINGS
All accepted research and short papers will be published by the Eurographics
Association and archived in the EG Digital Library. The authors of selected
best papers will be invited to submit an extended version to the ACM Journal
on Computing and Cultural Heritage (JOCCH, see <http://jocch.acm.org/>
http://jocch.acm.org/).
We will seek to publish other contributions in collaboration with proposers
of tutorials and special sessions.
===============================
Call for Work-in-Progress Papers and Posters
Pacific Graphics 2019
Seoul, October 14-17, 2019
http://pg19.org/
===============================
For the first time in Pacific Graphics, the Pacific Graphics 2019 welcomes
work-in-progress and poster submissions from all areas of computer graphics,
such as modeling, rendering, animation, imaging, visualization,
human-computer interaction, and graphics systems. Authors are encouraged to
submit work-in-progress and practical applications to demonstrate a novel
and applicable ideas in all aspects of computer graphics.
Authors of accepted work-in-progress papers will have an approximately
fifteen-minute oral presentation of their work at the conference. Accepted
posters will be displayed during the conference and also will form the focus
of a poster session in conjunction with one of the social events. Authors of
accepted posters are expected to present their posters during the poster
session to discuss their work and answer questions. More details will follow
when the conference program is finalized.
Submission details
=============
Authors can make an electronic submission through the Submission and Review
Management (https://srmv2.eg.org/COMFy/Conference/PG_2019P). Authors are
asked to indicate their preferences whether the submission needs to be
considered as a work-in-progress paper or a poster. When both options are
selected, the work will first be reviewed as a work-in-progress paper, and
then evaluated as a poster submission.
Work-in-progress papers and posters submission should strive not to exceed
two pages and must be formatted according to the Pacific Graphics Author's
guideline. Authors may accompany a preliminary version of the actual poster
if they choose to be considered as a poster submission. The review process
will be double-blind. Please remove all personal data (e.g., names,
affiliation, etc.) from your submission.
Timeline
=======
August 15 Submission deadline
August 31 Notification of acceptance
September 15 Camera-ready 2-page paper, and A4 version of a poster if it
is accepted with the poster presentation
Work-in-progress chairs:
Sung-Eui Yoon, sungeui(a)kaist.edu <mailto:sungeui@kaist.edu>
Min H. Kim, minhkim(a)vclab.kaist.ac.kr <mailto:minhkim@vclab.kaist.ac.kr>
Poster chairs:
Kang Hoon Lee, kang(a)kw.ac.kr <mailto:kang@kw.ac.kr>
Youngmin Kim, youngmin.kim(a)snu.ac.kr <mailto:youngmin.kim@snu.ac.kr>
===============================
Call for Work-in-Progress Papers and Posters
Pacific Graphics 2019
Seoul, October 14-17, 2019
http://pg19.org/
===============================
For the first time in Pacific Graphics, the Pacific Graphics 2019 welcomes
work-in-progress and poster submissions from all areas of computer graphics,
such as modeling, rendering, animation, imaging, visualization,
human-computer interaction, and graphics systems. Authors are encouraged to
submit work-in-progress and practical applications to demonstrate a novel
and applicable ideas in all aspects of computer graphics.
Authors of accepted work-in-progress papers will have an approximately
fifteen-minute oral presentation of their work at the conference. Accepted
posters will be displayed during the conference and also will form the focus
of a poster session in conjunction with one of the social events. Authors of
accepted posters are expected to present their posters during the poster
session to discuss their work and answer questions. More details will follow
when the conference program is finalized.
Submission details
=============
Authors can make an electronic submission through the Submission and Review
Management (https://srmv2.eg.org/COMFy/Conference/PG_2019P). Authors are
asked to indicate their preferences whether the submission needs to be
considered as a work-in-progress paper or a poster. When both options are
selected, the work will first be reviewed as a work-in-progress paper, and
then evaluated as a poster submission.
Work-in-progress papers and posters submission should strive not to exceed
two pages and must be formatted according to the Pacific Graphics Author's
guideline. Authors may accompany a preliminary version of the actual poster
if they choose to be considered as a poster submission. The review process
will be double-blind. Please remove all personal data (e.g., names,
affiliation, etc.) from your submission.
Timeline
=======
August 15 Submission deadline
August 31 Notification of acceptance
September 15 Camera-ready 2-page paper, and A4 version of a poster if it
is accepted with the poster presentation
Work-in-progress chairs:
Sung-Eui Yoon, sungeui(a)kaist.edu <mailto:sungeui@kaist.edu>
Min H. Kim, minhkim(a)vclab.kaist.ac.kr <mailto:minhkim@vclab.kaist.ac.kr>
Poster chairs:
Kang Hoon Lee, kang(a)kw.ac.kr <mailto:kang@kw.ac.kr>
Youngmin Kim, youngmin.kim(a)snu.ac.kr <mailto:youngmin.kim@snu.ac.kr>