======================================================
COMPUTER GRAPHICS & VISUAL COMPUTING 2019 (CGVC2019)
The 37th Annual Conference organised by the UK chapter of the Eurographics
Association,
12-13 September 2019, Bangor University, UK
http://www.eguk.org.uk/CGVC2019/
======================================================
The annual EGUK conference is a meeting place for all those in the UK
working in computer graphics and visual computing (including, Computer
Graphics and Vision, Information and Scientific Visualization, and Visual
Analytics). It attracts researchers from across the country and from further
afield.
The 2019 conference Computer Graphics & Visual Computing will be an
overnight meeting (lunchtime to lunchtime). The conference wants to focus on
increasing the dialogue between academic research groups, researchers in
academic and in industrial developments. In order to facilitate such
dialogue, we are seeking contributions in the form of full papers, short
papers, viewpoint papers and extended abstracts (posters). Optional
single-blind or double-blind - reviewers' identities are not revealed.
Authors may choose whether to anonymize their submission or not.
. Full papers - a paper of 4 to 8 pages describing completed research, plus
an additional page of references. Papers are refereed by members of an
international program committee (IPC). Authors of accepted papers are
expected to give a 15-20 minute presentation at the conference. Accepted
papers will appear in the Eurographics digital library and will serve as
full paper publications.
. Short papers - The purpose of short papers is to present late-breaking
results, work-in-progress, and follow-up extensions or evaluations of
existing methods. Short papers will be peer-reviewed in a one-stage process
by an international program committee (IPC). They will be electronically
archived and are fully citable publications. Submissions for the short paper
track should be at most 4 pages, with an additional page allowed for
references. Accepted short papers will be presented orally at the conference
in (approximately) 12-15 minute presentations.
. Viewpoint Papers (aka. Position paper) - Viewpoint paper track enables
researchers a new possibility to publish their ideas. Viewpoints articles
offer detailed technical opinions on trends in visual computing or reports
on how visual computing has contributed to the comprehension of data or
phenomena, without the need to present completed research work and/or
validated results. We encourage discussions of challenges or limitations in
today's methods and areas of potential new topics of research. We are also
interested in application discussions that focus on, for example, the areas
of physical, life or social sciences, engineering, or commerce, or areas
related to the process of visual computing in general. We encourage an
emphasis on lessons learned from practical experience for application
discussions, particularly where visual computing has been employed in a
real, working environment. Viewpoint papers are submitted with author names
and affiliations (at most 4-pages). Accepted viewpoint papers will be
electronically archived, are fully citable publications and will be
presented orally at the conference in (approximately) 12-15 minute
presentations.
. Extended Abstracts (Poster Papers) - The purpose of this track is to
present late-breaking results, work in progress, and follow-up extensions or
evaluations of existing methods. In particular, it provides young
researchers, especially postgraduate students, with valuable opportunities
to receive feedback from other researchers, and engage in stimulating
discussions. The poster track will be managed by the co-chair team and the
International Program Committee (IPC). We solicit poster submissions in the
form of an extended abstract of at most 2 pages (with an additional page
allowed for references only).
Posters will be peer-reviewed in a one-stage process. Accepted posters, size
A1 recommended, will be presented at the poster viewing session of the
conference.
In addition to directly submitted posters, some submissions to the full,
short and viewpoint paper tracks, that are not accepted for publication but
are deemed suitable, will be offered an opportunity to be presented as
posters. Such submissions will not require an additional review process.
Accepted abstracts (poster papers) do not appear in the Eurographics digital
library, and will not be considered as a paper publication, instead being
similar to a SIGGRAPH one-page sketch or to a conference poster without an
associated full paper. As such, presenting an extended abstract or a poster
at the conference has no effect on your ability to publish a fuller version
of the same work in another venue.
Topics include, but are not limited to:
======================================================
Computer Graphics
Visualization
Computer Vision
Virtual Reality
Visual Analytics
Visual Data Science
Computer Animation
Computer-based Arts and Entertainment
Image processing
Acquisition and Reconstruction Techniques
Graphics Architectures and Acceleration Hardware
Medical Imaging
Multimedia Visualisation
Computer Games
Rendering Techniques
Scientific Visualisation and Big Data
Information Visualization and Visual Analytics
Geospatial Visualisation
Augmented Reality and Collaborative Environments
Mobile Apps and Interactive Devices
Human Computer Interaction, Robotics, and Haptics
Modelling Methods
======================================================
Important Dates:
Submission deadline: 28 Jun (Fri) 2019 (final extension)
Notification of Acceptance: 23 Jul (Tue) 2019
Camera Ready: 10 Aug (Sat) 2019
Conference: 12-13 September 2019 (Thu-Fri)
======================================================
Publication type | Page limit |
Accepted publication
Full Paper | 4-8 pages, + 1-page refs only |
fully citable publication
Short Paper | 2-4 pages, + 1-page refs only |
fully citable publication
Viewpoint Paper (i.e. Position Paper) | 2-4 pages, + 1-page refs only |
fully citable publication
Extended Abstract (i.e. Poster Paper) | 1-2 pages, + 1-page refs only | not
considered as a paper publication
======================================================
Programme Chairs
Jonathan C. Roberts (Bangor University)
Gary KL Tam (Swansea University)
Contact: chairs-cgvc2019(a)eg.org
Conference Chair
Frank Vidal (Bangor University)
Local organisers
Panagiotis D. Ritsos (Bangor University)
======================================================
The <http://egsr2019.icube.unistra.fr/program.html> program of the Eurographics Symposium on Rendering (EGSR) 2019 is now online:
This year's program gathers research papers in
* Materials & Reflectance,
* High-Performance Rendering,
* Spectral Effects,
* Light Transport,
* Sampling,
* Interactive & Real Time Rendering
* Deep Learning,
as well as an industry session.
Three keynotes will structure the event:
* Jaakko Lehtinen from Aalto University & NVIDIA
* Natalya Tatarchuk from Unity
* Ali Eslami from Google DeepMind
Come join the rendering research community in Strasbourg, France, July 10th-12th: <http://egsr2019.icube.unistra.fr/registration.html> early-bird registration is available until tomorrow:
The EUROGRAPHICS 2020 Full Papers Program will showcase innovative research in Computer Graphics and related areas. We invite submissions of new ideas, and encourage all forms of research creativity and originality. We are interested in practice, experience, novel applications, technological, system or theoretical papers, with the ambition of setting the standard in the field and stimulating future trends.
Accepted full papers will be presented at EUROGRAPHICS 2020 and published in a special issue of the Eurographics journal Computer Graphics Forum; the submissions will undergo a double-blind two-step review process. We encourage submissions from all areas related to computer graphics, including but not limited to rendering, modeling, animation, simulation, visualization, virtual and augmented reality, display technology, image processing, computational imaging, computational fabrication, human-computer interaction, and deep learning techniques applied to graphics problems.
For the first time the two conferences Eurographics and Eurovis (EGEV) will run together, as a single event, to be hosted in Norrköping, Sweden. The conference will be hosted at the Louis de Geer Conference Centre, in the centre of the city, and will be organized by the department of Media and Information Technology at the university of Linköping, May 25th-29th, 2020.
More information on Eurographics 2020 is available at https://conferences.eg.org/egev20/.
* Timeline
Sep. 26, 2019 Preliminary abstract due (required for any further submission)
Oct. 3, 2019 Full paper due
Nov. 21, 2019 Reviews available rebuttal start
Nov. 21, 2019 Rebuttal due
Dec. 12, 2019 Notification to Authors
Jan. 31, 2020 Revised version due
Feb. 14, 2020 Final notification
Mar. 6, 2020 Camera-ready version due
May 25, 2020 Conference in Norrköping
All deadlines are at 23:59 UTC
* Submission dates
A preliminary abstract is due by 23:59 UTC, September 26, 2019, and the full paper deadline is 23:59 UTC, October 3, 2019. Note that a full paper can only be submitted if an abstract has been submitted by the abstract deadline.
* Submission details
Electronic submission of all papers is mandatory and will be conducted using the Submission and Review Management (SRMv2) system (http://srmv2.eg.org/COMFy/Conference/EG_2020). Papers must be written in English, must be anonymized, and must be formatted according to the Eurographics Computer Graphics Forum guidelines. The publication guidelines and LaTeX templates are available on SRMv2 at https://srmv2.eg.org/COMFy/Conference/EG_2020/Instruction. Accepted papers must be presented orally in English at Eurographics 2020. Review of full papers is based on a double-blind reviewing approach, so please be sure to remove all personal data (such as authors, affiliations, etc.) from your submission. References to your own work should be made in the third person to maintain anonymity. Reviewers are asked to keep confidential all materials sent to them for evaluation.
There is no maximum length imposed on papers. However, papers should only be as long as they need to be, but not longer. Reviewers might rank submissions perceived as being either repetitive or unnecessarily long lower than they would score concisely written papers.
Plagiarism and Prior Art
A submission to the Eurographics Full Papers program should describe an original work of the authors. Authors must not use ideas or content originating from others without properly crediting their original sources. Note that such sources are not limited to peer-reviewed publications, but also include patents, textbooks, technical reports, theses, unpublished work posted on arXiv, as well as other posts on the World Wide Web. Failure to comply with this requirement will be considered plagiarism and result in rejection.
Authors are not required to discuss and compare their work with non-peer reviewed (pre-publication) works (arXiv, technical reports, theses, etc.), although they must properly cite those that inspired them and are encouraged to mention all related works they are aware of. Authors of conditionally accepted papers should be prepared to cite pre-publications listed by reviewers in their final revision as concurrent work, but are not required to detail how their work compares to or differs from these pre-publications.
Re-submitted material
For papers that have previously been reviewed by other venues and have been rejected or withdrawn, the authors are encouraged to provide a cover letter to describe the history of the paper (however, this does not imply reviewer continuity). This cover letter can also answer the comments made in the previous reviews, by either listing the changes that were made to comply with them, or discussing/rebutting/clarifying some elements if need be. Though not mandatory, this procedure is strongly encouraged. The cover letter has to be submitted through SRM as an ‘Additional Attachment’ (see last section of the SRM upload form for details).
* Graphics Replicability Stamp Initiative Authors who are willing to go one step further toward replicability of their contributed algorithm and provide a complete open-source implementation, can get an additional recognition via submission to the Graphics Replicability Stamp Initiative (see http://www.replicabilitystamp.org/). All articles published in the Computer Graphics Forum are eligible to apply for the stamp.
* Rebuttal, Notification, Publication, and Prizes The reviews will be made available to the authors on November 21, 2019. During a rebuttal period from November 21 to November 27 2018, authors will be able to submit a brief document to address any factual errors or clarify any issues raised by reviews. The date for notification of the results of the first round of the review process is December 12, 2019. Revised versions of papers conditionally accepted in the first round must be submitted by January 31, 2020. The final notification of the outcome of the second reviewing round will be made on February 14, 2020. The camera-ready version of accepted papers will be due on March 6, 2020. >From all accepted and presented papers, an international jury will select the best papers. The first best paper will receive the Günter Enderle Award, including a cash prize of €1,000, presented at Eurographics 2020.
Eurographics Full Papers Chairs
Daniele Panozzo, New York, USA
Ulf Assarsson, Chalmers, Sweden
For question concerning full paper submissions please contact the papers program chairs:
chairs-eg2020full(a)eg.org
VCBM 2019 Deadline postponed!
Eurographics Workshop on Visual Computing for Biology and Medicine 2019 in
Brno, Czech Republic, September 4-6, 2019
Thanks to numerous requests, we postponed the submission deadlines for full,
short, and survey papers. New deadline is on Wednesday 19th June. The other
days were also adjusted:
*) Paper submission deadline (full, short and survey papers): June 19, 2019
*) Author notification: July 17, 2019
*) Camera-ready deadline: August 7, 2019
*) Workshop: September 4-6, 2019
All deadlines are at 23:59 CET (UTC+1).
More information at http://www.vcbm.org/.
Aims and Scope
EG VCBM (http://www.vcbm.org/), the Eurographics Workshop on Visual
Computing for Biology and Medicine, is an annual event addressing the state
of the art in visual computing research with a strong focus on applications
in biology and medicine. It provides an interdisciplinary forum for experts
(researchers and practitioners) from visualization, visual analytics,
computer graphics, image processing, computer vision, human computer
interfaces as well as experts from biology and medicine, jointly working on
next generation visual computing solutions for medicine, healthcare and the
biotechnology sector. This years workshop (already the 9th VCBM since its
foundation in 2008) will be held during September 4-6, 2019, in Brno, Czech
Republic.
EG VCBM solicits the submission of original, application-oriented research
papers that advance the fusion of visual computing methods within medicine
and biology. All papers (regular papers as well as short papers) should
focus on a well-defined biological/medical problem, and demonstrate a
significant innovation or improvement in visual computing.
Suggested topics for full and short papers include, but are not limited to:
*) Visual computing solutions for medical applications like radiology,
surgery, pathology, cardiology, nephrology, neurology, etc., including
medical education
*) Visual computing solutions for applications that support biomedical
research in systems biology, *omics research, molecular pathology,
neuroanatomy, biomedical imaging, etc.
*) Operation room of the future, including the uses of virtual reality and
augmented reality in medical applications.
*) Visualization approaches for data from new or challenging imaging
modalities including real-time imaging (e.g., ultrasound)
*) Visual computing solutions in the context of the virtual physiological
human. Medical simulation and visual computing solutions that support new
approaches in computational medicine.
*) Visual analytics solutions for data coming from epidemiological studies,
like population studies.
In addition to that, we solicit:
*) Survey papers on visual computing in biology and medicine
Information for Authors
In addition to full-length papers, there will be again a short papers track
and a survey track, encouraging scientific contributions from an even more
diverse group of researchers and practitioners. All VCBM 2019 papers (full,
short and surveys) will be peer-reviewed and will appear in the Eurographics
Digital Library.
We encourage the use of digital videos to support all submissions,
particularly if part of, or all of the work covers interactive techniques.
Please use only the most common video codecs such as MP4 to maximize the
chances that the reviewers can view it.
*) Full Papers: We do not impose strict maximum lengths for submitted papers
to the full papers track. However, it is unusual for papers to exceed 10
pages (in CGF latex style including all images and references). Papers
should only be as long as their content would justify. Reviewers might rate
a submission lower if it is perceived as being unnecessarily long or might
recommend it for a short paper, instead. Authors are encouraged to use
supplementary material, such as videos or executable programs to provide
extra contents.
*) Short Papers: Short papers describe a more focused and concise research
contribution and are likely to have a smaller - yet significant - scope of
contribution. Potential examples include the presentation of initial results
from novel ongoing research projects or the exploration of new application
areas. Short papers draw from the same list of topics as full papers. Their
length is limited to a total of 5 pages (including references).
*) Surveys: We do not impose strict maximum lengths for submitted papers to
the surveys track. However, it is unusual for surveys to exceed 20 pages (in
CGF latex style including all images and references). Authors are encouraged
to use supplementary material, such as videos, to provide extra contents.
VCBM 2019 will also feature a poster and an image contest program, the
details of which will be announced in a separate call.
Submission Instructions
Papers can be submitted using the Eurographics SRM conference management
system here:
https://srmv2.eg.org/COMFy/Conference/VCBM_2019
<https://srmv2.eg.org/COMFy/Conference/VCBM_2019%0d>
Login with your existing SRM account, or create a new one using the relevant
links.
More information on the preparation of your submissions will also be
available on the VCBM 2019 website: <http://www.vcbm.org/>
http://www.vcbm.org/
Sincerely,
the Full Paper Co-Chairs of EG VCBM 2019,
Barbora Kozlikova (Masaryk University, Czech Republic)
Lars Linsen (University of Münster, Germany)
Pere-Pau Vazquez (Universitat Politècnica de Catalunya, Spain)
together with the Short Paper Co-Chairs of EG VCBM 2019,
Kai Lawonn (Universität Kooblenz-Landau, Germany)
Renata Georgia Raidou (TU Wien, Austria)
Dear all,
Please find below the second call for papers for Motion, Interaction and
Games (MIG) 2019, an ACM SIGGRAPH Conference in cooperation with
Eurograhics. We are pleased to annouce three great key-note speakers :
Markus Gross, Taku Komura and Karan Singh. Extended versions of our best
papers will published in IEEE TVCG and in Computer and Graphics.
We are looking forward to your submissions and participation, please forward
this call around!
Marie-Paule Cani & Tiberiu Popa,
Program co-chairs
---------------------------------------------
Call for papers
The 12th annual ACM/SIGGRAPH conference on Motion, Interaction and Games
(MIG 2019, formerly Motion in Games) will take place in Newcastle upon Tyne,
England, 28th - 30th Oct 2019.
The goal of the Motion, Interaction, and Games conference is to be a
platform for bringing together researchers from interactive systems and
animation, and have them present their most recent results, initiate
collaborations, and contribute to the advancement of the research area. The
program will consist of regular paper sessions for long and short papers,
posters,, and invided talks by a selection of internationally renowned
speakers from Academia and the Industry. More on the conference website:
<http://www.mig2019.website/> http://www.mig2019.website/
Important dates
* Long and Short Paper Submission Deadline: 12th July 2019
* Long and Short Paper Acceptance Notification: 30th August 2019
* Long and Short Paper Camera Ready Deadline: 20th September 2019
Topics of Interest
Relevant topics include (but are not limited to):
Animation Systems
Animal locomotion
Autonomous actors
Behavioral animation, crowds & artificial life
Clothes, skin and hair
Deformable models
Expressive animation
Facial animation
Facial feature analysis
Game interaction and player experience
Game technology
Gesture recognition
Group and crowd behaviour
Human motion analysis
Image-based animation
Interaction in virtual and augmented reality
Interactive animation systems
Interactive storytelling in games
Machine learning techniques for animation
Motion capture & retargeting
Motion control
Motion in performing arts
Motion in sports
Motion rehabilitation systems
Multimodal interaction: haptics, sound, etc
Navigation & path planning
Physics-based animation
Real-time fluids
User-adaptive interaction and personalization
Virtual humans
We invite submissions of original, high-quality papers in any of the topics
of interest (see above) or any related topic. Each submission should be 7-10
pages in length for a long paper, or 4-6 pages for a short paper. They will
be reviewed by our international program committee for technical quality,
novelty, significance, and clarity.
All of the accepted long and short papers will be presented during sessions
at the conference. They will be archived in the ACM Digital Libraries with
their own DOIs. All submissions will be considered for the Best Paper, Best
Student Paper, and Best Presentation awards, which will be conferred during
the conference.
Authors of selected best papers will be invited to submit extended and
significantly revised versions to be considered for publication in a special
section of IEEE Transactions on Visualizations and Computer Graphics (TVCG,
Impact Factor 3.078), or of Computers & Graphics (C&G, Impact Factor:
1.200).
Submission
Papers should be anonymized for double-blind reviewing, and formatted using
the SIGGRAPH formatting guidelines (sigconf).
Detailed submission instructions are available at:
<http://www.mig2019.website/submityourpaper.html>
http://www.mig2019.website/submityourpaper.html
Please note that at least one full registration will be required for every
published paper, in order to meet the costs of the conference.
This is a reminder that by subscribing to the Symposium on Geometry
Processing 2019 on or before Thursday the 6th of July you can get the "early
bird" discount.
<https://sgp2019.di.unimi.it/registration.html>
https://sgp2019.di.unimi.it/registration.html
As you know, the Eurographics Symposium on Geometry Processing (SGP) is the
premier venue for disseminating new research ideas and cutting-edge results
in Geometry Processing,
and the privileged meeting point for the vibrant scientific and industrial
community orbiting around Geometry Processing aspects of Computer Graphics.
Be part of it!
------------------
Additional discounts are granted to Eurographics members and ACM siggraph
members.
You can renew yours at:
<https://www.acm.org/membership> https://www.acm.org/membership
<https://www.eg.org/wp/eg-membership/> https://www.eg.org/wp/eg-membership/
-----------------
News from SGP 2019:
* An local list of hotel can now be accessed at
<https://sgp2019.di.unimi.it/venue.html>
https://sgp2019.di.unimi.it/venue.html
Book your with wide advance to get the best fares!
* Abstracts of the outstanding SGP 2019 keynotes are now available online:
<https://sgp2019.di.unimi.it/keynote_speakers.html>
https://sgp2019.di.unimi.it/keynote_speakers.html
* The sillabi of of the Graduate School courses are now also online.
<https://sgp2019.di.unimi.it/graduate_school.html>
https://sgp2019.di.unimi.it/graduate_school.html
As you know, a top level Graduate School is attached to SGP 2019, offering a
rich array of top-notch courses.
The courses are aimed at PhD students, postgraduate students, and any other
person interested in a in depth introduction of various topic in geometric
processing.
Thanks to the SGP School 2019 chairs: Marcel Campen, Sylvain Lefebvre.!
* In addition to the best paper award, SGP has a Software Project award and
a Dataset award, to recognize authors of to authors of great software
projects and benchmark which aid to push the research on Geometry Processing
forward.
Anyone can nominate candidates, so you you have one in mind we want to hear
from you!
<https://sgp2019.di.unimi.it/awards.html>
https://sgp2019.di.unimi.it/awards.html
Please consider disseminating this announcement to any colleague or student
who may be interested.
Looking forward to see you in Milan!
Marco Tarini, Paolo Cignoni, Alessandro Rizzi (conference chairs)
Pacific Graphics 2019 Call for Papers
Seoul, October 14-17, 2019
http://pg19.org/
The 27th annual international conference on computer graphics and applications, Pacific Graphics 2019, will take place in Seoul, Korea from October 14-17, 2019. Pacific Graphics is a flagship conference of the Asia Graphics Association. As a highly successful conference series, Pacific Graphics provides a premium forum for researchers, developers, practitioners in the Pacific Rim and around the world to present and discuss new problems, solutions, and technologies in computer graphics and related areas.
Original unpublished submissions are invited in all areas of computer graphics and its applications. The topics include (but are not limited to) modeling, rendering, animation, imaging, visualization, human-computer interaction, and graphics systems. Papers should be submitted through the SRM system. Each submission should be 7-12 pages in length for the regular papers or 4-6 pages for the short papers, and will be reviewed by an international program committee for technical quality, novelty, significance, and clarity. All of the accepted papers will be archived in the EG digital libraries and all regular papers will be published in a special issue of Computer Graphics Forum. All submissions will be considered for Best Paper Award and Best Student Presentation Award, which will be conferred during the conference.
The goal of the Pacific Graphics conference is to bring together researchers from a variety of fields to present their most recent results, initiate collaborations, and contribute to the advancement of the research area. The conference will consist of regular paper sessions, work-in-progress sessions, and tutorials as well as presentations by a selection of internationally renowned speakers in all areas related to computer graphics and interactive systems.
Important Dates
Abstract submission: 5 June, 2019
Regular/Short paper submission: 7 June, 2019
Decision notification: 24 July, 2019
Camera ready: 27 August, 2019
Conference: 14-17 October, 2019
Keynote Speakers
Markus Gross, ETH Zuerich and Disney Research Zuerich
Masahiko Inami, University of Tokyo
Alla Sheffer, University of British Columbia
Conference Leadership
Conference Chairs
JungHyun Han, Korea University
Carol O'Sullivan, Trinity College Dublin
Michiel van de Panne, University of British Columbia
Program Chairs
Jehee Lee, Seoul National University
Christian Theobalt, MPI Informatik
Gordon Wetzstein, Stanford University
Please feel free to forward this announcement.
This is a reminder that by subscribing to the Symposium on Geometry
Processing 2019 on or before Thursday the 6th of July you can get the "early
bird" discount.
<https://sgp2019.di.unimi.it/registration.html>
https://sgp2019.di.unimi.it/registration.html
As you know, the Eurographics Symposium on Geometry Processing (SGP) is the
premier venue for disseminating new research ideas and cutting-edge results
in Geometry Processing,
and the privileged meeting point for the vibrant scientific and industrial
community orbiting around Geometry Processing aspects of Computer Graphics.
Be part of it!
------------------
Additional discounts are granted to Eurographics members and ACM siggraph
members.
You can renew yours at:
<https://www.acm.org/membership> https://www.acm.org/membership
<https://www.eg.org/wp/eg-membership/> https://www.eg.org/wp/eg-membership/
-----------------
News from SGP 2019:
* An local list of hotel can now be accessed at
<https://sgp2019.di.unimi.it/venue.html>
https://sgp2019.di.unimi.it/venue.html
Book your with wide advance to get the best fares!
* Abstracts of the outstanding SGP 2019 keynotes are now available online:
<https://sgp2019.di.unimi.it/keynote_speakers.html>
https://sgp2019.di.unimi.it/keynote_speakers.html
* The sillabi of of the Graduate School courses are now also online.
<https://sgp2019.di.unimi.it/graduate_school.html>
https://sgp2019.di.unimi.it/graduate_school.html
As you know, a top level Graduate School is attached to SGP 2019, offering a
rich array of top-notch courses.
The courses are aimed at PhD students, postgraduate students, and any other
person interested in a in depth introduction of various topic in geometric
processing.
Thanks to the SGP School 2019 chairs: Marcel Campen, Sylvain Lefebvre.!
* In addition to the best paper award, SGP has a Software Project award and
a Dataset award, to recognize authors of to authors of great software
projects and benchmark which aid to push the research on Geometry Processing
forward.
Anyone can nominate candidates, so you you have one in mind we want to hear
from you!
<https://sgp2019.di.unimi.it/awards.html>
https://sgp2019.di.unimi.it/awards.html
Please consider disseminating this announcement to any colleague or student
who may be interested.
Looking forward to see you in Milan!
Marco Tarini, Paolo Cignoni, Alessandro Rizzi (conference chairs)
(Apologies for cross-postings)
Eurographics Workshop on Visual Computing for Biology and Medicine 2019 in Brno, Czech Republic
== Important Dates ==
*) Poster submission deadline: July 20, 2019
*) Author notification: August 2, 2019
*) Workshop: September 4-6, 2019
All deadlines are at 23:59 CET (UTC+1).
== Aims and Scope ==
EG VCBM ( <http://www.vcbm.org/> http://www.vcbm.org/), the Eurographics Workshop on Visual Computing for Biology and Medicine, is an annual event addressing the state of the art in visual computing research with a strong focus on applications in biology and medicine. It provides an interdisciplinary forum for experts (researchers and practitioners) from visualization, visual analytics, computer graphics, image processing, computer vision, human-computer interfaces as well as experts from biology and medicine, jointly working on next-generation visual computing solutions for medicine, healthcare, and the biotechnology sector. This year’s workshop (already the 9th VCBM since its foundation in 2008) will be held during September 4-6, 2019 in Brno, Czech Republic.
We are also pleased that this year we accept the following types of posters:
*) Original, application-oriented research posters that advance the fusion of visual computing methods within medicine and biology, according to the general call that can be found at <http://www.vcbm.org/> http://www.vcbm.org/.
*) Research overview posters summarizing biomedical visualization research on topics below. This is an excellent way to highlight, for example, the research carried out in the scope of a PhD project, to promote PhD direction discussions with experts, or to present activities of a specific research group.
*) Research group overview posters presenting the current research work of an entire group or a research center. The scope of such a poster can also include upcoming funded projects and thus even indicate open vacancies.
*) Posters describing an open research problem that may have been defined by a domain scientist (e.g., a physician or biologist). This is a unique opportunity to present an exciting research problem to a broad professional audience and to promote new collaborations.
Suggested topics for posters include, but are not limited to:
*) Visual computing solutions for medical applications like radiology, surgery, pathology, cardiology, nephrology, neurology, etc., including medical education
*) Visual computing solutions for applications that support biomedical research in systems biology, -omics research, molecular pathology, neuroanatomy, biomedical imaging, etc.
*) Medical simulation and visual computing solutions that support new approaches in computational medicine, including also the uses of stereoscopy and haptics
*) Visualization approaches for data from new or challenging imaging modalities including real-time imaging (e.g., ultrasound)
*) Visual computing solutions in the context of the virtual physiological human
Methods might include, but are not limited to:
*) Visualization and analysis of all kinds of biomedical data (signals and images)
*) Visualization, mining, and analysis of biomedical data collections, including cohort data
*) Information visualization of medical data sets, e.g., electronic health records
*) Computer models of biomechanical, physiological, and biochemical functions in living systems
*) Fusion, analysis, and visualization of heterogeneous and/or multi-source data
*) Multi-scale methods and data structures for large data
*) Interaction and design of visual computing workflows in medicine and biology
*) Data tracking and registration
*) Data reconstruction and geometry extraction
*) Real-time rendering and interaction with anatomy models
== Information for Authors ==
EG VCBM 2019 continues the poster track to enable researchers to present their work in progress, minor improvements beyond the state-of-the-art, and the best results of the undergraduate student projects in the area of visual computing for biology and medicine. Accepted posters will be placed in the workshop area during the time of the event, and the program will feature a dedicated poster session where the authors have the opportunity to present their research and lead fruitful discussions with peer researchers that will inspire for future research and cooperation.
In addition, accepted papers and posters have, for the first time this year, the opportunity to be presented in a live demo session. This unique opportunity to present the results of current research live to a large audience of experts is intended to promote not only fruitful expert discussions, but also the possibility of new collaborations.
== Submission Instructions ==
The submission to the poster track at EG VCBM consists of a ½ – 1 page abstract (12pt) optionally including pictures. The posters will be reviewed by the poster conference chairs and the abstracts of the accepted posters will be included in the conference publications. The material from the poster can be re-used for a full paper submission somewhere else and this act is not to be considered as a self-plagiarism. Authors of the accepted posters are expected to bring their poster to the conference, register for the conference participation, and present their work at the poster at the time of the poster session. Please submit your non-anonymized poster submissions including authors names, affiliations, and acknowledgments to posters-vcbm2019(a)eg.org <mailto:posters-vcbm2019@eg.org> .
More information is also available on the VCBM 2019 website: <http://www.vcbm.org/> http://www.vcbm.org/
--
Sincerely,
the Poster Co-Chairs of EG VCBM 2019,
Jan Byška (University of Bergen, Norway) and
Gabriel Mistelbauer (University of Magdeburg, Germany)
CALL FOR POSTERS -- HPG 2019 Deadline Extended!
ACM SIGGRAPH / Eurographics High Performance Graphics 2019
<https://www.highperformancegraphics.org/2019/>
https://www.highperformancegraphics.org/2019/
======================================================
High Performance Graphics has extended the deadline for Poster Submissions!
(All deadlines are at 22:00 UTC/GMT).
Posters
=========
Wednesday, May 22 Deadline for poster submissions
Sunday, June 9 Extended Deadline for poster submissions
Wednesday, May 29 Notification of poster acceptance
Monday, June 10 Extended Deadline for poster acceptance
Reminder: Tuesday, June 11 Deadline for Early-bird registration
Diversity Program
==============
We would like to particularly encourage poster submissions from students
applying to the new scholarship program funding travel and expenses to
attend HPG 2019.
Please visit <https://www.highperformancegraphics.org/2019/diversity/>
https://www.highperformancegraphics.org/2019/diversity/ for further details.
Our program provides travel and registration scholarships to HPG, being held
in beautiful Strasbourg, France, July 8th-10th.
Conference
==========
Strasbourg | Monday-Wednesday July 8-10 Conference.
We invite the submission of posters describing ongoing or late-breaking
work. In addition to traditional posters, this session will be enhanced to
provide opportunities for paper authors to present implementation details or
hands-on demonstrations.
Posters will be exhibited in the break areas throughout the conference. For
each poster, we will attempt to make space available upon request for
interactive demonstrations. Poster authors will be responsible for printing
the poster, bringing it to the conference, and setting it up. Easels will be
provided.
Posters Program
==============
We invite the submission of posters describing ongoing or late-breaking
work. In addition to traditional posters and a posters fast-forward, this
session will be enhanced to provide opportunities for paper authors to
present implementation details or hands-on demonstrations.
Posters will be exhibited in the break areas throughout the conference. For
each poster, we will attempt to make space available upon request for
interactive demonstrations. Poster authors will be responsible for printing
the poster, bringing it to the conference, and setting it up. Easels will be
provided.
Poster Submission Info
====================
Prepare an extended abstract (one page maximum) that summarizes the work
using the Computer Graphics Forum guidelines and using the CGF LaTeX
template ( <https://www.eg.org/wp/eurographics-publications/guidelines/>
https://www.eg.org/wp/eurographics-publications/guidelines/).
You can also choose to prepare a high-quality version of the final poster.
Send either of both items (in PDF format) to
<mailto:posters@highperformancegraphics.org>
posters(a)highperformancegraphics.org. Include author names and their
corresponding affiliations.
For further information please contact:
<mailto:posters@highperformancegraphics.org>
posters(a)highperformancegraphics.org.
Organization
============
General Chairs:
David McAllister, Samsung
Richard Membarth, DFKI
Papers Chairs:
Markus Steinberger, TU Graz
Tim Foley, NVIDIA
Program Chairs:
Anton Kaplanyan, Facebook Reality Labs
Brandon Lloyd, NVIDIA
Local Chair:
Jean-Michel Dischler, University of Strasbourg
Treasurers:
Steve Molnar, NVIDIA
Josh Steinhurst, Intel
Registrar:
Pierre Moreau, Lund University
Publicity Chair:
Christoph Schied, KIT
Posters Chair:
José A. Iglesias Guitián, Autonomous University of Barcelona
Diversity Chair:
Apollo Ellis, University of Illinois at Urbana-Champaign