Call for Papers: International Conference on Geometric Modeling and
Processing (GMP 2025)
May 28-30, 2025, St. Louis, MO, USA
<https://sites.wustl.edu/gmp2025/> https://sites.wustl.edu/gmp2025/
Description
GMP is an annual international conference series on geometric modeling,
simulation, and computing. The modeling and processing of geometric data is
fundamental to many computer applications, including computer graphics,
computer vision, CAD/CAM, medical imaging, engineering analysis, robotics,
additive manufacturing, and scientific computing. The GMP conference series
provides researchers and practitioners with a forum for exchanging new
ideas, discussing new applications, and presenting new solutions. GMP is one
of the three flagship conferences held by ASIAGRAPHICS. The first GMP
conference was held in Pittsburgh (US) in 2006 and subsequent conferences
were held in Asia, Europe and the US.
Topics
The organizers of GMP 2025 invite submissions of full-length papers on
topics including, but not limited to:
* Computational design, manufacturing and 3D printing
* Computational geometry and topology
* Discrete differential geometry
* Geometric content generation
* Geometric feature modeling and recognition
* Geometric learning/data-driven approaches
* Image based modeling
* Isogeometric analysis
* Material modeling
* Mathematical foundations of computer aided geometric design
* Multi-resolution and heterogeneous modeling
* Shape and solid representation
* Shape optimization
Important Dates
* Dec. 9, 2024: abstract submission (23:59:59 UTC)
* Dec. 16, 2024: paper submission (23:59:59 UTC)
* Feb. 17, 2025: first review cycle notification
* Mar. 10, 2025: revised paper submission (23:59:59 UTC)
* Apr. 14, 2025: second review cycle notification
* Apr. 21, 2025: early registration
* May 28-30, 2025: conference dates
Paper Submission
The official language of the conference is English and manuscripts must be
written in English. The submitted papers should present previously
unpublished, original results that are not simultaneously submitted
elsewhere. All papers will be rigorously peer-reviewed by members of the
international program committee of GMP. The review process will be
double-blind. Please use our LaTeX template for your submission (expected
length is 10 to 15 pages).
Submission link: <https://srmv2.eg.org/COMFy/Conference/GMP_2025>
https://srmv2.eg.org/COMFy/Conference/GMP_2025
Publications
The conference proceedings will be published in a special issue of
Computer-Aided Geometric Design (CAGD, Elsevier). To meet the high standards
of this journal, papers will undergo a two-stage review process. Authors of
papers that are determined to be acceptable with minor revisions during the
first review cycle will be invited to submit a revised version for the
second review cycle. Submissions with strong potential but requiring major
revisions will be recommended to Computer-Aided Geometric Design for a
fast-track submission process with optional reviewer continuity.
Conference Co-Chairs
Stefanie Hahmann (Inria Grenoble, France)
Tao Ju (Washington University in St. Louis, USA)
Yang Liu (Microsoft Research Asia, China)
Program Co-Chairs
Klaus Hildebrandt (Delft University of Technology, Netherlands)
Joshua Levine (University of Arizona, USA)
Shiqing Xin (Shandong University, China)
--
Yang Liu
Principal Researcher
Microsoft Research Asia
Email: yangliu(a)microsoft.com <mailto:yangliu@microsoft.com>
GCH 2024
You are cordially invited to contribute to the 22nd EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH). GCH 2024 ( <https://urldefense.com/v3/__https:/www.gch2024.eu/__;!!IWcW7C1FDU-5!bjiD6HJ…> https://www.gch2024.eu/) welcomes presentations of new research, projects, demonstrations and applications that demonstrate how computer graphics and other digital technologies are impacting Cultural Heritage (CH) research, preservation and dissemination and promoting sustainable cultural tourism. Specific sessions will be organised to seek new challenges and projects involving different stakeholders of the Heritage ecosystem. Hence, interdisciplinary, and multidisciplinary approaches are particularly welcome to the event.
Location
The event aims to engage with practitioners and researchers across the world working at novel digital technologies and approaches to CH. This year, the workshop is organized in Darmstadt (Germany) from 16th – 18th September 2024 and will take place in the Hessian Landesmuseum ( <https://www.hlmd.de/en/> Welcome to the Hessisches Landesmuseum Darmstadt – Hessische Landesmuseum Darmstadt (hlmd.de))
City of Science or Centre of Culture? Darmstadt is both. Like almost no other city, it combines an appreciation of the arts with a passion for science and innovation. Darmstadt still has the charm of a royal capital – at the same time it is a modern city, a laboratory for cultural as well as scientific experiments. The journey started on the Mathildenhöhe with the forming of the Artists' Colony, a group of artists whose exhibitions enjoyed worldwide recognition and who created a document of modern forms of construction and housing - starting point for modern industrial design.
UNESCO honored Darmstadt’s Mathildenhöhe as world heritage site in July 2021 as an outstanding example of experimental architecture of the early 20th century consisting of the Wedding Tower, Exhibition Hall, Artists' Colony Museum, plane tree grove and artists' houses.
The second UNESCO award back in 1995 was the honoration of the Messel Pit as UNESCO Natural Heritage Site. Messel Pit is the richest site in the world for understanding the living environment of the Eocene, between 57 million and 36 million years ago. In particular, it provides unique information about the early stages of the evolution of mammals and includes exceptionally well-preserved mammal fossils, ranging from fully articulated skeletons to the contents of stomachs of animals of this period.
GCH2024 invites you to join into dedicated trips to both sites, offering you a unique opportunity to visit the two world heritage sites.
Objectives
The objective of this year’s EG GCH is to foster discussion between research scientists at the crossroads of AI, Computer Vision, Computer Graphics, HCI design, and Digital Heritage researchers, in a collaborative environment with cultural institutions, scholars in the Cultural Heritage domain and Creative Industries.
GCH 2024 welcomes presentations of new research, projects, applications and best practices that show innovative ideas or other advanced digital technologies involved in CH research, analysis, preservation, simulation, documentation, dissemination, and promotion. Inter-disciplinary and multi-disciplinary approaches are particularly welcome to the event.
We encourage the community to participate in the discussions on promises and concerns about the adoption of AI and reconstruction technologies by scientists and practitioners in the field of Creative Industries and CH.
For the research community, GCH 2024 will provide an excellent scientific forum to exchange novel ideas and groundbreaking developments as well as to identify future research opportunities. For practitioners and students, GCH 2024 will provide a unique opportunity to feed into technical developments as well as to identify new techniques and ideas which can be transferred into practice.
Journal Tracks
Like last year, GCH has established agreements with leading journals, including the ACM Journal on Computing and Cultural Heritage and the Elsevier Digital Applications in Archaeology and Cultural Heritage Journal. Hence, we invite authors to submit innovative research via Special Issues in these journals.
<https://urldefense.com/v3/__https:/dl.acm.org/journal/jocch__;!!IWcW7C1FDU-…> ACM JOCCH’s Special Issue on “Visual Heritage” focuses on novel computing research for documenting, accessing and researching cultural heritage, including areas of computer graphics, computer vision, artificial intelligence, visualisation, human-computer interfaces, and other visual technologies. Short versions of these papers will be included in the EG proceedings, while the Special Issue will be published by December 2024.
!!! This call is closed !!!
Elsevier DAACH’ Special Issue on “Digital Restoration for Cultural Heritage Preservation” focuses on applications, design and advancements in 3D digitization, digital restoration, and visualization techniques specifically tailored for the preservation of cultural heritage. More information on the call can be found at: <https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…> https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…
!!! This call is still open !!!
Types of non-Journal Contributions for GCH 2024
Authors for non-journal contributions will present different types of papers to GCH 2024 including:
1. Full Research Papers: original and innovative research (max. 10 pages incl. refs.)
2. Short Papers: research activities, applications or projects (max. 4 pages inc. refs.)
3. Posters / Demo: overview of activities or national/international Interdisciplinary projects (2 pages)
Topics
Contributions are solicited within the following topics (but not limited to):
1. Digitisation of CH resources (3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging, etc.)
2. Material acquisition, reconstruction, preservation
3. AI-based view synthesis for ad-hoc 2d and 3d reconstruction
4. AI-based material reconstruction for rendering and presentation
5. General AI technologies that could be beneficial for eXtended Reality CH environments
6. Advanced image-based rendering techniques
7. Collaborative interactive eXtended and hybrid environments
8. Visualisation for CH applications
9. eXtended reality applications in the field of CH
10. Multi-modal analysis of CH data
11. Spatial and mobile augmentation of physical collections
12. Emotional and cognitive user experience design
13. Interactive solutions and HCI design for CH applications
14. Virtual Museums, Digital Technologies and Applications for Museums
15. Digital fabrication, including 3D printing for tangible interfaces
16. Semantic technologies for digital libraries
Registration Fees
GCH 2024
CATEGORY
EARLY-BIRD 1
LATE (from 16.08.2024)
EG member 2
Regular
€ 350
€ 480
Student
€ 300
€ 370
Non EG member
Regular
€ 430
€ 530
Student
€ 330
€ 430
Social Dinner: € 75
1 Early-bird: before 15.08.2024
2 The registration fee does not include EG membership.
Eurographics is a professional Computer Graphics association, a non-profit organization, that devotes its efforts to providing useful resources and services for members.
If you want to become an EG member, follow instructions at: <https://services.eg.org/EG> https://services.eg.org/EG
Support
GCH2024 is organised and supported by TU Darmstadt, Fraunhofer IGD, Landesmuseum Hessen, DFG, CNR ISPC & ISTI, and the PERCEIVE project.
CALL FOR SHORT PAPERS: Eurographics Workshop on 3D Object Retrieval 2024 (3DOR 2024) - Santiago, Chile
HYBRID FORMAT (IN-PERSON AND VIRTUAL)
https://3dor-2024.webflow.io/
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IMPORTANT DATES:
Short papers submission timeline
July 22, 2024 Authors must submit short symposium papers
August 3, 2024 Review stage complete, decision of acceptance or rejection
August 14, 2024 Final version submission
August 25, 2024 Publication online of 3DOR Symposium proceedings
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Authors are invited to submit original and unpublished research and application papers addressing all areas of 3D/4D Object Retrieval. State-of-the-art papers on specific topics of interest are particularly welcome. Submissions are invited in the form of short papers. Short papers will follow a one-stage review process and will appear in the <https://diglib.eg.org/handle/10.2312/307> Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including multimedia and information systems, CAD, architecture, games, biometrics, e-science, e-learning, medicine, biology, and cultural heritage, among others.
SUBMISSION
SHORT PAPERS
Authors must submit short track and short symposium papers via the Eurographics SRMv2 at this link: https://srmv2.eg.org/COMFy/Conference/3DOR_2024. Authors should aim for their papers to be 8 pages or less. Please see the information about the <https://www.eg.org/wp/eurographics-publications/guidelines/#eg_authors> guidelines for publishing through Eurographics. Further information using Eurographics SRMv2 can be found on the <https://wiki.eg.org/SRMv2Wiki/index.php/SRMv2_-_Documentation_%26_Guideline…> Wiki.
Symposium Chairs: Ivan Sipiran (University of Chile, Chile), Tobias Schreck (Technical University of Graz, Austria)
Program Chairs: Benjamin Bustos (University of Chile, Chile), Silvia Biasotti (IMATI, Italy), Remco C. Veltkamp (Utrecht University, The Netherlands)
--
Ivan Sipiran
Assistant Professor
Department of Computer Science - University of Chile
http://www.ivan-sipiran.com
Dear colleagues,
The State-of-the-Art Reports (STARs) track at the Eurographics conference is a prestigious and integral component of the event, dedicated to providing comprehensive surveys on current and emerging topics in computer graphics. These reports synthesize recent advancements, significant research findings, and future directions in various subfields. STARs reports have a significant impact on the community, as evidenced by their high number of citations.
Timeline
All following deadlines are at 23:59 UTC.
[Fri] Oct. 4, 2024: STAR abstract submission deadline
[Fri] Oct. 18, 2024: Full STAR submission deadline
[Fri] Dec. 20, 2024: First review notification
[Fri] Feb. 07, 2025: Revised STAR submission
[Fri] Feb. 28, 2025: Second review notification
[Fri] Mar. 21, 2025: Camera-ready version due
Topics
We welcome submissions on all topics relevant to EUROGRAPHICS and particularly encourage STARs on subjects not covered in recent editions. STAR reports on cross-sectional, multidisciplinary areas are also highly encouraged. Additionally, a STAR can address the use of Computer Graphics techniques in different scientific disciplines or industrial practices. A list of recent STARs can be found on the websites of recent editions of the EUROGRAPHICS conference, such as those for 2024 <https://diglib.eg.org/collections/772434be-95f0-4c24-a23e-015e9bfed0cc> , 2023 <https://diglib.eg.org/collections/c7ec898d-60d1-4f6a-9367-de58a2104b7f> and 2022 <https://diglib.eg.org/handle/10.2312/2633168> .
Reviewing Process
Accepted STARs are published in a special issue of the Computer Graphics Forum, which appears right before the EUROGRAPHICS conference. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions. Submissions needing a major revision will be transferred to the standard submission track of the Computer Graphics Forum.
Submission Format
We do not impose strict maximum lengths for these submissions. However, it is recommended that papers be up to 20 pages excluding references and the authors’ short bios, to conform to the general recommendation for CGF survey papers. STARs must be formatted according to the Eurographics Computer Graphics Forum guidelines <https://www.eg.org/wp/eurographics-publications/guidelines/> and submitted as anonymous papers.
How to Submit
Electronic submissions of STARs are mandatory and will be conducted using the Submission and Review Management System. Papers must be written in English and prepared according to this year’s template, which can be downloaded from the Submission and Review Management (SRMv2) <https://srmv2.eg.org/COMFy/Conference/EG_2025STARs> system.
If Accepted
At EUROGRAPHICS 2025, the authors of a STAR will be given 90 minutes to present the report at a level that allows non-experts in the particular domain to follow the presentation.
Contact
For any questions concerning STARs submissions, please contact the STARs program co-chairs:
* Yulia Gryaditskaya, CVSSP and PAI, University of Surrey, UK
* Pooran Memari, CNRS, LIX, Ecole Polytechnique, IP-Paris, Inria, France
Email: chairs-eg2025stars(a)eg.org <mailto:chairs-eg25stars@eg.org>
CALL FOR SHORT PAPERS: Eurographics Workshop on 3D Object Retrieval 2024 (3DOR 2024) - Santiago, Chile
HYBRID FORMAT (IN-PERSON AND VIRTUAL)
https://3dor-2024.webflow.io/
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
IMPORTANT DATES:
Short papers submission timeline
July 15, 2024 Authors must submit short symposium papers
August 3, 2024 Review stage complete, decision of acceptance or rejection
August 14, 2024 Final version submission
August 25, 2024 Publication online of 3DOR Symposium proceedings
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Authors are invited to submit original and unpublished research and application papers addressing all areas of 3D/4D Object Retrieval. State-of-the-art papers on specific topics of interest are particularly welcome. Submissions are invited in the form of short papers. Short papers will follow a one-stage review process and will appear in the <https://diglib.eg.org/handle/10.2312/307> Eurographics Digital Library.
Suggested topics include, but are not limited to:
* 3D shape analysis
* 3D shape similarity and matching
* 3D mesh sequence retrieval
* 3D mobile media retrieval
* 3D search in large scale data
* 3D object classification, indexing, and mining
* Similarity of non-rigid shapes
* Shape correspondence
* 3D shape decomposition, and segmentation
* Partial, part-in-whole, and many-to-many matching
* Matching under uncertainty and noise
* Semantics-driven 3D object retrieval and classification
* Sketch-based 3D retrieval
* Query interfaces and search modalities
* Benchmarking issues
* Deep learning for 3D shape retrieval
* Generative/discriminative approaches in 3D object categorisation
* Visual Analytics for 3D similarity assessment
* Applications in all areas relevant to 3D/4D objects, including multimedia and information systems, CAD, architecture, games, biometrics, e-science, e-learning, medicine, biology, and cultural heritage, among others.
SUBMISSION
SHORT PAPERS
Authors must submit short track and short symposium papers via the Eurographics SRMv2 at this link: https://srmv2.eg.org/COMFy/Conference/3DOR_2024. Authors should aim for their papers to be 8 pages or less. Please see the information about the <https://www.eg.org/wp/eurographics-publications/guidelines/#eg_authors> guidelines for publishing through Eurographics. Further information using Eurographics SRMv2 can be found on the <https://wiki.eg.org/SRMv2Wiki/index.php/SRMv2_-_Documentation_%26_Guideline…> Wiki.
Symposium Chairs: Ivan Sipiran (University of Chile, Chile), Tobias Schreck (Technical University of Graz, Austria)
Program Chairs: Benjamin Bustos (University of Chile, Chile), Silvia Biasotti (IMATI, Italy), Remco C. Veltkamp (Utrecht University, The Netherlands)
The final Call for Papers
International Conference on Cyberworlds CW2024 Yamanashi, Japan, October
29-31, 2024
https://cyberworlds2024.yamanashi-u.jp/
In-cooperation with Eurographics Association and ACM SIGGRAPH
SUBMISSION DEADLINE - 12 JULY
Cyberworlds are information spaces and communities that immensely augment
the way we interact, participate in business and receive information
throughout the world. Cyberworlds seriously impact our lives and the
evolution of the world economy by taking such forms as social networking
services, 3D shared virtual communities and massively multiplayer online
role-playing games. The international conferences on Cyberworlds have being
organized annually since 2002 with the proceedings published by IEEE
Computer Society and selected papers published in multiple journals,
including The Visual Computer. The 23rd annual International Conference on
Cyberworlds, CW 2024, will be held in Kofu, Yamanashi Prefecture, which is
renowned as the home of Mount Fuji.
TOPICS
VISUAL AND INTERACTIVE COMPUTING IN CYBERSPACE Track
Visual Computing: Extended reality (XR); Computer graphics; Computer
animation; Visualization; Image processing; Computer vision, Deep learning
in visual computing, etc.
Data Science for immersive communication: Immersive visual analytics;
Machine and deep learning in visual communication; Collaborative visual
analysis, etc.
Applications: Digital humans; Education in cyberspace; Shared art and
cultural heritage; Health care in cyberspace; Online games and living in
shared virtual worlds; Shared digital fabrication, etc.
Multimodal Interaction and Human Factors: Man-machine interaction
(haptics, olfaction, sonification); Human dynamics; Communication;
Collaboration; Entertainment; Digital assistants; Enhanced living; Human
augmentation, etc.
COGNITIVE HUMAN-MACHINE INTERACTION Track
Brain-Computer Interfaces (BCI) in Extended Reality (XR): BCI
applications; EEG-based neuroimaging; Mobile and adaptive BCIs;
Neurofeedback systems and games; Neurorehabilitation and neuroplasticity;
Machine-assisted cognitive enhancement, etc.
Human Factors in Cyberspace: Affective computing; Emotion artificial
intelligence; Human factors in transportation and industry; Biosignals;
Internet of bodies; Machine and deep learning for biosignal-based
algorithms; Neuroergonomics; Cognitive multimodal interfaces; Human factors
in XR; Cognitive human-robot interaction, etc.
CYBERSECURITY Track
Cybercrime Prevention: Identity and trust management; Content protection
and digital rights management; Information hiding and anonymity; Privacy
protocols; Security protocols; Malware detection; Attack detection, etc.
Biometrics in Cyberspaces: Behavioral biometrics; Biometric template
protection; Emerging biometrics; Multi-biometrics; Presentation attack
detection, etc.
Internet of Things: Security of embedded systems; Security protocols;
Security in V2X and smart cities; Mobile networks security, IoT & big data,
etc.
Analysis of Digital Traces in Cyberspaces: Forensics (computer, mobile
devices, network, social media); Altered content detection (multimedia, deep
fake); Digital data analysis (social media, file carving), etc.
IMPORTANT DATES
Papers (Full/Short) Submission July 12, 2024 (Fri)
Papers (Full/Short) Notification Aug 12, 2024 (Mon)
Poster papers submission Aug 19, 2024 (Mon)
Poster papers notification Aug 30, 2024 (Fri)
More Details on the conference can be found from the website:
https://cyberworlds2024.yamanashi-u.jp/
We look forward to receiving your submissions.
General Chair: Xiaoyang Mao, University of Yamanashi, Japan
Program Chair: Alexei Sourin, Nanyang Technological University, Singapore
TLDR: We invite you to submit a poster for SAP 2024 (deadline 10 July).
(Conference website: https://sap.acm.org/2024/)
About the conference:
The ACM Symposium on Applied Perception (SAP) provides an intimate forum for
researchers who combine knowledge, methods, and insights from perception
research and computer science disciplines. This includes cognitive
psychology, perceptual psychology, psychophysics, behavior analysis, and
neuroscience on the perceptual side and computer graphics, computer vision,
visualization, virtual reality, and human-computer interfaces on the visual
computing side.
The interdisciplinary focus of this conference acknowledges that the various
scientific disciplines in perception research and computer science research
use different but complementary methods to address fundamentally similar
questions. As such, combinations of knowledge, methods, and/or insights from
the different fields can help to advance all of the applied perception
fields.
ACM SAP 2024 will be held in Dublin, Ireland on August 30th and 31st at the
Trinity Long Room Hub in Trinity College Dublin.
About the posters:
The posters program provides an informal venue for scholarly submissions
within the scope of ACM SAP: whether it be completed work, work in progress,
or a successful system or application. It serves to foster discussion
amongst the community and provide feedback for authors. We additionally
welcome poster submissions on projects that have been previously published
but for which additional dissemination and discussion are desired. Dedicated
poster presentations and fast-forward sessions will be included in the
conference program.
Submissions are made through EasyChair:
https://easychair.org/my/conference?conf=acmsap2024
Extended abstracts should be 2 pages including references and should follow
the ACM SIGGRAPH formatting guidelines. Extended abstracts may include
figures. Please note that the actual poster itself is not due at the time of
the submission. The camera-ready abstract and poster PDF will be due via the
easy chair submission system if the abstract is accepted (see important
dates above).
We hope to see you in Dublin!
Goksu Yamac
Trinity College Dublin
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Call for Full Papers
For its 45th edition, the EUROGRAPHICS 2025 Full Papers Program will showcase innovative research in Computer Graphics and related areas. We invite submissions of new ideas and encourage all forms of research creativity, from all areas related to Computer Graphics, including but not limited to: rendering, modeling, animation, generative AI, deep learning for graphics, simulation, geometry processing, image/video editing, fabrication, 3D printing, computational imaging, display technologies, graphics hardware, human-computer interaction, visualization, virtual and augmented reality.
In addition to novel algorithms, Eurographics welcomes submissions introducing new datasets and benchmarks, or original experimental studies that advance computer graphics.
All submissions will undergo a double-blind two-step review process. Accepted full papers will be presented at Eurographics 2025 and published in the <https://onlinelibrary.wiley.com/journal/14678659> Computer Graphics Forum journal.
Furthermore, we are pleased to announce the presence of renowned keynote speakers:
* Alexei Efros (UC Berkeley)
* Michael Black (Max Planck Institute for Intelligent Systems)
* Karen Liu (Stanford University)
* Justin Solomon (MIT)
Eurographics 2025 will be hosted in London, UK on May 12th-16th, 2025.
Important Dates:
* [Thu] Oct. 3, 2024 : Full paper due
* [Tue] Nov. 26, 2024 : Reviews released
* [Tue] Dec. 3, 2024 : Rebuttal due
* [Fri] Dec. 20, 2024 : Notification for conditional acceptance or rejection
arXiv Policy: Eurographics maintains the same arxiv policy as SIGGRAPH.
More information on Eurographics 2025 is available at: <http://eg25.cs.ucl.ac.uk/> http://eg25.cs.ucl.ac.uk/
Eurographics 2025 Full Papers Chairs, chairs-eg2025full(at)eg(dot)org
Angela Dai, Technical University of Munich
Adrien Bousseau, Inria Université Côte d’Azur
Call for Papers
You are cordially invited to contribute to the 22nd EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH). GCH 2024 ( <https://urldefense.com/v3/__https:/www.gch2024.eu/__;!!IWcW7C1FDU-5!bjiD6HJ…> https://www.gch2024.eu/) welcomes presentations of new research, projects, demonstrations and applications that demonstrate how computer graphics and other digital technologies are impacting Cultural Heritage (CH) research, preservation and dissemination and promoting sustainable cultural tourism. Specific sessions will be organised to seek new challenges and projects involving different stakeholders of the Heritage ecosystem. Hence, interdisciplinary, and multidisciplinary approaches are particularly welcome to the event.
Location
The event aims to engage with practitioners and researchers across the world working at novel digital technologies and approaches to CH. This year, the workshop is organized in Darmstadt (Germany) from 16th – 18th September 2024 and will take place in the Hessian Landesmuseum ( <https://www.hlmd.de/en/> Welcome to the Hessisches Landesmuseum Darmstadt – Hessische Landesmuseum Darmstadt (hlmd.de))
City of Science or Centre of Culture? Darmstadt is both. Like almost no other city, it combines an appreciation of the arts with a passion for science and innovation. Darmstadt still has the charm of a royal capital – at the same time it is a modern city, a laboratory for cultural as well as scientific experiments. The journey started on the Mathildenhöhe with the forming of the Artists' Colony, a group of artists whose exhibitions enjoyed worldwide recognition and who created a document of modern forms of construction and housing - starting point for modern industrial design.
UNESCO honored Darmstadt’s Mathildenhöhe as world heritage site in July 2021 as an outstanding example of experimental architecture of the early 20th century consisting of the Wedding Tower, Exhibition Hall, Artists' Colony Museum, plane tree grove and artists' houses.
The second UNESCO award back in 1995 was the honoration of the Messel Pit as UNESCO Natural Heritage Site. Messel Pit is the richest site in the world for understanding the living environment of the Eocene, between 57 million and 36 million years ago. In particular, it provides unique information about the early stages of the evolution of mammals and includes exceptionally well-preserved mammal fossils, ranging from fully articulated skeletons to the contents of stomachs of animals of this period.
GCH2024 invites you to join into dedicated trips to both sites, offering you a unique opportunity to visit the two world heritage sites.
Objectives
The objective of this year’s EG GCH is to foster discussion between research scientists at the crossroads of AI, Computer Vision, Computer Graphics, HCI design, and Digital Heritage researchers, in a collaborative environment with cultural institutions, scholars in the Cultural Heritage domain and Creative Industries.
GCH 2024 welcomes presentations of new research, projects, applications and best practices that show innovative ideas or other advanced digital technologies involved in CH research, analysis, preservation, simulation, documentation, dissemination, and promotion. Inter-disciplinary and multi-disciplinary approaches are particularly welcome to the event.
We encourage the community to participate in the discussions on promises and concerns about the adoption of AI and reconstruction technologies by scientists and practitioners in the field of Creative Industries and CH.
For the research community, GCH 2024 will provide an excellent scientific forum to exchange novel ideas and groundbreaking developments as well as to identify future research opportunities. For practitioners and students, GCH 2024 will provide a unique opportunity to feed into technical developments as well as to identify new techniques and ideas which can be transferred into practice.
Journal Tracks
Like last year, GCH has established agreements with leading journals, including the ACM Journal on Computing and Cultural Heritage and the Elsevier Digital Applications in Archaeology and Cultural Heritage Journal. Hence, we invite authors to submit innovative research via Special Issues in these journals.
<https://urldefense.com/v3/__https:/dl.acm.org/journal/jocch__;!!IWcW7C1FDU-…> ACM JOCCH’s Special Issue on “Visual Heritage” focuses on novel computing research for documenting, accessing and researching cultural heritage, including areas of computer graphics, computer vision, artificial intelligence, visualisation, human-computer interfaces, and other visual technologies. Short versions of these papers will be included in the EG proceedings, while the Special Issue will be published by December 2024.
!!! NOTE this call is now closed !!!
!!! Accepted contributions will receive invitations to submit a short version of their contribution to be included in the Special Journal track of GCH2024 within the digital library of Eurographics !!!
Elsevier DAACH’ Special Issue on “Digital Restoration for Cultural Heritage Preservation” focuses on applications, design and advancements in 3D digitization, digital restoration, and visualization techniques specifically tailored for the preservation of cultural heritage. More information on this call can be found at: <https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…> https://www.sciencedirect.com/journal/digital-applications-in-archaeology-a…
Types of non-Journal Contributions for GCH 2024
Authors for non-journal contributions are invited to submit different types of papers to GCH 2024 including:
1. Full Research Papers: original and innovative research (max. 10 pages incl. refs.)
2. Short Papers: research activities, applications or projects (max. 4 pages inc. refs.)
3. Posters / Demo: overview of activities or national/international Interdisciplinary projects (2 pages)
Topics
Contributions are solicited within the following topics (but not limited to):
1. Digitisation of CH resources (3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging, etc.)
2. Material acquisition, reconstruction, preservation
3. AI-based view synthesis for ad-hoc 2d and 3d reconstruction
4. AI-based material reconstruction for rendering and presentation
5. General AI technologies that could be beneficial for eXtended Reality CH environments
6. Advanced image-based rendering techniques
7. Collaborative interactive eXtended and hybrid environments
8. Visualisation for CH applications
9. eXtended reality applications in the field of CH
10. Multi-modal analysis of CH data
11. Spatial and mobile augmentation of physical collections
12. Emotional and cognitive user experience design
13. Interactive solutions and HCI design for CH applications
14. Virtual Museums, Digital Technologies and Applications for Museums
15. Digital fabrication, including 3D printing for tangible interfaces
16. Semantic technologies for digital libraries
Program Chairs
1. <http://www.projects.gris.informatik.tu-darmstadt.de/~akuijper/index.html> Arjan Kuijper, TU Darmstadt, email: <mailto:arjan.kuijper@igd.fraunhofer.de> arjan.kuijper(a)igd.fraunhofer.de
2. <https://vcg.isti.cnr.it/~corsini/> Massimiliano Corsini, CNR ISTI, email: <mailto:massimiliano.corsini@isti.cnr.it> massimiliano.corsini(a)isti.cnr.it
Important Dates
Deadline
Notification
Camera ready
Papers to the Special Issues
JOCCH Special Issue
May 17th
July 1st
August 15th (shortened versions)
Tentative: DAACH Special Issue
July 8th
August 1st
August 15th (shortened versions)
GCH EG Full Papers
May 30th
July 8th
July 1st
August 1st
August 15th
GCH EG Short Papers
July 8th
August 1st
August 15th
Posters / Interactive Demos
July 8th
August 1st
August 15th
Support
GCH2024 is organised and supported by TU Darmstadt, Fraunhofer IGD, Landesmuseum Hessen, DFG, CNR ISPC & ISTI, and the PERCEIVE project.