Expressive 2016 - Call for Previously Published Papers
CAe, SBIM, NPAR:
. Computational Aesthetics 2016
<http://expressive.richardt.name/2016/CAe/Home> ,
. <http://expressive.richardt.name/2016/NPAR/Home> Non-Photorealistic
Animation and Rendering 2016, and
. <http://expressive.richardt.name/2016/SBIM/Home> Sketch-Based Interfaces
and Modelling 2016.
Date: May 7-9, 2016
Location: Lisbon, Portugal
URL: <http://expressive.graphics/2016/> http://expressive.graphics/2016/
As in previous events, we will include a submission category for the
presentation of work previously published in a journal. The intent of this
category is to allow authors who prefer (or need) to publish their work in
journal form the opportunity to present that work at Expressive. These
papers will not appear in the Expressive proceedings.
Requirements: The work should be published in the July 2015 - July 2016 time
frame, and not have been previously presented at a conference or symposium.
What to submit: A copy of the paper abstract and a link to the published
paper or a pre-print of it. The submission should be made via email to
<mailto:chairs-expressive2016@eg.org> chairs-expressive2016(a)eg.org.
Submissions will be reviewed by the program committee for suitability of
content. Note that accepted presentations are subject to the same rules as
regular papers, namely that at least one author must register for the
conference.
Deadline: rolling notification closes April 23, 2016.
EUROGRAPHICS 2016 - Tutorials
May 9-10, 2016
Lisbon, Portugal
A noticeable set of eight tutorials is being offered in the context of the
EUROGRAPHICS 2016 conference. They explore current subjects of Computer
Graphics, teaching their technical background, as well as demonstrating
their potential for creative applications.
*** INFORMATION ***
Detailed information can be found in:
<http://eurographics2016.pt/tutorials-tracks/>
http://eurographics2016.pt/tutorials-tracks/
*** REGISTRATION ***
Participation in the tutorials is open to all the conference participants.
Registration is included in the conference registration:
<http://eurographics2016.pt/registration/>
http://eurographics2016.pt/registration/
*** CONFERENCE CHAIRS ***
Augusto Sousa, University of Porto, Portugal
Kadi Bouatouch, University of Rennes I, France
******** EUROVIS 2016 -- REGISTRATION IS OPEN! ********
EG/VGTC Conference on Visualization
June 6-10, 2016
Groningen, The Netherlands
<http://www.cs.rug.nl/jbi/eurovis2016> http://www.cs.rug.nl/jbi/eurovis2016
EuroVis 2016, hosted by the University of Groningen in the Netherlands, is
the 18th annual visualization gathering organized by the Eurographics
Working Group on Data Visualization and supported by the IEEE Visualization
and Graphics Technical Committee (IEEE VGTC). EuroVis has been a
Eurographics and IEEE co-supported international visualization symposium
held in Europe annually since 1999. EuroVis has been a conference since
2012.
EuroVis 2016 will take place from June 6th to June 10th in Groningen, The
Netherlands. June 6th-7th will be dedicated to co-located events, while the
main conference will open on Tuesday, June 7th and close on Friday, June
10th. The conference opening with the paper fast forward will be on the
afternoon of Tuesday, June 7th.
This year's co-located events are:
- EGPGV, the 16th Eurographics Symposium on Parallel Graphics and
Visualization
- EuroVA, the 7th international Eurovis workshop on Visual Analytics
- EnvirVis, the 4th EuroVis workshop on Visualization in Environmental
Sciences
- EuroRV3, the 4th international EuroVis Workshop on Reproducibility,
Verification, and Validation in Visualization
- Tutorial Machine Learning Methods in Visualization for Big Data
*** REGISTRATION IS NOW OPEN!
Please note: the discounted 'Early-bird' rates are available until May 15th.
After that date full conference rates will apply. Discounted rates are
available for students, EG members, and IEEE members.
Co-located events only, Conference only, and Full Week registration options
are available.
See <http://www.cs.rug.nl/jbi/eurovis2016/ForAttendees/Registration>
http://www.cs.rug.nl/jbi/eurovis2016/ForAttendees/Registration for details.
*** FURTHER INFORMATION
Full details on the conference, co-located events and (in due time) program
can be found through the conference web site at:
<http://www.cs.rug.nl/jbi/eurovis2016> http://www.cs.rug.nl/jbi/eurovis2016
Details on travel options to Groningen can be found here:
<http://www.cs.rug.nl/jbi/eurovis2016/Site/Venue>
http://www.cs.rug.nl/jbi/eurovis2016/Site/Venue
Conference Chair ( <mailto:eurovis2016@list.rug.nl> eurovis2016(a)list.rug.nl)
Jos Roerdink, University of Groningen, the Netherlands
Local Organization ( <mailto:eurovis2016@list.rug.nl>
eurovis2016(a)list.rug.nl)
Alex Telea, University of Groningen, the Netherlands
Jiri Kosinka, University of Groningen, the Netherlands
Congress Bureau ( <mailto:jellemieke@groningencongresbureau.nl>
jellemieke(a)groningencongresbureau.nl)
Jellemieke Ekens, Groningen, the Netherlands
Call for Papers: ACM SIGGRAPH / Eurographics Symposium on Computer Animation
(SCA) Zurich, July 11-13, 2016
Conference website: <https://sca2016.ethz.ch/> https://sca2016.ethz.ch
Submission deadline: March 30, 2016
Notification: May 4, 2016
The 15th annual Symposium on Computer Animation (SCA) will be held in
beautiful Zurich, Switzerland, July 11-13 2016, at the Swiss Federal
Institute of Technology (ETH Zurich). SCA is the premier forum for
innovations in the software and technology of computer animation. It unites
researchers and practitioners working on all aspects of time-based
phenomena. Our focused, intimate gathering, with single track program and
emphasis on community interaction, makes SCA the best venue to exchange
research results, get inspired, and set up collaborations.
Don't miss out!
**Papers**
We invite submission of original, high-quality papers on computer animation,
broadly defined as computation dealing with time-varying phenomena. Each
submission will be refereed on the basis of technical quality, novelty,
significance, and clarity. Note that this year, special care will be taken
with favoring the originality and importance of ideas, rather than polished
results. Authors of some declined papers with high potential will be invited
to submit their work to the combined posters and demos sessions.
All of the accepted papers will be archived in the EG and ACM digital
libraries.
Best paper awards will be made this year, and honorable mentions to the top
10% of submissions. We will also recommend a significant portion (up to 12
papers) of the accepted SCA 2016 papers to the TVCG journal and the CGF
journal.
We invite work on a broad range of topics, including:
- 2D, 3D, and N-D animation systems
- animation systems
- autonomous characters
- clothing animation and simulation
- expressive motion / communication
- facial animation
- group and crowd behavior
- intuitive interfaces for creating and editing animations
- mathematical foundations of animation
- methods of control and artistic direction of simulations
- nature in motion (natural phenomena, plants, clouds, ...)
- new time-based art forms on the computer
- novel time-varying phenomena
- perceptual metrics for animation
- perceptual foundations of animation
- physical realism / measuring the real world for animation
- physical simulation
- planning / learning / optimization for animation
- real-time and interactive methods
- sound and speech for animation
as well as on related problems in robotics, game development, human-computer
interaction, simulation, visualization, computer vision, and others.
**Posters**
We also invite submissions to the poster and demo session. As in
previous years, the poster and demo session will be an integral part of
the SCA program. Note that posters are not formal publications, so work
submitted as a poster is still eligible for later publication.
Posters will be included the ACM and EG digital libraries. Note however
that as usual, a SCA poster does not preclure subsequent publication of
a complete paper on the same topic by the same authors (however, a SCA
poster by other authors is considered prior art and should be cited as
such).
We encourage any of the following types of poster submissions:
- Up and coming computer animation research
- Technically novel production work
- Work done outside of SCA that would be of interest to the computer
animation community. This includes animation-related works recently
accepted to other conferences.
- Half-baked ideas and negative results
**Important Dates**
All deadlines are 23:59 GMT.
Paper submission: March 30, 2016
Paper notification: May 4, 2016
Camera-ready paper: June 10, 2016
Poster submussion: May 16, 2016
Poster notification: May 27, 2016
Camera-ready posters: June 10, 2016
Symposium: July 11-13, 2016
**Organization Committee**
Conference chairs:
Barbara Solenthaler, ETH Zurich, Switzerland
Matthias Teschner, University of Freiburg, Germany
Program chairs:
Ladislav Kavan, University of Utah, USA
Chris Wojtan, IST Austria, Austria
Poster chair:
Jan Bender, TU Darmstadt, Germany
--- Apologies if you receive multiple copies of this Call for Papers
Please feel free to circulate this message to any colleagues or
contacts you think may be interested ---
14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
Genova, Italy, 5-7 October 2016
<http://gch2016.ge.imati.cnr.it> http://gch2016.ge.imati.cnr.it
Call for Papers
The 14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2016)
aims to foster an international dialogue between ICT experts and CH
scientists to have a better understanding of the critical requirements for
processing, managing, and delivering cultural information to a broader
audience. The objective of the workshop is to present and showcase new
developments within the overall process chain, from data acquisition,
analysis and synthesis, 3D documentation, and data management, to new forms
of interactive presentations and 3D printing solutions. Interdisciplinary
approaches for analysis, classification and interpretation of cultural
artefacts are particularly relevant to the event.
The intention of GCH 2016 is also to establish a scientific forum for
scientists and CH professionals to exchange and disseminate novel ideas and
techniques in research, education and dissemination of Cultural Heritage,
transfer them in practice, and trace future research and technological
directions. Therefore, we seek original, innovative and previously
unpublished contributions in the computer graphics area applied to digital
cultural heritage, challenging the state of the art solutions and leveraging
new ideas for future developments. Specific sessions will be devoted to
reports on applications, experiences and projects in this domain.
Contributions are solicited (but not limited to) in the following areas:
. 2/3/4D data acquisition and processing in Cultural Heritage
. Multispectral imaging and data fusion
. Digital acquisition, representation and communication of intangible
heritage
. Material acquisition analysis
. Heterogeneous data collection, integration and management
. 3D printing of cultural assets
. Shape analysis and interpretation
. Similarity and search of digital artefacts
. Visualization and Virtual Museums
. Multi-modal and interactive environments and applications for Cultural
Heritage
. Spatial and mobile augmentation of physical collections with digital
presentations
. Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
. Digital libraries and archiving of 3D documents
. Standards and documentation
. Serious games in Cultural Heritage
. Storytelling and design of heritage communications
_______________________________________________________________________
IMPORTANT DATES
May 2 Abstract
May 9 Full Papers, Short Papers
June 30 Notification
Sept 5 Final Camera Ready
________________________________________________________________________
Proceedings
All the accepted papers will be published by the Eurographics Association
and will be stored in the EG Digital Library.
The authors of selected best papers will be invited to submit an extended
version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see at
<http://jocch.acm.org/> http://jocch.acm.org/).
Event Co-Chairs
Bianca Falcidieno - CNR IMATI, Italy
Dieter Fellner - TU Darmstadt/Fraunhofer IGD, Germany
Program Co-Chairs
Chiara Eva Catalano - CNR IMATI, Italy
Livio De Luca - MAP (Models and simulations for Architecture and Cultural
Heritage) Lab, CNRS, France
The computer graphics group of Telecom ParisTech is hiring an Associate
Professor in Computer Graphics.
The deadline for applying is May 1st, 2016. The complete call for
application is
<http://www.telecom-paristech.fr/~boubek/jobs/Faculty-Position_Computer-Grap
hics_Telecom-ParisTech_2016_En-Fr.pdf> here.
Interested applicants are invited to contact Pr. Tamy Boubekeur (
<mailto:tamy.boubekeur@telecom-paristech.fr>
tamy.boubekeur(a)telecom-paristech.fr).
Do not hesitate to forward this message to your colleagues.
--
Prof. Dr. Tamy Boubekeur
LTCI, CNRS, Telecom ParisTech, University Paris-Saclay
Room C13, Dpt. TSI, Telecom ParisTech, 46 rue Barrault, 75013 Paris
France
<mailto:tamy.boubekeur@telecom-paristech.fr>
tamy.boubekeur(a)telecom-paristech.fr
<http://www.telecom-paristech.fr/~boubek>
http://www.telecom-paristech.fr/~boubek
Call for Papers: ACM SIGGRAPH / Eurographics Symposium on Computer Animation
(SCA) Zurich, July 11-13, 2016
Conference website: <https://sca2016.ethz.ch> https://sca2016.ethz.ch
Submission deadline: March 30, 2016
Notification: May 4, 2016
The 15th annual Symposium on Computer Animation (SCA) will be held in
beautiful Zurich, Switzerland, July 11-13 2016, at the Swiss Federal
Institute of Technology (ETH Zurich). SCA is the premier forum for
innovations in the software and technology of computer animation. It unites
researchers and practitioners working on all aspects of time-based
phenomena. Our focused, intimate gathering, with single track program and
emphasis on community interaction, makes SCA the best venue to exchange
research results, get inspired, and set up collaborations.
Don't miss out!
**Papers**
We invite submission of original, high-quality papers on computer animation,
broadly defined as computation dealing with time-varying phenomena. Each
submission will be refereed on the basis of technical quality, novelty,
significance, and clarity. Note that this year, special care will be taken
with favoring the originality and importance of ideas, rather than polished
results. Authors of some declined papers with high potential will be invited
to submit their work to the combined posters and demos sessions.
All of the accepted papers will be archived in the EG and ACM digital
libraries.
Best paper awards will be made this year, and honorable mentions to the top
10% of submissions. We will also recommend a significant portion (up to 12
papers) of the accepted SCA 2016 papers to the TVCG journal and the CGF
journal.
We invite work on a broad range of topics, including:
- 2D, 3D, and N-D animation systems
- animation systems
- autonomous characters
- clothing animation and simulation
- expressive motion / communication
- facial animation
- group and crowd behavior
- intuitive interfaces for creating and editing animations
- mathematical foundations of animation
- methods of control and artistic direction of simulations
- nature in motion (natural phenomena, plants, clouds, ...)
- new time-based art forms on the computer
- novel time-varying phenomena
- perceptual metrics for animation
- perceptual foundations of animation
- physical realism / measuring the real world for animation
- physical simulation
- planning / learning / optimization for animation
- real-time and interactive methods
- sound and speech for animation
as well as on related problems in robotics, game development, human-computer
interaction, simulation, visualization, computer vision, and others.
**Posters**
We also invite submissions to the poster and demo session. As in
previous years, the poster and demo session will be an integral part of
the SCA program. Note that posters are not formal publications, so work
submitted as a poster is still eligible for later publication.
Posters will be included the ACM and EG digital libraries. Note however
that as usual, a SCA poster does not preclure subsequent publication of
a complete paper on the same topic by the same authors (however, a SCA
poster by other authors is considered prior art and should be cited as
such).
We encourage any of the following types of poster submissions:
- Up and coming computer animation research
- Technically novel production work
- Work done outside of SCA that would be of interest to the computer
animation community. This includes animation-related works recently
accepted to other conferences.
- Half-baked ideas and negative results
**Important Dates**
All deadlines are 23:59 GMT.
Paper submission: March 30, 2016
Paper notification: May 4, 2016
Camera-ready paper: June 10, 2016
Poster submussion: May 16, 2016
Poster notification: May 27, 2016
Camera-ready posters: June 10, 2016
Symposium: July 11-13, 2016
**Organization Committee**
Conference chairs:
Barbara Solenthaler, ETH Zurich, Switzerland
Matthias Teschner, University of Freiburg, Germany
Program chairs:
Ladislav Kavan, University of Pennsylvania, USA
Chris Wojtan, IST Austria, Austria
Poster chair:
Jan Bender, TU Darmstadt, Germany
Call for Papers!
The VMV Symposium series is well-established as Germany's premier symposium
that covers the fields of computer graphics, computer vision, visualization,
and visual analytics, and it has reached significant international
visibility. VMV offers researchers the opportunity to discuss a wide range
of different topics within an open, international, and interdisciplinary
environment. As in previous years, the proceedings will be published in
cooperation with Eurographics. Extended versions of the three best papers
will be invited to Computer Graphics Forum.
Authors are encouraged to submit their recent research results, practice and
experience reports, or novel applications to VMV 2016. Relevant topics
include, but are not limited to:
* Animation
* Applications (medicine, robotics, communications, etc.)
* Color & Reflectance
* Computational Photography
* Dynamic 3D Acquisition and Processing
* Games & Serious Games
* Geometric Modeling
* GPGPU
* Graphics and Perception
* Illumination and Reflectance Modeling
* Image and Video Processing and Coding
* Image-based Modeling and Rendering
* Information Visualization
* Interaction with High-Dimensional Data
* Material Appearance
* Medical Image Processing and Visualization
* Motion Capture and Tracking
* Multi-Sensor Fusion
* on-Photorealistic Rendering
* Object Recognition
* Pattern Recognition
* Realistic Rendering
* Real-time Rendering
* Scientific Visualization
* Statistical Methods, Machine Learning
* Time of Flight, Kinect Imaging
* Virtual, Mixed, and Augmented Reality
* Visual Analytics
* Visual Interfaces
* 3D Printing
2016 INTERNATIOINAL CONFERENCE ON CYBERWORLDS (CW2016) Chongqing, China,
28-30 September, 2016 In-cooperation with Eurographics, ACM, ACM SIGGRAPH
and International Federation for Information Processing
WEB: <http://www.cyberworlds-conference.org> www.cyberworlds-conference.org
2nd CALL FOR PAPERS
[please accept our apologies for possible multiple copies]
============================================================================
=======
Created intentionally or spontaneously, cyberworlds are information spaces
and communities that immensely augment the way we interact, participate in
business and receive information throughout the world. Cyberworlds seriously
impact our lives and the evolution of the world economy by taking such forms
as social networking services, 3D shared virtual communities and massively
multiplayer online role-playing games.
CW2016 TOPICS include but are not limited to:
- Networked and shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Multimodal interaction and rendering
- Computer vision for augmented and mixed reality
- Cognitive informatics
- Brain-computer interfaces
- Affective computing
- Social computing
- Online communities
- E-learning in cyberworlds
- Multi-user web games
- Art and heritage in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity
- Welfare in cyberworlds
- Data mining and warehousing in cyberworlds
- Visual analytics in cyberworlds
SUBMISSION CATEGORIES include full papers (up to 8 pages), short papers (up
to 4 pages), and poster papers (up to 4 pages). The papers must be written
in English, carefully proofread, and formatted to IEEE Manuscript Template.
Full papers and short papers will be scheduled for oral presentation (25 min
full papers, 15 min short papers). Posters/demos will have to be displayed
by the authors during the poster session and will also require 1 min
fast-forward slide presentation. All three categories of papers will
participate in the competition for the Best Paper awards.
CONFERENCE PROCEEDINGS with all accepted papers will be published by IEEE
Conference Publishing Services as well as submitted to the IEEE Xplore
Digital Library and reference databases of all major referencing indexes.
SPECIAL JOURNAL ISSUES will be organised for all accepted full papers
including:
- The Visual Computer (Springer)
- Transactions on Computational Science (Springer, LNCS Journal Subline)
- Other journals will be further confirmed The extended journal papers, with
at least 30% of new content and preferably different titles, will be
required by 15 December 2016.
SPECIAL TRACKS AND SESSIONS will be organized including:
- International Workshop on Biometric Security
- MetaPlastic Arts, Design and Virtual Worlds More details are at
<http://www.cyberworlds-conference.org> www.cyberworlds-conference.org
KEYNOTE TALKS (confirmed so far):
Professor Brian Wyvill (University of Victoria, Canada, Vice-President ACM
SIGGRAPH) "A modelling paradigm for artificial and virtual reality
environments"
Chin-Wan Chung (KAIST, Korea), Semantic mobile social networks More details
are at <http://www.cyberworlds-conference.org>
www.cyberworlds-conference.org
REGISTRATION and ORAL PRESENTATION of each paper accepted for the conference
will be required to be included in the conference proceedings and special
journal issues.
More information can be found at <http://www.cyberworlds-conference.org>
www.cyberworlds-conference.org
CONFERENCE VENUE:
The conference will be held in Chongqing, which is a famous historical and
cultural city in China, a birthplace of Bayu culture. It has more than 3000
years of recorded history. It is a place of many tourist attractions
including UNESCO World Natural Heritage and Cultural Heritage sites. In
Chongqing you can enjoy authentic hot Sichuan cuisine. The world famous hot
pot is originated from Chongqing. Conference banquet will be held on a boat
during cruise by Yangzi and Jialing Rivers. Trip to the scenic Dazu Rock
Carving place in Dazu County will be offered on Saturday 31 September.
IMPORTANT DATES:
Monday 25 April Abstract submission (the submission system is
open at <http://www.cyberworlds-conference.org>
www.cyberworlds-conference.org)
Monday 9 May Papers (Full/Short) submission
Friday 17 June Papers (Full/Short) notification
Friday 24 June Poster papers submission
Monday 27 June Poster papers notification
Friday 1 July Author registration
Wednesday 20 July Camera-ready papers submisson to IEEE CPS
Tuesday 15 December Special journal issues submission
MAIN ORGANISERS and CONTACTS:
Honorary Chair
Tosiyasu L. Kunii (Morpho Inc., Japan) Administrative General Chair
Hongbin Xu (Chongqing University of Technology, China) General Chairs
Zhigeng Pan (Hangzhou Normal University, China)
Wu Yang (Chongqing University of Technology, China) Program Chairs
Alexei Sourin (Nanyang Technological University, Singapore)
Zheng Yang (Chongqing University of Technology, China)
Best Regards,
Alexei Sourin
Program Co-Chair of CW2016
WEB: www.cyberworlds-conference.org
cw2016(a)easychair.org
Expressive 2016 - Call for Posters, Demos and Artworks
CAe, SBIM, NPAR:
* Computational Aesthetics 2016
<http://expressive.richardt.name/2016/CAe/Home> ,
* <http://expressive.richardt.name/2016/NPAR/Home> Non-Photorealistic
Animation and Rendering 2016, and
* <http://expressive.richardt.name/2016/SBIM/Home> Sketch-Based
Interfaces and Modelling 2016.
Date: May 7-9, 2016
Location: Lisbon, Portugal
URL: <http://expressive.graphics/2016/> http://expressive.graphics/2016/
Submission deadline: rolling notification closes April 23, 2016
You are invited to submit to these programs any time before April 23; every
effort will be made to return a response within two weeks.
Posters and Demos
We seek poster and demo submissions that show work that pertains to all
three tracks of Expressive 2016. The poster and demo submissions should be
made via email to <mailto:acamci@uic.edu> acamci(a)uic.edu. Poster
submissions should be in the form of a two-page abstract, written in
English, and should follow the
<https://www.eg.org/index.php/publications/guidelines#WS_Authors>
Eurographics formatting instructions, including a title page with an
abstract, keywords, and a bibliography. The submission should be submitted
as PDF files; supplemental video and images may also be submitted
(preferably as web links) but are not required. The demo submissions should
be in the form of a one-page abstract describing the work and how it was
created, along with an image or video. These will be demonstrated and/or
displayed at the conference venue. Authors of accepted posters are
encouraged to bring a demonstration of their work as well; it is not
necessary to create a separate submission for a poster and a demo if they
refer to the same project.
Anıl Çamcı, Expressive 2016 Posters chair
Artworks
Expressive 2016 will continue to host an installation gallery for 2D and 3D
artworks, sculptures, animations and demonstration projects, where artist
installations and computational demonstrations will be featured
side-by-side. We are open to any work that is related to topics of the
Expressive 2016 conferences (Computational Aesthetics, Sketch-Based
Interfaces and Modelling, and Non-Photorealistic Animation and Rendering).
Accepted artists will be invited to present their work through a panel
discussion or short oral presentation within the main Expressive 2016
conference, to be held in Lisbon, Portugal, May 7-9, 2016, and will be
co-located with the Eurographics 2016 conference.
The theme for the Expressive 2016 Call for Artworks is Data Activism. We
live in a world that produces, collects, stores and processes an
exponentially increasing amount of data. While these practices have many
beneficial applications, they also raise relevant questions in terms of
security, privacy and civil rights. Therefore, we particularly invite
artists to create works that: explore, reflect upon, challenge, praise or
criticize such practices; highlight their risks or promises; use massive
data collection and visualization to raise awareness for important issues
and to promote societal change; exploit and explore large volumes data. If
your artwork is related to this theme, indicate its relation to the theme in
your submission.
To submit an artwork, authors should provide links that exemplify the work,
and a short write-up describing the work (~2 pages). Details about the size
and equipment needed for the installation should also be provided. Please
email the Arts Chairs at <mailto:machado@dei.uc.pt> machado(a)dei.uc.pt and
<mailto:ergun.akleman@gmail.com> ergun.akleman(a)gmail.com, with the subject
line "Expressive'16: Data Activism" when submitting your materials.
Submissions are due by April 23, 2016.
Penousal Machado and Ergun Akleman, Expressive 2016 Arts Chairs