CAA 2015, Siena, Italy
Call for session proposals
DEADLINE - Tuesday, September 30th 2014
The Organising Committee wish to inform you that the Call for Sessions for
the 43rd International Conference on Computer Applications and Quantitative
Methods in Archaeology (CAA) is open. The conference will be held at the
University of Siena (Italy), in collaboration with the National Research
Council (ISTI-Pisa), from March 30th to April 3rd 2015.Please submit your
<https://caaconference.org/ocs/index.php?conference=caa&schedConf=caa2015&pa
ge=index> SESSION ABSTRACT PROPOSAL online before Tuesday, September 30th
2014.
The 43rd Computer Applications and Quantitative Methods in Archaeology
Conference, "KEEP THE REVOLUTION GOING" (CAA 2015 SIENA) will explore a
multitude of topics to showcase ground-breaking technologies and best
practice from various archaeological and computer science disciplines, with
a large diversity of case studies from all over the world.
The conference committee encourages you to consider a presentation format
that will engage your colleagues in discussion and learning beyond the
simple dissemination of information. The main themes of the conference are
likely to include the following, but may be modified or extended according
to the session proposals we receive:
. Field and laboratory data recording
. Data modelling, management and integration
. Linked data and the semantic web
. Data analysis and visualisation
. 3D modelling, visualization, thinking, interpretation and
simulations
. Spatio-temporal modelling, GIS and remote sensing
. Users and interfaces: education, museums and multimedia
. Theoretical issues, and the relation of CAA with the Digital
Humanities
. Digital Cities, cultural heritage interpretation and modelling the
past
Start here to submit a paper to this conference.
<https://caaconference.org/ocs/index.php?conference=caa&schedConf=caa2015&pa
ge=author&op=submit&requiresAuthor=1> STEP ONE OF THE SUBMISSION PROCESS
Best regards
CAA 2015 organizing committee
______________________________________________________________________
STEFANO CAMPANA
UNIVERSITY of CAMBRIDGE
Advanced MC Research Fellow
Faculty of Classics & McDonald Institute for Archaeological Research
Sidgwick Avenue, Cambridge CB3 9DA UK
UNIVERSITY of SIENA
Ancient Topography, Landscape Archaeology & Remote Sensing LAB
Department of History and Cultural Heritage
Via Roma 56, 53100 Siena-Italy
E-mail <mailto:campana@lapetlab.it> campana(a)lapetlab.it
Web Sites <https://cambridge.academia.edu/StefanoCampana>
https://cambridge.academia.edu/StefanoCampana
<http://www.caa2015.org/> http://www.caa2015.org
<http://space2place.classicalstudies.duke.edu/>
http://space2place.classicalstudies.duke.edu
Skype stecampana
Mobile ++39-3280423331 or ++39-3316458042
Dates: 24-25 September 2014
Location: University of Bremen, Germany
Registration: http://vriphys2014.uni-bremen.de/registration.html
The annual Workshop on Virtual Reality Interaction and Physical Simulation
(VRIPHYS) is a meeting place for all those working in physically-based
simulation, interaction in VR, and virtual really in general.
Please see the website for further information:
<http://vriphys2014.uni-bremen.de> http://vriphys2014.uni-bremen.de
We are looking to welcoming you in Bremen, Germany.
The conference co-chairs.
Applications are invited for the position of a Researcher at the Visual
Computing System Technologies (VCST) group at Fraunhofer IGD in Darmstadt,
Germany.
The primary field of work will be high-performance, hardware-accelerated 3D
graphics on the Web.
Applicants should have a degree in computer science or related disciplines
and excellent academic records. Experience in graphics programming (for
example, with OpenGL or DirectX) is required, experience with 3D Web
technology is a plus. German language skills are required.
The Visual Computing System Technologies Group of Fraunhofer IGD develops
and maintains successful industry-strength 3D graphics software, such as
InstantReality (http://instantreality.org) or X3DOM (http://x3dom.org).
Fraunhofer IGD, being one of the worlds leading institutes for applied
research in the field of Visual Computing, offers an excellent working
environment, a competitive salary, as well as great opportunities for
further training and education. Obtaining a PhD is possible in cooperation
with the Technical University of Darmstadt.
Applications, via mail or e-mail, should be sent to:
Frau Marion Christ
E-Mail-Adresse: marion.christ(a)igd.fraunhofer.de
Tel.: +49 6151 155-124
Fax.: +49 6151 155-196
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Marion Christ
Visual Computing System Technologies
Fraunhoferstr. 5
64283 Darmstadt
Application Deadline: 30.09.2014
<http://www.igd.fraunhofer.de> http://www.igd.fraunhofer.de
Reference Number: IGD-2014-19
Please find below the original job posting and description (in German) here:
<https://recruiting.fraunhofer.de/Vacancies/18664/Description/1>
https://recruiting.fraunhofer.de/Vacancies/18664/Description/1
Apologies for cross postings.
_____
Call for Contributions
IEEE Virtual Reality 2015
March 23-27, 2015
Arles, Camargue - Provence - France
<http://ieeevr.org/2015> http://ieeevr.org/2015
Important Dates
Long & Short Papers abstracts September 5, 2014
Long & Short Papers September 12, 2014
Industrial Presentations October 13, 2014
Lab/Project Presentations October 27, 2014
Panels November 10, 2014
Workshops November 19, 2014
Tutorials November 21, 2014
Posters November 21, 2014
Videos December 26, 2014
Research Demos January 19, 2015
_____
Call for Long & Short Papers
_____
IEEE VR 2015 seeks original, high-quality papers in all areas related to
virtual reality, including augmented reality (AR), mixed reality (MR), and
3D user interfaces. Each paper should be classifiable as mainly covering
research, applications, or systems, using the following guidelines for each:
* Research papers should describe results that contribute to advances
in state-of-the-art software, hardware, algorithms, interaction, or human
factors.
* Application papers should explain how the authors built upon
existing ideas and applied them to solve an interesting problem in a novel
way. Each paper should include an evaluation of the success of the use of
VR/AR/MR in the given application domain.
* System papers should indicate how the implementers integrated known
techniques and technologies to produce an effective system, along with any
lessons learned in the process.
Each paper should include an evaluation of the research, including
benchmarking that was performed (e.g., latency or frame-rate).
Topics include:
* Immersive gaming
* 3D interaction for VR/AR/MR
* Input devices for VR/AR/MR
* Haptics, audio, and other non-visual interfaces
* VR systems and toolkits
* Augmented and mixed reality
* Computer graphics techniques for VR/AR/MR
* Advanced display technology
* Immersive projection technology
* Multi-user and distributed VR/AR/MR
* Serious games
* Tracking and sensing
* Modeling and simulation
* User studies and evaluation
* Perception, presence, and cognition
* 3D selection and 3D manipulation
* Locomotion and navigation in virtual environments
* Applications of VR/AR/MR
* Teleoperation and telepresence
This year, we will continue the process of having all accepted long papers
published in a special issue of IEEE Transactions on Visualization and
Computer Graphics (TVCG). To meet TVCG standards, long papers will undergo a
two-stage review process (see SUBMISSION DEADLINES below). Authors of long
papers that are determined to be acceptable with minor revisions during a
first review cycle will be invited to submit a revised version for a second
review cycle. Only long papers that are accepted in this second review cycle
will appear in the journal issue and be presented at the conference.
Short papers can cover preliminary studies, prototype applications, or
initial implementations. Short papers will be published separately in the
standard conference proceedings. The primary difference between short and
long papers is in the size of their contributions and NOT in the
importance/impact of their contributions. To assure this, short and long
papers will be treated as separate tracks and will be accepted or rejected
according to the merit of their contributions. In general, rejected long
papers will NOT be considered for acceptance as short papers, unless the
reviewers unanimously feel this is the right decision, and rewriting is
determined to be doable in the time available. Consequently, authors should
carefully consider the category for each submitted paper.
Note that an abstract must be uploaded prior to the paper. This facilitates
assigning reviewers, as the review process is on a tight schedule. All paper
submissions must be in English. Long papers must not exceed ten (10) pages
in length, with the caveat that the standard is eight (8) pages. Short
papers must not exceed six (6) pages in length. If the reviewers find a
paper overly long for the size of its contribution, they may ask for it to
be shortened it if it is accepted. Both long and short papers should be
formatted using the IEEE Computer Society format described at
<http://www.cs.sfu.ca/%7Evis/Track/vr-menu.html>
http://www.cs.sfu.ca/~vis/Track/vr-menu.html. For index terms, please use
the descriptors from the ACM Computing Classification System, located at
<http://www.acm.org/class> http://www.acm.org/class. For paper and abstract
submissions please visit <https://precisionconference.com/%7Evr>
https://precisionconference.com/~vr.
IEEE VR uses a double-blind review process, meaning both the authors and the
reviewers remain anonymous to each other. Submissions (including citations
and optional videos) should not contain information that unnecessarily
identifies the authors, their institutions, or their places of work.
Relevant previous work by the authors should be cited in the third person to
preserve anonymity. In order to fully explain the relationship between the
submitted paper and relevant previous work by the authors, authors may
additionally upload previous papers as well as a non-anonymous letter of
explanation; these materials will only been seen by the primary reviewer.
All papers must be submitted electronically.
Authors may also submit videos to aid the program committee in reviewing
their submissions. Videos must be submitted according to the instructions at
the conference website. Videos submitted with papers will automatically be
considered for possible inclusion in the video proceedings (video
submissions may also be made independently, as described in the « Call for
Videos »). When submitted as supporting material, videos must be free of
identifying information. If accepted for the video proceedings, a revised
version will be requested.
Paper submissions must not have been previously published. A paper is
considered to have been previously published if it has appeared in a
peer-reviewed journal, magazine, book, or meeting proceedings that is
reliably and permanently available afterward in print or electronic form to
non-attendees, regardless of the language of that publication. A paper
identical or substantially similar in content (in its entirety or in part)
to one submitted to VR should not be simultaneously under consideration for
another conference or journal during the entire VR review process, from the
submission deadline until notifications of decisions are emailed to authors.
SUBMISSION DEADLINES FOR LONG AND SHORT PAPERS:
Each deadline is midnight GMT on the stated day, no matter where the
submitter is located.
Long & Short Paper abstracts due (REQUIRED): September 5, 2014
Long & Short Paper submissions due: September 12, 2014
Notification of results of first review cycle: November 4, 2014
Revised paper submission due for second review cycle (REQUIRED FOR LONG
PAPERS): December 5, 2014
** The submission deadlines will be strictly enforced. **
Paper abstracts and complete papers must be submitted through the online
submission system.
For more information, please contact the Program Chairs: programchairs [at]
ieeevr.org
J. Edward Swan II, Mississippi State University
Victoria Interrante, University of Minnesota
Tobias Höllerer, University of California, Santa Barbara
Anatole Lécuyer, Inria
Call for participation: EGUK Computer Graphics and Visual Computing 2014
REGISTRATION NOW OPEN!
Dates: 10-11 September 2014, University of Leeds, UK
Registration: http://www.eguk.org.uk/CGVC2014/registration.html
The annual EGUK conference is a meeting place for all those in the UK
working in computer graphics and visual computing. It attracts researchers
from across the country and from further afield.
In 2014, EGUK is changing its focus: the UK chapter wants to encourage more
dialogue between the academic research groups in the UK and between the
academic researchers, industrial researchers and industrial users of the
research. We are therefore introducing the options of presenting
work-in-progress, industrial work, and interim results, in order to
facilitate such dialogue.
The 2014 conference will be an overnight meeting (lunchtime to lunchtime) at
which academic researchers will present work-in-progress and also
fully-fledged research results; at which industrial researchers are invited
to present their latest work; and at which discussion can flow about
mutually-beneficial applications for research funding from the UK and
European governments.
Please see the website for further information:
http://www.eguk.org.uk/CGVC2014/
Dear colleagues,
we would like to invite you to participate at VMV 2014 from 08. to 10.
October 2014 at Fraunhofer IGD in Darmstadt Germany.
<http://www.vmv2014.de> www.vmv2014.de
VMV - International Workshop on Vision, Modelling and Visualization offers
the opportunity to see and discuss latest works in the three computer
science areas. Three renowed reserachers will give invited talks. Apart
from papers, the workshop also features posters on ongoing and recent work
as well as student projects.
*Registration* is now open.
Further information <http://www.vmv2014.de/index.php/registration>
http://www.vmv2014.de/index.php/registration
Early bird until 6.9.2014.
Looking forward to welcoming you in Darmstadt.
Best regards,
Conference and paper chairs
Call for Papers for ICAT-EGVE 2014
Deadlines
- Submission deadline: 1 September 2014
- Notification of review results: 6 October 2014
- Camera-ready version due: 27 October 2014
- Conference starts: 8 December 2014
Even if you have not submitted your abstract yet, you can still submit your
full paper until 1 September 2014.
ICAT-EGVE 2014 will be 24th International Conference on Artificial Reality
and Telexistence (ICAT 2014) and the 19th Eurographics Symposium on Virtual
Environments (EGVE 2014) in Bremen, Germany.
This international event will be a unique opportunity for researchers,
developers, and users to share their experience and knowledge with virtual
reality, as well as augmented reality, mixed reality, and 3D user
interfaces. And, of course, it is a good time to renew friendships, make new
ones, and experience the Christmas fair downtown.
ICAT-EGVE 2014 seeks original, high-quality research papers in all areas of
virtual reality, as well as augmented reality, mixed reality and 3D user
interfaces. Research papers should describe results that contribute to
advancements in the following areas:
- 3D interaction for VR/AR
- VR/AR systems and toolkits
- Immersive projection technologies and other advanced display technologies
- Presence, cognition, and embodiment in VR/AR/MR
- Haptics, audio, and other non-visual modalities
- User studies and evaluation
- Multi-user and distributed VR, tele-immersion and tele-presence
- Serious games and edutainment using VR/AR/MR
- Novel devices (both input and output) for VR, AR, MR, and haptics
- Applications of VR/AR/MR
Papers in other related areas are welcome, too, of course.
Submission
Full papers must be in English and not exceed eight (8) pages in length.
Short papers must be in English and not exceed four (4) pages in length.
Both full and short papers should be formatted using the Eurographics
format. ICAT-EGVE uses a double-blind review process. Therefore, submissions
should not contain information (including citations and optional videos)
that unnecessarily identifies the authors or their institutions or places of
work. All papers must be submitted electronically as PDF files. Authors are
encouraged to submit videos to aid the program committee in the review of
their submissions.
Papers must be submitted through SRMv2. Details about the submission
procedure can be found on
<https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2014>
https://srmv2.eg.org/COMFy/Conference/ICAT-EGVE_2014.
Web Page
The home page of the conference is <http://icategve14.uni-bremen.de>
http://icategve14.uni-bremen.de
Best papers
Like in previous years, the authors of the best papers (to be selected by
the award committee) will be offered to submit an extended version of their
paper to the journal Presence.
In addition, NVIDIA is happy to support this with the donation of a Quadro
6000 graphics card to the authors of the best paper presented at the
conference.
Conference Co-Chairs
Gabriel Zachmann
Carolina Cruz-Neira
Kiyoshi Kiyokawa
Program Chairs
Takuya Nojima, Japan
Dirk Reiners, USA
Oliver Staadt, Germany
About the conference
ICAT - the International Conference on Artificial Reality and Telexistence -
is the oldest international conference on Virtual Reality and Telexistence,
started in 1991. Artificial Reality and Telexistence augment human ability
in perception, understanding, action, time and space. They also enable
humans seemingly to be everywhere at the same time, i.e., enable humans to
be virtually ubiquitous. ICAT has been held in various cities around the
world, including Tokyo, Taipei (2000), Seoul (2004), Christchurch (2005),
Hanzhou (2006), Esbjerg (2007), Yokohama (2008), Lyon (2009), Adelaide
(2010), Osaka (2011), Madrid (2012) and Tokyo (2013) again.
EGVE - the Eurographics International Symposium on Virtual Environments - is
the Eurographics Symposium for the exchange of experience and knowledge
among researchers and developers concerned with using and improving virtual
reality. It started in 1993 as a workshop, and successful symposiums have
recently been held in Zurich 2003, Grenoble 2004, Aalborg 2005, Lisbon 2006,
Weimar 2007, Eindhoven 2008, Lyon 2009, Stuttgart 2010, Nottingham 2011,
Madrid 2012, and Paris 2013.
ICAT and EGVE were already merged two times, in Lyon in 2009, and in Madrid
in 2012. After these two very successful experiences, and many formal and
informal discussions, the steering committees of both ICAT and EGVE
expressed the desire to expand and strengthen their cooperation through the
merger of the ICAT conference and the EGVE conference into a conference
named ICAT-EGVE. The aim of the merger is to expand the conference in order
to make it one of the foremost scientific conferences in the field of
virtual reality in future.
The recent cooperation with EuroVR through the Joint Virtual Reality
Conference (JVRC), has also been very successful, EuroVR being responsible
for the industrial part of the conference. This cooperation is extended in
the form of two independent, but co-located conferences (ICAT-EGVE the
scientific conference, and EuroVR the industrial one), thus allowing
attendees to focus either on the most recent scientific progresses, or on
the industrial applications, or on both.
PhD studentship opportunity: Mass digitization and metadata enrichment of 3D
cultural heritage artefacts by automatic and user-based metadata acquisition
Applications are invited for a four year fully-funded PhD studentship within
EPSRC Centre for Doctoral Training in Science and Engineering in Arts,
Heritage and Archaeology (SEAHA www.seaha-cdt.ac.uk) . The studentship
comprises a one-year MRes based at UCL, London, followed by three years PhD
study at the University of Brighton, in collaboration with the Fraunhofer
Institute for Computer Graphics Research (Darmstadt, Germany) and the
Brighton Royal Pavilion and Museums. The project will look at the
state-of-the-art conveyor belt approach to high fidelity 3D digitization
of complex cultural artefacts. Effective management and exploration of
collections depends on the acquisition not just of the artefacts themselves,
but also of semantic metadata, providing annotation of, and linkage between,
acquired assets in the collection. This PhD project aims to explore the
potential for the application of mass digitization technology in cultural
heritage organisations, and to develop tools and techniques for the
enrichment of collections with metadata by automatic and user-based
acquisition.
Application deadline: open until filled, for Sep 22 start on MRes at UCL
Detailed information:
As a SEAHA student, you will have unparalleled access to research
infrastructure and expertise across three universities and almost 50
heritage, research and industrial partners. In addition to the university
doctoral training requirements, SEAHA students take part in an exciting
range of cohort activities, ranging from residential events and group
projects, to conferences and careers events.
Please visit the SEAHA website (www.seaha-cdt.ac.uk) for details.
This exceptionally interdisciplinary project will enable you to seek
employment in any number of multidisciplinary environments: from academia to
creative industries. You will have an outstanding record in aspects of
computer science related to the project (consistent with a first or
upper-second in Computing Science) and will be able to demonstrate knowledge
and commitment within a cultural context. Excellent proficiency in the
English language is mandatory and knowledge of the German language is
encouraged. Professional experience in industry would be an advantage. For
further details contact Dr. Roger Evans, R.P.Evans(a)brighton.ac.uk.
The SEAHA Studentship will cover home fees and a stipend of up to a maximum
of £16,726 per year (current rate) for eligible applicants
(http://www.seaha-cdt.ac.uk/opportunities/eligibility-criteria/), and a
substantial budget for research, travel, and cohort activities.
The application should include:
- A covering letter clearly stating your motivation
- The UCL graduate application form which can be downloaded via UCL's web
site:
http://www.ucl.ac.uk/prospective-students/graduate/apply/apply-now/ucl-gradu
ateapplication-form.pdf
- Two academic references
- A copy of your degree certificate(s) and transcript(s) of degree(s),
- Proof of meeting the UCL English language proficiency requirements where
necessary. For SEAHA candidates, an advanced level certificate is normally
required (details of English language proficiency requirements can be found
at http://www.ucl.ac.uk/prospectivestudents/
graduate/apply/english-language/index)
- A short research proposal (max. 2000 words) written by taking into
consideration the above research questions.
The applications should not be submitted by UCL online admissions system.
Instead, they should be sent directly to:
SEAHA Manager
manager(a)seaha-cdt.ac.uk
UCL Centre for Sustainable Heritage
Faculty of the Built Environment UCL
14 Upper Woburn Place
LondonWC1E 0NN
UCL Taking Action For Equality.
Application deadline: 1200 (noon) 13 August 2014; thereafter the position
will remain open for applications until filled. Interviews are expected to
take place in the first week of September.
Dear all,
we would like to invite you to present a poster at VMV 2014 in Darmstadt.
The VMV poster track offers the possibility to present and discuss
visualization, modelling and vision research with VMV attendees and a wider
audience. VMV will provide space for both poster and interactive
presentations. Example works include, but are not limited to:
preliminary research ideas, recent published work, student projects, as well
as application case studies.
SUBMISSION INSTRUCTIONS
Please submit an abstract of the poster (max 1 page, paper template) via
e-mail to <mailto:vmv2014-chairs@gris.informatik.tu-darmstadt.de>
vmv2014-chairs(a)gris.informatik.tu-darmstadt.de
Submission deadline: September 1, 2014
POSTER SESSION
Authors should bring a hard copy poster for display at VMV. Interactive
demonstrations should bring their own hardware (e.g., laptop) to the poster
session. Please let us know in advance, whether you plan to give interactive
demos.
At least one author should register to the conference, present their poster
personally and discuss their work during the poster sessions.
More information on the conference and conference program, please consult
<http://www.vmv2014.de> www.vmv2014.de .
In case of questions, please contact chairs:
<mailto:vmv2014-chairs@gris.informatik.tu-darmstadt.de>
vmv2014-chairs(a)gris.informatik.tu-darmstadt.de
We would like to invite you to participate at
4th Eurographics Workshop on Visual Computing for Biology and Medicine,
3.-5. September 2014, Vienna Austria
Early Bird Registration Deadline is August 15, 2014!
We compiled an exciting program ranging from novel methods for analysis of
multivariate data, uncertainty and image segmentation, registration,
visualization and recontruction for medical applications, interfaces, visual
explanation techniques to cutting edge visual computing solutions for
microscopic images and biological data.
<http://www.vcbm.org/program/> http://www.vcbm.org/program/
The invited speakers Prof. Anna Vilanova and Prof. Nigel John will talk
about their insights on the future of visualization in medicine and the
translation of research results into clinical practice.
<http://www.vcbm.org/invited-speakers/>
http://www.vcbm.org/invited-speakers/
Two satellite events will be taking place on September 3rd, open to the
public and free of charge!
* VisBio 2014 is an expert forum related to the WWTF project
<http://www.wwtf.at/projects/research_groups/details/index.php?PKEY=3703_DE_
O&lang=EN> Visual Computing: Illustrative Visualization. The event
features several invited talks by local and international experts from
biology, bioinformatics, and visualization.
* In the afternoon, the bi-annual meeting of GI Fachgruppe Visual
Computing in Biology and Medicine (
<http://www.vcbm.org/satellite-events/www.fg-medvis.de%29> FG Medvis) will
include talks, discussions and software demos in order to exchange research
ideas and results.
More details: <http://www.vcbm.org/> http://www.vcbm.org/
Stay updated and follow us on Twitter: @vcbm_2014
We are looking forward meeting you in Vienna,
Katja Bühler, Ivan Viola, Timo Ropinski
Chairs VCBM 2014