Call for Papers, SGP 2024, 24-26 June, 2024, at MIT in Cambridge, MA, USA
The Eurographics Symposium on Geometry Processing (SGP) is the premier venue for disseminating research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are developed and applied to offer insights into and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation, and other types of processing of 3D models and shape collections.
SGP 2024 will be held at MIT in Cambridge, MA, USA (near Boston) on 24-26 June, 2024 . The SGP graduate school will offer tutorials taught by leading experts on 22-23 June.
Conference website: [ https://sgp2024.github.io/ | https://sgp2024.github.io/ ]
We invite submissions related to, but not limited to, the following topics:
- Acquisition and reconstruction
- Analysis and fabrication for 3D printing
- Architectural geometry
- Computational geometry
- Differentiable rendering
- Discrete differential geometry
- Exploration of shape collections
- Geometry and topology data structures and representations
- Geometry compression
- Geometric deep learning
- Geometric representations for machine learning
- Geometry processing applications
- Interactive techniques
- Meshing and remeshing
- Multiresolution modeling
- Multimodal shape processing
- Neural shape representations
- Point cloud acquisition and processing
- Processing of massive geometric datasets
- Shape analysis and synthesis
- Simulation and animation
- Smoothing, filtering, and denoising
- Surface and volume parameterization and deformation
Paper submission via the Submission and Review Management (SRMv2) system: [ https://srmv2.eg.org/ | https://srmv2.eg.org ]
The SGP proceedings will appear as a regular electronic issue of Computer Graphics Forum, the International Journal of the EUROGRAPHICS Association. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions.
Timeline:
- Abstract submission: April 5, 2024
- Paper submission: April 10, 2024
- Notification of acceptance: May 24, 2024
- Revised version due: June 3, 2024
- Camera ready due: June 14, 2024
- Graduate School: June 22-23, 2024
- Conference: June 24-26, 2024
All deadlines are at 23:59 UTC/GMT.
Awards and Recognitions:
Following its traditions, SGP 2024 will attribute three best paper awards, a software award recognising the authors of an open-source software that has greatly influenced the field, and a data set award designed to acknowledge the suppliers of high quality datasets used in geometry processing. In addition, SGP may provide papers with the reproducibility stamp to recognise the effort of researchers who, in addition to publishing their paper at SGP 2024, provide a complete open-source implementation of their algorithm.
Please send nominations to [ mailto:awardnominations@geometryprocessing.org | awardnominations(a)geometryprocessing.org ]
Invitation letters:
Invitation letters for visa applications will be available upon request after registration. Please contact the conference chairs for any inquiries regarding these.
Conference co-Chairs:
- Justin Solomon, MIT
- Mina Konaković Luković , MIT
Technical Program co-Chairs:
- Ruizhen Hu, Shenzhen University
- Sylvain Lefebvre, INRIA
Graduate School co-Chairs:
- Silvia Sellán , University of Toronto
- Edward Chien, Boston University
CALL FOR PAPERS
COMPUTER GRAPHICS INTERNATIONAL, CGI'2024, CAMPUS BIOTECH, GENEVA,
SWITZERLAND, JULY 1 - 5, 2024
<https://www.cgs-network.org/cgi24/> https://www.cgs-network.org/cgi24/
CGI is one of the oldest annual international conferences on Computer
Graphics in the world. Researchers are invited to share their experiences
and novel achievements in various fields of Computer Graphics and Virtual
Reality. Previous recent CGI conferences have been held in Sydney, Australia
(2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan
(2017), Bintan, Indonesia (2018), and Calgary in Canada (2019). CGI has been
virtual between 2020 and 2022 due to the COVID pandemic, and has been held
last year in Shanghai, China (2023).
This year, CGI 2024 is organized by MIRALab-CUI, University of Geneva,
Switzerland, and supported by the Computer Graphics Society (CGS).
You are invited to submit your full paper to CGI 2024 via EasyChair. As in
previous years, CGI 2024 papers now can be submitted for possible
publication in the CAVW Journal, VRIH journal and CGI Conference Proceedings
(LNCS-Springer).
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IMPORTANT DATES
All deadlines are 23:59 GMT time on the date stated
CGI Proceedings book papers, CAVW journal, VRIH journal submissions
Submission Deadline May 2, 2024
Notification of Acceptance June 5, 2024
Revised final paper June 20 , 2024
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The main topics of the CGI 2024 conference are the following:
* Rendering Techniques
* Geometric Computing
* Metaverse (VR/MR/XR)
* Shape and Surface Modeling
* Physically Based Modeling
* Computer Vision for Computer Graphics
* Scientific Visualization
* Data Compression for Graphics
* Medical Imaging
* Computational Geometry
* Image Based Rendering
* Computational Photography
* Computer Animation
* Visual Analytics
* Shape Analysis and Image Retrieval
* Volume Rendering
* Digital Cultural Heritage
* Computational Fabrication
* Image Processing & Analysis
* 3D Reconstruction
* Global Illumination
* Graphical Human-Computer Interaction
* Digital Humans
* Saliency Methods
* Shape Matching
* Sketch-based Modelling
* Robotics and Vision
* Stylized Rendering
* Textures
* Machine Learning for Graphics
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GENERAL GUIDELINES FOR PAPERS SUBMISSIONS
The accepted papers from this call for papers will be included either in the
CGI conference Proceedings published by LNCS, Springer, or in the VRIH
journal (Virtual Reality and Intelligent Hardware journal published by
Science Press), or in the CAVW journal (Computer Animation and Virtual
Worlds) published by Wiley.
Note that for ALL submissions, the review process is double blind, which
requires the paper and all supplemental materials to be anonymous. Ensure
that self-referencing is anonymous (refer to your full name rather than "I"
or "we"). Avoid providing information that may identify the authors in the
acknowledgements (e.g. co-workers and grant IDs) and in the supplemental
material (e.g. titles in the movies, or attached papers). Avoid providing
links to websites that identify the authors. Violation of any of these
guidelines will lead to rejection without review.
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Honorary Conference Chairs
* David Feng, University of Sydney, Australia
* Ray Earnshaw, Bradford University, UK
* Franz-Erich Wolter, Leibniz University of Hannover, Germany
* Enhua Wu, Chinese Academy of Sciences/ University of Macau, China
Conference Chairs
* Nadia Magnenat Thalmann, University of Geneva, Switzerland
* Jinman Kim, The University of Sydney, Australia
* Bin Sheng, Shanghai Jiao Tong University, China
* Jian Zhang, Bournemouth University, United Kingdom
Program Chairs
* Zhigang Deng, Texas University, USA
* Enrico Gobbetti, CRS4, Sardegna, Italy
* Ping Li, Hong Kong Poly University, China
* Daniel Thalmann, EPFL, Switzerland
Contact:
<mailto:cgi2024@miralab.ch> cgi2024(a)miralab.ch
The Eurographics Symposium on Rendering 2024 will take place from
Wednesday, July 3 through Friday, July 5, at Imperial College, London,
United Kingdom. This 35th event continues the series of highly successful
Eurographics Symposia and Workshops on Rendering.
Call for Papers and other information is at
https://www.egsr2024.uk/call-for-submissions/ <https://www.egsr2024.uk/>
Key dates:
- Abstract deadline: Tuesday, April 9
- Papers deadline: Monday, April 15
- Industry Track papers deadline: Wednesday, May 29
- Final papers due: Thursday, June 13
- Conference: Wednesday, July 3 through Friday, July 5
Please spread the word, and we look forward to your participation.
--
Eric Haines and Elena Garces, program chairs
#####################################################
** DEADLINE EXTENSION **
1st Workshop on Visual Process Analytics (VIPRA 2024)
https://vipra-workshop.github.io/homepage/
#####################################################
Call for Papers
----------------
The 2024 Workshop on Visual Process Analytics (Vipra 2024) is the 1st annual workshop that provides an opportunity for participants to discuss state-of-the-art event visualization and process mining and learn how both techniques can mutually benefit each other. In this workshop we aim to bring together researchers from both Visual Analytics and Process Mining, to learn, create a common language, spark collaborations, and advance both fields.
Process Mining is a data-driven discipline that focuses on extracting valuable insights and knowledge from the vast amount of event data generated within organizations. It involves the discovery, analysis, and improvement of process models by leveraging techniques from data science, machine learning, and data analytics. By examining event logs and historical data, process mining aims to provide a clear, objective view of how processes actually operate, identifying bottlenecks, deviations, and opportunities for optimization. In turn, this supports organizations in making more data-informed decisions, and enhance operational efficiency.
Visual analytics is an interdisciplinary field that combines data visualization, analytical techniques, and interactive interfaces to help people make sense of complex and often large datasets. It focuses on using the power of visual representations to facilitate data exploration, pattern recognition, and decision-making. By enabling users to interact with data through graphical interfaces, visual analytics promotes a deeper understanding of information, uncovers hidden insights, and supports the detection of trends, anomalies, and relationships that might be challenging to discern through traditional data analysis methods alone.
We believe that process mining and visual analytics can mutually benefit each other. Until now, there has been limited interaction between the two fields, despite their shared objectives. In process mining, the emphasis has traditionally been on data extraction and process discovery, often neglecting the visualization aspect, whereas in visual analytics, event visualization efforts have often overlooked the wealth of process mining techniques that can enhance visualizations and analysis. Bridging this gap and fostering collaboration between the two fields will not only lead to more informed, efficient, and data-driven improvements in various domains but also advance the research and innovation in both process mining and visual analytics, ultimately contributing to a more holistic and integrated approach to understanding and optimizing complex processes.
Topics and Scope
----------------
We encourage submissions from all areas on the intersection of visual analytics and process mining.
The 2024 Workshop on Visual Process Analytics will cover a range of topics exploring the intersection of PM and VA including (but not limited to):
- VA to support exploration and comparison of discovered process models
- VA to support the comparison of event logs and process models, e.g., in conformance checking
- VA to support the generation of hypotheses about the business process and the identification of process improvement ideas
- VA to represent temporal and spatial uncertainty in PM models
- Research challenges, pitfalls, and opportunities related to the intersection of VA and PM
- The role of AI in PM, and how Visualization and explainable-AI solutions can support model comprehension, exploration, and refinement
Paper Submission, Publication, and Format Guidelines
--------------------------------------
We will accept short papers with up to 5 pages plus one page of references (5 + 1).
We encourage a diverse range of submissions and demonstrations in any of the short paper types listed below:
- Application/Case-study papers (format: 5 + 1)
- Research papers (format: 5 + 1)
- Position papers and system demos papers (format: 2 + 1)
All material will be submitted via the Precision Conference System (PCS):
https://new.precisionconference.com/submissions
For all submissions, please use the EuroVis 2024 LateX2e Style. On Overleaf, this template can be imported easily by selecting "New Project" -> "Upload Project" and uploading the zip file. Use EGAuthorGuidelines-eurovis24-short.tex for your submission:
https://medialib.cmcdn.dk/medialibrary/80234312-1C55-406C-86A7-410099EB2739…
Accepted papers will be included in the EuroGraphics Digital Library and will be assigned a DOI as fully citable publications.
Contact vipra.workshop at gmail.com<http://gmail.com/> if you have any questions or visit https://vipra-workshop.github.io/homepage/
Important Dates
---------------
- Deadline for submission: March 8th, 2024 !! EXTENDED !!
- Notification of acceptance: April 12th, 2024
- Camera-ready papers due: April 26th, 2024
- Vipra 2024 Workshop: May 27th, 2024 (in conjunction with EuroVis 2024)
All submission deadlines are at 23:59 GMT on the date indicated.
Organizers
----------
Alessio Arleo, Eindhoven University of Technology
Stef van den Elzen, Eindhoven University of Technology
Tatiana von Landesberger, Universität Köln
Luise Pufahl, TU München - Heilbronn
Jana-Rebecca Rehse, Universität Mannheim
Francesca Zerbato, Universität St. Gallen
----------- WSCG 2024 - Call for Papers DEADLINE EXTENDED --------------
32. WSCG 2024 Conference on
Computer Graphics, Visualization & Computer Vision 2024
(preferred physical mode)
-- In copoperation with the Eurographics Association --
Pilsen (the city of beer) close to Prague, Czech Republic
(held traditionally in Pilsen)
June 3-6, 2024
- http://www.wscg.cz - detailed info
- http://www.wscg.eu
Keynotes---------
- Marina L. Gavrilova: Synergy of Computer Graphics and Generative AI:
Advancements and Challenges,
Biometric Technologies Laboratory & The SPARCS Laboratory
University of Calgary, Canada
------------------
Important dates & Submission:
-----------------=
March 28, 2024 Abstract - recommended sooner
March 28, 2024 - Full, Short/Communication*, Poster papers
(submission via server only [http://wscgreg.zcu.cz])
*Short papers are upto 10 pages A4
Author's info (also visit http://wscg.zcu.cz/DL/wscg_DL.htm - recent
proceedings)
http://www.wscg.cz/inpage/authors-instructions/
Accepted papers to be published with DOI in
Computer Science Research Notes, ISSN 2464-4617.
The best selected papers will be published in the
Journal of WSCG, ISSN 1213-6972.
At least one author has to present the paper physically or online or
pre-recorded.
Proceedings will be produced after the conference.
Recent publications available via http://wscg.zcu.cz/DL/wscg_DL.htm -
repository since 1992.
Accepted workshops/sessions:
- Meshless methods in Computer Graphics and Visualization
- Other agreements expected
Contact:
========
Prof. Vaclav Skala
mailto:WSCGconf@gmail.com?subject=WSCG2024
Conference organizer & Chair
---------------------------
Prof. Vaclav Skala
Contact: http://www.VaclavSkala.eu
c/o University of West Bohemia, Faculty of Applied Sciences
Dept. of Computer Science and Engineering, Univerzitni 8, CZ 30614, Plzen,
Czech Republic
Dear colleagues,
we have decided to extend the paper submission deadline for the EuroVis 2024 workshop "VisGap - The Gap between Visualization Research and Visualization Software" until **March 8, 2024**!
Below, you can find the original CfP (with the updated deadline) including the scope of VisGap, submission instructions, and the updated dates.
Best regards,
Christina, Guido, Michael, Thomas
VisGap'24 Organizing Committee
____________________________________
Dear colleagues,
We would like to invite you to contribute to:
*******************************************************************************
VisGap - The Gap between Visualization Research and Visualization Software
(co-located with EuroVis 2024) May 27th, 2024, Odense, Denmark
*******************************************************************************
Over the years, many visualization methods and tools have been developed and published by the visualization research community. However, most of these are prototypes and never reach a state that can be reliably used by the target audience, e.g., domain scientists. Also, availability of these prototypes as source code or at least as executables is still the exception rather than the norm. The VisGap workshop aims to shed light on this gap between research and practical applicability, examine the obstacles every researcher faces, and propose solutions to overcome this problem as a community.
VisGap'24 aims at gathering experts from all over the visualization community in order to advance the way our field works with software, sustains software, and values the effort our members put into developing said software. **The scope of VisGap also includes reproducibility and replicability. Both are cornerstones of the scientific method and essential for building trust in visualizations and increasing their acceptance, ultimately fostering adoption in the wild. We also explicitly solicit contributions about visualization systems and tools, and their employment in research and practice.**
We solicit papers with 4-8 pages, with one additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book, or must present a substantial extension of previous work (at least 30%). Papers must be submitted through PCS (https://new.precisionconference.com/). All submissions will undergo a single-blind, single-stage peer review process. Accepted papers will be published by the Eurographics Association, and be stored in the Eurographics Digital Library. At least one author of each accepted paper must register and participate in the VisGap'24 workshop to present their work.
Topics include, but are not limited to:
- Requirements for successful visualization in applications in general
- Domain-specific requirements for visualizations
- Reflections on the research community and the visualization software ecosystem
- Incentives and funding for developing/maintaining visualization research software
- Legal requirements (e.g., licensing, certification) for visualizations in applications
- Case studies of (un)successful visualization solutions in applications
- Requirements for novel visualization libraries
- Verification and validation in visualization (applications)
- Reproducibility of visualizations
Important Dates (Early Submission Deadline)
*******************************************************************************
Paper Submission Deadline: March 8, 2024 ***NEW***
Notification of Acceptance: April 10, 2024
Workshop Date: May 27, 2024
More info:
https://visgap.gitlab.io/visgap24/
Organizers and Contact
*******************************************************************************
Christina Gillmann, TU Kaiserslautern, Germany
Michael Krone, Eberhard Karls University of Tübingen, Germany
Guido Reina, University of Stuttgart, Germany
Thomas Wischgoll, Wright State University, Dayton, USA
If you have any questions, please contact us:
mailto: mailto:visgap@googlegroups.com
Best regards,
Christina Gillmann, Michael Krone, Guido Reina, Thomas Wischgoll
VisGap'24 Organizing Committee
Dear all,
We are very excited to share that the 12th Workshop on Intelligent Cinematography and Editing (WICED2024) will be co-located with Eurographics in Limassol, Cyprus.
We invite submissions in the form of regular papers (4-8 pages), invited papers (1 page abstract of an existing publication), and entries to the editing competition (max 4 pages).
<https://project.inria.fr/wiced2024/call-for-papers/> https://project.inria.fr/wiced2024/call-for-papers/
Important dates:
Paper deadline: 29 February 2024 (extended)
Notification: 24 March 2024
Camera-ready due: 31 March 2024
Workshop: 22 April 2024
Best regards,
Hui-Yin (Helen) Wu, Alexandre Bruckert, and Christophe Lino, WICED 2024 Chairs.
Assistant and Associate Professor Positions in Computer Science
We are seeking several academics who will make significant contributions to our teaching, enhance the student experience, and advance our research in Visualization, Computer Graphics, and Human-Computer Interaction.
We are the Interactive Data Exploration System Lab (https://ideaslab.wang/) at the Renmin University of China, and our mission is to enhance people's ability to understand and communicate data through the design of automated visualization and visual analytics systems. We 窗体顶端are seeking several exceptional candidates with a proven track record of excellence in visualization, graphics, or human-computer interaction. The ideal candidate will possess the experience and capability to deliver outstanding teaching in these areas, coupled with the vision and drive to address new challenges. Your research should align with the lab’s research theme, and you will collaborate closely with other staff within this theme.
Our lab is part of the Key Laboratory of Data Engineering and Knowledge Engineering (Renmin University of China), under the Ministry of Education. It holds the distinction of being the first data science lab in China. The lab has been at the forefront of database research and education in China, achieving a few milestones, including publishing the first database textbook, incubating the domestic database company Kingbase Technology Inc., and winning the second prize of the National Science and Technology Progress Award. In recent years, the key lab has shifted its research focus to big data, aiming to develop a new data-oriented computer science system.
The key laboratory of data engineering and knowledge engineering is located at Zhongguancun, a prominent technology hub in the Haidian district of Beijing, China. The key lab provides a collegial working environment, with staff employing flexible approaches in both teaching and research. Our university offers the premier education system in China for children, covering kindergarten through high school. We welcome applications from candidates with diverse backgrounds and are committed to providing a supportive environment to foster career growth.
Please note that all positions are tenured, and we offer comprehensive support and facilities to ensure your professional development.
To explore the post further or for any queries you may have, please contact:
Professor Yunhai Wang, Email: wang.yh(a)ruc.edu.cn <mailto:wang.yh@ruc.edu.cn>
Yunhai Wang
--
Yunhai Wang <http://www.yunhaiwang.net> www.yunhaiwang.net
IDEAS Lab, RUC <https://ideaslab.wang/> www.ideaslab.wang
Dear all,
The Eurographics Doctoral Consortium deadline is coming up on the 13th of
February.
It is a networking event that provides PhD students, working in all areas of
computer graphics, with an excellent opportunity to present their work and
interact with distinguished and experienced researchers in the field. They
will receive feedback and mentoring, as well as a different perspective from
senior researchers outside their home institution. In addition, the Doctoral
Consortium provides a unique forum for PhD students to share their work and
experience among their fellow PhD students.
Thanks to Meta's generous sponsorship, accepted students will receive a
complimentary registration to the full Eurographics 2024 conference. The
Doctoral Consortium will take place within the Eurographics'2024 conference,
April 22-26, 2024, Limassol, Cyprus.
More information is available on
https://eg2024.cyens.org.cy/doctoral-consortium/.
Kind regards,
Eurographics 2024 Doctoral Consortium Chairs
Valentin Deschaintre, Adobe Research, UK
Mina Konaković Luković, Massachusetts Institute of Technology (MIT), USA