Dear colleague,
We are writing to remind you that the first SGP 2025 papers deadline is in three weeks. We encourage you to submit your geometry processing work to this deadline: if you do, you will be notified of the acceptance decision on <canary:event?ts=763747205.00> March 15th, leaving you with almost one month to resubmit your revised work to our second deadline of <canary:event?ts=766080005.00> April 11th (if rejected), and with over three months to apply for a visa to present your work at the conference (if accepted). Please find the call for papers below.
The Eurographics Symposium on Geometry Processing (SGP) 2025 will be held in Bilbao (Basque Country / Spain) <canary:event?ts=772992005.00> on 30 June - 4 July, 2025. The SGP graduate school will offer tutorials taught by leading experts <canary:event?ts=772992005.00> on 30 June - 1 July. Conference website: https://sgp2025.my.canva.site/
Call for papers
Important Changes from past years: new, visa-friendly deadline in mid-February. Details below
SGP is the premier venue for disseminating research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are developed and applied to offer insights into and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation, and other types of processing of 3D models and shape collections.
We invite submissions related to, but not limited to, the following topics:
* Acquisition and reconstruction
* Analysis and fabrication for 3D printing
* Architectural geometry
* Computational geometry
* Differentiable rendering
* Discrete differential geometry
* Exploration of shape collections
* Geometry and topology data structures and representations
* Geometry compression
* Geometric deep learning
* Geometric representations for machine learning
* Geometry processing applications
* Interactive techniques
* Meshing and remeshing
* Multiresolution modeling
* Multimodal shape processing
* Neural shape representations
* Point cloud acquisition and processing
* Processing of massive geometric datasets
* Shape analysis and synthesis
* Simulation and animation
* Smoothing, filtering, and denoising
* Surface and volume parameterization and deformation
Dataset Papers
SGP encourages submission of dataset papers to the technical papers program. Geometric datasets play a critical role in evaluating the behavior of geometric algorithms, and in recent years they have provided challenging examples that have driven the field forward. We seek papers that build on this success by providing, documenting, and discussing datasets with larger, more challenging examples than those seen before—or datasets that capture new challenges in geometry processing.
The SGP proceedings will appear as a regular electronic issue of Computer Graphics Forum, the International Journal of the EUROGRAPHICS Association. The journal status of the proceedings requires a two-stage review process with conditional acceptance after the first round and final acceptance based on the revised submissions.
[NEW THIS YEAR] For its 2025 edition, SGP uses a double deadline format to provide more researchers with enough time to obtain a visa to attend the conference without penalizing authors who may want to submit to our usual mid-Spring deadline. Authors who choose to submit by the first deadline will receive a notification of acceptance in mid March, and can readily register to the conference and apply for a visa. A paper submitted to the first deadline and rejected can be resubmitted to the second one. All accepted papers will appear in the same Computer Graphics Forum special issue, independently of the deadline they were submitted by.
The new timeline is as follows:
First (visa-friendly) round of submissions
- Abstract submission: <canary:event?ts=760381205.00> Feb 4, 2025 (recommended)
- Paper submission: <canary:event?ts=760640405.00> Feb 7, 2025
- Notification of acceptance: <canary:event?ts=763747205.00> March 15, 2025
- Revised version due: <canary:event?ts=764956805.00> March 29, 2025
- Camera ready due: <canary:event?ts=765561605.00> April 5, 2025
Second (traditional) round of submissions
- Abstract submission: <canary:event?ts=765820805.00> April 8, 2025 (recommended)
- Paper submission: <canary:event?ts=766080005.00> April 11, 2025
- Notification of acceptance: <canary:event?ts=769104005.00> May 16, 2025
- Revised version due: <canary:event?ts=770313605.00> May 30, 2025
- Camera ready due: <canary:event?ts=770918405.00> June 6, 2025
- Graduate School <canary:event?ts=772992005.00> : Jun 30 - Jul 1
- Conference: <canary:event?ts=773164805.00> Jul 2 - Jul 4
All deadlines are at <canary:event?ts=758764745.00> 23:59 UTC/GMT.
Paper submission via the Submission and Review Management (SRMv2) system: https://srmv2.eg.org/COMFy/Conference/SGP2025_FP1
Awards and Recognitions
Following its traditions, SGP 2025 will attribute three best paper awards, a software award recognising the authors of an open-source software that has greatly influenced the field, and a data set award designed to acknowledge the suppliers of high quality datasets used in geometry processing. In addition, SGP may provide papers with the reproducibility stamp to recognise the effort of researchers who, in addition to publishing their paper at SGP 2025, provide a complete open-source implementation of their algorithm.
Contacts
Marco Attene, Technical Program Co-Chair, marco.attene(a)ge.imati.cnr.it <mailto:marco.attene@ge.imati.cnr.it>
Silvia Sellán, Technical Program Co-Chair, silviasellan(a)cs.columbia.edu <mailto:silviasellan@cs.columbia.edu>
New Post-Doctoral Position Opening
The Interactive Graphics and Simulation (IGS) Group, at University
of Innsbruck, Austria, invites applications for the position of a
full-time post-doctoral researcher.
We are seeking a highly-qualified individual with interest and skill
in fields related to the research themes of the IGS group. This could
include, but is not limited to: medical training systems, virtual/
augmented reality, physically-based simulation, computer haptics.
Candidates should have earned a doctoral degree in a relevant field
(Computer Science, Applied Mathematics, Mechatronics, or other related
areas), possess a publication record commensurate with experience,
and have demonstrated strengths in some of the interest domains of
the IGS group, as outlined above. Knowledge and experience in
programming in C/C++ is sought, as well as a good level in English,
both written and spoken. Experience in teaching and project management
is a benefit.
The search is open immediately (application deadline January 30,
2025). The position is offered for a duration of up to three years,
on the level of non-permanent university research staff. Applications
can be submitted online:
https://lfuonline.uibk.ac.at/public/karriereportal.details?asg_id_in=14722
Applications comprise a motivation letter, research outline,
curriculum vitae with a publication list, URLs to 2-3 selected
publications (online only), contact information of at least three
references, and scans of relevant degree documents.
Please feel free to get in contact in case of questions:
Prof. Dr. Matthias Harders
Department of Computer Science
University of Innsbruck
Austria
matthias.harders(a)uibk.ac.at <mailto:matthias.harders@uibk.ac.at>
http://igs.uibk.ac.at/
We are looking forward to hearing from you.
The 38th International Conference on Computer Animation and Social Agents (CASA 2025) will be held on June 4-6, 2025, in Strasbourg, France. The conference is organized by the University of Strasbourg and the ICube laboratory. Founded in Geneva in 1988 under the name of Computer Animation (CA) by the Computer Graphics Society (CGS), CASA is the oldest international conference in computer animation and social agents in the world.
In the past few years, CASA has been held in Europe, Asia, North America, and Australia. CASA 2025 will provide a great opportunity to interact with leading experts, share your own work, and educate yourself through exposure to the research of your peers from around the world.
IMPORTANT DATES
* Submission: February 8, 2025
* Notification of acceptance: April 10, 2025
* Camera ready: April 30, 2025 (23:59 GMT)
* Author registration: May 8, 2025
* Conference: June 2-4, 2025
PAPER SUBMISSION
We invite submissions of research papers on a broad range of topics, including but not limited to Computer Animation, Embodied Agents, Social Agents, Virtual and Augmented Reality, and Visualization (see below for a detailed list). This year, we particularly welcome papers in the following domains: AI image generation, AI video generation, AI music generation, AI storytelling, and AI applications in VR.
Submitted papers will be reviewed by the program committee and papers of high quality will be referred for publication in the Computer Animation and Virtual Worlds (CAVW, Impact Factor: 0.9) journal published by Wiley. The papers accepted as is or with minor revisions will be in a special issue. Those requiring major revision will be given a chance to resubmit and reviewed again by the conference PC for acceptance in a subsequent issue of CAVW. The rest will be either rejected or recommended for publication in conference proceedings. Authors will have to register and present the papers at the conference either onsite or online.
SCOPE AND LIST OF TOPICS
CASA invites submissions on a broad range of topics, including but not limited to:
Computer Animation
* Motion Control
* Motion Capture & Retargeting
* Path Planning
* Physics-based Animation
* Vision-based Techniques for Animation
* Behavioral Animation
* Deformation
* Facial Animation
* Image-based Animation
* AI Storytelling
* AI Visual Generator
* Group and Crowd Simulation
* Modeling Natural Phenomena
* Deep Learning based Animation
* Fluid Animation
* Multi-scale Models
* Animation Compression & Transmission
* Machine Learning for Animation
* Advanced Multimodal Models
* Game-based Learning
Virtual Worlds
* Artificial Agents in Virtual Reality
* Mixed and Augmented Reality
* Population Generation for Virtual Worlds
* Virtual Cities
* Virtual Humans and Avatars
* Anthropometric Virtual Human Models
* Digital Clones
* VR Health Applications
* Shared Virtual Environments
* Semantics & Ontologies for Animation in VR
* AI applications in VR and AR experiences
* Anthropometric Virtual Human Models
* Metaverse
* 3D Telepresence
* Haptics
* Locomotion and Navigation
* Presence and Immersion
* Cultural Heritage Applications
* Social Agents
WEBSITE: https://casa2025.sciencesconf.org/
CONFERENCE CO-CHAIRS
* Frederic Cordier (University of Haute-Alsace, France)
* Kun Zhou (Zhejiang University, China)
* Nadia Magnenat-Thalmann (MIRALab--University of Geneva, Switzerland)
PROGRAM CO-CHAIRS
* Christos Mousas (Purdue University, United States)
* Hyewon Seo (CNRS--University of Strasbourg, France)
* Daniel Thalmann (École Polytechnique Fédérale de Lausanne, Switzerland)
PUBLICITY CHAIR
* Xiaosong Yang (Bournemouth University, UK)
ORGANIZATION CHAIR
* Hadrien Courtecuisse (CNRS--University of Strasbourg, France)
Dear Colleagues,
The Visualization Cluster<https://www.tue.nl/en/research/research-groups/data-science/visualization> at TU Eindhoven seeks an enthusiastic researcher and educator: Assistant Professor in User-Centered Visualization/ Visual Analytics <https://jobs.tue.nl/en/vacancy/assistant-professor-in-usercentered-visualiz…>
Do you have a special interest in user-centered design, interaction, and/or immersive experiences of data visualization and visual analytics? Are you fascinated by the foundations and applications of visualization?
If this sounds like you, we encourage you to apply and join our team!
Best regards,
Anna
Anna Vilanova
Professor Visual Analytics
Department of Mathematics and Computer Science
[cid:image001.png@01DB6381.3FD6E2E0]
T +31 (0)40 247 8333
a.vilanova(a)tue.nl<mailto:a.vilanova@tue.nl>
De Zaale, Metaforum MF 6.077
PO Box 513, 5600 M Eindhoven
VisGames: Workshop on Visualization Play, Games, and Activities
This is the first EuroVis Workshop on Visualization Play, Games, and Activities that is collocated with the EuroVis 2025 conference.
Website: https://visgames2025.netlify.app/
Our mission is to advance data visualization games and playful activities as dynamic tools for communication, co-creation, and collaborative problem-solving in interdisciplinary environments and contexts. This workshop will showcase innovative uses of data visualization games beyond education, emphasizing their potential to enrich dialogue, build shared understanding, and inspire creative solutions in real-world contexts.
The half-day workshop will feature an opening and fast-forward session, two hands-on World Café-style sessions for exploring submitted visualization games, and a reflection session for discussing experiences and concluding the workshop.
Important Dates
All deadlines are at 11:59 pm (23:59) AoE Anywhere on Earth (AoE)
March 14, 2025: Extended Abstract
April 16, 2025: Author Notification (before early bird registration for EuroVis)
May 2, 2025: Camera Ready (4 weeks prior to conference)
Workshop Goals and Scope of Topics
With this workshop, we aim to:
* Demonstrate visualization games (e.g., card games, digital games, etc.) and engage with the audience by playing the games at the conference, in a World Café setting.
* Publish extended abstract (2--6 pages in the VisGames template format). Further, we intend to publish games on the online blog Nightingale, run by the Data Visualization Society.
* Curate a repository for collecting and sharing visualization games for diverse audiences (e.g., children/adult learning, data journalists/data scientists/computer scientists/designers) in different scenarios (e.g., onsite, online, hybrid).
* Create a discussion platform to create new game or activity ideas, exchange experiences, best practices, and challenges while developing visualization games.
Workshop Topics
The following topics fall within the scope of the workshop, but we encourage broader contributions.
* Games supporting Storytelling, Idea Generation, decision-making, stakeholder engagement, visualization design evaluation, etc.
* Visualization activities
* Serious games
* Digital games (e.g., mobile, web, video games, etc.)
* Analog games (e.g., board games, card games, etc.)
* Educational games
* Gamification approaches
Submission Guidelines and Reviewing Process
The workshop’s extended abstract will be peer-reviewed by at least two PC members and one workshop organizer.
The maximum length for submitted extended abstract to the VisGames workshop is 2-6 pages (in Computer Graphics Forum (CGF) style, including all images and acknowledgements, excluding references).
Submissions must be made using the Computer Graphics Forum style, using the conference LaTeX template for workshops.
Please find more information on our workshop website: https://visgames2025.netlify.app/
Dear colleagues,
The *EuroVis PhD Award* recognizes outstanding dissertations in academic research and development covering topics relevant to visualization. The intent of this award is to recognize excellent young researchers in their early career and to highlight visualization research.
Eligibility:
All dissertations by PhD researchers from the European visualization community (e.g., through contributions to the EuroVis conference) that were defended and awarded a doctoral degree between Jan 1, 2023 and Dec 31, 2024 are eligible for the 2025 competition.
Submission:
The PhD researcher’s advisor should nominate the candidate using this online form:
https://www.eg.org/wp/eurographics-awards-programme/eurovis-phd-award/nomin…
The nomination package must include:
- A nomination letter written by the advisor including the name, email address, CV and publication list of the candidate, the dates when the dissertation was defended and when the degree was awarded, and a one-page summary of the significance of the dissertation.
- The PDF of the dissertation (or a download link).
- Optional additional letters of recommendation can also be attached.
Deadline for nominations is January 31, 2025. See also https://www.eg.org/wp/eurovis-phd-award/
Aligned with the Eurographics PhD Award, the awardees of the EuroVis PhD Award will be offered the opportunity to publish the state of the art section of their thesis as a STAR in the Computer Graphics Forum Journal.
Feel free to contact me through eurovis-phd-award(a)eg.org<mailto:eurovis-phd-award@eg.org> in case of questions.
Best regards
Anna Vilanova (committee chair)
Anna Vilanova
Professor Visual Analytics
Department of Mathematics and Computer Science
[cid:image001.png@01DB61DA.1C460FC0]
T +31 (0)40 247 8333
a.vilanova(a)tue.nl<mailto:a.vilanova@tue.nl>
De Zaale, Metaforum MF 6.077
PO Box 513, 5600 M Eindhoven
Dear colleagues,
The *EuroVis Early Career Award* [1][2] is given each year to one or two
early-career researchers in the field, who have already made a significant
contribution to visualization in general, and more specifically to the
European visualization community (e.g., through outstanding scientific
contributions to the EuroVis conference [3]). The intent of this award is to
recognize people early on in their career who have already made a notable
contribution and are likely to make more.
Nominations: Members of the visualization research community may nominate
individuals for the EuroVis Early Career Award by filling out the online
form at:
<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.eg.or
g%2Fwp%2Feurographics-awards-programme%2Fvisualization-award%2Fnominate%2F&d
ata=05%7C01%7Canders.ynnerman%40liu.se%7Cf3542063b80041b0b20608daf714ff44%7C
913f18ec7f264c5fa816784fe9a58edd%7C0%7C0%7C638093966802839669%7CUnknown%7CTW
FpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D
%7C3000%7C%7C%7C&sdata=DyqWtHLUMPXqzH7X9vVTJ7x%2BEDycW0rfHFpSJOjXMQM%3D&rese
rved=0>
https://www.eg.org/wp/eurographics-awards-programme/visualization-award/nomi
nate/
Note that Candidates to the EuroVis Early Career Award 2025 must have
finished their PhD in 2019 or later [4]. Deadline for nominations is
*January, 31st 2025*.
Questions regarding the award and the nomination process may be forwarded to
the awards chair, Gerik Scheuermann (eurovis-early-career-award(a)eg.org
<mailto:eurovis-early-career-award@eg.org> ).
Gerik Scheuermann
EuroVis Early Career Award Chair
[1]
<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.eg.or
g%2Fwp%2Feurographics-awards-programme%2F&data=04%7C01%7Canders.ynnerman%40l
iu.se%7C9a0b6796161e42c6b26008d9f492ee91%7C913f18ec7f264c5fa816784fe9a58edd%
7C0%7C0%7C637809735039644806%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJ
QIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sdata=fQQSTbKk7ylhRfCYrEM
aE5qbsh82LK1aBfqctg3%2BI0U%3D&reserved=0> Eurographics Awards Programme -
Eurographics (eg.org)
[2]
<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.eg.or
g%2Fwp%2Feurographics-awards-programme%2Fvisualization-award%2F&data=04%7C01
%7Canders.ynnerman%40liu.se%7C9a0b6796161e42c6b26008d9f492ee91%7C913f18ec7f2
64c5fa816784fe9a58edd%7C0%7C0%7C637809735039644806%7CUnknown%7CTWFpbGZsb3d8e
yJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000&sda
ta=gwM9Z2w6Lpa7bXlojpbGjA6vtv6v0Zq2H%2BXGk6n43CE%3D&reserved=0> The EuroVis
Early Career Award - Eurographics (eg.org)
[3]
<https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.eurov
is.org%2F&data=04%7C01%7Canders.ynnerman%40liu.se%7C9a0b6796161e42c6b26008d9
f492ee91%7C913f18ec7f264c5fa816784fe9a58edd%7C0%7C0%7C637809735039644806%7CU
nknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJ
XVCI6Mn0%3D%7C3000&sdata=gnr55a4su0oJp7CD71pwMnVInbDRVj32WacgNxs5%2Fls%3D&re
served=0> www.eurovis.org
[4] Approved delays, such as leaves of absences, COVID delays, and switching
fields will be considered on a case by case basis by contacting the awards
chair.
Gerik Scheuermann (he/him/his)
Dear colleagues,
The *EuroVis Early Career Award* [1][2] is given each year to one or
two early-career researchers in the field, who have already made a
significant contribution to visualization in general, and more
specifically to the European visualization community (e.g., through
outstanding scientific contributions to the EuroVis conference [3]).
The intent of this award is to recognize people early on in their
career who have already made a notable contribution and are likely to
make more.
Nominations: Members of the visualization research community may
nominate individuals for the EuroVis Early Career Award by filling out
the online form at:
https://www.eg.org/wp/eurographics-awards-programme/visualization-award/nom…
Note that Candidates to the EuroVis Early Career Award 2025 must have
finished their PhD in 2019 or later [4]. Deadline for nominations is
*January, 31st 2025*.
Questions regarding the award and the nomination process may be
forwarded to the awards chair, Gerik Scheuermann
(eurovis-early-career-award(a)eg.org).
Gerik Scheuermann
EuroVis Early Career Award Chair
[1] Eurographics Awards Programme – Eurographics (eg.org)
[2] The EuroVis Early Career Award – Eurographics (eg.org)
[3] www.eurovis.org
[4] Approved delays, such as leaves of absences, COVID delays, and
switching fields will be considered on a case by case basis by
contacting the awards chair.
Gerik Scheuermann (he/him/his)
--
Prof. Dr. Gerik Scheuermann
Universitaet Leipzig
Institut fuer Informatik
04081 Leipzig
Germany
scheuermann(a)informatik.uni-leipzig.de
Tel. +49 341 97 32250
Fax +49 341 97 32252
Expressive 2025 will host an exhibition for artworks, posters, and demonstration projects, where artistic pieces, computational demonstrations, and posters will be featured side-by-side. This category focuses on recent research and creative activities at the intersection of arts and sciences. We are open to any work and research related to the Expressive 2025 conference topics. The authors of accepted works will be invited to present their work (as posters or interactive demo sessions) through a panel discussion at the main Expressive 2025 conference. Accepted works will be archived through the <https://diglib.eg.org/> Eurographics Digital Library and will be made available in the ACM Digital Library.
All submissions should be between 2 and 4 pages, written in English, including a title page with an abstract, keywords, and a bibliography. The required LaTeX template is available <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> from the SRM system. Submissions should provide a clear description of the work and the process. Posters and demos will be demonstrated and/or displayed at the conference venue. Authors of accepted works in all areas of submitted work are encouraged to demonstrate their work; creating a separate submission for a poster and a demo is unnecessary if they refer to the same project.
All submissions must be made through the <https://srmv2.eg.org/COMFy/Conference/Expressive_WICED_2025> Eurographics SRM conference submission site. If you have any questions, please feel welcome to contact the Posters and Demos chairs at posters(a)expressive.graphics <mailto:posters@expressive.graphics> .
Important dates:
Paper submission deadline
February 03, 2025
Final decision notification
March 03, 2025
Camera-ready submission
March 31, 2025
(All deadlines are at 23:59:59 UTC/GMT)
Submission topics
Posters, demos and digital/physical artworks, exploring techniques related to (but not limited to):
* Analysis and modeling of creative behavior (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic styles
* Analysis of image style and saliency (paintings, photographs, others)
* Visualization techniques Simplification and abstraction techniques (e.g., sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g., sketch, gestural, multi-touch, multi-modal)
* Sketch-parsing, classification, and recognition
* Novel interfaces for art creation, modeling, control, sketch input, etc.
* Study designs and methodologies for evaluating and validating sketch-based systems, aesthetic metrics, visual communication systems, etc.
* Advanced rendering techniques (e.g., volumetric, GPU, mobile, multi-modal)
* Applications in special domains, e.g., Medicine, Geology, Biology, Sociology, Cultural Heritage
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated physics
* Accounts of real productions (e.g., animated films, digital art) or applications in software products (e.g., modeling, visualization, presentation software)
* Visual composition Design, rendering, and evaluation of layouts for text and presentation graphics
* Example-based style transfer
* Deep learning and neural networks for expressive rendering (e.g., neural style transfer)
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such as motion blur, depth of field, and lighting
* Non-traditional camera models
* Generative Adversarial Networks (GANs)
* AI-assisted modeling, animation, and generation of 2D/3D content
* AI-enhanced visual effects and generative art
*
General Co-chairs
- Marc CHRISTIE - University of Rennes 1, Rennes, France
- Fotis LIAROKAPIS - CYENS Centre of Excellence, Cyprus
Program Co-chairs
- Chiara Eva CATALANO - CNR IMATI, Genova, Italy
- Amal Dev PARAKKAT - Telecom Paris, Institut Polytechnique de Paris, France
Posters & Demo Co-chairs
- Daniel BERIO - GOLDSMITHS, London, UK
- Alexandre BRUCKERT - University of Nantes, France
Publicity Chair
- Mona ZAVICHI, INESC, Lisboa, Portugal
Dear Colleagues,
We are very pleased to announce the 2025 edition of the Computer Graphics Forum Cover Contest (see <http://vcg.isti.cnr.it/cgf/index.php> http://vcg.isti.cnr.it/cgf/index.php for rules and past winners).
We are looking for the cover image to appear in all 2025 issues of the Computer Graphics Forum. It should be a striking picture demonstrating creative and/or innovative use of computer graphics technology.
Please upload your exciting and visually appealing image from one of your latest research work through the following online form: http://vcg.isti.cnr.it/cgf/ (), before January 25, 2025. We will organize very soon after a vote among the associate editors (former and current ones) for selecting the best cover image.
We are looking forward to your submissions!
Pierre Alliez and Michael Wimmer
CGF Editors in Chief
(*) A big thanks to Federico Ponchio for implementing the web site.