Dear Colleagues,
— Please forward this to anyone who might be interested —
— Apologies for cross-posting —
With this email, we would like to remind you of the approaching deadline
for submissions to the 5th-anniversary issue of the Molecular Graphics and
Visual Analytics of Molecular Data Workshop (MolVA). All accepted papers
will be presented at MolVA 2023 Workshop <http://tinyurl.com/molva>, which
will be co-located with EuroVis 2023 <https://www.eurovis.org/> in Leipzig,
Germany. Therefore, at least one of the authors of an accepted paper will
have to register and attend the workshop.
Note that this call is for conference-only submissions where we invite both
full papers as well as short papers (2-4 pages for short and up to 8 pages
for full papers, both with an additional page reserved for references). All
papers will undergo a single-stage, double-blind peer review process. The
accepted papers will then be published in the EG digital library.
For more information, please see our webpage: http://tinyurl.com/molva
Important Dates
-
Submission Due: February 28, 2023
-
First Decision: March 21, 2023
-
Revised Papers Due: April 11, 2023
-
Final Decision: April 12, 2023
-
Publication / Workshop Date: June 12, 2023
As always, the suggested topics for papers include, but are not limited to:
-
Molecular Graphics & Rendering
-
Web-based Molecular Graphics & Visualization
-
Immersive Analytics approaches using, e.g., VR/AR technologies
-
Visual Analysis of Molecular Data (e.g., molecular structures,
biological networks and pathways, or omics data)
-
Visualization of Dynamic Molecular Data & Large Molecular Systems
-
Machine-learning approaches for analysis of molecular data
-
Tools papers describing new molecular visualization tools or novel
features in existing tools
Best regards,
Jan Byška, Michael Krone, Bjorn Sommer
MolVA General Chairs
2023 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW 2023)
3-5 October 2023
Sousse, Tunisia
In cooperation with Eurographics and IEEE section of Tunisia.
Conference web page: https://cw2023.ieee.tn/
The conference will be held in hybrid mode with real and online attendance
registrations.
== SCOPE ==
Cyberworlds are information spaces and communities that immensely augment
the way we interact, participate in business and receive information
throughout the world. Cyberworlds seriously impact our lives and the
evolution of the world economy by taking such forms as social networking
services, 3D shared virtual communities, and massively multiplayer online
role-playing games.
== TOPICS ==
CW 2023 will have the following tracks with topics not limited to:
Track VISUAL AND INTERACTIVE COMPUTING IN CYBERSPACE
- Visual Computing:
Extended reality (XR); Computer graphics; Computer animation; Visualization;
Image processing; Computer vision, Deep learning in visual computing, etc.
- Data Science for Immersive Communication:
Immersive visual analytics; Machine and deep learning in visual
communication; Collaborative visual analysis, etc.
- Applications:
Digital humans; Education in cyberspace; Shared art and cultural heritage;
Health care in cyberspace; Online games and living in shared virtual worlds;
Shared digital fabrication, etc.
- Multimodal Interaction and Human Factors:
Man-machine interaction (haptics, olfaction, sonification); Human dynamics;
Communication; Collaboration; Entertainment; Digital assistants; Enhanced
living; Human augmentation, etc.
Track COGNITIVE HUMAN-MACHINE INTERACTION
- Brain-Computer Interfaces (BCI) in Extended Reality (XR):
BCI applications; EEG-based neuroimaging; Mobile and adaptive BCIs;
Neurofeedback systems and games; Neurorehabilitation and neuroplasticity;
Machine-assisted cognitive enhancement, etc.
- Human Factors in Cyberspace:
Affective computing; Emotion artificial intelligence; Human factors in
transportation and industry; Biosignals; Internet of bodies; Machine and
deep learning for biosignal-based algorithms; Neuroergonomics; Cognitive
multimodal interfaces; Human factors in XR; Cognitive human-robot
interaction, etc.
Track CYBERSECURITY
- Cybercrime Prevention:
Identity and trust management; Content protection and digital rights
management; Information hiding and anonymity; Privacy protocols; Security
protocols; Malware detection; Attack detection, etc.
- Biometrics in Cyberspaces:
Behavioral biometrics; Biometric template protection; Emerging biometrics;
Multi-biometrics; Presentation attack detection, etc.
- Internet of Things:
Security of embedded systems; Security protocols; Security in V2X and smart
cities; Mobile networks security, IoT & big data, etc.
- Analysis of Digital traces in Cyberspaces:
Forensics (computer, mobile devices, network, social media); Altered content
detection (multimedia, deep fake); Digital data analysis (social media, file
carving), etc.
== SUBMISSION CATEGORIES ==
Full paper (8 pages)
Short paper (4 pages)
Poster paper (2 pages)
CONFERENCE PROCEEDINGS with all accepted papers will be published by
Conference Publishing Services as well as submitted to the IEEE Xplore
Digital Library, IEEE Computer Society Digital Library, and reference
databases of all major referencing indices including EI Compendex, Scopus,
and SCI.
SPECIAL JOURNAL ISSUES will consider for publications extended versions of
the best accepted FULL papers.
== IMPORTANT DATES ==
Papers (Full/Short) Submission : April 21 (Friday)
Papers (Full/Short) Notification : May 29 (Monday)
Poster papers submission : June 12 (Monday)
Poster papers notification : June 26 (Monday)
Camera-ready submission : July 14 (Friday)
Author registration : July 14 (Friday)
== CONTACT ==
General Co-Chairs: Najoua Essourki Ben Amara, Christophe Rosenberger
Program Co-Chairs: Alexei Sourin, Mohamed Ali Mahjoub
Contact: cw2023(a)easychair.org
Conference web page: https://cw2023.ieee.tn/
Facebook: https://www.facebook.com/cw.cyberworlds
Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 (Eurographics Medical Prize): Deadline Extension (17 Feb 2023)
The Eurographics Association organizes a biannual competition, to acknowledge the contribution of computer graphics and visualization techniques in medicine and life sciences, and to encourage further development. Originally called “Eurographics Medical Prize”, the competition was renamed to “Dirk Bartz Prize for Visual Computing in Medicine” in 2010—in honor of Dirk Bartz, who passed away in March 2010. Dirk Bartz was a highly recognized and enthusiastic scientist, teacher, and promoter of Visual Computing in Medicine; furthermore, he was an active member of the Eurographics Association, and Chair of the EG Medical Prize, in 2007 and 2009. Before, the prize was co-located with the Eurographics Conference. Since 2021, it is co-located with EuroVis and it is broadened to include contributions in life sciences.
Important Dates
Submission Deadline: February 10, 2023 (Friday) February 17, 2023 (Friday)
Notification: March 31, 2023 (Friday)
Camera-Ready: April 14, 2023 (Friday)
Talk at Conference and Award: June 12-16, 2023
All deadlines are at 23:59 GMT on the date indicated.
Call
Submissions to the Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 are being invited from researchers and developers, who can demonstrate that a particular benefit in a medical/life sciences application has resulted from the use of visual computing technology that they have produced/developed. We welcome submissions from all areas of visual computing—examples include the use of new data visualization techniques, interaction methods, or virtual/augmented environments. Entries typically summarize a body of research and/or development that has been conducted over the course of a project, PhD thesis, etc. and weight is put on demonstrating the medical/life sciences impact of the work.
Winners
The judging panel will select the winning entry, based on its medical/life sciences value, use of visual computing methods, and novelty. The top three winning entries of the Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 will receive a prize and their submission will be published in the EG Digital Library. All three winning teams will have an opportunity to present their results at EuroVis 2023, which means that at least one author of each winning team must register and attend, to present the results.
The <https://www.eg.org/wp/eurographics-awards-programme/other-eg-awards/dirk-ba…> Hall of Fame documents previous recipients of the prize.
Co-chairs
Renata Georgia Raidou, TU Wien, Austria
Torsten W. Kuhlen, RWTH Aachen University, Germany
For any questions concerning prize submissions please contact the prize co-chairs at: <mailto:dbprize@eurovis.org> dbprize(at)eurovis.org.
Submission Guidelines
Submissions will be made electronically through the Precision Conference System.
Submitted written entries have to be prepared as papers of up to 4 pages (+1 extra page for references) and must be formatted according to the <https://conferences.eg.org/eurovis2023/wp-content/uploads/sites/17/2022/11/…> conference template .
The submission of complementary material like videos, demo applications, and references to additional publications of the authors, theses, etc. is highly welcome.
Dear fellow EG member,
The University of Siegen, Computer Graphics Group, looks for a researcher at
lecturer level with a strong international standing in Computer Graphics.
The position primarily involves independent research and teaching activities
in the field of computer graphics, e.g., in the areas of neural graphics,
rendering, scientific visualization or graphical simulation ideally also
related to machine learning and/or sensorics. Moreover, the person has to
teach of research related courses or hold seminars in English on Master
level. We support setting up independent activities in the acquisition of
third-party funded research projects.
While the position is assigned to the Computer Graphics chair, it offers
wide opportunities to collaborate with other chairs in Visual Computing and
Sensorics, e.g., related to machine learning and computer vision involving,
for instance, range or light-field data.
Applicants require a scientific university degree (Master or equivalent) in
the field of computer science or mathematics with focus on computer science,
and a doctorate in the field of computer science with clear reference to
computer graphics. We expect a high ability for scientific work and
experience in the research field of computer graphics, proven by high level
publications in scientific journals, or peer-reviewed conferences, as well
as pedagogical/didactic aptitude, demonstrated by experience in teaching and
supervising student theses.
Please apply via email to andreas.kolb(a)uni-siegen.de, or send an email in
case you have any question about this open position. Visit our website
https://www.cg.informatik.uni-siegen.de/ or the ZESS website
https://www.zess.uni-siegen.de to learn more about the environment.
Kind regards,
Andreas Kolb
Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 (Eurographics Medical Prize)
The Eurographics Association organizes a biannual competition, to acknowledge the contribution of computer graphics and visualization techniques in medicine and life sciences, and to encourage further development. Originally called “Eurographics Medical Prize”, the competition was renamed to “Dirk Bartz Prize for Visual Computing in Medicine” in 2010—in honor of Dirk Bartz, who passed away in March 2010. Dirk Bartz was a highly recognized and enthusiastic scientist, teacher, and promoter of Visual Computing in Medicine; furthermore, he was an active member of the Eurographics Association, and Chair of the EG Medical Prize, in 2007 and 2009. Before, the prize was co-located with the Eurographics Conference. Since 2021, it is co-located with EuroVis and it is broadened to include contributions in life sciences.
Important Dates
Submission Deadline: February 10, 2023 (Friday)
Notification: March 31, 2023 (Friday)
Camera-Ready: April 14, 2023 (Friday)
Talk at Conference and Award: June 12-16, 2023
All deadlines are at 23:59 GMT on the date indicated.
Call
Submissions to the Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 are being invited from researchers and developers, who can demonstrate that a particular benefit in a medical/life sciences application has resulted from the use of visual computing technology that they have produced/developed. We welcome submissions from all areas of visual computing—examples include the use of new data visualization techniques, interaction methods, or virtual/augmented environments. Entries typically summarize a body of research and/or development that has been conducted over the course of a project, PhD thesis, etc. and weight is put on demonstrating the medical/life sciences impact of the work.
Winners
The judging panel will select the winning entry, based on its medical/life sciences value, use of visual computing methods, and novelty. The top three winning entries of the Dirk Bartz Prize for Visual Computing in Medicine and Life Sciences 2023 will receive a prize and their submission will be published in the EG Digital Library. All three winning teams will have an opportunity to present their results at EuroVis 2023, which means that at least one author of each winning team must register and attend, to present the results.
The <https://www.eg.org/wp/eurographics-awards-programme/other-eg-awards/dirk-ba…> Hall of Fame documents previous recipients of the prize.
Co-chairs
Renata Georgia Raidou, TU Wien, Austria
Torsten W. Kuhlen, RWTH Aachen University, Germany
For any questions concerning prize submissions please contact the prize co-chairs at: <mailto:dbprize@eurovis.org> dbprize(at)eurovis.org.
Submission Guidelines
Submissions will be made electronically through the Precision Conference System.
Submitted written entries have to be prepared as papers of up to 4 pages (+1 extra page for references) and must be formatted according to the <https://conferences.eg.org/eurovis2023/wp-content/uploads/sites/17/2022/11/…> conference template .
The submission of complementary material like videos, demo applications, and references to additional publications of the authors, theses, etc. is highly welcome.
We are pleased to announce High-Performance Graphics 2023. High-Performance
Graphics is the leading international forum for performance-oriented
graphics and imaging systems research including innovative algorithms,
efficient implementations, languages, compilers, parallelism, and hardware
architectures for high-performance graphics. The conference brings together
researchers, engineers, and architects to discuss the complex interactions
of parallel hardware, novel programming models, and efficient algorithms in
the design of systems for current and future graphics and visual computing
applications.
See https://www.highperformancegraphics.org/2023/call-for-participation/
We are a group of scientists and engineers in the Max Planck Institute for
Informatics working on a transfer-of-research project. The goal of the
project is developing a cloud-based AI software to automate the process
control in the manufacturing industry in line with eco-innovation. This
project is the stepping stone for founding a sustainable deep-tech start-up
with high ethics. Our vision is to revolutionize the laser material
processing industry and move it to a more efficient direction.
This project is funded by the Federal Ministry for Economic Affairs and
Climate Action through the "EXIST" transfer of research program. The project
is managed by Dr. Vahid Babaei from Max Planck Institute for Informatics.
We are looking for an Artificial Intelligence Researcher with a PhD degree
in computer science or a related field who will focus on the research side.
We are also looking for an Artificial Intelligence Engineer with an MSc
degree in computer science or a related field who will focus on the
development side.
RESPONSIBILITIES
- Design and implementation of entire AI applications in close cooperation
with other team members
- Adding new technological features to the software and participation in its
testing, release and operation
- Developing new and supporting existing systems and frameworks
REQUIREMENTS
- PhD (MSc for the engineer) in computer science or a related area -
background in Visual Computing or Machine Learning is a plus
- Competency in programming in Python - C++ is a plus (!)
- Familiarity with the principles of software engineering (e.g., backend,
frontend)
- Concrete experience in the development of applications using computer
science methodologies
- Strong communication skills including written and spoken English (German
is a plus)
- Analytical thinking, problem solving and the ability to grasp complex
ideas
- Independent, structured and result-oriented
- Experience in an industrial setup (especially laser industry) is a plus
OFFER
- We challenge you with real, interesting problems at the intersection
of computer science and manufacturing
- Exciting work in a friendly environment with flat hierarchy
- You can have a significant influence on the technological direction of
the product and transform the manufacturing industry in line with
eco-innovation
- Short career path to project management
- Possibility to travel, including international travel
Please get in touch by sending your CV to <mailto:vbabaei@mpi-inf.mpg.de>
vbabaei(a)mpi-inf.mpg.de
Dear Colleagues,
the 44th Eurographics conference will be held on May 8-12, 2023 in
Saarbrücken, Germany. Part of the conference is a track on Computer Graphics
Education:
<https://eg2023.saarland-informatics-campus.de/education-papers/>
https://eg2023.saarland-informatics-campus.de/education-papers/
We seek original contributions for presentation and publication in the
Eurographics 2023 Education track. The scope includes various topics related
to education:
1) Teaching Computer Graphics courses to diverse audiences.
2) Teaching related areas such as Visualisation, Animation, VR/AR/XR, 3D
printing, Game Development.
3) Designing and teaching online and hybrid courses in the areas mentioned
above.
4) Enabling and exploiting visual tools and techniques to teach in other
disciplines.
We invite authors to submit their contributions that fall into one of the
following categories:
- *Regular papers* [max. 8 pages] describing the experience of educators in
the fields listed above, bringing ideas on how to make the education process
more efficient and funnier, attracting students to further research work,
discussing innovative opportunities, etc. Whenever possible, we encourage
authors to provide evidence of their effectiveness.
- *(Catching) assignments* [max. 4 pages] explaining real assignments,
providing examples of handouts and starter codes and examples of student
works. Explanations and descriptions of when and how to implement and
facilitate the assignments in a semester (e.g., orchestration details) are
highly recommended. Providing a description of the assessment method is also
suggested. Authors may provide all relevant artifacts as supplementary
materials during submission, and agree to provide access to them online upon
acceptance.
- *Outstanding student projects* (individual or group) [max. 2 pages] should
describe the learning context for the project and show how the student(s)
brought creativity to their work. Upon acceptance, authors are expected to
demonstrate the project during their presentation.
The best regular papers will be recommended to the editors of prestigious
journals in the field, Computer Graphics Forum, Computers and Graphics, and
IEEE Computer Graphics & Applications, who may invite the authors of these
papers to submit extended versions to their journals. The best assignments
may be published in the CGEMS.
DEADLINES
=========
- *Submission deadline* for education papers is 23:59 UTC/GMT, Sunday,
February 12, 2023.
- Notification to authors will be on Friday, March 3, 2023.
Submission Details
==================
Anonymous submissions must be formatted according to the Eurographics
Authors guidelines. Submissions will be made electronically through the
Eurographics Submission and Review Management (SRMv2) system and are subject
to a review process:
<https://srmv2.eg.org/COMFy/Conference/EG_2023EDU>
https://srmv2.eg.org/COMFy/Conference/EG_2023EDU
For any questions, do not hesitate to contact the education program
co-chairs via <mailto:chairs-eg2023edu@eg.org> chairs-eg2023edu(a)eg.org.
Eurographics 2023 Education Paper Co-Chairs
Alejandra Magana
Jiri Zara
Call for Papers to EGSR 2023
This year, EGSR features two paper submission tracks: the Research Track and the Industry Track.
Research Track
The Eurographics Symposium on Rendering 2023 will take place from Wed, Jun 28, 2023 to Fri, Jun 30, at TU Delft,in Delft, the Netherlands. This 34th event continues the series of highly successful Eurographics Symposia and Workshops on Rendering.
All accepted research papers will be presented at EGSR 2023 and archived in the Eurographics digital library. Furthermore, a selection of them will be published in an issue of the Computer Graphics Forum (CGF) journal, based on both the recommendations of the reviewers and the outcome of a second cycle of review.
We are looking for work that shapes the future of image synthesis in computer graphics and related fields, such as human perception, mixed and augmented reality, deep learning, and computational photography.
There is no fixed minimum or maximum paper length. However, length must be proportional to contribution, and submissions over 12 pages in length will be treated as exceptional cases.
For each submitted paper, a minimum of three reviews will be provided to the authors, who will then be able to provide a rebuttal to clarify misunderstandings and answer the reviewers’ questions. The reviewers will then discuss and decide on the acceptance of the paper to the EGSR 2023 program. In the event of acceptance, the authors will submit a revised version of their manuscript prior to the conference. All papers will be presented either in-person or virtually. An in-person event is currently planned, but virtual presentation will be allowed if required.
Topics of interest
We invite original contributions that advance the state-of-the-art in topics related, but not limited, to:
* Physically-based rendering and global illumination
* Monte Carlo sampling, reconstruction, and integration
* Real-time rendering, including ray tracing, acceleration structures, and GPU algorithms
* Rendering software systems
* Specialized rendering hardware systems
* Inverse and differentiable rendering
* Image processing for rendering and compositing, such as denoising, matting, deblurring, colorization
* Image manipulation, such as warping, inpainting, relighting
* Machine learning for rendering, rendering for machine learning
* Deep generative models of image synthesis
* Neural representation for rendering
* Material and scattering models
* Acquisition, modeling, and fabrication of geometry, appearance, and illumination
* Color science, spectral modeling and rendering
* Face and human capture and rendering
* Computational photography, optics, and displays
* Image-based rendering (IBR), lightfields
* Expressive/Non-Photorealistic rendering (NPR)
* Vector graphics and other non-pixel-based rendering formats
* Procedural modeling, texturing, and simulation
* Augmented/virtual/mixed reality, including rendering, input, and output technologies
* Human perception on rendering
* Scientific visualization, e.g. large-scale data visualization and volume rendering
* Audio/sound rendering
How to Submit Your Work
Please submit your work using the SRM online submission system. The submission should use the EGSR 2023 LaTeX template available on SRM (first create an account on the SRM system to download the template).
Important dates (All times are midnight, 23:59 UTC)
* Abstract deadline: Wed, Apr 5
* Papers deadline: Wed, Apr 12
* Reviews released to authors: Mon, May 15
* Rebuttals due: Fri, May 19
* Author notification: Fri, May 26
* Final papers due: Fri, Jun 9
* Final notification (CGF): Fri, Jun 9
* Conference: Wed, Jun 28–Fri 30, Jun
Industry Track
The Eurographics Symposium on Rendering (EGSR) 2023 includes an Industry Track that includes invited papers from our colleagues in industry that are on topics of interest to the general rendering community. The goal of this track is to provide an accessible venue for getting out ideas that have found practical use in industry and could impact the future of rendering research, but might not meet the standards/expectations of scientific evaluation expected in formal research papers. These papers will be curated by the paper co-chairs and will be presented in the conference along with the traditional research papers. We are looking for papers that present ideas and applications of rendering (both high-end and real-time), as well as other aspects of image synthesis (e.g., image-based rendering, rendering for AR/VR, machine learning for rendering, etc.). Topics for possible Industry Track papers could include, but are not limited to:
* Novel rendering ideas that are interesting and already successfully used in practice but might not be developed to the point of a formal research paper
* Extensions or twists on existing rendering algorithms that have been found to produce better results in practice
* A description of a state-of-the-art rendering pipeline or software/hardware system
* A new dataset that would facilitate research in rendering
* Position papers that pose interesting problems found in industry rendering applications that should be more emphasized in academic research
Papers accepted in this Industry Track will be published in the Eurographics Digital Library for archival purposes and presented at EGSR 2023. Note that all papers will be presented either in-person or virtually. An in-person conference is planned, but in-person attendance by authors won’t be mandatory.
Industry track paper submissions can be directly sent to the program chairs via email to chairs-egsr2023(a)eg.org <mailto:chairs-egsr2023@eg.org>
Submission Policy
Plagiarism
A submission to EGSR should describe an original work of the authors. Authors must not use ideas or content originating from others without properly crediting their original sources. Note that such sources are not limited to peer-reviewed publications, but also include patents, textbooks, technical reports, theses, unpublished work posted on arXiv, as well as other posts on the World Wide Web. Failure to comply with this requirement will be considered plagiarism and result in rejection. See “Anonymity” below for instructions about unpublished work by the same authors.
Prior Art
Authors are expected to cite, discuss differences and novelty, and compare results, if applicable, with respect to relevant existing publications, provided they have been published in a peer-reviewed venue before the EGSR submission deadline. This also applies to patents, which also undergo a professional reviewing process.
But what about technical reports, and other non-peer-reviewed publications, such as technical reports or papers posted on arXiv, which we henceforth refer to as prepublications? With the rapid progress of search engines and the increased perusal of arXiv papers by the scientific community, asking authors to thoroughly compare their work to these prepublications imposes an unreasonable burden: a seemingly relevant report that is incomplete in its disclosure or validation might appear online shortly before the deadline. While peer-reviewed publications are certainly not immune to these shortcomings, they have, at least, been judged sufficiently complete and valid by a group of peers. Consequently, authors are not required to discuss and compare their work with recent prepublications (arXiv, technical reports, theses, etc.), although they must properly cite those that inspired them (see “Plagiarism” above). We nevertheless encourage authors to mention all related works they are aware of as good academic practice dictates. Note that with new works posted on arXiv on a daily basis, it is increasingly likely that reviewers might point out similarities between the submitted work and online reports that have been missed by the authors. In this case, authors of conditionally accepted papers should be prepared to cite these prepublications in their final revision as concurrent work, without the burden of having to detail how their work compares to or differs from these prepublications.
Anonymity
The EGSR review process is fully double-blind: the reviewers do not know the identity of the authors, and the authors do not know the identity of the reviewers. This anonymity is an integral part of an objective and fair review process, so authors are required to take all reasonable measures to preserve their anonymity. Below, we discuss specific situations in which authors may have to mention their own publications and how to handle such disclosures in the context of an EGSR submission.
Before Submission
When citing already published work by the same (or an overlapping) group of authors, the citation should refer to that work in the third person, just as it would refer to any other previously published work by a completely different set of authors. For other relevant work from the same author(s) as the submission, we distinguish between two cases: (A) works that have been submitted for publication elsewhere, but have some relevance to and/or overlap with the submission; and (B) largely overlapping prepublications that are available online at the time of submission (arXiv, technical report, thesis, etc.).
For case (A), the other work should be cited anonymously, as well as provided as anonymous supplementary material. The authors must convince the reviewers that the current submission is sufficiently different from the other work, which can be done using an anonymous cover letter that outlines the differences.
For case (B), namely earlier or largely similar versions of the submission that are publicly available (on arXiv, as a technical report, etc.) are NOT to be cited in the submission, as this would identify the authors. Instead, these prepublications must be listed in the submission form, upload field “Preprint.” This field is not visible to reviewers.
After Submission
Blatant violations of anonymity are not acceptable. However, we also recognize that prepublications and talks have become part of the scientific discourse, and EGSR allows these means of communication. Specifically, before the final acceptance decision is made:
Authors must not discuss the research described in submitted EGSR papers with the media. Media includes editors/journalists/writers/interviewers of newspapers, radio, television, magazines, as well as public relations and media arms of companies, universities, and other research institutions.
After submitting to EGSR, authors may archive the submission without mentioning EGSR as an institutional tech report or on arXiv or a similar service.
Authors must not make any posts to social media or elsewhere that can be linked to a specific EGSR submission (e.g., mentioning the title of the submission (or details and content) and saying that it is an EGSR submission).
Authors may talk about their work in a presentation without saying it is submitted to EGSR.
Authors may mention their submission(s) as under review at EGSR as part of the written materials submitted for job and funding applications. Authors may talk about the research involved in their submission in talks given for these purposes as well, without mentioning EGSR.
How to Submit Your Work
Please email the program chairs at chairs-egsr2023(a)eg.org <mailto:chairs-egsr2023@eg.org> with a PDF of your paper submission with the subject “Industry Track Submission” by the deadline below. The chairs will then curate the industry track program from the submitted papers and provide feedback to the authors. We expect that most papers will be fairly short (around 1-4 pages) although authors can submit longer ones if necessary to describe their idea.
Important dates (All times are midnight, 23:59 UTC)
* Industry Track papers deadline: Thu, May 25
* Author notification: Fri, Jun 2
* Final papers due: Mon, Jun 26
Program chairs
* Tobias Ritschel, University College London
* Andrea Weidlich, Nvidia
Conference chair
* Elmar Eisemann, TU Delft
===================================
EuroVis 2023 Call for Short Papers
https://conferences.eg.org/eurovis2023/for-submitters/short-papers/
===================================
Submission deadline: February 27, 2023 (Monday)
Submission via: https://new.precisionconference.com/eurovis23c
EuroVis 2023 features a short paper track to present late-breaking results, work in progress, and follow-up extensions or evaluations of existing methods.
A EuroVis short paper describes a more focused and concise research contribution and is likely to have a smaller — yet still significant — scope of contribution than a full paper. Short papers draw from the same paper types as full papers, as well as the same list of suggested topics. The following descriptive examples, which are characterized in contrast to full papers, may be helpful in understanding what kinds of submissions may be suitable for short papers:
- A new visualization technique or system and evidence of its utility compared to known techniques or systems (described in sufficient detail to assist an expert reader in replicating the technique or system, but without exhaustive implementation detail and evaluation).
- An incremental improvement or variation of an existing visualization technique or system with convincing evaluation.
- An extensive evaluation of an existing visualization technique or system.
- A well-proven counter-example to an existing visualization technique that helps to understand its limitations.
- A new implementation approach that has demonstrably addressed a significant technical issue (without extensive evaluation of the implementation).
- A new methodology for designing or studying visualization systems that has demonstrable benefits for the EuroVis community (without extensive evaluation of the methodology).
- The practical application of established visualization techniques or a design study that can provide insights for visualization research on which future contributors can build.
---------------
Important Dates
---------------
Submission deadline: February 27, 2023 (Monday)
Notification: April 04, 2023 (Tuesday)
Camera Ready Version: April 18, 2023 (Tuesday)
All deadlines are at 23:59 GMT on the date indicated.
-----------------------
Submission Instructions
-----------------------
Submissions for the short paper track should be at most 4 pages in CGF latex style, with an additional page allowed for references. All submissions must be original works that have not been published previously in any conference proceedings, magazine, journal, or edited book.
Short papers are to be submitted using the Precision Conference System (PCS):
https://new.precisionconference.com/eurovis23c
Please select Society: Eurographics, Conference/Journal: EuroVis 2023, Track: EuroVis 2023 Short Papers.
Short papers will be peer-reviewed in a one-stage process by an international program committee. Short papers will be electronically archived and are fully citable publications. All accepted short papers will be presented orally at the conference.
For detailed paper preparation and submission instructions please refer to the submission guidelines here:
https://conferences.eg.org/eurovis2023/for-submitters/short-papers/
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Short Papers Chairs
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Wolfgang Aigner, St. Pölten University of Applied Sciences, Austria
Thomas Höllt, TU Delft, Netherlands
Bei Wang, University of Utah, United States of America
For any questions concerning short paper submissions please contact the full paper chairs at: shortpapers(at)eurovis.org.