Dear colleagues,
We are delighted to announce that VCBM, the 9th EG Workshop on Visual
Computing for Biology and Medicine held in Brno this year, will be hosting
an image contest, where illustrations and biomedical imaging will be
featured side by side. With this e-mail, we would like to invite you to
submit your images to this year's VCBM image contest. The contest is open to
any imagery submissions related to computational biology and medicine,
meaning that visualizations, photorealistic and non-photorealistic
rendering, educational illustrations, as well as hand drawn illustrations
are welcome.
In addition to having an excellent opportunity to present the work in a
relaxed environment or to show off some cool results, accepted submissions
will have the chance to win the VCBM Image Award or the People's Choice
Award. In addition to great honor, the winners will receive surprise
prizes!
For more information, please see the image contest call at the VCBM website:
https://conferences.eg.org/vcbm2019/call-for-
<https://conferences.eg.org/vcbm2019/call-for-image-contest/> image-contest/
The deadline has now been extended to August 30th, so there is still a
chance to participate!
With best wishes and hoping to see many of you in Brno,
the VCBM image contest co-chairs of VCBM 2019,
Sergej Stoppel
Noeska Smit
Call for Participation
24th International Symposium on Vision, Modeling and Visualization (VMV 2019)
September 30 - October 2, 2019, Rostock, Germany
https://www.vmv2019.uni-rostock.de/en/
Early registration ends on August 23: https://www.vmv2019.uni-rostock.de/en/participate/
VMV is a unique event that brings together scientists and people interested in the interdisciplinary fields of computer graphics, computer vision, visualization, and visual analytics, with special emphasis on the link between the disciplines. VMV offers researchers the opportunity to discuss a wide range of different topics within an open, international and interdisciplinary environment. The VMV symposium is also the annual meeting of the Computer Graphics Special Interest Group of the German Informatics Society.
Invited Talks and Program
We are pleased to announce two esteemed invited speakers for VMV 2019:
* Prof. Dr. Holger Theisel, University of Magdeburg
* Prof. Dr. Tom Ertl, University of Stuttgart
Details of the invited talks and the symposium program will be announced on the VMV website very soon.
Registration
Registration web page: https://www.vmv2019.uni-rostock.de/en/participate/
For early-registration rates, please register by August 23, 2019.
Organization
VMV General Chair: Oliver Staadt (University of Rostock, Germany)
VMV 2019 Program Co-Chairs:
* Hans-Jörg Schulz (Aarhus University, Denmark)
* Matthias Teschner (University of Freiburg, Germany)
* Michael Wimmer (TU Wien, Austria)
The 4th International Conference on Human Computer Interaction Theory
and Applications (HUCAPP 2020) will be held from 27th to 29th February
2020 in Valletta (Malta).
HUCAPP is part of VISIGRAPP, the 15th International Joint Conference on
Computer Vision, Imaging and Computer Graphics Theory and Applications.
The submission deadline for regular papers is 4th October 2019.
Accepted papers will be published in the VISIGRAPP Scitepress
proceedings and indexed by Scopus.
During the conference there will be the following keynote speakers:
Alan Chalmers, University of Warwick, United Kingdom
Matthias Niessner, Technical University of Munich, Germany
Anthony Steed, University College London, United Kingdom
More information at the HUCAPP website http://www.hucapp.visigrapp.org/
Best regards
Manuela Chessa
--
Manuela Chessa, PhD
Assistant Professor in Computer Science
University of Genova - Dept. of Informatics, Bioengineering, Robotics, and Systems Engineering
Via Dodecaneso 35, 16146 Genova - ITALY
Office: Valletta Puggia 3rd floor, room 329
Tel: +39 010 353 6663
URL: www.dibris.unige.it/en/chessa-manuela
Call for papers
ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its
Applications In Industry (VRCAI 2019)
(co-located with ACM SIGGRAPH Asia 2019)
Venue: Griffith University, Brisbane, Australia
Date: 14-16th November 2019
Website: <http://vrcai.acm.org> http://vrcai.acm.org
==================================================================
On 14-16th November 2019 the 17th ACM SIGGRAPH International Conference on
Virtual-Reality Continuum and its Applications in Industry (VRCAI 2019),
will take place just before SIGGRAPH Asia 2019 (17-20th, Dec) in Brisbane,
Australia. We welcome submissions on the following main themes:
VRC Fundamental and Related Technology in Computer Graphics, VRC Systems,
Interactions, Virtual Storytelling, Virtual Production and Industry
Applications in the VRC.
Topics of interests include (but are not limited to):
FUNDAMENTALS
. Ubiquitous VR/AR/MR
. Intelligent VR/AR/MR
. Distributed and Collaborative VR/AR/MR
. Machine Learning for VR/AR/MR
. Robotics and Tele-Presence
. Aural, Haptic and Olfactory Augmentation
. Geometrically, Physically and Image Based Modeling
. Real-time Visual Tracking and Registration
. 3D Modeling, Interpretation and Reconstruction
. Multi-resolution and Multi-scale Methods
. Level of Detail, Model Compression and Simplification
. Networking, Streaming, Cloud, Latency and Bandwidth Methods
. Real-time Rendering, Image-based Rendering, and 3D Auditory
. Rendering and Visualization of Large-scale Models
. Procedural, Physically-based or Data-driven Animation
. Avatars and Virtual Community
. Metaverse
. Immersive Virtual Environments
INTERACTIONS AND INTERFACES
. Collaborative and Interactive Virtual Environment/VR
. Multimodal Interface
. Visual Interface
. Speech Interface
. Haptic/Tactile Interface
. Natural Interface
. 3D Enabled Devices
. Interaction Design
. Sketch-based interfaces
. Social and Interactive Computing and Media
. Interactive Graphic Design
. Interactive Sound Design
. Human Factors and Ergonomics
SYSTEMS
. Clustered VR
. High Performance VRC Computing
. Large-scale Simulation
. Immersive and Semi-immersive Systems
. Projection and Display Systems
. Active and Passive Stereo Systems
. 3D Scanner, Digital Mock-up and Reverse Engineering
APPLICATIONS
. Aerospace
. Architecture, Construction and Building
. Arts and Film
. Education, Virtual Classroom and Learning, and Training
. Engineering and Design
. E-Commerce
. Video Games/Entertainment/Location Based Entertainment
. Virtual Storytelling and Virtual Production
. Visualization
. Geology, Geography and GIS
. Life Science, Medicine and Healthcare
. Manufacturing
. Transportation and Logistics
. Fashion
We invite original and unpublished submissions of full Papers (8 pages) or
short Papers (4 pages). All accepted papers will be published in the VRCAI
2019 Conference Proceedings and included in the ACM digital library
(EI-indexed). All accepted papers will be presented at the VRCAI 2019
Conference.
Selected papers will be recommended for submitting an extended version in
special section of the following journals:
Computers and Graphics (Elsevier, SCI-indexed).
Computer Animation and Virtual Worlds (John Wiley, SCI-indexed).
As in previous years, Posters and Demo submissions will be accepted with a
submission date to be announced at a later stage.
IMPORTANT DATES
Paper Abstract Due (Optional): 3rd September 2019
Paper Submission: 18th September 2019
Posters/Demos Submission: 8th October 2019
Paper Acceptance Notification: 1st October 2019
Camera-ready Paper: 8th October 2019
Conference: 14-16th November 2019
Program Chairs
Kenny Mitchell (Disney Research and Edinburgh Napier University)
Takuji Narumi (University of Tokyo)
Mashhuda Glencross (University of Queensland)
Dear EG members: we have one Early Stage Researcher/PhD position on visual
computing subjects available in our group. The activity will concern
scalable reconstruction and exploration of complex indoor environments (main
topics: 3D reconstruction, (deep) learning, modeling, plus eventually
rendering and visualization). The position is funded by a H2020 Marie Curie
project (see below). The call is open until 02 September 2019 and we are
admitting students eligible for PhD (i.e., already got their master or close
to getting it) and for funding in this project (i.e., in the first four year
of their research career and not having spent too much time in Italy in the
past three years...).
Could you be so kind to inform your students and colleagues of this
opportunity? Thanks a lot!
-- Enrico Gobbetti
CRS4/Visual Computing
-------
Call for one H2020 MSCA-ITN Early-Stage Researchers (PhD positions) on
Advanced Visual and Geometric Computing for 3D Capture, Display, and
Fabrication (EVOCATION)
We are happy to announce the immediate availability at CRS4 of one
Early-Stage Researcher (ESR) PhD positions (out of 14) in the Marie
Sklodowska-Curie Innovative Training Network on Advanced Visual and
Geometric Computing for 3D Capture, Display, and Fabrication (EVOCATION).
This project has received funding from the European Unions (EU) Horizon
2020 research and innovation program under the Marie Sklodowska-Curie grant
agreement No 813170.
1. FIRST, REGISTER HERE: <https://evocation.eu/recruitment/apply/>
https://evocation.eu/recruitment/apply/
2. THEN, APPLY HERE, SENDING ALL REQUIRED FORMS BY EMAIL:
<http://jobs.crs4.it/show/jo-48-0542> http://jobs.crs4.it/show/jo-48-0542
(Deadline 02 Septembre 2019)
EVOCATION, started in October 2018 and lasting four years, is a leading
European-wide doctoral Collegium focusing on scalable and high-fidelity
shape and appearance acquisition, extraction of structure and semantic
information, processing, visualization, 3D display and 3D fabrication in
professional and consumer applications. The ESRs will receive scientific
skills in cutting-edge techniques in a highly stimulating and collaborative
international environment involving eight leading institutions across
Europe, including University of Rostock, CRS4, University of Zurich,
ISTI-CNR, TU Wien, Fraunhofer IGD, Holografika, and Gexcel. Further
information on the EVOCATION network is available at
<http://www.evocation.eu/> http://www.evocation.eu/
The ESR will be hosted by the Visual Computing Group of the CRS4 research
center in Italy, at the forefront of research in the acquisition, storage,
processing, distribution, and interactive exploration of massive data. More
information on the Visual Computing group is available at
<http://vic.crs4.it/> http://vic.crs4.it/
The specific research topic is in scalable reconstruction and exploration of
complex indoor environments (main topics: 3D reconstruction, (deep)
learning, modeling, plus eventually rendering and visualization).
The main goal is to conduct excellent research, generating results which are
published and presented in top international journals and conferences, while
being practically applicable for solving challenging large scale
visualization problems. The activities will not only include research and
continuing education for network participants, but also support in teaching
(esp. to other network participants), as well as system/software maintenance
and administrative tasks. The work will involve trans-national mobility and
will also include pursuing a PhD degree at the University of Cagliari.
Full details are available on EURAXESS:
<https://euraxess.ec.europa.eu/jobs/390747>
https://euraxess.ec.europa.eu/jobs/432730
--
Enrico Gobbetti ( Enrico.Gobbetti(a)crs4.it )
Director of Visual Computing, CRS4 ( <http://www.crs4.it/vic/>
http://www.crs4.it/vic/ )
Main Lab: CRS4, Via Ampère 2, I-09134 Cagliari (CA), ITALY
Pula Offices: CRS4, POLARIS Ed. 1, C.P. 25, I-09010 Pula (CA), ITALY
Thank you for spreading this new opening to potential candidates.
(Please excuse any multiple postings)
=============================================================
New PhD Student Position in Haptics & Augmented Reality
The Interactive Graphics and Simulation Group at the University of
Innsbruck, Austria invites applications for the position of a PhD
student in computer haptics and augmented reality, with application
in surgical simulation.
We are seeking a motivated and talented PhD student with interest
and skill in computer haptics and/or augmented reality. The focus
will be on using this technology in medical training systems. The
work consists of both hard- and software development. The position
is open immediately until filled. It is offered on the level of a
non-permanent university research student for four years.
Further information is available in the attached PDF.
Candidates should send their application material electronically
in PDF format to: <mailto:matthias.harders@uibk.ac.at> <matthias.harders(a)uibk.ac.at>.
We are looking forward to hearing from you.
---
Matthias Harders
Interactive Graphics and Simulation Group
University of Innsbruck
Austria
http://igs.uibk.ac.at/
(Apologies for cross-postings)
This is a friendly reminder about the approaching deadline for submitting posters to:
Eurographics Workshop on Visual Computing for Biology and Medicine 2019 in Brno, Czech Republic
== Important Dates ==
*) Poster abstract submission deadline: July 20, 2019
*) Author notification: August 2, 2019
*) Workshop: September 4-6, 2019
All deadlines are at 23:59 CET (UTC+1).
== Aims and Scope ==
EG VCBM ( <http://www.vcbm.org/> http://www.vcbm.org/), the Eurographics Workshop on Visual Computing for Biology and Medicine, is an annual event addressing the state of the art in visual computing research with a strong focus on applications in biology and medicine. It provides an interdisciplinary forum for experts (researchers and practitioners) from visualization, visual analytics, computer graphics, image processing, computer vision, human-computer interfaces as well as experts from biology and medicine, jointly working on next-generation visual computing solutions for medicine, healthcare, and the biotechnology sector. This year’s workshop (already the 9th VCBM since its foundation in 2008) will be held during September 4-6, 2019 in Brno, Czech Republic.
We are also pleased that this year we accept the following types of posters:
*) Original, application-oriented research posters that advance the fusion of visual computing methods within medicine and biology, according to the general call that can be found at <http://www.vcbm.org/> http://www.vcbm.org/.
*) Research overview posters summarizing biomedical visualization research on topics below. This is an excellent way to highlight, for example, the research carried out in the scope of a PhD project, to promote PhD direction discussions with experts, or to present activities of a specific research group.
*) Research group overview posters presenting the current research work of an entire group or a research center. The scope of such a poster can also include upcoming funded projects and thus even indicate open vacancies.
*) Posters describing an open research problem that may have been defined by a domain scientist (e.g., a physician or biologist). This is a unique opportunity to present an exciting research problem to a broad professional audience and to promote new collaborations.
Suggested topics for posters include, but are not limited to:
*) Visual computing solutions for medical applications like radiology, surgery, pathology, cardiology, nephrology, neurology, etc., including medical education
*) Visual computing solutions for applications that support biomedical research in systems biology, -omics research, molecular pathology, neuroanatomy, biomedical imaging, etc.
*) Medical simulation and visual computing solutions that support new approaches in computational medicine, including also the uses of stereoscopy and haptics
*) Visualization approaches for data from new or challenging imaging modalities including real-time imaging (e.g., ultrasound)
*) Visual computing solutions in the context of the virtual physiological human
Methods might include, but are not limited to:
*) Visualization and analysis of all kinds of biomedical data (signals and images)
*) Visualization, mining, and analysis of biomedical data collections, including cohort data
*) Information visualization of medical data sets, e.g., electronic health records
*) Computer models of biomechanical, physiological, and biochemical functions in living systems
*) Fusion, analysis, and visualization of heterogeneous and/or multi-source data
*) Multi-scale methods and data structures for large data
*) Interaction and design of visual computing workflows in medicine and biology
*) Data tracking and registration
*) Data reconstruction and geometry extraction
*) Real-time rendering and interaction with anatomy models
== Information for Authors ==
EG VCBM 2019 continues the poster track to enable researchers to present their work in progress, minor improvements beyond the state-of-the-art, and the best results of the undergraduate student projects in the area of visual computing for biology and medicine. Accepted posters will be placed in the workshop area during the time of the event, and the program will feature a dedicated poster session where the authors have the opportunity to present their research and lead fruitful discussions with peer researchers that will inspire for future research and cooperation.
In addition, accepted papers and posters have, for the first time this year, the opportunity to be presented in a live demo session. This unique opportunity to present the results of current research live to a large audience of experts is intended to promote not only fruitful expert discussions, but also the possibility of new collaborations.
== Submission Instructions ==
The submission to the poster track at EG VCBM consists of a ½ – 1 page abstract (12pt) optionally including pictures. The posters abstracts will be reviewed by the poster conference chairs and the abstracts of the accepted posters will be included in the conference publications. The material from the poster can be re-used for a full paper submission somewhere else and this act is not to be considered as a self-plagiarism. Authors of the accepted posters are expected to bring their poster to the conference, register for the conference participation, and present their work at the poster at the time of the poster session. Please submit your non-anonymized poster abstract submissions including authors names, affiliations, and acknowledgments to posters-vcbm2019(a)eg.org <mailto:posters-vcbm2019@eg.org> .
More information is also available on the VCBM 2019 website: <http://www.vcbm.org/> http://www.vcbm.org/
--
Sincerely,
the Poster Co-Chairs of EG VCBM 2019,
Jan Byška (University of Bergen, Norway) and
Gabriel Mistelbauer (University of Magdeburg, Germany)
Call for Participation
24th International Symposium on Vision, Modeling and Visualization (VMV 2019)
September 30 - October 2, 2019, Rostock, Germany
https://www.vmv2019.uni-rostock.de/en/
Early registration is open at <https://www.vmv2019.uni-rostock.de/en/participate/> https://www.vmv2019.uni-rostock.de/en/participate/
VMV is a unique event that brings together scientists and people interested in the interdisciplinary fields of computer graphics, computer vision, visualization, and visual analytics, with special emphasis on the link between the disciplines. VMV offers researchers the opportunity to discuss a wide range of different topics within an open, international and interdisciplinary environment. The VMV symposium is also the annual meeting of the Computer Graphics Special Interest Group of the German Informatics Society.
Registration
Registration web page: <https://www.vmv2019.uni-rostock.de/en/participate/> https://www.vmv2019.uni-rostock.de/en/participate/
For early-registration rates, please register by August 13, 2019.
Accommodation
Special hotel rates for VMV 2019 participants are available until August 16, 2019. Rostock is a very popular vacation destination in early fall, so make sure to reserve your accommodation as early as possible.
More information on accommodation: <https://www.vmv2019.uni-rostock.de/en/venue-accomodation/> https://www.vmv2019.uni-rostock.de/en/venue-accomodation/
Organization
VMV General Chair: Oliver Staadt (University of Rostock, Germany)
VMV 2019 Program Co-Chairs:
* Hans-Jörg Schulz (Aarhus University, Denmark)
* Matthias Teschner (University of Freiburg, Germany)
* Michael Wimmer (TU Wien, Austria)
Dear colleagues,
let me remind you that the deadline to submit to ICGI'2019 (former EPCG:
<http://gpcg.pt/icgi2019/> http://gpcg.pt/icgi2019/) has been extended to
the 23rd of July.
All full papers will be published in IEEE Xplore and, with high probability,
indexed on Scopus.
It is also a pleasure to announce our first confirmed keynote speaker, Dr.
Maria V. Sanchez-Vives, from the Institute of Biomedical Research August Pi
i Sunyer in Barcelona, where she is the head of the Systems Neuroscience
group. The title of her keynote is "Embodiment in Virtual Reality: impact
and applications".
More detail on <http://gpcg.pt/icgi2019/keynote-speakers/>
http://gpcg.pt/icgi2019/keynote-speakers/
Luis Paulo Santos <psantos(a)di.uminho.pt>