Dear colleagues,
we are inviting applications for a fully funded PhD scholarship at Computer
Science Department, Liverpool John Moores University, UK on Virtual Stroke
Simulator. A serious game in a form of a training package for healthcare
workers involved in the care of acute stroke patients.
The proposed virtual stroke simulator will be built on a spectrum of
information acquired by a detailed literature search, input from clinical
studies, and through discussions with clinical neurologists. We will use a
standardised approach to build the simulator based on our clinical protocols
at SRFT and international structured rating scales of stroke severity and
inclusion/exclusion criteria for the various treatments of stroke. The
result will be a highly-realistic graphical and audio system which will
provide the appropriate behavioural response to any of a predetermined user
inputs and will consider different situations that may come during the
neurological procedures. The key research question this project will address
is: How the quality and multi-modal nature of the virtual simulator in a
form of serious games can make a significant difference to the level of
engagement of the user (healthcare professional (s)), and his/her/their
learning curve in training for the management of patients with acute stroke.
Please forward this call to any of your EU students who may be interested to
spend their time as PhD students abroad (or home for UK students).
https://www.ljmu.ac.uk/research/phd%20scholarshipshttps://www.noldus.com/labs/immersive-technology-lab-liverpool
<https://hes32-ctp.trendmicro.com:443/wis/clicktime/v1/query?url=https%3a%2f
%2fwww.noldus.com%2flabs%2fimmersive%2dtechnology%2dlab%2dliverpool&umid=c08
39a8c-e7cc-4832-8ab0-17852490e2dd&auth=768f192bba830b801fed4f40fb360f4d1374f
a7c-c8b2bf565b20b2dfa9b7c9cc2bb2a7c57f9750fc>
Application deadline:
4th March 2019
Starting date:
Fall 2019
Contact:
Dr. Silvester Czanner, s.czanner(a)ljmu.ac.uk <mailto:s.czanner@ljmu.ac.uk>
Location:
Liverpool John Moores University, Liverpool, UK
Language of communication:
English
<http://www.ljmu.ac.uk/>
Dr. Silvester Czanner, PhD, SFHEA
Subject Head - Computer Science
Department of Computer Science
James Parsons Building, Byrom Street, Liverpool, L3 3AF
t: +44 (0) 151 231 2268 e: <mailto:S.Czanner@ljmu.ac.uk>
S.Czanner(a)ljmu.ac.uk
_____
Important Notice: the information in this email and any attachments is for
the sole use of the intended recipient(s). If you are not an intended
recipient, or a person responsible for delivering it to an intended
recipient, you should delete it from your system immediately without
disclosing its contents elsewhere and advise the sender by returning the
email or by telephoning a number contained in the body of the email. No
responsibility is accepted for loss or damage arising from viruses or
changes made to this message after it was sent. The views contained in this
email are those of the author and not necessarily those of Liverpool John
Moores University.
CALL FOR PAPERS
COMPUTER GRAPHICS INTERNATIONAL CGI 2019 University of Calgary, Alberta,
Canada, 17-20 June, 2019
CGI 2019 website: BLOCKEDcgs-network[.]org/cgi19BLOCKED
Organized by the Computer Graphics Society (CGS) In cooperation with ACM
SIGGRAPH and EUROGRAPHICS
Computer Graphics International is one of the oldest international annual
conferences in Computer Graphics and one of the most important ones
worldwide, founded by the Computer Graphics Society (CGS). It is a yearly
meeting where academics present their latest algorithms, and explore new
ideas on various computer graphics topics. Since 1983, it was held in
different continents as in Europe, Asia, Australia and North & South
America. CGI 2019, the 36th annual conference will take place on June 17th -
June 20th in Calgary, Alberta, Canada at the foothills of majestic Canadian
Rockies. CGI 2019 is organized in cooperation with ACM SIGGRAPH and
EUROGRAPHICS.
IMPORTANT DATES
Conference, Tutorials and Workshops June 17 - 20, 2019
Visual Computer papers submission
Submission deadline: February 12, 2019
Paper notification: March 24, 2019
Camera-ready April 7, 2019
CGI proceedings submission
Submission deadline: March 25, 2019
Paper notification April 21, 2019
Camera-ready May 03, 2019
The scientific program of the conference will include full papers and short
papers. 35 accepted full papers will be included in the Visual Computer
journal published by Springer. Other accepted papers (short and full papers)
will be included in the conference proceedings published by LNCS, Springer.
KEYWORDS
We invite original contributions that advance the state-of-the-art in topics
related to:
Rendering Techniques, Volume Rendering
Geometric Computing
Virtual and Augmented Reality
Shape and Surface Modelling
Physically Based Modelling
Computer Vision for Computer Graphics
Scientific Visualization
Data Compression for Graphics
Biometric Image and Signal Processing
Medical Imaging
Computation Geometry
Image Based Rendering
Computational Photography
Computer Animation
Visual Analytics
Shape Analysis and Image Retrieval
Geometric Modelling
Computational Fabrication
Image Processing
3D Reconstruction & 3D Printing
Solid Modelling
Global Illumination
Graphical Human-Computer Interaction
Human Modelling
Image Analysis
Saliency Methods
Shape Matching
Sketch-based Modelling
Robotics and Vision
Stylized Rendering
Textures Pattern Recognition
Machine Learning for Graphics
Conference Co-Chairs
Marina L. Gavrilova,
University of Calgary, Canada
Hiroshi Ishikawa,
Waseda University, Japan
Program Co-Chairs
Nadia Magnenat Thalmann,
University of Geneva, Switzerland, and NTU, Singapore
Jian Chang,
Bournemouth University, UK
Local Organizing Chair
Marina L. Gavrilova
University of Calgary, Canada
Local Organizing Committee
Usman Alim, University of Calgary
Ehud Sharlin, University of Calgary
Tony Tang, University of Calgary
***********************************************************
Paper Submission Deadline is Approaching
Eurographics Workshop on 3D Object Retrieval 2019 (3DOR'19)
***********************************************************
A co-event of Eurographics 2019
May 5-6, 2019, Genova, Italy
http://3dor2019.ge.imati.cnr.it/call-for-papers/
Important Dates
Full/Short Paper Submission: February 4, 2019
Acceptance Notification: March 4, 2019
Camera Ready: April 5, 2019
Workshop dates: May 5-6, 2019
***********************************************************
3D Object Retrieval Workshop Series
Search engines are now the default way in which most people engage with
information, as the vast majority of information is born digital. Also, a
new wave of information is underway: low-cost 3D scanners, 3D printers, and
powerful modelling software have made 3D models appeal to an increasing
audience. Repositories of 3D objects are rapidly growing in both number and
size. Yet, the task of exploring such large 3D repositories and retrieving
the models of interest remains a challenging problem. It is crucial to
develop algorithms for content-based searching of 3D object collections;
creating compact and accurate descriptors for 3D objects; creating efficient
storage structures for databases of 3D objects; investigating theoretical
aspects of practical importance, such as the definition of the similarity
concept; interfaces for content-based 3D object search; visualization
techniques for 3D search results; real time aspects of techniques and
algorithms; new challenges such as faceted 3D browsing, social search, and
navigation of hybrid datasets. The complex yet concrete problems above are
drawing increasing attention from the research community.
The aim of the 3DOR Workshop series is to stimulate researchers from
different fields such as Computer Vision, Computer Graphics, Machine
Learning, Cognitive Science and Human-Computer Interaction who work on or
are interested in 3D object retrieval search and exploration, to present
state-of-the-art work in the field or learn about it and participate in
discussions. This will provide a cross-fertilization that will stimulate
discussions on the next steps in this important research area. 3DOR 2019
will be the 12th workshop in this series.
***********************************************************
Call for Papers
Authors are invited to submit original and unpublished research and
application papers addressing all areas of 3D Object Retrieval. Submissions
are invited in the form of full papers (up to 8 pages) and short papers
presented in a poster session (up to 4 pages). State of the arts papers on
specific topics of interest in the workshop are also welcome and may exceed
the 8 pages limit.
All accepted papers will be published in the EG Digital Library.
Extended and revised versions of selected full papers will be considered for
publication in a special section of the Computers and Graphics Journal
(Elsevier), based on the reviewers' comments and on the feedback from the
3DOR workshop. The deadline for this special issue will be 6 weeks after the
workshop (end of June 2019) and reviewer continuity will be aimed for.
Suggested topics include, but are not limited to:
3D shape analysis
3D shape similarity and matching
3D mesh sequence retrieval
3D mobile media retrieval
3D search in large scale data
3D object classification, indexing, and mining
Similarity of non-rigid shapes
Shape correspondence
3D shape decomposition, and segmentation
Partial, part-in-whole, and many-to-many matching
Matching under uncertainty and noise
Semantics-driven 3D object retrieval and classification
Sketch-based retrieval
Query interfaces and search modalities
Benchmarking issues
Deep learning for 3D shape retrieval
Generative/discriminative approaches in 3D object categorization
Visual Analytics for 3D similarity assessment
Applications in multimedia, CAD, architecture, games, biometrics, e-science,
e-learning, medicine, biology, and cultural heritage.
Also this year, the workshop will feature the 14th Shape Retrieval
Evaluation Contest (SHREC 2019).
The SHREC 2019 call for participation is available at:
http://www.shrec.net/.
***********************************************************
Submission:
The submission should be formatted according to the Eurographics guidelines.
Submissions should be done through the SRM website
(https://srmv2.eg.org/COMFy/Conference/3DOR_2019).
The 3DOR 2019 conference will use a double-blind review process.
Consequently, all submissions must be anonymous.
***********************************************************
Organization
Workshop Chairs:
Bianca Falcidieno, IMATI - CNR Genoa, Italy
Ioannis Pratikakis, Democritus University of Thrace, Greece
Program Chairs:
Silvia Biasotti, IMATI - CNR Genoa, Italy
Guillaume Lavoué, Université de Lyon, LIRIS, France
= Reminder: EG Medical Prize 2019 -- Deadline January 25 =
We would like to remind all potential contributers that the deadline for
submissions to the 2019 Eurographics Medical Prize is
*** This Friday, January 25, 2019 ***
More details can be found below or at
https://www.eurographics2019.it/index.php/for-submitters/dirk-bartz-prize/
Best regards,
Stefan Bruckner
Steffen Oeltze-Jafra
EG Medical Prize 2019 Co-Chairs
--
= Dirk Bartz Prize for Visual Computing in Medicine 2019 =
= (Eurographics Medical Prize) =
Submission Deadline: January 25, 2019
Notification: February 22, 2019
Homepage:
https://www.eurographics2019.it/index.php/for-submitters/dirk-bartz-prize/
The Eurographics Association organizes a biannual competition to
acknowledge the contribution of computer graphics in the medical field, and
to encourage further development. Originally called "Eurographics Medical
Prize", the competition was renamed to "Dirk Bartz Prize for Visual
Computing in Medicine" in 2010 -- in honor of Dirk Bartz who passed away
far too early in March 2010. Dirk Bartz was a highly recognized and
enthusiastic scientist, teacher and promoter of Visual Computing in
Medicine; furthermore, he was an active member of the Eurographics
Association and Chair of the EG Medical Prize in 2007 and 2009.
== Call ==
Submissions to the Dirk Bartz Prize for Visual Computing in Medicine 2019
are being invited from researchers and developers who can demonstrate that
a particular benefit in a medical application has resulted from the use of
visual computing technology that they have produced/developed. We welcome
submissions from all areas of visual computing -- examples include the use
of new data visualization techniques, interaction methods, or
virtual/augmented environments. Entries typically summarize a body of
research and/or development that has been conducted over the course of a
project, PhD thesis, etc. and particular weight is put on demonstrating the
medical impact of the work.
== Winners ==
The top three winning entries of the Dirk Bartz Prize for Visual Computing
in Medicine 2019 will receive a prize and their submission will be
published in the "Short Papers and Medical Prize Awards" digital media
proceedings. The judging panel will select the winning entry on the basis
of its clinical value, use of visual computing methods, and novelty. All
three winning teams will have an opportunity to present their results at
Eurographics 2019, which means that at least one author of each winning
team must attend to present the results.
The Hall of Fame documents previous recipients of the prize:
https://www.eg.org/wp/wp-content/uploads/2018/11/HallOfFame_2017.pdf
== Submission Guidelines ==
Winning entries will be published in the "Short Papers and Medical Prize
Awards" digital media proceedings, and in the EG Digital Library.
Submissions will be made electronically through SRMV2 at
https://srmv2.eg.org/COMFy/Conference/EG_2019DBP
Submitted written entries have to be prepared as papers of up to 4 pages
and must be formatted according to the Eurographics Medical Prize Guidelines
at
https://srmv2.eg.org/COMFy/Conference/EG_2019DBP/Instruction
The submission of complementary material like videos, demo applications,
and references to additional publications of the authors, theses, etc. is
highly welcome.
== Co-chairs ==
Stefan Bruckner, University of Bergen, Norway
Steffen Oeltze-Jafra, University of Magdeburg, Germany
For any question concerning medical prize submissions please contact the
medical prize co-chairs at:
chairs-eg2019dbp(a)eg.org
EGSR 2019
30th Eurographics Symposium on Rendering
Strasbourg, France | July 10-12, 2019 <http://egsr2019.icube.unistra.fr> http://egsr2019.icube.unistra.fr
Call for Papers
The <http://egsr2019.icube.unistra.fr> Eurographics Symposium on Rendering 2019 will take place in Strasbourg, France from July 10th to 12th, 2019. This 30th (anniversary!) event continues the series of highly successful Eurographics Symposia and Workshops on Rendering. New this year, a single submission track is proposed: all accepted research papers will be presented at EGSR 2019 and archived as publications in the <https://diglib.eg.org/> Eurographics digital library (exact publication modalities pending). Furthermore, a selection of them will be published in an issue of the <https://onlinelibrary.wiley.com/journal/14678659> Computer Graphics Forum (CGF) journal, based on both the recommendations of the reviewers and the outcome of a second cycle of review.
We are looking for work that shapes the future of rendering in computer graphics and related fields. In particular, we would like to emphasize that the conference is not exclusively about rendering, and encourage submissions in the related topics such as virtual/augmented reality, deep learning, 3D fabrication, and computational photography.
There is no fixed minimum or maximum paper length. However, submissions over 12 pages in length will be treated as exceptional cases, and length must be proportional to contribution.
For each submitted paper, a minimum of 3 reviews will be provided to the authors, who will then be able to enter a rebuttal to clarify misunderstandings and answer the reviewers questions. The reviewers will then discuss and decide on the acceptance of the paper to the EGSR 2019 program. In this case, the authors will submit a revised version of their manuscript prior to the conference.
Core conference topics include (but are not limited to):
* Physically-based rendering (PBR)
* Real-time rendering
* Machine learning for rendering
* Rendering for machine learning
* Rendering for augmented/virtual reality
* Offline/high-end rendering
* Image-Based Rendering (IBR)
* Realistic or expressive image manipulation & synthesis
* Computational photography, optics & displays
* Expressive rendering (NPR)
* Acquisition, modeling, and manipulation of light transport & appearance
* Digital materials
* Global illumination
* 3D Printing
* Volume rendering
* Human perception of rendered images
* GPU Algorithms
* Specialized rendering hardware
* Web and mobile graphics
* Scientific Visualization
* Audio/sound rendering
How to Submit Your Work
Please submit your work using the <https://srmv2.eg.org/COMFy/Conference/SR_2019> SRM online submission system. The submission should use the CGF LaTeX template provided in the CfP.
Important dates:
* Abstract deadline: 9 April 2019
* Papers deadline: 16 April 2019
* Reviews due: 17 May 2019
* Rebuttals due: 24 May 2019
* Author notification: 3 June 2019
* Final papers due: 17 June 2019
All times are 23:59 (midnight) UTC
Program Chairs
<https://perso.telecom-paristech.fr/boubek/> Tamy Boubekeur, LTCI, Telecom ParisTech, Paris-Saclay University
<https://www.ece.ucsb.edu/~psen/> Pradeep Sen, UCSB MIRAGE Lab, University of California, Santa Barbara
Local Chairs
<http://icube-igg.unistra.fr/fr/index.php/R%C3%A9mi_All%C3%A8gre> Rémi Allègre, ICube, Université de Strasbourg, CNRS, France
<https://dpt-info.u-strasbg.fr/~dischler/> Jean-Michel Dischler, ICube, Université de Strasbourg, France
<http://icube-igg.unistra.fr/fr/index.php/Basile_Sauvage> Basile Sauvage, ICube, Université de Strasbourg, CNRS, France
Workshop on Molecular Graphics and Visual Analysis of Molecular Data
(co-located with EuroVis 2019), June 3, 2019, Porto, Portugal
************************************************************************
Molecular visualization is one of the oldest branches of scientific visualization, which has been developing for over 50 years. Due to the continuous advances in both computational biology and computer graphics techniques, molecular graphics and visualization are still very active areas of research. Not only the ever-increasing dataset sizes yield a constant challenge for visual analysis, but also new technologies like advances in web-based graphics or augmented and virtual reality open new possibilities. In this half-day workshop, which is held for the second time in conjunction with EuroVis, we would like to initiate a multidisciplinary meeting which brings visualization researchers together working with molecular data.
Whereas molecular graphics is an established topic for many years, the hybrid-dimensional visual analysis of molecular structures is still a quite new research field with a lot of potential. We would like to encourage submissions especially using new technologies, such as immersive analytics-related approaches.
We invite short papers as well as full papers (2-4 pages for short and up to 8 pages for full papers, both with an additional page reserved for references). All papers will undergo a single-stage, double-blind peer review process. Accepted papers will be published in the EG digital library. The workshop will be held in Porto, Portugal, June 3, 2019, as part of EuroVis 2019.
Suggested topics include, but are not limited to:
- Molecular Graphics
- Visual Analysis of Molecular Data (e.g., molecular structures, biological networks, and pathways, or omics data)
- Visualization of Dynamic Molecular Data
- Visualization of Large Molecular Systems
- Web-based Molecular Graphics and Visualization
- Immersive Analytics approaches using, e.g., VR/AR technologies
- Tools papers describing new molecular visualization tools or novel features in existing tools
More info:
<http://decibel.fi.muni.cz/~xbyska/molva/> http://decibel.fi.muni.cz/~xbyska/molva/
Important Dates
************************************************************************
Paper Submission Deadline: February 28, 2019
Notification of Acceptance: April 5, 2019
Camera-ready Deadline: April 15, 2019
Workshop Date: June 3, 2019
Organizers and Contact
************************************************************************
- Jan Byska, University of Bergen, Norway
- Michael Krone, University of Tübingen, Germany
- Björn Sommer, University of Konstanz, Germany
If you have any question, please contact us:
mailto: <mailto:molva.eurovis@gmail.com> molva.eurovis(a)gmail.com
Submission
************************************************************************
Please submit your short and full papers via PCS (Deadline: February 28, 2019):
<https://new.precisionconference.com/> https://new.precisionconference.com/ (EuroVis 2019 MolVA Workshop)
Please follow the EG guidelines for writing the paper. You can find more info and templates here:
<https://www.eurovis.org/submission-guidelines/> https://www.eurovis.org/submission-guidelines/
<https://www.eurovis.org/files/egPublStyle-EuroVis_full-short-stars-posters-…> https://www.eurovis.org/files/egPublStyle-EuroVis_full-short-stars-posters-…
Best regards,
Jan Byška, Michael Krone, Björn Sommer
MolVA 2019 Organizing Committee
Bookshop Clearance
Eurographics is having a clearance sale of printed proceedings, that are
held in stock in Germany. Items will be supplied subject to availability!
Those books will be offered free of charge to people who are willing to pay
the delivery costs in advance.
Don't miss this occasion to complete your own library - so please have a
look at the list of books available.
https://diglib.eg.org/bitstream/handle/10.2312/15058/books_available.pdf
How do you place an order?
Please contact: publishing-support(a)eg.org <mailto:publishing-support@eg.org>
<http://www.semantic3d.org/workshop>
The 1st Eurographics-EuroVR Workshop on Semantic 3D Content (Semantic 3D 2019), sponsored by the EuroVR Association, will address an extensive range of research, development, and practice related to the use of the semantic web for representation, creation, visualization and maintenance of 3D content and animations. The goal of the workshop is to share innovative and creative ideas that enable development of semantic 3D applications for a wide range of 3D environments, including the web, mobile as well as virtual and augmented reality (VR & AR) setups.
Works related to various application domains, including e-commerce, education, cultural heritage, entertainment and infotainment, social media, tourism, medicine, military, industry and construction (and many others) are welcome. The approaches will be considered in the context of building scalable, pervasive 3D/VR/AR systems using different semantic web (e.g., RDF, RDFS and OWL) and rule-based standards, 3D formats and browsers. Finally, common fields of interest and opportunities of future collaboration will be identified and discussed.
The workshop attempts to foster and support the increasing development, use, and utility of semantic 3D technologies for researchers, application developers, domain experts as well as for end users. This includes semantic creation of interactive 3D content, robust and versatile semantic 3D content representation and delivery standards as well as semantic presentation and interaction techniques enabling development of user-friendly 3D/VR/AR applications.
The main topics of the workshop include, but are not limited to:
* Ontologies for 3D and animation annotation, representation and retrieval
* Semantic metadata for 3D and animation description
* Ontologies based on 3D formats
* Semantic 3D formats, including semantic X3D
* Domain-specific ontologies for 3D description and representation
* Semantic modeling and assembly of 3D content
* Semantic methods and tools for on-demand, adaptive and contextual 3D visualization and generation
* Semantic and contextual 3D/VR/AR web services
* Semantic queries to 3D scenes and 3D content repositories
* Semantics for immersive analytics in 3D
* Semantic representation and modeling of 3D animations and interactions
* Ontologies for multimodal interaction in VR/AR
* Semantic representation and modeling of 3D content behavior
* Explorable VR/AR applications and queryable behavior-rich VR/AR applications
* Semantic 3D/VR/AR web applications
* Semantic 3D graph annotations
* Novel interactive semantic 3D applications in all areas and sectors, e.g., entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, information visualization, scientific visualization, geo-visualization, building information modeling (BIM), and architecture.
Submissions
<http://www.semantic3d.org/workshop/submissions/papers/> PAPERS presenting original work in 3D/VR/AR research and application may be submitted in a long or short form according to the EG requirements (https://www.eurographics2019.it/index.php/for-submitters). Submissions will be peer-reviewed. Accepted papers will be included in the Eurographics Digital Library.
<http://www.semantic3d.org/workshop/submissions/posters/> POSTERS present results of ongoing or recently completed work in 3D/VR/AR research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the EG community. Posters should be submitted in the form of abstracts (2 pages) accoding to EG requirements (https://www.eurographics2019.it/index.php/for-submitters).
<http://www.semantic3d.org/workshop/submissions/demonstrations/> DEMONSTRATIONS enable 3D content designers and developers to share their innovative 3D works at the workshop. Semantic 3D applications developed for various domains and platforms, including the web, desktop, mobile and VR/AR systems, are welcome. Demonstrations should be submitted in the form of short descriptions (2 pages).
Questions about the program, workshop topics and submissions can be sent to flotynski(a)kti.ue.poznan.pl <mailto:flotynski@kti.ue.poznan.pl> .
Important dates
Workshop date: May 6, 2019
Early registration: April 6, 2019
Paper/poster/demonstration submission deadline: March 3, 2019
Acceptance notification: March 17, 2019
Camera-ready paper/poster/demonstration submission: March 24, 2019
Organizing Committee
Jakub Flotyński, Poznań University of Economics and Business, Poland
Patrick Bourdot, Computer Science Laboratory for Mechanics and Engineering Sciences, France
Marc Erich Latoschik, University of Wuerzburg, Germany
Krzysztof Walczak, Poznań University of Economics and Business, Poland
Please visit the website for more opportunities, submission instruction, and information about
the Semantic 3D 2019 Workshop: http://www.semantic3d.org/workshop/submissions
Call for Papers - CASA 2019 in Paris, France
The 32th International Conference on Computer Animation and Social Agents
(CASA 2019) will be held on July 1-3, 2019 in Paris, France. The conference
is organized by Sorbonne (France), in cooperation with ACM-SIGGRAPH and
EUROGRAPHICS, under guidance of the Computer Graphics Society (CGS).
CASA was founded in 1988 in Geneva, Switzerland, and it is the oldest
international conference in computer animation and social agents in the
world. In the last ten years, CASA was held in Korea (2008), Netherlands
(2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United
States (2014), Singapore (2015), Switzerland (2016), Korea (2017), China
(2018).
============================================================================
===============================================================
IMPORTANT NOTICE: There was a conference with a similar name called ICCASA
2019 which took place in Bali in January 2019 and another one also called
ICCASA 2019 in Amsterdam. THESE CONFERENCES ARE NOT ASSOCIATED OR CONNECTED
with CASA 2019. They are organized by WASET (Wikipedia:
https://en.wikipedia.org/wiki/World_Academy_of_Science,_Engineering_and_Tech
nology)
Please note that no paper submitted to ICCASA 2019 will be published in the
journal Computer Animation and Virtual Worlds. Only accepted papers
submitted to CASA 2019 in Paris will be published in the journal.
============================================================================
================================================================
PAPER SUBMISSION
================
We invite submissions of research full papers, short papers, and posters on
a broad range of topics, including but not limited to Computer Animation,
Embodied Agents, Social Agents, Virtual and Augmented Reality, and
Visualization (see below for a detailed list).
For more information, please visit the CASA 2019 website:
<https://casa2019.sciencesconf.org> https://casa2019.sciencesconf.org
28 accepted full papers will be recommended to publish in a special issue of
the Computer Animation and Virtual Worlds Journal published by Wiley (CAVW).
All submissions will be reviewed via a double-blind review process.
IMPORTANT DATES (23h59 UTC/GMT)
===============================
Full papers (10 pages)
==================
Submission Deadline: March 1, 2019
Notification of Acceptance: April 8, 2019
Camera Ready: April 22, 2019
Short papers (4~6 pages) and Posters (1 page)
======================================
Submission Deadline: April 15, 2019
Notification of Acceptance: May 5, 2019
Camera Ready: May 15, 2019
COMMITTEE
==========
Conference Chairs
===============
Catherine Pelachaud (CNRS-Sorbonne University, France)
Michael Neff (University of California, Davis, USA)
Program co-chairs
===============
Soraia Musse (PUCRS, Bresil)
Daniel Thalmann (EPFL, Switzerland)
Zerrin Yumak (University of Utrecht, Netherlands)
SCOPE AND LIST OF TOPICS
======================
CASA invites submissions on a broad range of topics, including but not
limited to:
Computer Animation
=================
Motion Control
Motion Capture & Retargeting
Path Planning
Physics-based Animation
Vision-based Techniques
Behavioral Animation
Artificial Life
Deformation
Facial Animation
Image-based Animation
Multi-Scale Models
Knowledge-based Animation
Social Agents
===========
Social Agents and Avatars
Emotion and Personality
Virtual Humans
Autonomous Actors
AI-based Animation
Social and Conversational Agents
Inter-Agent Communication
Social Behavior
Crowd Simulation
Machine learning
Other Related Topics
=================
Animation Compression and Transmission
Semantics and Ontologies
Anthropometric Virtual Human Models
Acquisition and Reconstruction from Big Data
Cultural Heritage Applications
3D Physiological Humans
3D Telepresence
Augmented Reality and Virtual Reality
Social Robots
Deep Learning methods
======================================================
COMPUTER GRAPHICS & VISUAL COMPUTING 2019 (CGVC2019)
The 37th Annual Conference organised by the UK chapter of the Eurographics Association,
12-13 September 2019, Bangor University, UK
http://www.eguk.org.uk/CGVC2019/
======================================================
The annual EGUK conference is a meeting place for all those in the UK working in computer graphics and visual computing (including, Computer Graphics and Vision, Information and Scientific Visualization, and Visual Analytics). It attracts researchers from across the country and from further afield.
The 2019 conference Computer Graphics & Visual Computing will be an overnight meeting (lunchtime to lunchtime). The conference wants to focus on increasing the dialogue between academic research groups, researchers in academic and in industrial developments. In order to facilitate such dialogue, we are seeking contributions in the form of full papers, short papers, viewpoint papers and extended abstracts (posters). Optional single-blind or double-blind - reviewers’ identities are not revealed. Authors may choose whether to anonymize their submission or not.
• Full papers - a paper of 4 to 8 pages describing completed research, plus an additional page of references. Papers are refereed by members of an international program committee (IPC). Authors of accepted papers are expected to give a 15-20 minute presentation at the conference. Accepted papers will appear in the Eurographics digital library and will serve as full paper publications.
• Short papers - The purpose of short papers is to present late-breaking results, work-in-progress, and follow-up extensions or evaluations of existing methods. Short papers will be peer-reviewed in a one-stage process by an international program committee (IPC). They will be electronically archived and are fully citable publications. Submissions for the short paper track should be at most 4 pages, with an additional page allowed for references. Accepted short papers will be presented orally at the conference in (approximately) 12-15 minute presentations.
• Viewpoint Papers (aka. Position paper) - Viewpoint paper track enables researchers a new possibility to publish their ideas. Viewpoints articles offer detailed technical opinions on trends in visual computing or reports on how visual computing has contributed to the comprehension of data or phenomena, without the need to present completed research work and/or validated results. We encourage discussions of challenges or limitations in today's methods and areas of potential new topics of research. We are also interested in application discussions that focus on, for example, the areas of physical, life or social sciences, engineering, or commerce, or areas related to the process of visual computing in general. We encourage an emphasis on lessons learned from practical experience for application discussions, particularly where visual computing has been employed in a real, working environment. Viewpoint papers are submitted with author names and affiliations (at most 4-pages). Accepted viewpoint papers will be electronically archived, are fully citable publications and will be presented orally at the conference in (approximately) 12-15 minute presentations.
• Extended Abstracts (Poster Papers) - The purpose of this track is to present late-breaking results, work in progress, and follow-up extensions or evaluations of existing methods. In particular, it provides young researchers, especially postgraduate students, with valuable opportunities to receive feedback from other researchers, and engage in stimulating discussions. The poster track will be managed by the co-chair team and the International Program Committee (IPC). We solicit poster submissions in the form of an extended abstract of at most 2 pages (with an additional page allowed for references only).
Posters will be peer-reviewed in a one-stage process. Accepted posters, size A1 recommended, will be presented at the poster viewing session of the conference.
In addition to directly submitted posters, some submissions to the full, short and viewpoint paper tracks, that are not accepted for publication but are deemed suitable, will be offered an opportunity to be presented as posters. Such submissions will not require an additional review process.
Accepted abstracts (poster papers) do not appear in the Eurographics digital library, and will not be considered as a paper publication, instead being similar to a SIGGRAPH one-page sketch or to a conference poster without an associated full paper. As such, presenting an extended abstract or a poster at the conference has no effect on your ability to publish a fuller version of the same work in another venue.
Topics include, but are not limited to:
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Computer Graphics
Visualization
Computer Vision
Virtual Reality
Visual Analytics
Visual Data Science
Computer Animation
Computer-based Arts and Entertainment
Image processing
Acquisition and Reconstruction Techniques
Graphics Architectures and Acceleration Hardware
Medical Imaging
Multimedia Visualisation
Computer Games
Rendering Techniques
Scientific Visualisation and Big Data
Information Visualization and Visual Analytics
Geospatial Visualisation
Augmented Reality and Collaborative Environments
Mobile Apps and Interactive Devices
Human Computer Interaction, Robotics, and Haptics
Modelling Methods
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Important Dates:
Submission deadline: 7 Jun (Fri) 2019
Notification of Acceptance: 12 Jul (Tue) 2019
Camera Ready: 2 Aug (Fri) 2019
Conference: 12-13 September 2019 (Thu-Fri)
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Publication type | Page limit | Accepted publication
Full Paper | 4-8 pages, + 1-page refs only | fully citable publication
Short Paper | 2-4 pages, + 1-page refs only | fully citable publication
Viewpoint Paper (i.e. Position Paper) | 2-4 pages, + 1-page refs only | fully citable publication
Extended Abstract (i.e. Poster Paper) | 1-2 pages, + 1-page refs only | not considered as a paper publication
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Programme Chairs
Jonathan C. Roberts (Bangor University)
Gary KL Tam (Swansea University)
Contact: chairs-cgvc2019(a)eg.org <mailto:chairs-cgvc2019@eg.org>
Conference Chair
Frank Vidal (Bangor University)
Local organisers
Panagiotis D. Ritsos (Bangor University)
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