GCH 2018: Call for Papers
The 16th EUROGRAPHICS Workshop on Graphics and Cultural Heritage
held in Vienna, Austria, November 12-15, 2018
is organized in cooperation with <http://www.chnt.at> CHNT (Cultural
Heritage and New Technologies) as
<http://2018.visualheritage.org> Visual Heritage 2018
http://2018.visualheritage.org/
Important Dates
Submission deadline regular papers June 20, 2018
Review notification (regular papers) August 6, 2018
Submission deadline short / project papers August 13, 2018
Review notification (other submission types) September
10, 2018
Submission of camera ready (regular papers) September 10, 2018
Submission of camera ready (other papers) September 21, 2018
Registration deadline speaker
September 21, 2018
General Information
Since 2018 is a key year for the Cultural Heritage community, two
established communities working on the domain of ICT & CH have decided to
join forces and organize a federated event. The aims of this federated event
are: to bring two slightly different communities together in the same venue
(one oriented to research in visual technology, the other focusing on the
application of those technologies to CH); to share experiences and discuss
methodologies concerning digital visual media and their use in the context
of cultural heritage applications; and to enable an increased
cross-fertilization among those communities and foster collaboration.
GCH 2018 aims to establish an international dialogue between ICT experts and
CH scientists to advance the understanding of critical requirements for
processing, managing, and delivering cultural heritage information to a
broad audience. The objective of the workshop is to introduce and showcase
new techniques and applications for supporting Cultural Heritage information
ranging from data acquisition, analysis and synthesis, 3D documentation, and
data management, to new forms of interactive presentation and 3D printing
solutions. Interdisciplinary approaches for analysis, classification and
interpretation of cultural artefacts are particularly relevant to the event.
GCH 2018 as part of Visual Heritage 2018 provides a scientific forum to
exchange novel ideas and techniques in research, education and dissemination
of Cultural Heritage information, to transfer them into practice, and
identify future research and application opportunities.
Topics
We seek original, innovative and previously unpublished contributions in the
visual computing area applied to digital cultural heritage, challenging the
state-of-the-art solutions, presenting experiences and projects in this
domain and leveraging new ideas for future developments. Equally, original
contributions in the cultural heritage field of relevance to visual
computing are welcome. Contributions are solicited in (but not limited to)
the following areas:
* 2/3/4D data acquisition and processing in Cultural Heritage
* Multispectral imaging and data fusion
* Digital acquisition, representation and communication of intangible
heritage
* Material acquisition analysis
* Heterogeneous data collection, integration and management
* 3D printing of cultural assets
* Shape analysis and interpretation
* Similarity search of digital artefacts
* Visualization and Virtual Museums including storytelling and design
of heritage communications
* Multi-modal and interactive environments and applications for
Cultural Heritage
* Spatial and mobile augmentation of physical collections with digital
presentations
* Semantic-aware representation of digital artefacts (metadata,
classification schemes, annotation)
* Digital libraries, archiving and long-term preservation of 3D
documents
* Standards and documentation
* Serious games in Cultural Heritage
* Organizational aspects of cooperation between ICT and CH experts for
project development
* Best practices for deployment of novel ICT solution in the CH
domain, including budgeting and maintenance
* User demand and reception of ICT solutions in CH institutions
In cooperation with CHNT, GCH is also planning for a half-day tutorial
program, addressing practices and challenges in the important areas of
acquisition and presentation of CH content.
Paper Categories
We accept four categories of papers: full papers, short papers, project
papers, tutorials. Note that full papers and other paper categories have
different deadlines as indicated above.
Full papers showcase original research in visual heritage.
Short papers showcase recent results, work in progress, and new ideas.
Project papers offer an opportunity to present results of projects in the
visual heritage field. Participants to the project presentation sessions
will have a unique opportunity for the dissemination of their project
developments and products to a broad multi-disciplinary, multi-national and
multi-organisational community, which satisfies the core demand of
dissemination and valorisation of every funded project.The paper should
describe the research and development activities.
Tutorials instruct participants about the background of visual heritage
technologies. Tutorial proposals should include the topics to be covered in
the presentation session. Presentation time will be longer than regular
papers, please contact us for individual requirements.
Page limits are 10 pages for full papers, and 4 pages for all other
categories.
Submission
GCH 2018 uses the Submission and Review Management (SRM) system of
EUROGRAPHICS. Online submission is now open on the SRM site, which also
provides detailed information about the submission process:
<https://srmv2.eg.org/COMFy/Conference/GCH_2018>
https://srmv2.eg.org/COMFy/Conference/GCH_2018
Please use the EUROGRAPHICS LaTeX Package (
<https://srmv2.eg.org/COMFy/Conference/GCH_2018/GetConferenceFile?fileID=863
5>
https://srmv2.eg.org/COMFy/Conference/GCH_2018/GetConferenceFile?fileID=8635
) to prepare your submission according to the EUROGRAPHICS style guide.
Submissions can be accompanied by electronic supplementary material (e.g.,
images, video, demo).
Submitted content must be original work; papers or summaries of papers that
have already been published or submitted elsewhere (including in another
language) are not acceptable as paper submission to GCH 2018 and will be
rejected without review.
Submitted papers will be carefully reviewed by members of the Program
Committee and selected external reviewers. GCH 2018 uses a double-blind
peer-review process to evaluate the submissions, so submission need to be
properly anonymized. However, the complete information about all co-authors
needs to be entered into SRM.
All accepted papers will be published by the Eurographics Association and
archived in the EG Digital Library. In addition, best papers will be
selected and awarded at the conference; those will be invited in extended
version for further review and publication in the ACM Journal on Computing
and Cultural Heritage (ACM JOCCH).
Robert Sablatnig, TU Wien
Michael Wimmer, TU Wien
GCH2018 Program Co-Chairs
Dear all,
the Computer Graphics Group at Bielefeld University (Germany) is offering a
PhD position for a three-year collaboration project with the Honda Research
Institute Europe (Offenbach, Germany), starting as soon as possible.
In this project we will investigate adaptive and sparse representations for
geometric objects, aiming at efficient and intuitive shape analysis,
synthesis, and manipulation of geometric surfaces. The successful candidate
will work at Bielefeld University most of the time, but will also spend
several weeks per year at the Honda Research Institute in Offenbach, in
order to foster collaboration and provide interesting insights into the
research environment of the Honda Research Institute Europe.
Candidates must have a Master's degree (or equivalent) in computer science,
applied mathematics, or a related field. They should have good knowledge of
geometric modeling and applied math. If you are interested or have
questions, please contact Prof. Mario Botsch
(botsch(a)techfak.uni-bielefeld.de).
Applications should include the usual documents (letter of motivation,
curriculum vitae, certificates) and should be sent in electronic form to
Silke Koelsch (skoelsch(a)techfak.uni-bielefeld.de). The deadline for
application is May 11, 2018.
Official announcement in English:
http://www.uni-bielefeld.de/Universitaet/Aktuelles/Stellenausschreibungen/An
zeigen/Wiss/wiss18077_englisch.pdf
Official announcement in German:
http://www.uni-bielefeld.de/Universitaet/Aktuelles/Stellenausschreibungen/An
zeigen/Wiss/wiss18077.pdf
[Apologies for multiple postings]
================================================
Symposium on Geometry Processing (SGP)
Telecom ParisTech, Paris
7–11 July, 2018
https://sgp2018.sciencesconf.org/
================================================
Registration is now open!
The Eurographics Symposium on Geometry Processing (SGP) 2018 will be held at Telecom ParisTech in Paris, France on 9–11 July, 2018. Following the success of previous editions, a Graduate School will offer tutorials taught by leading experts on the weekend of 7–8 July.
----------------------------
Invited Speakers
----------------------------
Jean-Daniel Boissonnat (Inria),
Vladlen Koltun (Intel Labs),
Mark Meyer (Pixar Animations),
Olga Sorkine-Hornung (ETH Zurich)
----------------------------
----------------------------
Registration
----------------------------
Early bird (Until June 6th):
Students: €320
Academic: €410
Industry: €460
The registration fee includes participation in the Graduate School, the main conference, access to catered lunches, which will be provided during the three days of the conference, coffee breaks during both the Graduate School and the conference, a welcome reception and the conference dinner. The conference dinner will take place at the 58 Eiffel Tower Restaurant:
https://www.restaurants-toureiffel.com/en/58-tour-eiffel-restaurant.html
----------------------------
Description
----------------------------
SGP is the premier venue for disseminating new research ideas and cutting-edge results in geometry processing. In this research area, concepts from mathematics, computer science, and engineering are studied and applied to offer new insights and to design efficient algorithms for acquisition, modeling, analysis, manipulation, simulation and other types of processing of 3D models and shape collections. You can find more details, including information about the Graduate School, on the conference website:
http://www.geometryprocessing.org/
----------------------------
Organization
----------------------------
Program Chairs
- Tao Ju (Washington University in St. Louis)
- Amir Vaxman (Utrecht University)
Graduate School Chairs
- Alec Jacobson (University of Toronto)
- Jean-Marc Thiery (Telecom ParisTech)
General Chairs
- Maks Ovsjanikov (École Polytechnique)
- Pooran Memari (CNRS, École Polytechnique)
- Tamy Boubekeur (Telecom ParisTech)
SGP Steering Committee
Chair:
- Leif Kobbelt (RWTH Aachen, Germany)
Members:
- Marc Alexa (TU Berlin, Germany)
- Pierre Alliez (INRIA, France)
- Niloy Mitra (UCL, UK)
- Daniele Panozzo (NYU, USA)
Dear all,
We are offering a PhD position in computer graphics at the University of
Lyon, France. The subject is at the crossroads between geometry processing,
rendering and perception.
Details are here:
https://perso.liris.cnrs.fr/guillaume.lavoue/Proposal_LIRIS_LS2N_en.pdf
The scholarships provides funding for a three-year period. Applicants must
have earned a Masters or Diploma degree in Computer Science. A completed
application must include a curriculum vitae, a letter of motivation and
letters of recommendation and has to be sent to glavoue(a)liris.cnrs.fr
<mailto:glavoue@liris.cnrs.fr> .
--
Guillaume Lavoué
Associate Professor - HDR
INSA de Lyon, LIRIS, France
Tel : (33) 4 72 43 71 36
e-mail : glavoue(a)liris.cnrs.fr <mailto:glavoue@liris.cnrs.fr>
URL : http://liris.cnrs.fr/guillaume.lavoue
Pacific Graphics 2018 (PG 2018)
Hong Kong, 8 - 11 October, 2018
<http://sweb.cityu.edu.hk/pg2018/> http://sweb.cityu.edu.hk/pg2018/
Pacific Graphics is an annual international conference on computer graphics
and applications. It is one of flagship conferences of
<http://www.asiagraphics.org/> Asia Graphics Association
. As a highly successful conference series, Pacific Graphics provides a
premium forum for researchers, developers, practitioners in the Pacific Rim
and around the world to present and discuss new problems, solutions, and
technologies in computer graphics and related areas.
Call for Papers
Original unpublished papers are invited in all areas of computer graphics
and its applications. The topics include (but are not limited to) modeling,
rendering, animation, and imaging, as well as visualization, human-computer
interaction, and graphics systems and applications. Papers should be
submitted through the <https://srmv2.eg.org/COMFy/Conference/PG_2018> SRM
system
.
Pacific Graphics 2018 accepts full papers, short papers and poster papers.
All the full (regular) papers of Pacific Graphics 2018 will be published as
a special issue of the
<http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1467-8659> Computer
Graphics Forum (CGF)
, the journal of the Eurographics Association. A few submissions with strong
potential but not accepted as regular papers will be recommended for a
second review cycle of CGF after major revisions. Short papers and poster
papers will not appear in CGF, but will be published electronically through
the EG digital library. Extended versions of selected, high-quality, short
papers will be invited to a SpringerOpen journal,
<http://www.springer.com/computer/image+processing/journal/41095>
Computational Visual Media
.
Important Dates (GMT-7)
Abstract submission: 10 Jun, 2018
Full papers submission: 12 Jun, 2018
Reviews to authors: 18 Jul, 2018
Rebuttals due: 22 Jul, 2018
Decision notification: 01 Aug, 2018
Final acceptance notification (for regular papers only): 27 Aug, 2018
Camera ready: 31 Aug, 2018
PG18 General Co-chairs
Hujun Bao, Zhejiang University
Horace H. S. Ip, City University of Hong Kong
Hans-Peter Seidel, Max-Planck-Institut Informatik
Alla Sheffer, University of British Columbia
PG18 Program Co-chairs
Hongbo Fu, City University of Hong Kong
Abhijeet Ghosh, Imperial College London
Johannes Kopf, Facebook Research
PG18 Organization Chair
David Junhui Hou, City University of Hong Kong
Pacific Graphics 2018 (PG 2018)
Hong Kong, 8 - 11 October, 2018
<http://sweb.cityu.edu.hk/pg2018/> http://sweb.cityu.edu.hk/pg2018/
Pacific Graphics is an annual international conference on computer graphics
and applications. It is one of flagship conferences of
<http://www.asiagraphics.org/> Asia Graphics Association
. As a highly successful conference series, Pacific Graphics provides a
premium forum for researchers, developers, practitioners in the Pacific Rim
and around the world to present and discuss new problems, solutions, and
technologies in computer graphics and related areas.
Call for Papers
Original unpublished papers are invited in all areas of computer graphics
and its applications. The topics include (but are not limited to) modeling,
rendering, animation, and imaging, as well as visualization, human-computer
interaction, and graphics systems and applications. Papers should be
submitted through the <https://srmv2.eg.org/COMFy/Conference/PG_2018> SRM
system
.
Pacific Graphics 2018 accepts full papers, short papers and poster papers.
All the full (regular) papers of Pacific Graphics 2018 will be published as
a special issue of the
<http://onlinelibrary.wiley.com/journal/10.1111/(ISSN)1467-8659> Computer
Graphics Forum (CGF)
, the journal of the Eurographics Association. A few submissions with strong
potential but not accepted as regular papers will be recommended for a
second review cycle of CGF after major revisions. Short papers and poster
papers will not appear in CGF, but will be published electronically through
the EG digital library. Extended versions of selected, high-quality, short
papers will be invited to a SpringerOpen journal,
<http://www.springer.com/computer/image+processing/journal/41095>
Computational Visual Media
.
Important Dates (GMT-7)
Abstract submission: 10 Jun, 2018
Full papers submission: 12 Jun, 2018
Reviews to authors: 18 Jul, 2018
Rebuttals due: 22 Jul, 2018
Decision notification: 01 Aug, 2018
Final acceptance notification (for regular papers only): 27 Aug, 2018
Camera ready: 31 Aug, 2018
PG18 General Co-chairs
Hujun Bao, Zhejiang University
Horace H. S. Ip, City University of Hong Kong
Hans-Peter Seidel, Max-Planck-Institut Informatik
Alla Sheffer, University of British Columbia
PG18 Program Co-chairs
Hongbo Fu, City University of Hong Kong
Abhijeet Ghosh, Imperial College London
Johannes Kopf, Facebook Research
PG18 Organization Chair
David Junhui Hou, City University of Hong Kong
The Department of Informatics at the University of Bergen, Norway (UiB)
currently has a number of openings in visualization
(http://www.ii.UiB.no/vis/). We are seeking motivated and capable new PhD
students and postdocs who wish to pursue cutting-edge visualization research
in a stimulating and dynamic international environment.
Further information can also be found here:
http://www.ii.uib.no/vis/about/jobs.html
== 4 PhD Fellowships in Visualization ==
The positions are for a fixed-term period of 3 years with the possibility
for a 4th year with compulsory other work (e.g. teaching duties at the
department). Three of these positions are in medical visualization, financed
partly by the Bergen Research Foundation (BFS) and associated with the newly
established Mohn Medical Imaging and Visualization Centre (MMIV). The fourth
position is in visualization, in the context of the MetaVis project funded
by the Research Council of Norway.
*) Application deadline (1st cutoff): May 3, 2018
*) Starting salary: NOK 436 900 (approx. EUR 46,000 / USD 57,000) per year
*) Application & info: https://goo.gl/FM18uf
Please contact Prof. Stefan Bruckner
(http://www.ii.uib.no/vis/team/bruckner/) or Assoc. Prof. Noeska Smit
(http://www.ii.uib.no/vis/team/smit/) for further inquiries.
== Postdoctoral Research Fellow in Medical Visualization ==
The position is for a period of 3 years and is associated with the newly
established Mohn Medical Imaging and Visualization Centre (MMIV), financed
by the Bergen Research Foundation (BFS).
*) Application deadline (1st cutoff): May 3, 2018
*) Starting salary: NOK 490 900 (approx. EUR 51,300 / USD 64,000) per year
*) Application & info: https://goo.gl/WwyH4Q
Please contact Prof. Helwig Hauser (http://www.ii.uib.no/vis/team/hauser/)
for further inquiries.
// Dr. Stefan Bruckner, Professor in Visualization
// Department of Informatics
// University of Bergen, Norway
// http://www.ii.uib.no/vis/team/bruckner
CALL FOR CONTRIBUTIONS: DEADLINE July 27, 2018
****************************************************************************
**
STAG 2018 - Smart Tools and Applications in Graphics Brescia, October 18-19,
2017 http://stag2018.unibs.it
****************************************************************************
**
Smart Tools and Applications for Graphics (STAG) is the annual international
conference organized by the Italian Chapter of the Eurographics association.
For its th edition STAG will be held in Brescia (Italy) on 18-19 October,
2018.
The aim of STAG is the dissemination of research activities and novel ideas
on both theoretical and application oriented aspects of Computer Graphics,
bringing together researchers and practitioners from both national and
international scientific communities to share their latest developments.
Contributions on new ways to solve real problems, clever solutions to
optimize or otherwise improve techniques and algorithms for real-world
applications. System and workflow papers with impact on real-world
applications are also welcome.
We invite original contributions on topics related (but not limited) to:
-Acquisition
-Animation
-Augmented and virtual reality
-Computational geometry
-Computer graphics applications (industry, biomedicine, cultural heritage,
entertainment, physics, design,...) -Computer vision for graphics -Digital
Manufacturing and Fabrication -Geometry processing -Graphics systems
-Human-Computer Interaction -Imaging and image processing -Machine Learning
for graphics -Modeling -Pattern Recognition -Reconstruction -Rendering
-Robotics and Vision -Visualization -Volume graphics -Web graphics
Important Dates:
* Submission deadline: July, 27 2018
* Notification: September, 4 2018
* Camera ready: September,14 2018
Submission Information
Papers must be written in English and submitted in PDF format via EasyChair.
Each PDF should not exceed
10 pages in length (references excluded) and must be formatted according to
the Eurographics Computer Graphics Forum publication guidelines. Submitted
papers will undergo a double blind reviewing process.
STAG proceedings are published in the Eurographics Digital Library.
Authors of a selection of the best papers will be invited to submit an
extended version of their work to a Special Issue of the Computers &
Graphics Journal (Elsevier).
Doctoral School (NEW!)
This year we are happy to announce the First edition of the Eurographics
Italian Chapter (EGIT) International Doctoral School, open to both PhD
students and young researcher all around the world, that will be held on
16-18 October, just before and in the same location of the STAG conference.
This year the focus of the school will be on Digital Manufacturing. School
participants are highly encouraged to prepare a submission for STAG. Special
discounts on registration fees are foreseen for attendants to both events.
More info about the EGIT Doctoral School coming on
http://egit-school2018.unibs.it
-=[ Expressive 2018 ]=- !!! Submission deadlines extended !!!
=== Call for Papers
We would like to invite you to submit your work to Expressive 2018. Being at
the forefront of expressive rendering research since 2012, Expressive 2018
(http://expressive.graphics/2018) will take place in Victoria, Canada,
August 17-19, 2018 - shortly after SIGGRAPH 2018
(http://s2018.siggraph.org/) in Vancouver.
A single registration for Expressive 2018 will include all three workshops.
Invited talks and artists talks will be shared among the workshops and
sessions will be mixed. The submission, review, and publication process for
the event will be handled jointly across the three conferences.
Expressive is a joint Symposium featuring the following workshops:
* Computational Aesthetics (CAe)
* Non-photorealistic Animation and Rendering (NPAR)
* Sketch-based Interfaces and Modelling (SBIM)
Each paper submission should be designated as belonging to one of the three
tracks.
=== Important dates for technical papers:
* Abstract submission deadline (EXTENDED): *** April 11, 2018 ***
* Paper submission deadline (EXTENDED): *** April 17, 2018 ***
* Acceptance notification: May 8, 2018
* Camera-ready submission: June 5, 2018
All deadlines are at 23:59:59 UTC/GMT.
=== Computational Aesthetics (CAe)
Computational Aesthetics integrates the bridging aspects of computer
science, philosophy, psychology, and the fine, applied & performing arts.
CAe investigates both tools to enhance the expressiveness of fine and
applied arts, as well as theoretical approaches that further our
understanding of aesthetic evaluation, perception and meaning.
=== Non-Photorealistic Animation and Rendering (NPAR)
Non-Photorealistic Animation and Rendering investigates computational
techniques for visual communication. Such techniques usually focuses on
imagery and motion which is expressive, rather than photorealistic, although
they may incorporate realistic elements.
=== Sketch-Based Interfaces and Modeling (SBIM)
Sketch-Based Interfaces and Modeling focuses on the exploration of models,
algorithms, and technologies for efficient sketch-based interfaces. It
investigates the classification and recognition of hand-drawn shapes, and
ways of using these techniques for creating or editing digital models, text,
mathematics or 3D shapes.
=== Submission Types
Paper submissions are invited across the broad range of areas covered by
Expressive. We welcome papers in several categories:
* Research: new algorithms, scientific studies, analysis, or data (i.e.,
traditional academic papers). These must contain novel results that make
a substantive contribution to the field.
* Production: candid discussion of the process of creating a work (e.g.,
film,
image, game) or art tool (e.g., paint or CAD program, software library).
We
are equally interested in papers on the use of existing techniques
combined
in novel ways, or applying them in a new or unusual context.
* Meta: statements about research that do not contain new results, e.g.:
grand
challenges, position papers, evaluation standards, surveys, and primers
on
art / aesthetics / psychophysics for a computer science audience. We
welcome
papers that discuss the challenges of bridging computational expression
across disciplines.
Accepted papers will be published as a single conference proceedings by the
ACM and will be available online via the ACM Digital Library. Papers will
also be archived in the Eurographics Digital Library.
Authors of selected papers will be invited to submit extended versions of
their manuscripts to be considered for publication in a special section of
Computers & Graphics journal (Elsevier) via a fast-track review process.
Topics include, but are not limited to:
* Analysis and modeling of creative behavior (AI, A-life)
* Simulation of natural media, traditional styles, and novel artistic styles
* Analysis of image style and saliency (paintings, photographs, others)
* Visualization techniques
* Simplification and abstraction techniques (e.g. sketching, indication)
* Empirically-based metrics of aesthetic attributes
* Applied visual perception
* Interaction techniques (e.g. sketch, gestural, multi-touch, multi-modal)
* Sketch-parsing, classification and recognition
* Novel interfaces for art creation, modeling, control, sketch input, etc.
* Study designs and methodologies for evaluating and validating sketch-based
systems, aesthetic metrics, visual communication systems, etc.
* Advanced rendering techniques (e.g. volumetric, GPU, mobile, multi-modal)
* Applications in special domains: Medicine, Geology, Biology, Sociology,
etc.
* Sketch-based information retrieval
* Stylistic or aesthetic aspects of character animation and simulated
physics
* Accounts of real productions (e.g., animated films, digital art) or
applications in software products (e.g., modeling, visualization,
presentation software)
* Visual composition
* Design, rendering, and evaluation of layouts for text and presentation
graphics
* Example-based style transfer
* Temporal and spatial coherence
* Aesthetic evaluation and stylistic rendering of visual effects such as
motion blur, depth of field, and lighting
* Non-traditional camera models
=== Submission Information
All work must be previously unpublished. Production and Meta papers need not
contain original research or results, but must make a substantive
contribution to the knowledge in the field. Papers should be 8-10 pages in
length (excluding citations). Papers longer than 10 pages must make a very
significant contribution.
Paper submission is electronic using the EasyChair system.
For detailed instructions to submit papers, posters, videos and other
materials, please view the submission instructions.
Please also consult the conference webpage for detailed submission
instructions for general submissions and journal presentations, in addition
to technical papers:
http://expressive.graphics/2018/submissions/
Best Regards,
Tunc Aydin, Expressive 2018 Paper Chair
Disney Research Zurich, Switzerland
Daniel Sykora, Expressive 2018 Paper Chair Czech Technical University in
Prague, Czech Republic
Li Ji, Organization Chair
University of Victoria, Canada