>> ---------- WSCG 2022 - Call for Papers -------------- <<
>> 30. WSCG 2022 Conference on
>> Computer Graphics, Visualization & Computer Vision 2022
>> HYBRID MODE is expected due to CoVid situation
>> -- In cooperation with the Eurographics Association --
>> Venue: Primavera Congress Center
>> Pilsen (the city of beer) close to Prague, Czech Republic
>> May 17-20, 2022
>> - <http://www.wscg.cz> http://www.wscg.cz - detailed info
>> - <http://www.wscg.eu> http://www.wscg.eu
>> Conference rates: CORE B, Qualis B1, ERA B
------------------
>> Important dates & Submission:
January 10, 2022 - special session proposals via email only
-------------- via submission server only ---------------
February 10, 2022 Abstract - recommended only
February 28, 2022 - Full, Short, Poster papers
(via submission server only)
>> Papers will be published in the Computer Science Research Notes (ISSN
2464-4617).
>> The best selected papers will be published in the Journal of WSCG (ISSN
1213-6972).
>> At least one author has to present the paper physically or online or
pre-recorded. <<
>> Proceedings will be made after the conference <<
Recent publications available via <http://wscg.zcu.cz/DL/wscg_DL.htm>
http://wscg.zcu.cz/DL/wscg_DL.htm - repository since 1992.
Already accepted workshops/sessions:
- Meshfree methods in Computer Graphics, Visualization and Computational
Sciences
- Other agreements pending
---------------------------
To be REMOVED from the list:
<mailto:WSCGconf@gmail.com?subject=WSCG%20REMOVE>
mailto:WSCGconf@gmail.com?subject=WSCG%20REMOVE
or
REPLY to this mail with this email address in the text to
<mailto:WSCGconf@gmail.com> WSCGconf(a)gmail.com
with the subject to WSCG REMOVE
(DO NOT REMOVE your email address in the mail we sent to you).
Prof. Vaclav Skala
Contact:
Mmailto:WSCGconf@gmail.com?subject=WSCG2022
<http://www.VaclavSkala.eu> http://www.VaclavSkala.eu,
<mailto:skala@kiv.zcu.cz> skala(a)kiv.zcu.cz subject: WSCG2022
c/o University of West Bohemia, Faculty of Applied Sciences
Dept. of Computer Science and Engineering, Univerzitni 8, CZ 30614, Plzen,
Czech Republic
----------------
EG TUTORIALS 2022
Please note that the deadline for submitting tutorial proposals to
Eurographics 2022 is extended to November 30th
Call for contributions
The Eurographics2022 Tutorials Committee invites you to propose tutorials
teaching the technical background of a given subject or demonstrating its
potential creative applications. Tutorials are intended to show what can be
done, but even more importantly, how this is done and what kind of tools can
be used to do it. In a proposal for a tutorial, you should consider that
tutorial attendees come from diverse backgrounds, ranging from research and
development to education and application.
We are soliciting half-day and full-day tutorial proposals at the beginning,
intermediate, or advanced level in all areas pertinent to Computer Graphics.
Half-day tutorials are about three hours, plus a coffee break in the middle.
Full-day tutorials are twice that long, plus two coffee breaks and a longer
lunch break. Full-day tutorials should be motivated by sufficient scientific
material. Tutorial proposals are about 4-5 pages in length, clearly
indicating the audience that is addressed as well as the syllabus of
instruction. They will be reviewed by the tutorial chairs, supported by
external reviewers. The final selection will be based on the quality of the
submission, qualification of the presenters, relevance to the conference
topics, and balance of topics.
Digital support of accepted tutorials will be made available to every
Eurographics registered participant and will also be included in the
Eurographics digital library. Eurographics does not require copyright for
the tutorial notes it publishes. The tutorial speakers may reuse their
material freely. For each accepted tutorial, one free registration is
provided per half-day of that tutorial.
TIMELINE
November 30, 2021 Submission of full tutorial proposals
January 10, 2022 Acceptance/rejection notification
March 27, 2022 Submission of final materials (see course notes
below)
* All deadlines are at 23:59 UTC
SUBMISSION DETAILS
Tutorial proposals (in PDF) should be submitted by using the
<https://srmv2.eg.org/COMFy/Conference/EG_2022TUT> Eurographics Submission
and Review Management (SRMv2).
The submitted proposals should contain the following information:
Presenter(s) details:
* Name(s)
* Institution(s)
* Email address(es)
* URL(s)
Tutorial details:
* Title of the tutorial
* Keywords
* Half or full-day tutorial (either 2×90 minutes or 4×90 minutes)
* A detailed outline of the tutorial.
* A statement on the necessary background and potential target
audience for the tutorial.
* A brief resume of the presenter(s) indicating their background in
the area the tutorial addresses.
* If a (similar) tutorial was previously held, indicate the location
(i.e., which conference), date, and the number of attendees. Please provide
information highlighting changes, improvements, and/or why the tutorial
should be held again in this form.
COURSE NOTES
Sample course notes, although not required in the submission, are highly
encouraged to accompany the tutorial proposals. Notes may include original
text, formatted according to the Eurographics publication guidelines,
reprints of earlier papers (subject to copyright approval), slides, videos,
software, datasets, and any other material the authors consider useful. The
acceptance of tutorial proposals is contingent upon the final submission of
complete course notes. Upon acceptance of the tutorial, additional material
should be submitted using the same link in the SRM system as for submitting
the proposal.
All course notes of accepted tutorials will be distributed to conference
participants electronically.
EUROGRAPHICS TUTORIAL CHAIRS
Stefanie Hahmann, LJK-INRIA, Grenoble INP, France
Gustavo Patow, ViRVIG-UdG, Universitat de Girona, Spain
For any questions concerning tutorial submissions please contact the
tutorial co-chairs: chairs-eg2022tut(a)eg.org <mailto:chairs-eg2022tut@eg.org>
Call for Papers
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV)
aims to foster the exchange of experiences and knowledge on exploiting and
defining new trends in parallel graphics and visualization. This area is of
growing importance due to the rapidly increasing availability of multi-core
CPUs, GPUs, and cluster systems. Computationally demanding and
data-intensive applications in graphics and visualization are strongly
affected by this trend and require novel, efficient parallel solutions.
EGPGV has two submission deadlines: early submission in December and regular
submission typically in February. This offers authors the flexibility to
choose between two separate submission deadlines. The early submission
deadline also provides the opportunity of improving manuscripts and
resubmitting them to the regular deadline in case they are not successful in
the early review phase, resembling a major revision review process. An FAQ
about the early submission process can be found at the bottom of this email.
Please notice also that this year there are again abstract deadlines one
week in advance to the paper deadlines.
EGPGV 2022 will take place on June 13, 2022, and be co-located with EuroVis
2022, held June 13-17, 2022, in Rome, Italy.
The proceedings of EGPGV will be published in the Eurographics Proceedings
Series and in the Eurographics Digital Library. Best papers from the EGPGV
symposium will be invited to submit an extended journal version to IEEE
Transactions on Visualization and Computer Graphics.
EGPGV seeks papers on graphics and visualization that involve any type of
parallel computing, and/or focus on very large data sets. Papers on
techniques, data structures, algorithms, systems, and applications are
welcomed. Parallel computing is broadly defined, including high-performance
computing and cloud environments, (multi-)GPU computing and heterogeneous,
hybrid architectures, and shared and/or distributed memory architectures.
Further, papers focused on processing very large data sets (either for
visualization or graphics) are welcomed, even if they do not have a
particular focus on parallelism.
Typical symposium topics include:
- Computationally and data-intensive rendering
- Scientific visualization (e.g., volume, flow, and tensor visualization)
- Information visualization and visual analytics
- In situ analytics and in situ visualization
- Out-of-core processing of large data sets for visualization or graphics
- Simulations for virtual environments (physics-based animation, collision
detection, acoustics)
- Mesh processing, level-of-detail, and geometric methods
- Visual computing (image- and video-based rendering, image processing and
exploitation, segmentation)
- Scheduling, memory management, and data coherence
- Parallelization approaches and algorithms, such as MapReduce
- Database-related methods, algorithms or approaches, and query-based
visualization
- Advanced hardware for data handling or visualization
- Large and high-resolution displays, virtual environments
- Scientific, engineering, and industrial applications
- Data analytics on large scientific data sets
- Machine learning as applied to parallel graphics, visualization and/or
large data analytics
In general, appropriate topics for the symposium fall into one of four
categories:
(1) parallel graphics,
(2) rendering of very large data sets,
(3) parallel visualization and analytics, and
(4) processing of large data sets for visualization or analytics.
For additional information regarding paper submission and publication,
please contact the program chairs.
EGPGV again calls for Full Papers (8 to 10 pages) and Short Papers (up to 4
pages) in Eurographics format (+ 1 page of references). The EGPGV webpage
will be updated soon with more details on submission.
Important Dates:
December 6, 2021 - Early Submission Abstract Deadline
December 13, 2021 - Early Submission Paper Deadline
January 24, 2022 - Early Submission Notification
February 25, 2022 - Regular Submission Abstract Deadline
March 4, 2022 - Regular Submission Deadline
For additional information, please contact us via <mailto:papers@egpgv.org>
papers(a)egpgv.org.
EGPGV Leadership:
Symposium Chair: Filip Sadlo, Heidelberg University, Germany
Program Co-Chair: Roxana Bujack, Los Alamos National Laboratory, USA
Program Co-Chair: Julien Tierny, CNRS / Sorbonne Universite, France
FAQ on Early Submission:
Q: What happens if my paper is accepted in the early submission review
cycle?
A: Your paper will have the exact same status as any paper accepted during
the regular submission review cycle. It will appear in the proceedings and
you will present your paper at EGPGV22.
Q: Who can benefit from the early submission process?
A: There are benefits whether the paper is accepted or not accepted. For
accepted papers, the benefit is in getting acceptance earlier and having
more time for, e.g., travel organization. For multiple minor revisions,
major revisions, and rejected papers, the benefit is in effectively adding a
revision cycle, i.e., getting feedback from the early submission and then
submitting the revised paper to the regular submission deadline.
Q: If I do not submit to the early submission deadline, can I still submit
to the regular submission deadline?
A: Yes, you can absolutely submit to only the regular submission deadline.
Q: What is the timeline for the regular submission deadline?
A: We are still in discussions with Eurographics with respect to
camera-ready deadlines. Traditionally, EGPGV has a submission deadline of
late February and a notification of early April. We expect the timeline for
the regular submissions to match this traditional schedule.
Q: What paths can an early submission take?
- It might be accepted straightaway on January 24.
- It could be conditionally accepted on January 24, which would require a
revision on February 7. This could result in an accept, another conditional
accept, or a reject on February 14. In case of another conditional accept,
the revision will be due at the regular submission deadline. In case of a
reject, the work can be resubmitted as new at the regular submission
deadline.
- It could receive a major revision decision on January 24, which would be
due at the regular submission deadline.
- It could be rejected on January 24. In this case, the work can still be
resubmitted as new at the regular submission deadline.
Lecturers in Computer Science (multiple posts)
The School of Computing at the University of Leeds invites applications for
a number of Lecturer posts at either Grade 8 (this advert) or Grade 7. We
are a highly-ranked academic department with a vibrant research culture and
a commitment to excellence in our teaching. We are recruiting these posts in
support of our current and planned growth in both fundamental and applied
computer science. The positions are open-ended research and teaching
academic positions, with start dates as early as January 2022, or as soon as
possible thereafter.
As a Lecturer you will have a PhD (or equivalent experience) in Computer
Science or a related field, an ambitious research vision, and the ability to
carry out excellent research and teaching in Computer Science. We are
seeking candidates whose research demonstrably aligns with one or more of
our existing research themes, however we would particularly welcome
applications from candidates with research interests in Algorithms &
Complexity, Computer Graphics, Artificial Intelligence and Robotics.
We welcome applications from both academic and non-academic organizations,
from future colleagues who wish to work part-time or flexibly, and we
particularly encourage women and members of ethnic minorities or other
under-represented groups to apply.
Full details are available at:
https://jobs.leeds.ac.uk/Vacancy.aspx?ref=EPSCP1074
=================
Hamish Carr, Ph.D.
Professor
School of Computing
University of Leeds
Woodhouse Lane
Leeds LS2 9JT
+44 113 343 7042
H.Carr(a)leeds.ac.uk
Shape Modeling International 2021 is approaching quickly. It will be
an online conference on November 14-16; from Sunday to Tuesday.
<https://smi2021.github.io> https://smi2021.github.io
On Sunday, we will have ``Subdivision History Day''. We will have
three panels with panelists Ed Catmull, Elaine Cohen, Nira Dyn, Tony
DeRose, Leif Kobbelt, Jeff Lane, David Levin, Charles Loop, Ahmad
Nasri, Jan Pinkava, Jorg Peters, Ulrich Reif, Richard Riesenfeld,
Malcolm Sabin, Peter Schroeder, Jos Stam, Luiz Velho, Joe Warren, and
Denis Zorin. The panels will start at 10:00 am in New York time and it
will take a total of three hours.
On Monday, one keynote speech by Siddhartha Chaudhuri and Young
Investigator Award-winning speech by Mélina Skouras. In addition,
there will three paper sessions with nine papers. Presentations will
start at 8:00 am in New York time and it will take a total of five
hours and thirty minutes hours.
On Tuesday, one keynote speech by Lining Yao and Kunii Award-winning
speech by Bianca Falcidieno. In addition, there will three paper
sessions with 10 papers. Presentations will again start at 8:00 am in
New York time and it will take a total of six hours.
For details of the program, please see <https://smi2021.github.io/#program>
https://smi2021.github.io/#program
For registration: <https://smi2021.github.io/#reg>
https://smi2021.github.io/#reg
Full Registration: $100
ACM/Eurographics/IEEE Members: $50
Students: $10
Registration fee is waived for Keynote Speakers, Subdivision Day
Contributors, and Volunteers.
Please register by choosing waived.
Dear all,
We warmly invite you to register and attend to the 14th annual ACM/SIGGRAPH conference on Motion, Interaction and Games (MIG 2021, formerly Motion in Games), an ACM SIGGRAPH Specialized Conferences, held in cooperation with Eurographics, that will take place virtually 10th - 12th Nov 2021 and is organized from EPFL Lausanne, Switzerland.
http://mig2021.inria.fr
Program available here: https://mig2021.inria.fr/program/
Registration to the conference is free (but required) for attendees.
http://mig2021.inria.fr/registration/
Keynotes:
This year we have the pleasure to receive the four following keynotes:
Caecilia Charbonnier <https://charbonnier.ch/> President and Research Director of ArtAnim and Chief Innovation Officer of DreamScape Immersive
Topic: Technics and Challenges in Creating Highly Immersive Experiences in Free-Roam Location-Based VR
Markus Gross <https://inf.ethz.ch/people/person-detail.mgross.html> Professor at ETH Zurich and Director of Disney Research|Studios
Topic: The Science to Create the Magic
Morgan McGuire <https://casual-effects.com/morgan/index.html> Chief Scientist at Roblox and Adjunct Professor at the University of Waterloo and McGill University
Topic TBA
Ryan Schmidt <http://www.rms80.com/> Lead of the Geometric Modeling team at EPIC Games
Topic: Geometry Processing for Next-Generation Realtime Content
Hope to see you virtually at MIG!
Sincerely, the MIG organization team
Conference Chairs
Ronan Boulic, EPFL
Ludovic Hoyet, Inria Rennes
Program Chairs
Karan Singh, University of Toronto
Damien Rohmer, Ecole Polytechnique, IP Paris
EG TUTORIALS 2022
Call for contributions
The Eurographics2022 Tutorials Committee invites you to propose tutorials
teaching the technical background of a given subject or demonstrating its
potential creative applications. Tutorials are intended to show what can be
done, but even more importantly, how this is done and what kind of tools can
be used to do it. In a proposal for a tutorial, you should consider that
tutorial attendees come from diverse backgrounds, ranging from research and
development to education and application.
We are soliciting half-day and full-day tutorial proposals at the beginning,
intermediate, or advanced level in all areas pertinent to Computer Graphics.
Half-day tutorials are about three hours, plus a coffee break in the middle.
Full-day tutorials are twice that long, plus two coffee breaks and a longer
lunch break. Full-day tutorials should be motivated by sufficient scientific
material. Tutorial proposals are about 4-5 pages in length, clearly
indicating the audience that is addressed as well as the syllabus of
instruction. They will be reviewed by the tutorial chairs, supported by
external reviewers. The final selection will be based on the quality of the
submission, qualification of the presenters, relevance to the conference
topics, and balance of topics.
Digital support of accepted tutorials will be made available to every
Eurographics registered participant and will also be included in the
Eurographics digital library. Eurographics does not require copyright for
the tutorial notes it publishes. The tutorial speakers may reuse their
material freely. For each accepted tutorial, one free registration is
provided per half-day of that tutorial.
TIMELINE
November 14, 2021 Submission of full tutorial proposals
December 20, 2021 Acceptance/rejection notification
March 27, 2022 Submission of final materials (see course notes
below)
* All deadlines are at 23:59 UTC
SUBMISSION DETAILS
Tutorial proposals (in PDF) should be submitted by using the
<https://srmv2.eg.org/COMFy/Conference/EG_2022TUT> Eurographics Submission
and Review Management (SRMv2).
The submitted proposals should contain the following information:
Presenter(s) details:
* Name(s)
* Institution(s)
* Email address(es)
* URL(s)
Tutorial details:
* Title of the tutorial
* Keywords
* Half or full-day tutorial (either 2×90 minutes or 4×90 minutes)
* A detailed outline of the tutorial.
* A statement on the necessary background and potential target
audience for the tutorial.
* A brief resume of the presenter(s) indicating their background in
the area the tutorial addresses.
* If a (similar) tutorial was previously held, indicate the location
(i.e., which conference), date, and the number of attendees. Please provide
information highlighting changes, improvements, and/or why the tutorial
should be held again in this form.
COURSE NOTES
Sample course notes, although not required in the submission, are highly
encouraged to accompany the tutorial proposals. Notes may include original
text, formatted according to the Eurographics publication guidelines,
reprints of earlier papers (subject to copyright approval), slides, videos,
software, datasets, and any other material the authors consider useful. The
acceptance of tutorial proposals is contingent upon the final submission of
complete course notes. Upon acceptance of the tutorial, additional material
should be submitted using the same link in the SRM system as for submitting
the proposal.
All course notes of accepted tutorials will be distributed to conference
participants electronically.
EUROGRAPHICS TUTORIAL CHAIRS
Stefanie Hahmann, LJK-INRIA, Grenoble INP, France
Gustavo Patow, ViRVIG-UdG, Universitat de Girona, Spain
For any questions concerning tutorial submissions please contact the
tutorial co-chairs: chairs-eg2022tut(a)eg.org <mailto:chairs-eg2022tut@eg.org>
EuroVis 2022 Call for Papers
With this call for papers, we invite submission of high-quality papers that
will set the standard and stimulate future trends in the field of
visualization and visual analytics. Accepted full papers will be published
in a special issue of Computer Graphics Forum, the International Journal of
the Eurographics Association, after a two-stage peer-reviewing process. All
accepted papers will be presented orally at the conference. EuroVis 2022 (
<http://conferences.eg.org/eurovis2022/>
http://conferences.eg.org/eurovis2022/) will be held in Rome, Italy on June
13-17, 2022.
We encourage submissions from all areas of visualization and visual
analytics.
Suggested topics include, but are not limited to:
* Techniques: novel algorithms, visual encoding methods, and/or
interaction techniques for data analysis, exploration, or communication. All
sub-areas of data visualization and visual analytics are welcomed, including
high-dimensional, time-series, spatial, geographic, text, hierarchical, and
network data. Techniques may be specialized for specific devices or
form-factors (e.g., mobile or wall-scale visualization).
* Systems: new software frameworks, languages, or tools for
visualization; systems for large-scale visualization; integrated graphical
systems for visual analysis or interactive machine learning; collaborative
and web-scale visualization systems.
* Applications & Design Studies: novel use of visualization to address
problems in an application domain, including accounts of innovative system
design, deployment and impact. We welcome diverse application areas,
including the physical sciences, life sciences, social sciences,
engineering, arts, sports, and humanities.
* Evaluation & Empirical Research: Comparative evaluation of competing
visualization approaches; controlled experiments to inform visualization
best practices; longitudinal and qualitative studies to understand user
needs, visualization adoption, and use.
* Theory: models of visual encoding, interaction, and/or analysis
tasks; implications from theories of perception, cognition, design, and/or
aesthetics; methods for automated design or visualization recommendation.
For a wider range of paper types, please see "
<http://cmci.colorado.edu/visualab/papers/19-CGA-ContributionTypes.pdf>
Broadening Intellectual Diversity in Visualization Research Papers" by B.
Lee et al.
SUBMISSION INSTRUCTIONS
The maximum length for submitted papers to the full papers track is 10 pages
(in Computer Graphics Forum (CGF) style, including all images, but excluding
references). Authors are encouraged to use supplementary documents to
provide extra content. Papers exceeding the maximum allowed number of pages
will be automatically rejected.
Submissions must be made using the Computer Graphics Forum style, using the
conference LaTeX template for full papers. A LaTeX style sheet and overleaf
template will be provided as well as a sample document explaining the
required format.
Authors have the option to submit their papers anonymously. In contrast to
previous years, double-blind reviewing is optional, not required: authors
may choose to disclose their identities to the reviewers. The reviewing
process does not consider anonymity as a factor. The process will attempt to
preserve anonymity of authors of anonymized submissions. However, the
program committee, which is responsible for half of the reviews, will know
the authors of submissions reviewed by them.
Authors have the option of submitting additional material with their
submissions. Supplementary materials, such as videos and supporting data,
are encouraged. For papers that have previously been reviewed for other
venues and have been rejected or withdrawn, the authors are strongly
encouraged to provide the original submission with a cover letter describing
the changes they have made to comply with reviewers' comments and requests.
All full papers accepted to EuroVis appear in a special issue of Computer
Graphics Forum, containing the conference proceedings, and will appear at
the same time in the Eurographics digital library.
EuroVis submissions and papers are subject to the pre-print and
self-archiving policies of the Computer Graphics Forum journal. Details are
available from the journal web site:
<https://authorservices.wiley.com/author-resources/Journal-Authors/open-acce
ss/preprints-policy.html>
https://authorservices.wiley.com/author-resources/Journal-Authors/open-acces
s/preprints-policy.html
Given the uncertainty due to the pandemic, further details will be
communicated regarding possible Open Access charges.
Abstracts and full papers are submitted using the Precision Conference
System (PCS): <https://new.precisionconference.com/eurovis22a>
https://new.precisionconference.com/eurovis22a
Please note you shall select Eurographics as Society.
Submission of an abstract is mandatory by the abstract deadline, with
completed papers due on by the full paper deadline. Submissions will not be
accepted if an abstract is not submitted by the abstract deadline. Abstract
submissions require the title, authors, paper type, abstract, and keywords
in the form. The remaining fields (the document, additional material) are
submitted by the full paper deadline. Please note that EuroVis accepted
papers are published as a regular-length journal article, so submitting just
an abstract is not sufficient. Submitters should choose keywords and
categories appropriate for their paper as this information is used in
reviewer selection.
For more details please see the EuroVis 2022 website:
<http://conferences.eg.org/eurovis2022/>
http://conferences.eg.org/eurovis2022/
IMPORTANT DATES
Abstract deadline: November 24, 2021 (Wednesday!)
Full paper deadline: December 2, 2021
Reviews available, rebuttal start: January 26, 2022
Rebuttal deadline: January 31, 2022
First Round Notification: February 18, 2022
Revised Submission: March 10, 2022
Final Notification: March 26, 2022
Camera Ready Version: April 19, 2022
All submission deadlines are at 23:59 GMT on the date indicated.
For any questions concerning full paper submissions please contact the full
papers chairs: fullpapers(a)eurovis.org <mailto:fullpapers@eurovis.org>
FULL PAPERS CHAIRS
Rita Borgo, King's College London, UK
G. Elisabeta Marai, University of Illinois at Chicago, USA
Tobias Schreck, Graz University of Technology, Austria
Dear friends and colleagues,
the Department of Computer Science, University of Innsbruck seeks
to fill a tenure-track position in "Computer Science with a focus
on Human Computer-Interaction". The position is the starting point
of an academic career at our university, up to the level of full
tenured professor.
The intended, general area of research is Human-Computer-Interaction,
with possible focus on:
* Intelligent and usable user interfaces
* Augmented and mixed reality
* Body-worn sensors and displays
* Multimodal interaction, tangible media
In the initial phase the position would be embedded into the IGS
group of Matthias Harders, providing access to a research lab
well-equipped with interactive simulation/haptics/AR/VR hardware.
The official announcement and details on the application process
can be found via this link:
<https://igs.uibk.ac.at/igs_html/jobs.html#TT>
https://igs.uibk.ac.at/igs_html/jobs.html#TT
Deadline for submitting an application is December 8th, 2021.
Please forward this announcement to potentially interested candidates.
For further questions, please feel free to get in contact, e.g. via email:
<mailto:matthias.harders@uibk.ac.at> <matthias.harders(a)uibk.ac.at>.
Thank you and best wishes,
Matthias Harders
Dear colleagues!
The AIGraphics workshop aims to stimulate international dialog between
researchers and practitioners working on artificial intelligence in computer
graphics and computer-aided design: https://aigraphics.tugraz.at/
<https://eur06.safelinks.protection.outlook.com/?url=https%3A%2F%2Faigraphic
s.tugraz.at%2F&data=04%7C01%7Cstefanie.behnke%40fraunhofer.at%7Cf03f0fb20044
4314852908d9949e7ce7%7Cc27ae1974be44876ad148ebd06f2db19%7C0%7C0%7C6377042306
98712243%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI
6Ik1haWwiLCJXVCI6Mn0%3D%7C1000&sdata=47qiAz17G9aTqSyu8uaAfd5BBasidLE1fwgjeE%
2FAEU4%3D&reserved=0> , 20.-22. April 2022 @ Graz, Austria.
Important Dates:
January 23, 2022: Submission Deadline
April 20-22, 2022: AIGraphics Conference
If you have any questions, please contact us: aigraphics(a)cgv.tugraz.at
<mailto:aigraphics@cgv.tugraz.at>
We are looking forward to your contributions.