The Graphics & Imaging Lab (University of Zaragoza, Spain), is looking for candidates for one PhD position within our project VIRTUALIGHT: Virtual optics for transient imaging. The successful candidate will be working towards a PhD degree along a four-year contract.
The project comes up from a generalization of our recent Nature paper in which we derive a new formulation called phasor fields which allowed to model the non-line-of-sight problem (to look through corners, or specifically to reconstruct the geometry of an occluded scene through its reflection on an opaque, diffuse wall), as a line-of-sight (direct vision) problem with a virtual optical system, computationally modeled. This allows to solve it by means of typical wave propagation operators, with significantly improved results in occluded scenes with much more complexity. This paper is a milestone which sets the path to solving more complex and/or badly conditioned image and vision problems by their (virtual) computational transformation into more simple problems, which is the basis of this project.
The project research field is threefold:
* Computer graphics and computational imaging.
* Computer vision and deep learning.
* Optics and light transport.
Specific research tasks within the project will be shaped to the candidate’s profile. The deadline for submitting applications is 13-27 October through Spain’s Ministry of Science and Innovation site. For further details and assistance with the application procedure, please contact the project Principal Investigators: Diego Gutiérrez [diegog AT unizar DOT es] and Adolfo Muñoz [adolfo AT unizar DOT es]. Details in https://graphics.unizar.es/offerfpi.html
-------
EuroVis 2021 - Call for STARs
State-of-the-Art Reports (STARs) are intended to provide up-to-date and
comprehensive surveys on topics of interest to the visualization research
community. We encourage the submission of STARs on topics that have not yet
been covered in any recent STAR or other survey [1,2].
We welcome submissions that introduce emerging technologies, as well as
proposals on more traditional visualization topics. We also welcome
contributions from related disciplines and application areas demonstrating
contributions to, or benefits from, the area of visualization including, but
not limited to, visual computing, computer graphics, human-computer
interaction, virtual reality, image processing, computer vision, psychology,
geography, chemistry, computational fluid dynamics, data analysis,
computational sciences, medicine, biology, economy, social science, etc. All
accepted EuroVis STAR reports will be published in the Computer Graphics
Forum.
Important Dates
Submission of STAR sketch: October 16, 2020 (two pages, +references,
+bibliography)
Invitation for full STAR submission: November 11, 2020
Submission of full STAR: February 5, 2021
Review notification: March 22, 2021
Second round submission: April 23, 2021
Second review notification: May 5, 2021
Camera-ready deadline: May 14, 2021
All deadlines are at 23:59 GMT on the date indicated.
Instructions
As part of the acceptance process into Computer Graphics Forum, STARs will
undergo a multi-stage process. Electronic submission of the STAR sketch and
full proposal is mandatory and will be conducted using the Precision
Conference System ( <https://new.precisionconference.com/submissions> PCS).
For detailed paper preparation and submission instructions please refer to
the submission guidelines at
https://www.eurovis.org/index.php/for-submitters/stars/.
We plan to schedule each STAR as an approximately 45 minute presentation
(subject to the schedule management of the EuroVis 2021 program). In any
circumstances, a STAR presentation will be given a longer time slot than
that of a full paper.
Any accepted STARs are required to have at least one (paid) registered
author to attend and present the STAR at the conference.
STAR Sketch Submission
First, authors are asked to submit an initial sketch by October 16th 2020. A
STAR sketch briefly describes the planned STAR by outlining the topic,
discussing its relevance to the visualization community, providing the
planned structure and outline of the STAR together with all key references,
and short biographies of the authors. The length of a STAR sketch main text
is limited to two pages.
To demonstrate the relevant expertise needed to produce the proposed STAR,
brief biographies of all authors are required as supplementary material.
References and short biographies are considered supplementary pages and are
not counted within the two page limit. STAR sketches will be reviewed by the
STAR IPC and comments on suitability and relevance will be provided on
November 11th 2020.
Full STAR Submission
In the next stage, authors are required to submit a full STAR. Full STAR
submissions will then undergo a single blind, two-stage review process,
similar to that of regular papers submitted to Computer Graphics Forum,
where 3-4 external experts on the respective topic will evaluate the STAR.
There is no strict maximum length for full submissions. However, it is
unusual for STARs to exceed 20 pages (excluding references).
STAR Chairs
Noeska Smit, University of Bergen, Norway
Katerina Vrotsou, Linköping University, Sweden
Bei Wang, University of Utah, USA
For any questions concerning State-of-the-Art Report submissions please
contact the STAR chairs at <mailto:stars@eurovis.org> stars(a)eurovis.org.
[1] M. Chen, Computer Graphics Forum: All STARs, Surveys, and Reviews,
https://sites.google.com/site/drminchen/cgf-info/cgf-stars, 2018.
[2] L. McNabb and R.S. Laramee, A Survey of Surveys (SoS)-Mapping the
Landscape of Survey Papers in Information Visualization, Computer Graphics
Forum (CGF), Volume 36, Number 3, (June) 2017, pages 589-617.
Call for Papers
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV)
aims to foster the exchange of experiences and knowledge on exploiting and
defining new trends in parallel graphics and visualization. This area is of
growing importance due to the rapidly increasing availability of multi-core
CPUs, GPUs, and cluster systems. Computationally demanding and
data-intensive applications in graphics and visualization are strongly
affected by this trend and require novel, efficient parallel solutions.
EGPGV has two submission deadlines: early submission in December and regular
submission typically in February. This offers authors the flexibility to
choose between two separate submission deadlines. The early submission
deadline also provides the opportunity of improving manuscripts and
resubmitting them to the regular deadline in case they are not successful in
the early review phase, resembling a major revision review process. An FAQ
about the early submission process can be found at the bottom of this email.
Please notice also that this year there are again abstract deadlines one
week in advance to the paper deadlines.
EGPGV 2021 will take place on June 14, 2021, and be co-located with EuroVis
2021, held June 14-18, 2021, in Zurich, Switzerland.
The proceedings of EGPGV will be published in the Eurographics Proceedings
Series and in the Eurographics Digital Library. Best papers from the EGPGV
symposium will be invited to submit an extended journal version to IEEE
Transactions on Visualization and Computer Graphics.
EGPGV seeks papers on graphics and visualization that involve any type of
parallel computing, and/or focus on very large data sets. Papers on
techniques, data structures, algorithms, systems, and applications are
welcomed. Parallel computing is broadly defined, including high-performance
computing and cloud environments, (multi-)GPU computing and heterogeneous,
hybrid architectures, and shared and/or distributed memory architectures.
Further, papers focused on processing very large data sets (either for
visualization or graphics) are welcomed, even if they do not have a
particular focus on parallelism.
Typical symposium topics include:
- Computationally and data-intensive rendering
- Scientific visualization (e.g., volume, flow, and tensor visualization)
- Information visualization and visual analytics
- In situ analytics and in situ visualization
- Out-of-core processing of large data sets for visualization or graphics
- Simulations for virtual environments (physics-based animation, collision
detection, acoustics)
- Mesh processing, level-of-detail, and geometric methods
- Visual computing (image- and video-based rendering, image processing and
exploitation, segmentation)
- Scheduling, memory management, and data coherence
- Parallelization approaches and algorithms, such as MapReduce
- Database-related methods, algorithms or approaches, and query-based
visualization
- Advanced hardware for data handling or visualization
- Large and high-resolution displays, virtual environments
- Scientific, engineering, and industrial applications
- Data analytics on large scientific data sets
- Machine learning as applied to parallel graphics, visualization and/or
large data analytics
In general, appropriate topics for the symposium fall into one of four
categories:
(1) parallel graphics,
(2) rendering of very large data sets,
(3) parallel visualization and analytics, and
(4) processing of large data sets for visualization or analytics.
For additional information regarding paper submission and publication,
please contact the program chairs.
EGPGV again calls for Full Papers (8 to 10 pages) and Short Papers (up to 4
pages) in Eurographics format. The EGPGV webpage will be updated soon with
more details on submission.
Important Dates:
December 7, 2020 - Early Submission Abstract Deadline
December 14, 2020 - Early Submission Paper Deadline
January 25, 2021 - Early Submission Notification
Regular Submission deadline: expected to be late February
For additional information, please contact us via papers(a)egpgv.org.
EGPGV Leadership:
Symposium Chair: Markus Hadwiger, KAUST, Saudi Arabia
Program Co-Chair: Matthew Larsen, Lawrence Livermore, USA
Program Co-Chair: Filip Sadlo, Heidelberg University, Germany
FAQ on Early Submission:
Q: What happens if my paper is accepted in the early submission review
cycle?
A: Your paper will have the exact same status as any paper accepted during
the regular submission review cycle. It will appear in the proceedings and
you will present your paper at EGPGV21.
Q: Who can benefit from the early submission process?
A: There are benefits whether the paper is accepted or not accepted. For
accepted papers, the benefit is in getting acceptance earlier and having
more time for, e.g., travel organization. For multiple minor revisions,
major revisions, and rejected papers, the benefit is in effectively adding a
revision cycle, i.e., getting feedback from the early submission and then
submitting the revised paper to the regular submission deadline.
Q: If I do not submit to the early submission deadline, can I still submit
to the regular submission deadline?
A: Yes, you can absolutely submit to only the regular submission deadline.
Q: What is the timeline for the regular submission deadline?
A: We are still in discussions with Eurographics with respect to
camera-ready deadlines. Traditionally, EGPGV has a submission deadline of
late February and a notification of early April. We expect the timeline for
the regular submissions to match this traditional schedule.
Q: What paths can an early submission take?
- It might be accepted straightaway on January 25.
- It could be conditionally accepted on January 25, which would require a
revision on February 8. This could result in an accept, another conditional
accept, or a reject on February 15. In case of another conditional accept,
the revision will be due at the regular submission deadline. In case of a
reject, the work can be resubmitted as new at the regular submission
deadline.
- It could receive a major revision decision on January 25, which would be
due at the regular submission deadline.
- It could be rejected on January 25. In this case, the work can still be
resubmitted as new at the regular submission deadline.
****
The Graphics and Vision group in Trinity College Dublin is hiring a Marie Curie Fellow, focussing on human and character animation for AR/VR.
The position is part of the CLIPE (https://www.clipe-itn.eu/) project. The position is available immediately and will remain open until filled.
Title: ESR10: "Immersive characters for Mixed Reality Scenes"
Benefits:
A multidisciplinary research network where you will work in different research centres and top industrial partners across Europe; a fully-funded PhD scholarship for 3 years with tuition fees covered; a very competitive (gross) salary which includes an annual Living Allowance of €36,049.22, an annual Mobility Allowance of €6,483.57 (to facilitate travel to partner labs), and an annual Family Allowance (depending on family status) of €5,402.97
Please visit the following website for more information and how to apply: https://www.scss.tcd.ie/Carol.OSullivan/clipe-tcd.html
Dear colleagues,
Please note that the nomination period for the Eurographics Awards is now
open.
The following categories are open in 2021:
- Young Researcher,
- Outstanding Techical Contribution.
Please follow the instructions in the corresponding web page (
<https://www.eg.org/wp/eurographics-awards-programme/>
https://www.eg.org/wp/eurographics-awards-programme/ ) and send your
nominations to the EG Awards chair ( r.scopigno(a)isti.cnr.it
<mailto:r.scopigno@isti.cnr.it> ) not later than October 31, 2020.
As far concerns the Eurographics PhD awards, please follow the instructions
published at:
https://www.eg.org/wp/eurographics-awards-programme/phd-award/
and notify the PhD Award chair, Pierre Alliez (pierre.alliez(a)inria.fr
<mailto:pierre.alliez@inria.fr> )
With my best regards,
Roberto Scopigno
EG Awards chair
email: <mailto:r.scopigno@isti.cnr.it> r.scopigno(a)isti.cnr.it
Special Section on Computer Graphics Education (and related subjects) in the
time of Covid
_____
We invite submissions to the
<https://www.journals.elsevier.com/graphics-and-visual-computing/> Graphics
& Visual Computing Journal, the open access sister journal of Computers &
Graphics, Special Section on Computer Graphics Education (and related
subjects) in the time of Covid.
The Covid-19 pandemic has profoundly affected society worldwide and forced
Universities and other Higher Education institutions to move their programs
online almost overnight; students and faculty had to adapt to this new
reality and go on with their activities in very different conditions without
any specific planning or training. This was naturally more problematic for
some courses and topics than for others; Computer Graphics and related
courses (e.g. Visualization and Virtual Reality) may have been particularly
challenging as they involve very specific Hardware and Software that
typically students only have access to at their institutions' premises.
Nevertheless, this also brought opportunity to institutions, which should be
better prepared to face new challenges, and perhaps to leverage this
experience to foster a hybrid model of education with significant benefits.
This call addresses papers identifying and debating issues, presenting
solutions, guidelines, and lessons learned based on the experience gained
during these extraordinary times.
Please follow the submission guidelines for the Graphics & Visual Computing
Journal as detailed in the guide to authors. Ensure that you read and follow
the instructions linked below carefully before uploading your submission at:
<https://www.editorialmanager.com/gvc/>
https://www.editorialmanager.com/gvc/
All submissions will be fully peer-reviewed by at least three experts
according to the standards of Graphics & Visual Computing. Authors of
accepted papers will be invited to present their work at the Eurographics
2021 Education track
<https://conferences.eg.org/eg2021/for-submitters/education-paper-submission
/> (online).
Important Dates
Submission Due: November 15, 2020
First Decision: December 15, 2020
Revised Papers Due: March 17, 2020
Final Decision: January 31, 2021
Publication: July 2020
The Guest Editors
Beatriz Sousa Santos, Eike Anderson, Gitta Domik
Call for Tutorials
EUROGRAPHICS'2021 in Vienna, Austria, May 3-7, 2021, conferences.eg.org/eg2021 <http://conferences.eg.org/eg2021> ---> enjoy Vienna !
The Eurographics’2021 Tutorials Committee invites you to propose tutorials teaching the technical background of a given subject, or demonstrating its potential creative applications. Tutorials are intended to show what can be done, but even more importantly, how this is done and what kind of tools can be used to do it. In a proposal for a tutorial you should consider that tutorial attendees come from diverse backgrounds, ranging from research and development to education and application.
We are soliciting half-day and full-day tutorial proposals at the beginning, intermediate, or advanced level in all areas pertinent to Computer Graphics. Half-day tutorials are about three hours, plus a coffee break in the middle. Full-day tutorials are twice that long, plus two coffee breaks and a longer lunch break. Full-day tutorials should be motivated by sufficient scientific material. Tutorial proposals are about 4-5 pages in length, clearly indicating the audience that is addressed as well as the syllabus of instruction. They will be reviewed by the tutorial chairs, supported by external reviewers. The final selection will be based on quality of the submission, qualification of the presenters, relevance to the conference topics, and balance of topics.
Accepted tutorials will be distributed on the conference’s USB stick and also will be included in the Eurographics digital library. Eurographics does not require a copyright for the tutorial notes it publishes. The tutorial speakers may reuse their material freely. For each accepted tutorial, one free registration is provided per half day of that tutorial.
Timeline
November 15, 2020
Submission of full tutorial proposals
December 21, 2020
Acceptance/rejection notification
March 28, 2021
Submission of final materials (see course notes below)
* All deadlines are at 23:59 UTC
Submission details
Tutorial proposals (in PDF) should be submitted by using the Eurographics Submission and Review Management (SRMv2). <https://srmv2.eg.org/COMFy/Conference/EG_2021TUT>
The submitted proposals should contain the following information:
– Presenter(s) details:
* Name(s)
* Institution(s)
* Email address(es)
* URL(s)
– Tutorial details:
* Title of the tutorial
* Keywords
* Half or full day tutorial (either 2×90 minutes or 4×90 minutes)
* A detailed outline of the tutorial.
* A statement on the necessary background and potential target audience for the tutorial.
* A brief resume of the presenter(s) indicating their background in the area the tutorial addresses.
If a (similar) tutorial was previously held, indicate the location (i.e., which conference), date, and the number of attendees. Please provide information highlighting changes, improvements and/or why the tutorial should be held again in this form.
Course Notes
Sample course notes, although not required in the submission, are highly encouraged to accompany the tutorial proposals. Notes may include original text, formatted according to the Eurographics publication guidelines, reprints of earlier papers (subject to copyright approval), slides, videos, software, datasets, and any other material the authors consider useful. The acceptance of tutorial proposals is contingent upon the final submission of complete course notes. Upon acceptance of the tutorial, additional material should be submitted using the same link in the SRM system as for submitting the proposal.
All course notes of accepted tutorials will be distributed to conference participants electronically.
Eurographics Tutorial Chairs
Carol O’Sullivan, Trinity College Dublin, Ireland
Dieter Schmalstieg, TU Graz, Austria
For any questions concerning tutorial submissions please contact the tutorial co-chairs: chairs-eg2021tut(a)eg.org <mailto:chairs-eg2021tut@eg.org>
--
EUROGRAPHICS'2021 Calls are open now -> May 3-7, 2021, online !
conferences.eg.org/eg2021 ---> enjoy virtual Vienna!
***sponsored by Eurographics, VRVis, Adobe, Disney, KAUST, Snap***
Werner Purgathofer TU Wien
Institute of Visual Computing & HC Technology
Favoritenstrasse 9 / 193, 1040 Wien
Tel. +43-1-58801-18655 wp(a)cg.tuwien.ac.at <mailto:wp@cg.tuwien.ac.at>
EuroVis 2021 - Call for STARs
State-of-the-Art Reports (STARs) are intended to provide up-to-date and
comprehensive surveys on topics of interest to the visualization research
community. We encourage the submission of STARs on topics that have not yet
been covered in any recent STAR or other survey [1,2].
We welcome submissions that introduce emerging technologies, as well as
proposals on more traditional visualization topics. We also welcome
contributions from related disciplines and application areas demonstrating
contributions to, or benefits from, the area of visualization including, but
not limited to, visual computing, computer graphics, human-computer
interaction, virtual reality, image processing, computer vision, psychology,
geography, chemistry, computational fluid dynamics, data analysis,
computational sciences, medicine, biology, economy, social science, etc. All
accepted EuroVis STAR reports will be published in the Computer Graphics
Forum.
Important Dates
Submission of STAR sketch: October 16, 2020 (two pages, +references,
+bibliography)
Invitation for full STAR submission: November 11, 2020
Submission of full STAR: February 5, 2021
Review notification: March 22, 2021
Second round submission: April 23, 2021
Second review notification: May 5, 2021
Camera-ready deadline: May 14, 2021
All deadlines are at 23:59 GMT on the date indicated.
Instructions
As part of the acceptance process into Computer Graphics Forum, STARs will
undergo a multi-stage process. Electronic submission of the STAR sketch and
full proposal is mandatory and will be conducted using the Precision
Conference System ( <https://new.precisionconference.com/submissions> PCS).
For detailed paper preparation and submission instructions please refer to
the submission guidelines at
<https://www.eurovis.org/index.php/for-submitters/stars/>
https://www.eurovis.org/index.php/for-submitters/stars/.
We plan to schedule each STAR as an approximately 45 minute presentation
(subject to the schedule management of the EuroVis 2021 program). In any
circumstances, a STAR presentation will be given a longer time slot than
that of a full paper.
Any accepted STARs are required to have at least one (paid) registered
author to attend and present the STAR at the conference.
STAR Sketch Submission
First, authors are asked to submit an initial sketch by October 16th 2020. A
STAR sketch briefly describes the planned STAR by outlining the topic,
discussing its relevance to the visualization community, providing the
planned structure and outline of the STAR together with all key references,
and short biographies of the authors. The length of a STAR sketch main text
is limited to two pages.
To demonstrate the relevant expertise needed to produce the proposed STAR,
brief biographies of all authors are required as supplementary material.
References and short biographies are considered supplementary pages and are
not counted within the two page limit. STAR sketches will be reviewed by the
STAR IPC and comments on suitability and relevance will be provided on
November 11th 2020.
Full STAR Submission
In the next stage, authors are required to submit a full STAR. Full STAR
submissions will then undergo a single blind, two-stage review process,
similar to that of regular papers submitted to Computer Graphics Forum,
where 3-4 external experts on the respective topic will evaluate the STAR.
There is no strict maximum length for full submissions. However, it is
unusual for STARs to exceed 20 pages (excluding references).
STAR Chairs
Noeska Smit, University of Bergen, Norway
Katerina Vrotsou, Linköping University, Sweden
Bei Wang, University of Utah, USA
For any questions concerning State-of-the-Art Report submissions please
contact the STAR chairs at <mailto:stars@eurovis.org> stars(a)eurovis.org.
[1] M. Chen, Computer Graphics Forum: All STARs, Surveys, and Reviews,
<https://sites.google.com/site/drminchen/cgf-info/cgf-stars>
https://sites.google.com/site/drminchen/cgf-info/cgf-stars, 2018.
[2] L. McNabb and R.S. Laramee, A Survey of Surveys (SoS)-Mapping the
Landscape of Survey Papers in Information Visualization, Computer Graphics
Forum (CGF), Volume 36, Number 3, (June) 2017, pages 589-617.
*************************************
* XVIII Eurographics Workshop *
* on *
* Graphics and Cultural Heritage *
* EG GCH2020 *
* *
* 18-20 november 2020 *
* *
* <https://www.gch2020.eu> https://www.gch2020.eu *
*************************************
## COVID-19 NEWS ########
NEW Submissions Deadline: October 23, 2020
Given the developing COVID-19 situation, and the difficulties of researchers in CH to develop their works in such situation, the conference organization has decided to postpone the deadline for ALL submissions formats to
*** October 23, 2020 ***
We encourage authors to submit work to GCH2020 , as we will publish the proceedings and make them available in the Eurographics Digital Library, as usual.
#######################
The 18th EUROGRAPHICS Workshop on Graphics and Cultural Heritage (GCH 2020) aims to engage practitioners and researchers across the world working at the interface of novel 3D digital technologies and cultural heritage. This year, EG GCH will be ONLINE, organized by the University of Granada.
GCH2020 welcomes presentations of projects and applications that demonstrate how computer graphics and other digital technologies could impact to cultural heritage. Hence, interdisciplinary and multidisciplinary approaches are particularly welcome to the event.
The event seeks different types of contributions including:
1. Research papers: original and innovative research (maximum 10 pages)
2. Short papers: update of ongoing research activities or projects (maximum 4 pages)
3. Posters: overview of activities (500 words abstract)
4. Special sessions on topics of interest to the workshop
Topics
======
Contributions are solicited (but not limited to) in the following topics:
● Digitisation of Cultural Heritage resources, such as 3D scanning, motion capture, multispectral imaging, X-ray, terahertz imaging
● Visual data analysis, processing and fusion
● Digital libraries, archiving and long-term preservation of 3D documents
● Visual data analysis and modelling, including semantic-aware representation of digital artefacts (metadata, classification schemes, annotation), similarity search and browsing
● Visualization and virtual museums, including serious games and storytelling
● Multi-modal and interactive environments
● Spatial and mobile augmentation of physical collections with digital presentations
● Digital fabrication, including subtractive and additive methods such as 3D printing
● Computer Graphics related technologies applied to sustainable tourism solutions.
Important deadlines
===============
Research papers 23th october 2020
Short papers 23th october 2020
Poster 23th october 2020
Submission instructions
=======================
Research papers, short papers and posters
------------------------------------------
Please submit your work via the SRM conference management system:https://srmv2.eg.org/COMFy/Conference/GCH_2020
If you have any problems using these format templates, please contact the programme chairs directly at chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
For posters, please submit a 500 word abstract.
Tutorials and special sessions
------------------------------
Please submit the name of the proposer, a summary of the planned activity as well as list of speakers to chairs-gch2020(a)eg.org <mailto:chairs-gch2020@eg.org>
Proceedings
===========
All accepted research and short papers will be published by the Eurographics Association and archived in the EG Digital Library. The authors of the five selected best papers will be invited to submit an extended version to the ACM Journal on Computing and Cultural Heritage (JOCCH, see http://jocch.acm.org/).
We will seek to publish other contributions in collaboration with proposers of tutorials and special sessions.
Organization
============
CONFERENCE CHAIRS
● Carlos Andujar (Universitat Politècnica de Catalunya) -WS chair-
● Francisco Javier Melero (Universidad de Granada) -local chair
PROGRAMME CHAIRS
● Michela Spagnuolo (CNR-IMATI)
● Francisco Javier Melero (Universidad de Granada)
TUTORIAL CHAIRS
● Carlos Ureña (Universidad de Granada)
● Sofia Pescarin, CNR-ITAB
PROGRAMME COMMITTEE (might be extended)
Benedict Brown, Yale University
Chiara Eva Catalano, CNR - IMATI
Alan Chalmers, University of Warwick
Dieter Fellner, TU Darmstadt, Fraunhofer IDG
Enrico Gobbetti, CRS4
Alfonso Ippolito, Università La Sapienza
Stuart James, CHT - IIT
Martin Kampel, TU Wien
José Luis Lerma, Universidad Politécnica de Valencia
Ricardo Marroquim, TU Delft
Fabio Marton, CRS4
Asla Medeiros, Fundacao Getulio Vargas
Michela Mortara, CNR-IMATI
Sofia Pescarin, CNR-ISPC
Patrick Reuter, University Bordeaux
Selma Rizvic, University of Sarajevo
Karina Rodriguez Echavarria, University of Brighton
Holly Rushmeier, Yale University
Pedro Santos, Fraunhofer IDG
Tobias Schreck, TU Graz
Roberto Scopigno, CNR-ISTI
Michael Weinmann, University of Bonn
ARE YOU INTERESTED IN 3D-PRINTING? WE AT FRAUNHOFER OFFERING YOU AN EXCITING
OPPORTUNITY AS A
RESEARCHER IN THE FIELD OF MACHINE LEARNING FOR 3D-PRINTING
Fraunhofer IGD is the leading research institute for applied >visual
computing<. We seek for excellent candidates to join our Competence Center
>3D Printing Technology<. This is a position within the EU-funded Marie
Skłodowska-Curie Actions, Initial Training Network project entitled
"Appearance Printing, European Advance Research School" - ApPEARS. (
<http://www.appears-itn.eu/> http://www.appears-itn.eu/).
What we expect from you
The applicant should have the following background and abilities:
* Master's degree (Computer Science, Mathematics, Electrical
Engineering, Natural Sciences or similar)
* Excellent C++ programming skills
* Experience in problem solving and real-world implementation of the
solutions
* Knowledge in computer graphics/color science is a plus (geometry
processing, rendering, gamut mapping, color spaces)
* Knowledge in 3D printing is a plus
* Capable and ready to work independently and in a team environment
* Good written and spoken English language skills
* The applicant must fulfil the requirements defined for Early Stage
Researchers (ESRs) who, at the time of recruitment are in the first 4 years
(full-time equivalent) of his/her research career; and have NOT yet been
awarded the doctorate degree.
* Applicants should not have resided or carried out their main
activity (work, study, etc) in Germany for more than 12 months during the
last 3 years.
What you can expect from us
You will receive scientific skills in cutting-edge techniques focusing on
translational science in expert laboratories, in a highly stimulating and
collaborative environment within the ApPEARS network. You will be enrolled
in the Doctorate program at the Norwegian University of Science and
Technology. In addition, you will receive specialised courses involving
business, OpenScience for Open Innovation and entrepreneurship. Transferable
skills will be embedded throughout the project. There will be opportunities
for short term secondments in collaborative laboratories within the ApPEARS
network. Your work will focus on optimizing appearance 3D printing for
distinct applications. In particular:
* Analyze distinct fields of applications for which material
appearance can be reproduced with multi-material 3D printing technologies
(e.g. dental or eye-prosthetics). This evaluation includes technical
requirements but also a market study to obtain user demand and address it in
optimizations.
* Use/develop techniques from AI and machine learning, in particular
deep learning, to optimize printing workflows for the investigated
applications, e.g. optimizing printing material selection/mixing and surface
smoothness.
* Implement these approaches and include them into the 3D printing
pipeline Cuttlefish ( <http://www.cuttlefish.de/> www.cuttlefish.de).
The Competence Center 3D Printing Technology works on a universal approach
to reproduce real or virtual objects with multi-material 3D printing. With
this goal, we develop new models, algorithms and software, to reproduce the
optical material properties of objects in addition to their geometry. Our
goal is the perceptually optimal reproduction of, in particular, color,
texture, gloss and translucency within the bounds of the device
capabilities.
We offer a modern and innovation-friendly work environment, which is imbued
with a mixture of research and applying the research results to
industry-relevant challenges.
Terms of contract according to European Commission's Marie Curie fellowship
scheme.
The working time consists of 39 hours per week.
The position is initially project-related limited to 31.03.2023.
In case of identical qualifications preference will be given to severely
disabled candidates.
We would like to point out that the chosen job title also includes the third
gender.
The Fraunhofer-Gesellschaft emphasises gender-independent professional
equality.
Fraunhofer is Europe's largest application-oriented research organization.
Our research efforts are geared entirely to people's needs: health,
security, communication, energy and the environment. As a result, the work
undertaken by our researchers and developers has a significant impact on
people's lives. We are creative. We shape technology. We design products. We
improve methods and techniques. We open up new vistas.
<http://www.igd.fraunhofer.de/> http://www.igd.fraunhofer.de
Job Reference: IGD-2020-28
Closing Date: 30.09.2020
PLEASE APPLY HERE:
https://recruiting.fraunhofer.de/Vacancies/53789/Description/2